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Juan Medina

@juan-medina.com
303 followers 1.5K following 129 posts

Senior Solution Architect at Santander UK. Opinions are my own

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Juan Medina @juan-medina.com · 26/09/2026
You not what it worst? Do a full match to realise that the weekly require against players no NPC so I bore my ass off for nothing
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Juan Medina @juan-medina.com · 25/09/2026
I see getting ready for osiris
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Juan Medina @juan-medina.com · 25/09/2026
I forgot to mention that the combat is really good, and visually the game is stunning. However, it loose it charm and becomes more generic than the previous chapter along the way
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Juan Medina @juan-medina.com · 24/09/2026
Control Resonant looks slick and plays fast, but it traded its soul. Swapping The Oldest House for an open city turns bizarre brutalist departments into generic urban rubble, and ditching the dry SCP civil-service absurdism makes it feel like The Division with superpowers I like it, but not as much
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Juan Medina @juan-medina.com · 19/09/2026
You can view with /run AchievementFrame:Show()
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Juan Medina @juan-medina.com · 19/09/2026
So internally, WoW Forever Legacy Challenges are achievements, expected TBF. #wow #forever #wow-forever #world-of-wacraft #classic+ #wow-classic #world-of-wacraft-forever
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Juan Medina @juan-medina.com · 18/09/2026
I'm so ready youtu.be/SqvAvOAd1VA?...
youtu.be
CONTROL Resonant - Launch Trailer
YouTube video by Remedy Entertainment
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Juan Medina @juan-medina.com · 16/09/2026
static.klipy.com
Mr. Burns Says Excellent in The Simpsons
ALT: Mr. Burns Says Excellent in The Simpsons
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Juan Medina @juan-medina.com · 07/09/2026
Yes
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Juan Medina @juan-medina.com · 04/09/2026
bsky.app/profile/juan...
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Juan Medina @juan-medina.com · 03/09/2026
"Your developers were so preoccupied with whether or not they could, they didn't stop to think if they should." www.gamespot.com/articles/gta...
gamespot.com
GTA 6 Lets You Throw Dog Poop At People
Poop is a weapon in GTA 6.
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Juan Medina @juan-medina.com · 26/08/2026
Motherfuckers I was not expecting to replay the W3 again
static.klipy.com
Morty: You Son Of A Bitch I'm In
ALT: Morty: You Son Of A Bitch I'm In
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Juan Medina @juan-medina.com · 26/08/2026
Look at the characters is this a prequel? (story wise)
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Juan Medina @juan-medina.com · 23/08/2026
Such a good video, and so real for so many fields youtu.be/dsa053lqLic
youtu.be
How Not To Make Money In Game Dev
YouTube video by SoapBoy
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Reposted by Juan Medina
IGN @ign.com · 22/08/2026
Psychonauts and Brutal Legend developer Double Fine Productions has confirmed it has regained the IP and publishing rights for all of its games released under Microsoft following its split from Xbox. bit.ly/4xl6zRq
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Push Square @pushsquare.com · 22/08/2026
Psychonauts Dev Double Fine Will Let You Decide What Game It Makes Next. (Repost)
pushsquare.com
Psychonauts Dev Double Fine Will Let You Decide What Game It Makes Next
Having gone back to being an independent team
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Juan Medina @juan-medina.com · 21/08/2026
Interesting, so many game cancellations lately
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Juan Medina @juan-medina.com · 21/08/2026
I love that they are very successful with a great game; this has always been a great studio, well deserved
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Reposted by Juan Medina
Hun-Han @hun-han.bsky.social · 20/08/2026
youtu.be/DhEQ2nXO90M?...
youtu.be
S.T.A.L.K.E.R. 2: Cost of Hope — Launch Trailer
YouTube video by GSC Game World
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Juan Medina @juan-medina.com · 19/08/2026
I can not believe this, ppl may realise that we are tired of Live-Service games 😲
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Reposted by Juan Medina
Game Informer @gameinformer.com · 18/08/2026
Order of the Sinking Star, the next puzzle game by the creator of Braid and The Witness, has an October launch date. gameinformer.com/2026/08/18/o...
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Juan Medina @juan-medina.com · 15/08/2026
Full source code here github.com/juan-medina/...
github.com
GitHub - juan-medina/geima-cadence: Rhythm-action endless runner where the music is your health, and your heartbeat is your shield
Rhythm-action endless runner where the music is your health, and your heartbeat is your shield - juan-medina/geima-cadence
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Juan Medina @juan-medina.com · 15/08/2026
The game is now completed juanmedina.itch.io/geima-cadence #gamedev #indiedev #godot #pixelart #rhythmgame #indiegame
juanmedina.itch.io
Geima: Cadence by Juan Medina
A rhythm-action endless runner where the music is your health—slash and dash to the beat to escape an empire.
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Reposted by Juan Medina
★ Nattzz ★ @nattzz.bsky.social · 09/08/2026
Psst! You! Yeah, you! Did you wanna play Soulframe, but you missed the Twitch drops? Did you only just learn about it and want in? Whatever the reason, I'm hosting a Soulframe code GIVEAWAY on August 11th! I have 9 CODES ready for good homes. Want one? Be there! twitch.tv/nattzz #soulframe
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Juan Medina @juan-medina.com · 08/08/2026
Oh boy, I dared to post for a commission in /r/gameDevClassifieds, and now I'm bombarded by AI boots pretending, not very brilliantly, to be a human #gamedev
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Reposted by Juan Medina
Cristina Ramos @saffroncr.bsky.social · 30/07/2026
Scrap Net Zero and Embrace Mediterranean Life youtu.be/Qj0BicZkgzw
youtu.be
KATAVATIS
YouTube video by Cristina Ramos
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Juan Medina @juan-medina.com · 23/07/2026
New prototype is up, playable in your browser — more art from @clembod.bsky.social, one track from @allenjmills.bsky.social A rhythm / infinite-runner mash-up. Try it and let me know how it feels! 🎮 juan-medina.github.io/geima-cadence/ #gamedev #indiedev #godot #pixelart #rhythmgame #indiegame
juan-medina.github.io
Geima: Cadence
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Juan Medina @juan-medina.com · 20/07/2026
Quick update on this: it's now playable in your browser! 🎮 juan-medina.github.io/geima-cadence/ Now with real music by the great @allenjmills.bsky.social I'd love feedback on how the gameplay feels — give it a try! Graphics are still placeholders. #indiedev #gamedev
juan-medina.github.io
Geima: Cadence
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Juan Medina @juan-medina.com · 19/07/2026
Preparing a quick prototype of my new game, this is a mixture of an infinite runner and a rhythm game #indiedev #gamedev
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Juan Medina @juan-medina.com · 17/07/2026
It will end us
static.klipy.com
Ohno
ALT: Ohno
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Juan Medina @juan-medina.com · 15/07/2026
Also on itch.io juanmedina.itch.io/chromonia
juanmedina.itch.io
Chromonia by Juan Medina
A relaxing, single-player territory-claiming game inspired by the 1981 arcade classic Qix!
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Juan Medina @juan-medina.com · 15/07/2026
Source code github.com/juan-medina/...
github.com
GitHub - juan-medina/chromonia: Chromonia is a relaxing, single-player territory-claiming game inspired by the 1981 Taito arcade classic Qix
Chromonia is a relaxing, single-player territory-claiming game inspired by the 1981 Taito arcade classic Qix - juan-medina/chromonia
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Juan Medina @juan-medina.com · 15/07/2026
The game is done. If anyone wants to check it out youtu.be/cwfF5fGO2Zs Godot and C# this time #indie #gamedev
youtu.be
Chromonia Gameplay: A Relaxing Territory-Claiming Game Inspired by Qix
YouTube video by Juan Medina Gamedev
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Juan Medina @juan-medina.com · 13/07/2026
You are a monster!
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Juan Medina @juan-medina.com · 10/07/2026
Still completely blown away by the mechanics and logic of Baba Is You. It feels so incredibly fresh and pure puzzle design at its finest. Absolutely love it. Huge kudos to @hempuli.bsky.social and @babaisyou.bsky.social #BabaIsYou #GameDesign #IndieGames
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Juan Medina @juan-medina.com · 01/07/2026
And at the same time blog.playstation.com/2026/07/01/a...
blog.playstation.com
An update on PlayStation Store for PS3 and PS Vita
Changes start this year in select markets, followed by global changes in 2027.
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Juan Medina @juan-medina.com · 25/06/2026
yurnik.social/horizon
yurnik.social
Yurnik
The open social network for gaming journeys.
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Juan Medina @juan-medina.com · 25/06/2026
I added to Yurnik Horizon the game release date, and also a filter by year or upcoming release.
A screenshot of Yurnink, a social web for games, showing a list of upcoming games in the user's horizon, the list of things the user want ot play next
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Juan Medina @juan-medina.com · 23/06/2026
Back to a bit of Starfield, I don't even remember how to play, only that I did all companions and factions quests, time for main quest I still don't understand why the game got so much hate, is a totally fine Skyrim in space, and I ok with that yurnik.social/journey/166b...
yurnik.social
Cecile played Starfield
Trying to get back into the game 😁 I don't even remember how controls work 😆
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Juan Medina @juan-medina.com · 22/06/2026
done, now what do I do with my life?
a screenshot of Steam library showing Metapho re-fantazio with 134.2 hours of playing
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Juan Medina @juan-medina.com · 21/06/2026
It's also open source — Go API, React frontend, and a small Windows tray agent. If you want to peek at the code, report a bug, or even contribute, it's all here: github.com/juan-medina/...
github.com
GitHub - juan-medina/yurnik: Yurnik is a social network for gaming journeys. Log what you play, see what people you follow are playing, discover games through the people you trust
Yurnik is a social network for gaming journeys. Log what you play, see what people you follow are playing, discover games through the people you trust - juan-medina/yurnik
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Juan Medina @juan-medina.com · 21/06/2026
I've been building something on the side for a while: Yurnik, a place to log the games I'm playing and remember my gaming history. It's still early and rough, but it's at a point where I'd love some real feedback. If you're into games, give it a poke and tell me about it 🙏 yurnik.social
yurnik.social
Yurnik
The open social network for gaming journeys.
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Juan Medina @juan-medina.com · 16/06/2026
Oh noes @itch.io is down My best wishes to the DevOps teams
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Mike Cook @mtrc.bsky.social · 11/06/2026
I wrote a manifesto for making games, and (not) selling them, for #manifestojam illomens.itch.io/no-one-is-go...
illomens.itch.io
NO-ONE IS GOING TO BUY YOUR GAME by ill omens
A Manifesto For Making Games
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Reposted by Juan Medina
Cristina Ramos @saffroncr.bsky.social · 27/05/2026
Here's my new Playdate prototype's devlog post, this time focused on the trials and tribulations of creating my own 3D software renderer... because why not? saffroncr.itch.io/katavatis/de...
saffroncr.itch.io
Building a Tiny 3D Renderer for a Tiny Handheld
Today I want to talk about my journey writing a 3D software renderer for the Playdate . At the beginning, I didn't have any performance baseline. I had no idea how feasible my idea was, so I started w...
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Juan Medina @juan-medina.com · 13/05/2026
Exactly
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Juan Medina @juan-medina.com · 13/05/2026
Yes
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Reposted by Juan Medina
Choco Feru @chocoferu.bsky.social · 08/05/2026
Este Domingo a las 18:30h en mi Twitch: ¡Lore & Chill con @arynxiv.bsky.social! Hablaremos del salto de Endwalker a Evercold, y haremos un repaso general de de todo el lore hasta la fecha, incluyendo teorías que podréis aportar en el chat 👀📚 ¡Nos vemos el Domingo! #FFXIV #FFXIVESP
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Juan Medina @juan-medina.com · 06/05/2026
My first was ZX basic but not from a book, from Micromania code listings. From there I found out games had a program that loads a loading screen and I made my first program that was a infinite loop of loading screens, I taped it and then after different screens from different games in the same tape
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Juan Medina @juan-medina.com · 30/04/2026
A ese llavero le faltan pasillos 7/10
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