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Julien Kaspar

@julienkaspart.bsky.social
778 followers 183 following 76 posts

3D Artist / Game Dev @Blender in Amsterdam, Netherlands. 🖌🎥🎮 He/Him 🇬🇧🇩🇪 Working on short films @BlenderStudio linktr.ee/julienkaspart

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Reposted by Julien Kaspar
Blender Studio @studio.blender.org · 22/09/2026
The Legend. The Boi. The Cow 🐮 🤠 It's now official: welcome 'Cowboi', the 18th Open Movie, now in development. Learn more: studio.blender.org/blog/announc... #b3d #OpenMovie #BlenderStudio
studio.blender.org
Announcing 'Cowboi' - Blender Studio
Buckle up for the director's debut full of action and technical advances to the NPR techniques.
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Reposted by Julien Kaspar
Blender Studio @studio.blender.org · 04/09/2026
It's Blender Studio Log Friday! Episode #31 is a special one, as it covers two of our film projects. Tune in to hear about the progress we made with OVERGROWN and learn about Cowboi, the 18th Open Movie in the making. Watch on YouTube: youtu.be/RuLkBVIvEUs #b3d #blenderstudio #openmovie
youtu.be
Overgrown 🤝 Cowboi - Blender Studio Log 31
This is not a drill: Blender Studio is looking for more supporters for the greater good. With 7,000 subscribers we can move forward with OVERGROWN, the feature film project for the future of open…
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Reposted by Julien Kaspar
Blender Studio @studio.blender.org · 21/08/2026
Have you ever dreamed of painterly shadows for stylized 3D scenes? With Simon's setup for OVERGROWN, it is now a reality. Read more about the technique and try it in your own projects: studio.blender.org/blog/painter... #b3d #OpenMovie #BlenderStudio
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Reposted by Julien Kaspar
Godot Engine @godotengine.org · 13/08/2026
GodotFest is coming back to Munich on November 3 & 4. Expect two days of talks, panels, games, and plenty of time to meet the people building with Godot Engine. The full announcement: godotengine.org/article/godo...
godotengine.org
GodotFest 2026 returns to Munich this November – Godot Engine
The second GodotFest takes place on the 3rd and 4th of November in Munich, Germany.
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Reposted by Julien Kaspar
Blender Studio @studio.blender.org · 11/08/2026
Production knowledge in action: enjoy this co-op asset editing for the OVERGROWN trailer 🦔 Join Blender Studio today so we can finish the Asset Pipeline add-on and build more open tools for everyone: studio.blender.org/join/ #b3d #BlenderStudio
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Julien Kaspar @julienkaspart.bsky.social · 09/06/2026
Really cool to see DOGWALK being showcased for the Apple Vision Pro. Playing it as an AR game would actually be pretty cool :D www.youtube.com/watch?v=S_qt...
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Julien Kaspar @julienkaspart.bsky.social · 27/05/2026
Wait our game DOGWALK is included in the Best Game Animation of 2025 video !?!? I finally sat down to see it and was completely caught off-guard! I had to pause it to cry a bit 🥲 youtu.be/Tjx04QtiQ1c?... #b3d #godot #blender
youtu.be
The Best Game Animation of 2025
YouTube video by New Frame Plus
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Reposted by Julien Kaspar
Blender Studio @studio.blender.org · 11/05/2026
SINGULARITY, the painterly space adventure and newest open movie by Blender Studio is now released! Watch in on Youtube: www.youtube.com/watch?v=l5OZ... #b3d #OpenMovie #BlenderStudio #singularity
youtube.com
SINGULARITY - Painterly Space Adventure
Our story takes place in a distant age of the universe, when the stars and galaxies were young. When an ominous cosmic event swallows the icy home of a small space critter, he must find refuge among…
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Reposted by Julien Kaspar
Blender Studio @studio.blender.org · 10/05/2026
Jellyfish energy FX design, powered by geometry nodes! Production files available soon on the Blender Studio website, after the short film release (tomorrow). #b3d
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Reposted by Julien Kaspar
Blender Studio @studio.blender.org · 07/05/2026
Announcing the online premiere of Singularity, the latest open movie by Blender Studio! Join the team for a livestream party on May 11 (Monday) at 5pm CEST. www.youtube.com/live/T6rIuMK... #b3d #blenderstudio
youtube.com
SINGULARITY Premiere Party
Join the Blender Studio team as we release SINGULARITY, a painterly space adventure set in a universe before the beginning of our time.In this one-hour live ...
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Reposted by Julien Kaspar
Blender Studio @studio.blender.org · 23/02/2026
Before becoming nothing, those distortions are everything... And that is quite a lot of work! Black hole edges turn into mesmerizing colors for Singularity. 🌈 ⬛️ #b3d #OpenMovie #BlenderStudio #singularity
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Julien Kaspar @julienkaspart.bsky.social · 29/01/2026
The original demo OST for Dogwalk is finally online for listening! bmogreen.bandcamp.com/track/dogwal... I love this little piece from Max de Kroon. It gave a good overview of the sound of different areas and moments in the game. Some parts like the ice waltz and ending are completely unique :3
bmogreen.bandcamp.com
DOGWALK Demo, by bmo.green (Max de Kroon)
track by bmo.green (Max de Kroon)
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Julien Kaspar @julienkaspart.bsky.social · 01/01/2026
Oh yeah we ended the year with another game jam and WON! 9 people and 9 days can get you quite far. So happy with how this turned out: itch.io/jam/godot-wi... #b3d #godot
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Reposted by Julien Kaspar
Lufina, but eerie and possibly evil ☠️🍂 @lufinabina.bsky.social · 27/08/2025
I cannot overstate just how awful this stupid fucking bill proposal is - adding backdoors into encryption on OS level - "sniff" every single message before it gets encrypted AND SAVE IT CENTRALLY - let a goddamn hallucinating "AI" mark people as criminals it needs to be stopped, post haste
map of different EU countries' chat control stance as of august 2025

oppose
(austria, czechia, netherlands, poland)

undecided
(belgium, estonia, finland, germany, greece, luxembourg, romania)

support
(bulgaria, croatia, cyprus, france,hungary,ireland, italy, latvia, lithuania, malta, portugal, slovakia, spain, sweden)

proposed it
(denmark)
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Julien Kaspar @julienkaspart.bsky.social · 30/08/2025
I'll be a the Godot Fest this year to present our game :D Looking forward to seeing being among the Godot Community again in Munich!
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Julien Kaspar @julienkaspart.bsky.social · 28/08/2025
I finally finished my deep-dive article on DOGWALK, like I promised :D All about making a playable character in Godot with a choppy animation style! Plenty of visual examples & code snippets! Took quite a while to put together. studio.blender.org/blog/playabl... #b3d #godotengine #gamedev
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Julien Kaspar @julienkaspart.bsky.social · 24/07/2025
We passed 1000 reviews recently! Still Overwhelmingly Positive :3 Thank you all so much!!! This went way above my expectations. studio.blender.org/blog/thank-y... #b3d #godotengine #gamedev
studio.blender.org
Thank you for playing DOGWALK - Blender Studio
A recap of the outstanding community response since the release of the project.
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Julien Kaspar @julienkaspart.bsky.social · 16/07/2025
Yesterday we reached 500 reviews, resulting in getting the "Overwhelmingly Positive" label! 😍 TODAY it's even more! THANK YOU ALL SO MUCH!
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Reposted by Julien Kaspar
Godot Engine @godotengine.org · 15/07/2025
A new game to showcase! @julienkaspart.bsky.social and @simonthommes.bsky.social tell us about their experience working on DOGWALK 🐶, @studio.blender.org ’s open-project made with Godot and Blender. godotengine.org/article/godo...
godotengine.org
Godot Showcase - Dogwalk – Godot Engine
Julien and Simon from Blender Studio tell us about their experience working on Dogwalk.
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Julien Kaspar @julienkaspart.bsky.social · 11/07/2025
It's almost time! The game and our live stream will go up in one hour! See you there :D www.youtube.com/live/7eRlX4b... #b3d #godotengine # gamedev
youtube.com
DOGWALK Release Party
YouTube video by Blender Studio
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Reposted by Julien Kaspar
Blender Studio @studio.blender.org · 10/07/2025
Join the Blender Studio team online this Friday at 17.00 CEST, as we celebrate the official release of DOGWALK! 🐶 🎉 #BlenderStudio #OpenProject #DOGWALK #game #release youtube.com/live/7eRlX4b...
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Julien Kaspar @julienkaspart.bsky.social · 07/07/2025
New Blender Studio Log is up! I still love Haru's editing on these :D News on Singularity and all other projects going on right now. www.youtube.com/watch?v=bnND... #b3d
youtube.com
Nuclear-Powered Underwater Creatures - Blender Studio Log 23
YouTube video by Blender Studio
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Reposted by Julien Kaspar
Blender Studio @studio.blender.org · 01/07/2025
DOGWALK will be officially released on July 11th, 17.30 CEST 🎉 join us then for our online release party! Lots of frolicking in the snow and talking with artists, to be sure ☃️ #b3d #BlenderStudio #game #gamedev #OpenProject #DOGWALK studio.blender.org/blog/dogwalk...
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Julien Kaspar @julienkaspart.bsky.social · 24/06/2025
I put together a little trailer for our Steam store page. The project is basically done at this point and I'm super stoked to finally release it soon! store.steampowered.com/app/3775050/... #b3d #godotengine #gamedev
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Julien Kaspar @julienkaspart.bsky.social · 23/06/2025
Another Studio Log is up! We're working on a lot at the same time right now :D www.youtube.com/watch?v=UbdV... #b3d #godotengine
youtube.com
Ribbon Mouths - Blender Studio Log 22
YouTube video by Blender Studio
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Julien Kaspar @julienkaspart.bsky.social · 18/06/2025
When it comes to the AnimationTree on DOGWALK, we barely used any blending. It suited the stop-motion style to instantly switch animation states and use one-shot animation nodes. This is an early version in the video (we had dozens of animations in the end), #b3d #godotengine #gamedev
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Reposted by Julien Kaspar
Tibo @heytibo.com · 15/06/2025
I'm really working to make Wild Cosmos a polished experience and hope players will notice. If you like what I make, simply sharing it around helps greatly. I don't have a dedicated budget for the game, I'm making it in my free time, this game could be my stepping stone for future projects.
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Reposted by Julien Kaspar
Blender Studio @studio.blender.org · 09/06/2025
Our open source game project has a Steam page! Wishlist it now to get notified once it releases: store.steampowered.com/app/3775050/... Learn more and get the production assets on Blender Studio website: studio.blender.org/blog/steam-p... #b3d #godotengine #gamedev #BlenderStudio #dogwalk
store.steampowered.com
DOGWALK on Steam
Play as a big adorable dog and explore a hand-crafted winter forest with a little kid in tow. A short, free, open source project brought to you by Blender Studio.
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Julien Kaspar @julienkaspart.bsky.social · 04/06/2025
Implementing stop-motion style animation for DOGWALK was fascinating. We animated the characters on 2s (meaning 12 fps). To make the movement sync up I made sure the animation blending & character rotation is matching that, instead of just using linear interpolation! #b3d #godotengine #gamedev
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Julien Kaspar @julienkaspart.bsky.social · 29/05/2025
Big shout-out to @nozomugames.com for the line collision code sample and @majormcdoom.bsky.social for the 3D Line plugin! Really helped a lot in getting DOGWALK development started fast. Maybe one day we can make the leash look a bit better :D #b3d #godotengine #gamedev
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Julien Kaspar @julienkaspart.bsky.social · 27/05/2025
For prototyping it was fun to use 3D Sprites as fast and easy placeholders of characters and their states. A valid style on its own. Maybe one day :D But it was better than just colored cubes for communicating ideas. studio.blender.org/projects/pro... #b3d #godotengine #gamedev
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Julien Kaspar @julienkaspart.bsky.social · 27/05/2025
Another Blender Studio Log is up!! This time not much about the game anymore, but a look into the next projects. www.youtube.com/watch?v=6yzt... #b3d
youtube.com
Space, Socks, and Sandals - Blender Studio Log 20
YouTube video by Blender Studio
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Julien Kaspar @julienkaspart.bsky.social · 24/05/2025
I'm working on a new free character with the Blender Studio :D #b3d
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Julien Kaspar @julienkaspart.bsky.social · 22/05/2025
This is the earliest mockup of DOGWALK from November last year! Just my crude animation to pitch the idea to the team. It's crazy how much imagination and faith is still involved to see the final game in this haha #b3d #godotengine #gamedev
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Julien Kaspar @julienkaspart.bsky.social · 20/05/2025
While the Steam page is still in progress, download & try the game on our website! studio.blender.org/blog/dogwalk... If you want to support our projects, consider signing up. Us crash-test dummies do our best to stress-test Blender so it is production ready & bug-free. #b3d #godotengine #gamedev
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Julien Kaspar @julienkaspart.bsky.social · 19/05/2025
Working on a lot of bug fixes for Project DogWalk at this point. Currently waiting for access to the Steam page :3 Also wondering what I could be posting about. Now there's finally time to do more writing and making-of material! #b3d #godotengine #gamedev
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Julien Kaspar @julienkaspart.bsky.social · 12/05/2025
The production for Project Dogwalk is basically done. Only bugfixing and polishing now to prepare for the release. It was such a great project :3 www.youtube.com/watch?v=iUFN... #b3d #godotengine #gamedev
youtube.com
Wrapping Up DogWalk! - Blender Studio Log 19
YouTube video by Blender Studio
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Reposted by Julien Kaspar
Blender Studio @studio.blender.org · 30/04/2025
Like any animation project, a game needs good rigging - or at least, rigs that work! 🦴 Animation director (and interim rigger) Hjalti goes over his process... lessons learned! #b3d #OpenProject #BlenderStudio #riggin #DogWalk #animation #game studio.blender.org/blog/charact...
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Julien Kaspar @julienkaspart.bsky.social · 29/04/2025
Another studio log! Weŕe reaching the end of the game project. Iḿ excited to share the game soon :D www.youtube.com/watch?v=8jQu... #b3d #godotengine #gamedev
youtube.com
Blender Studio Log 18 - Fish and Bribes
YouTube video by Blender Studio
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Reposted by Julien Kaspar
Internet Archive @archive.org · 17/04/2025
📢 The Internet Archive needs your help. At a time when information is being rewritten or erased online, a $700 million lawsuit from major record labels threatens to destroy the Wayback Machine. Tell the labels to drop the 78s lawsuit. 👉 Sign our open letter: www.change.org/p/defend-the... 🧵⬇️
Defend the Internet Archive.
Protect the Wayback Machine.
Tell the music labels: Drop the 78s lawsuit.
Sign our open letter on change.org
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Julien Kaspar @julienkaspart.bsky.social · 21/04/2025
I'm on my easter vacation and I see my face in this thumbnail pop up :D Well it's time for another video log! www.youtube.com/watch?v=4wPj... #b3d #gamedev #godotengine
youtube.com
Blender Studio Log 17 - Home Stretch!
YouTube video by Blender Studio
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Julien Kaspar @julienkaspart.bsky.social · 12/04/2025
Another log. Not that much time left until the game is done. youtu.be/gDu7B_5ULcM?... #b3d #godotengine #gamedev
youtu.be
Blender Studio Log 16 - Lighting, FX and Wiggles
YouTube video by Blender Studio
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Julien Kaspar @julienkaspart.bsky.social · 06/04/2025
They come out faster than I can share :D www.youtube.com/watch?v=jQCl... #b3d #godotengine #gamedev
youtube.com
Blender Studio Log 15 - The Pablico Paradox
YouTube video by Blender Studio
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Julien Kaspar @julienkaspart.bsky.social · 31/03/2025
Another beautiful studio log video :3 www.youtube.com/watch?v=QjvG... #b3d #godotengine #gamedev
youtube.com
Blender Studio Log 14 - Playtesting & Playgrounds
YouTube video by Blender Studio
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Reposted by Julien Kaspar
Blender Studio @studio.blender.org · 04/03/2025
Do you want to understand how to manage colors better with your matte paintings? Julien explains how we handle things at the Studio. #b3d #BlenderStudio #OpenMovie #color #mattepainting
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Matte Paintings vs Color Managment - Blender Studio
Advice and methods to make sure that matte paintings appear in the render with the correct colors.
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Reposted by Julien Kaspar
Blender Studio @studio.blender.org · 28/03/2025
Andy gives us a quick look at the level assembly workflow for Project DogWalk - layers, paths and asset scattering. ⛄ #BlenderStudio #OpenProject #game #gamelevels #setdressing
studio.blender.org
Project DogWalk: Assembling the world - Blender Studio
A quick look at the level assembly workflow for Project DogWalk.
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Julien Kaspar @julienkaspart.bsky.social · 24/03/2025
I would also like to highlight the Production Logs for the new Blender game project! Lot's of updates, insight & even playable builds. studio.blender.org/projects/pro... It's only for supporters but might be good to know since not everything ends up on the socials here. #b3d #godotengine #gamedev
Screenshot of the blender studio website production logs.
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Julien Kaspar @julienkaspart.bsky.social · 21/03/2025
Another studio log is out! www.youtube.com/watch?v=1ctK... #b3d #godotengine #gamedev
youtube.com
Blender Studio Log 13 - Mood, Emotes & More!
YouTube video by Blender Studio
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Julien Kaspar @julienkaspart.bsky.social · 17/03/2025
I'm so buried in work for the Blender game project, so I've been posting less. But there are plenty of new video logs up with updates and more of a look at the progress :D www.youtube.com/watch?v=Cy0C... #b3d #godotengine #gamedev
youtube.com
Blender Studio Log 12 - Ignore Error Messages
YouTube video by Blender Studio
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Julien Kaspar @julienkaspart.bsky.social · 17/02/2025
We put together devlog post to talk about the papercraft art-style of our game project "DogWalk". It's cool to mention all the inspirations and our limited scope. studio.blender.org/blog/devlog-... #b3d #godotengine #gamedev
studio.blender.org
DevLog: Papercraft Woods - Blender Studio
A look at the artstyle inspirations, limitations and goals of the game project.
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