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Jonathan Lorenz

@jonathanlorenz.bsky.social
539 followers 563 following 112 posts

Indie gamedev from Belgium | Totally Convenient | Pawggle | Working on REWIND AND RECLAIM : a turn based horror adventure inspired by 90's horror movies that I love! Wishlist it now s.team/a/2669250

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Jonathan Lorenz @jonathanlorenz.bsky.social · 13/03/2026
Screenshots from the cursed harbour environment for this friday the 13th.
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Reposted by Jonathan Lorenz
Lionel Maingé - Mind Vessel @lionelmainge.bsky.social · 18/02/2026
Just published the first demo of my game! It’s a 1 bit autobattler roguelike in which you dismember and graft your characters to build your strategy. I would love to have feedbacks on this, you can try the demo here : lionelmainge.itch.io/mind-vessel-... #indiegame #roguelike #autobattler #1bit
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Jonathan Lorenz @jonathanlorenz.bsky.social · 17/02/2026
Rumors speak of a fisherman who emerges from the sea at night to attack anyone who approaches the harbor. The cold storage room, which is supposed to be out of service, is locked and emits an unpleasant odor.
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Jonathan Lorenz @jonathanlorenz.bsky.social · 31/10/2025
A terrible fate for Halloween The curse has been passed on to you. The only way to break it is to go back in time through some horror movies VHS. Wishlist REWIND and RECLAIM on Steam now
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Jonathan Lorenz @jonathanlorenz.bsky.social · 30/10/2025
Memories from the prototyping phases
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Jonathan Lorenz @jonathanlorenz.bsky.social · 29/10/2025
Is there a link between all of the horror movies in the game?
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Jonathan Lorenz @jonathanlorenz.bsky.social · 28/10/2025
A lot of things have changed since the making of this trailer (gameplay and assets wise), but it still manages to capture the mood of our game REWIND and RECLAIM
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Jonathan Lorenz @jonathanlorenz.bsky.social · 27/10/2025
All those games I posted in the last few days influenced, one way or another, the game I’m currently working on. A lot of things have changed since I started working on it two years ago. Haven't shared about it for a while, but hey, it's Halloween! #SteamScreamFest
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Jonathan Lorenz @jonathanlorenz.bsky.social · 26/10/2025
What shaped my game
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Jonathan Lorenz @jonathanlorenz.bsky.social · 25/10/2025
Beyond Dark Castle (1987) by Silicon Beach Software Explore the castle, dungeons, forests, a clocktower, and defeat rats, snakes, executioners, and weird monsters. I loved the variety in scenery and challenges. Before that, the best looking game I had was a version of Chess!
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Jonathan Lorenz @jonathanlorenz.bsky.social · 24/10/2025
Another World (1991) by @ericchahi.bsky.social First screen of the game a tentacle drowns you. If you make it to the next screen you get killed by a leech's bite, or eaten by a dog. It’s survival platformer adventure were you use a limited set of tools and your creativity to progress.
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Jonathan Lorenz @jonathanlorenz.bsky.social · 23/10/2025
Alone In The Dark (1992) by Infogrames It was such a unique game at the time it launched. Needless to say my young self didn’t understand what I was supposed to do, but I loved the simplicity and the mood of the game. Spend hours exploring the manor and dying.
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Jonathan Lorenz @jonathanlorenz.bsky.social · 22/10/2025
Haunting Starring Polterguy (1993) You play as a ghost who interact with its environment to haunt objects and scare a family. I loved trying out different objects in the environment to figure out how to puzzle them together to achieve your goals. Spooky!
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Jonathan Lorenz @jonathanlorenz.bsky.social · 21/10/2025
Dark Seed 2 (1995) by Cyberdreams Another weird FMV point and click. You explore a world full of nightmarish (and pixelated) sceneries to get your memory back and investigate your girlfriend’s murder. It’s like a proto Harvester but with some H.R. Giger’s artworks!
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Jonathan Lorenz @jonathanlorenz.bsky.social · 20/10/2025
Harvester (1996) by DigiFX Interactive Back then, we thought the future of video game graphics was digitalized pictures. In the golden age of FMVs, Harvester was one of my favorites with its awesome B movie vibes. You could attack every NPCs. Pretty unique for a point and click.
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Jonathan Lorenz @jonathanlorenz.bsky.social · 19/10/2025
Blood (1997) by @monolithdev.bsky.social During the post Doom era, this game stood out with its theme, multiple nods to horror movies, and genuinely interesting gameplay. Some levels were quite revolutionary at the time. “OMG you play in a TRAIN!”
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Jonathan Lorenz @jonathanlorenz.bsky.social · 18/10/2025
Sanitarium (1998) by Dreamforge Intertainment : We’re in 98, I told a friend I like point and clicks, he gave me a CDRom with a dismal eye on it. I was expecting a Lucas Art-like game. Boy was I wrong. Dark, weird, moody, unsettling. I was shocked, and in love with it.
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Jonathan Lorenz @jonathanlorenz.bsky.social · 17/10/2025
Shadow Man (1999) by Acclaim Studios Teeside An action/ puzzle/ exploration/ platformer (like most games around 2000). I remember an industrial style cathedral, metroidvania mechanics, voodoo stuffs, the fight against Jack The Ripper... The game made a great impression on me at the time.
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Jonathan Lorenz @jonathanlorenz.bsky.social · 16/10/2025
American McGee’s Alice (2000) from Rogue Entertainment The BEST adaptation of Alice in Wonderland (sequel is also great). The level design is mind blowing : rooms are warping, floors become ceilings, walls become platforms … Never find anything quite like it, and it’s 25 yo.
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Jonathan Lorenz @jonathanlorenz.bsky.social · 15/10/2025
Max Payne (2001) by @remedygames.com Not a horror game but some elements of it are, imho, reminiscent of the horror mood. The flash back sequence showing what happened to your family sets the tone for the rest of the game. Loved the B movie vibes.
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Jonathan Lorenz @jonathanlorenz.bsky.social · 14/10/2025
Doom 3 (2004) by @id-software.bsky.social A decade after the OG, ID came back with a different proposition. The game took me by surprise for being more of a horror game than an action game (you have to choose between holding a light torch or a weapon). Also, great depictions of hell!
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Jonathan Lorenz @jonathanlorenz.bsky.social · 13/10/2025
Dead Rising (2006) by @capcomusa.com You play a journalist on a zombie outbreak. You get xp by taking pictures, and you can rescue people, and there is a sea of zombies, and your character progression carries when you die, and the quests are time based... Revolutionary!
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Jonathan Lorenz @jonathanlorenz.bsky.social · 12/10/2025
Left 4 Dead 2 (2009) by @valvesoftware.com Never felt this overwhelmed by waves of zombies before. It does capture the panic being chased by an unstoppable army of undying monsters pretty well. I will always remember the first time we encounter a witch and the entire team disolved in panic.
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Jonathan Lorenz @jonathanlorenz.bsky.social · 11/10/2025
Splatterhouse (2010) by BottleRocket A brutal and uninhibited game, with satisfying kills, a great soundtrack, and a simple but effective story. The game includes some nods to the previous installments. It's more on the pop side of horror, but it still counts.
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Jonathan Lorenz @jonathanlorenz.bsky.social · 10/10/2025
Dead Space 2 (2011) by Visceral Games A great sequel that perfected the formula of the first one. Exploring the ship full of different sceneries and grotesque creatures felt dangerous and rewarding. Again, the overall mood is what makes the game stick to me.
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Jonathan Lorenz @jonathanlorenz.bsky.social · 09/10/2025
The Darkness 2 (2012) by Digital Extremes Loved the visions of your dead girlfriend and how they blend in with the game. The mood of the psychiatric hospital serving as a hub was both creepy and comforting. The good and bad ending choice left me genuinely asking myself what was the best option.
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Jonathan Lorenz @jonathanlorenz.bsky.social · 08/10/2025
Bloodborne (2015) by FromSoftware The horror doesn't just come from the desolate atmosphere of Yharnam, the nightmarish monster designs, or the haunting soundtrack. It also comes from the terror of losing your progress after making significant headway in hostile territory.
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Reposted by Jonathan Lorenz
Franck Besançon 🩸 Ecstasy&Agony artbook available! @franckbesancon.bsky.social · 07/10/2025
That's it, my very first artbook is now available for pre-order! themansionpress.com/collections/... Deliveries scheduled before Christmas, worldwide, the perfect gift for the people you love and those you don't. 🎁💀
Ecstasy & Agony Artbook
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Jonathan Lorenz @jonathanlorenz.bsky.social · 07/10/2025
Inside (2016) by @playdeadgames.bsky.social I absolutely love the mood of this game. Little to no UI, dialogues, nor texts, but the game manages to tell its story very efficiently. The sobriety is present in each aspect of the game and makes for a more focused and immersive experience.
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Jonathan Lorenz @jonathanlorenz.bsky.social · 06/10/2025
The Evil Within 2 (2017) by Tango Gameworks One of my favorite games in terms of monster design. It’s a great mix of creepy and beautiful, organic and mechanical, familiar and unexpected. The chase sequences, while being heavily scripted, are one of the best parts of the game imho.
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Jonathan Lorenz @jonathanlorenz.bsky.social · 05/10/2025
Man Of Medan (2019) by @supermassivegames.bsky.social I don't usually go for interactive adventures with little gameplay, but I can make an exception if it's for a ghost ship story. The creepiest scenes were not the one with jumpscares or disturbing imagery. It's my favorite Supermassive game.
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Jonathan Lorenz @jonathanlorenz.bsky.social · 04/10/2025
Little Nightmare 2 (2021) by @tarsierstudios.bsky.social A cinematic platformer with an immersive and amazing mood. The gameplay itself is very simple but the experience is carried by the environment and the character design. I was always looking forward to the next events to unfold.
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Jonathan Lorenz @jonathanlorenz.bsky.social · 03/10/2025
World Of Horror (2023) by Panstasz A homage to both old school adventure game and Junji Ito in a detective roguelite rpg. Every run is unique and the graphics are amazingly unsettling. Nice replayability : I finished the game multiple times and there are still a lot of mysteries to uncover.
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Jonathan Lorenz @jonathanlorenz.bsky.social · 02/10/2025
Look Outside by @frankiepixel.bsky.social A unique experience full of grotesque monsters and weird encounters. Gameplay is a mix of exploration, adventure, turn based combat and survival. All of this wraped in amazing art. A great game and a great inspiration source.
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Jonathan Lorenz @jonathanlorenz.bsky.social · 01/10/2025
Alive?
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Franck Besançon 🩸 Ecstasy&Agony artbook available! @franckbesancon.bsky.social · 30/09/2025
The best month of the year starts tomorrow! This October, I'll be posting a lot, so expect gore, flesh, dirty things, and some info about the artbook in between 🙂
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Jonathan Lorenz @jonathanlorenz.bsky.social · 22/09/2025
28 indie gems at 50% off ❤️ Grab this collection of awesome indie games developed at @spelkollektivet.com, the world's largest co-living and co-working space for game developers ! Buy the mega bundle now to save 50% and support cool indie devs 👇 store.steampowered.com/sale/spelkol...
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Spelkollektivet @handle.invalid · 22/09/2025
Earlier this month, on September 1st, Spelkollektivet turned 8! Now, 4 weeks later, we are celebrating our anniversary with a Steam Sale featuring games that have been made at Spelkollektivet! Check it out here: store.steampowered.com/sale/spelkol...
Spelkollektivet anniversary sale
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Jonathan Lorenz @jonathanlorenz.bsky.social · 29/04/2025
Kids tv show
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Jonathan Lorenz @jonathanlorenz.bsky.social · 07/04/2025
Very interesting discussion between @enbykaiju.itch.io and @freyakyle.bsky.social‬ about her journey and her work as a narrative designer!
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Jonathan Lorenz @jonathanlorenz.bsky.social · 11/02/2025
who's a good boy?
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Ennio Dal Farra @enniodalfarra.bsky.social · 05/02/2025
Hello, just arriving here. I work on an atmospheric side scroller game called Guáishóu store.steampowered.com/app/2595470/...
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Jonathan Lorenz @jonathanlorenz.bsky.social · 22/01/2025
Still new on bsky and curious : what feeds do you follow? Would be interested in being recommanded more interesting feeds! Thanks
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Jonathan Lorenz @jonathanlorenz.bsky.social · 21/01/2025
Choose your run
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Jonathan Lorenz @jonathanlorenz.bsky.social · 15/01/2025
Found this old build in the depth of my computer, it's from a prototype version that was supposed to be lost
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Jonathan Lorenz @jonathanlorenz.bsky.social · 19/12/2024
Is this cheating?
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Franck Besançon 🩸 Ecstasy&Agony artbook available! @franckbesancon.bsky.social · 18/12/2024
Super grateful for this ITW with the good folks at 80lv, talked about my workflow and inspirations. 🖤 80.lv/articles/fra...
80.lv
The Workflow Behind the Unique Style of Dark Art & Body Horror
Franck Besançon’s work, particularly his cenobites series, gained considerable attention in our Halloween Showcase Competition. He has joined us to discuss the workflow he used, share inspirations, an...
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Jonathan Lorenz @jonathanlorenz.bsky.social · 17/12/2024
He's coming to hug you!
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Jonathan Lorenz @jonathanlorenz.bsky.social · 11/12/2024
My friends from @animalfalling.bsky.social are working on a fun multiplayer party game where you play as cute animals in a frantic race full of weird traps. Think Fall Guys x Ultimate Chicken Horse :) Beta open on Steam : buff.ly/49qQXRf Play it with and 🔄 to help them boost the signal 🙏
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Animal Falling on Steam
Animal falling is a multiplayer party game featuring cartoon animals in ball form, engaging players in a platform race filled with strategic obstacles and traps to hinder opponents. Unleash your misch...
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Jonathan Lorenz @jonathanlorenz.bsky.social · 10/12/2024
Don't look back
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