Kago @kago.newgrounds.com · 08/09/2026Ocarina of Time Remake is so advanced that it features multiple art styles 040
Kago @kago.newgrounds.com · 30/08/2026Seeing my fantasy race and their dorky lore on the Newgrounds front page made me smile. Will have more to share soon 1100
Kago @kago.newgrounds.com · 28/08/2026Damn peg legs www.newgrounds.com/art/view/kag... #blender #blender3d #krita #newgrounds 1101
Kago @kago.newgrounds.com · 27/08/2026www.newgrounds.com/art/view/kag... #blender #blender3d #krita #newgrounds 071
Kago @kago.newgrounds.com · 18/08/2026My favorite part of the Blender process is torturing my characters with automatic weights #blender #blender3d 1130
Kago @kago.newgrounds.com · 10/08/2026It only took me a decade to realize they're holding axes, not two large french-kissing bugs 280
Kago @kago.newgrounds.com · 23/07/2026Some Fine Detective gameplay! www.newgrounds.com/portal/view/... #indiedev #gamedev #newgrounds #summergamejam2026 14411
Kago @kago.newgrounds.com · 11/07/2026I've stomached Bluesky so far thanks to its chronological for you tab, but it's managed by morons, and I hate these endless feed social media sites on principle. It sucks that they're so intertwined with everything. I thank the lord for Newgrounds every day 030
Kago @kago.newgrounds.com · 05/07/2026Sounds fun! Here's my character, Foil. If she gets picked, feel free to axe the wings if they're a problem: 030
Kago @kago.newgrounds.com · 05/07/2026I wrote a system to move actors around with simple directions, for things like performing in cutscenes, following around the player, etc. They target the x coord and jump when needed. When the x is reached, they may use a corrective jump to align the y coord. #gamedev #indiegame #godotengine 2215
Kago @kago.newgrounds.com · 01/07/2026Opens you in RPG Tsukuru 2003 Shows the world your Mind curve 051
Kago @kago.newgrounds.com · 21/06/2026Stupid and Cool joined together to create the perfect video game... Bayonetta 1 140
Kago @kago.newgrounds.com · 19/06/2026"This is my tried and tested methodology and it works better than anything else" The methodology: 010
Kago @kago.newgrounds.com · 13/06/2026One of my favorite Mass Effect moments is this tense encounter with Saren, where Shepard crouches and pretends she's in cover for several minutes 040
Kago @kago.newgrounds.com · 07/06/2026"Autumn Tiles" Made for Low Poly Day on Newgrounds. #blender3d #3d #godotengine #lowpoly 010216
Kago @kago.newgrounds.com · 26/05/2026Seeing this at the rental store and knowing you're gonna cost your mom late fees before you even take it to the counter 040
Kago @kago.newgrounds.com · 12/04/2026if you announce a game but don't show any gameplay for 8 years, your fans should be legally entitled to make it themselves 230
Kago @kago.newgrounds.com · 11/04/2026Wrote a system to convert a TileMapLayer maze to a full 3d one at runtime, so I can build a very large maze in a relatively small amount of time. #godot #godotengine #indiedev 0123
Kago @kago.newgrounds.com · 11/04/2026BEHOLD, THE FORMATINATOR! It converts any image file in a five thousand mile radius into .webp 120
Kago @kago.newgrounds.com · 30/03/2026Indie team UNDER FIRE after egregious asset reuse discovered in release build, $10k funding raised on Kickstarter under scrutiny. "I wonder what offshore account our money is sitting in," writes gamer AmouredArmadillo. 250
Kago @kago.newgrounds.com · 28/02/2026I appreciate UFO 50's willingness to give the player a rude awakening 170
Kago @kago.newgrounds.com · 24/02/2026This goes out to all of you who followed Attack on Titan for ten years 110
Kago @kago.newgrounds.com · 07/02/2026I wrote an effect that's perfect for both birthdays and the level up sequence in my game 170