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jonah

@jonah-srg.itch.io
927 followers 759 following 203 posts

Making computer games. jonah-srg.itch.io

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jonah @jonah-srg.itch.io · 06/08/2026
My gadget-brain problem is that an e-ink terminal/repl with a comfy pencil and decent handwriting recognition would motivate me to program far more often than I do now...
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borb 🐌 play EMUUROM already @borbware.itch.io · 25/05/2026
EMUUROM IS FINALLY OUT! store.steampowered.com/app/1634360/...
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jonah @jonah-srg.itch.io · 09/05/2026
The sad thing to me is that both haven’t really clicked. Regardless of their thematic leanings they’re equally “exhausting” to me as far as a game can be, and I think they’re both creatively pretty genius.
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jonah @jonah-srg.itch.io · 09/05/2026
I am getting whiplash from playing Titanium Court and Drop Duchy back to back: Both intricately, well designed swings at a puzzle+strategy paradigm, one is fully self aware and one is fully self serious.
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Cosmo D @cosmoddd.bsky.social · 13/04/2026
Moves of the Diamond Hand - out now! store.steampowered.com/app/2778210/...
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jonah @jonah-srg.itch.io · 04/04/2026
This cat is not happy about being assigned a PR(rrrrrr).
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gate @gate.itch.io · 02/04/2026
Derelict Star is OUT NOW! Steam: store.steampowered.com/app/3641010/... Itch: gate.itch.io/derelict-star
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jonah @jonah-srg.itch.io · 02/04/2026
Just recently picked up a 2gb Pi 5 for fantasy console stuff last month and I guess I got in at a good time. Got mine through Adafruit and they’re already selling out.
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jonah @jonah-srg.itch.io · 28/03/2026
A collar, or maybe a tag on a collar
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jonah @jonah-srg.itch.io · 24/03/2026
LOVED Perfectly Days!
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jonah @jonah-srg.itch.io · 20/03/2026
Quick repost on this: I made a cool little writing tool for branching stories! My design idea was less on the narrative side and more about tooling: A goal to make it as simple as possible, and allow writers to write wherever they're most comfortable first, and then move their work into vella.
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jonah @jonah-srg.itch.io · 20/03/2026
Released a cool new thing for writing story games! It's called vella: jonah-srg.itch.io/vella Designed to be the easiest possible way to write a branching story game, playable in your terminal. If you've ever felt intimidated by all the tools out there for writing story games, this is for you.
jonah-srg.itch.io
vella by jonah-srg
super simple branching stories
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jonah @jonah-srg.itch.io · 06/03/2026
Staff being kind, approachable, and uncompromisingly transparent with users is just another example of how far ahead of the game cohost was.
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jonah @jonah-srg.itch.io · 15/01/2026
Execs, please try harder to pass the “I only use AI for things the plebs do regularly” test. Or even the “I only use AI for problems easily solved on the internet ten years ago” test.
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jonah @jonah-srg.itch.io · 05/01/2026
Also baseball: it is simply my lot in life to root for these losers.
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jonah @jonah-srg.itch.io · 31/12/2025
Re-learning about Michigan's excellent inter-library loan program is such a game changer for learnin' stuff.
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jonah @jonah-srg.itch.io · 18/12/2025
Without question, lawn care. Mowing the lawn, taking pride in the precision of the lines (or boasting about it to other lawn-havers), filling gas in a five fallen red jug, changing oil, greasing the wheels. A needless excuse to spend time in the garage in the summer. Feels manly all the way down.
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jonah @jonah-srg.itch.io · 20/10/2025
We are in dire need of a games formalism movement.
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jonah @jonah-srg.itch.io · 01/10/2025
I think using these verbs as indices for game feel would be a productive way of identifying the kind of game experience a player is looking for. Example: Give me a radar chart showing me how much Jumping v. Shooting is in this platformer; or how high the Observing index is in this horror game.
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jonah @jonah-srg.itch.io · 01/10/2025
Shoot then applies to proactive expressions applied to other entities or the game space itself. Any kind of attack or projectile fits under this category. Move and Select are basically the same concept of altering either entities in the game space or abstractions in the game space.
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jonah @jonah-srg.itch.io · 01/10/2025
Of these, Jump and Shoot do a lot of heavy lifting, but I think of it like this: A verb that equates to a Jump is a reactive expression of a controlled entity in a game space. This would cover jumps, dodges, parries, quick time events, and so on.
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jonah @jonah-srg.itch.io · 01/10/2025
Digital games can be distilled to only having five verbs, they are: Move, Jump, Shoot, Select, and Observe. Innovative mechanics in games are simply combinations and sequences of those verbs in patterns you've never considered.
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jonah @jonah-srg.itch.io · 24/09/2025
This post elicited a hell yeah -> let's go -> dudes rock before I even read the text.
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jonah @jonah-srg.itch.io · 22/09/2025
And play DOZE, a not so good but definitely relaxing blockish puzzler: jonah-srg.itch.io/doze
jonah-srg.itch.io
DOZE by jonah-srg
A puzzle game for catching some zzzs.
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jonah @jonah-srg.itch.io · 22/09/2025
Gonna play a bunch of falling block jam games tonight. Send ‘em my way! #fallingblockjam
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jonah @jonah-srg.itch.io · 21/09/2025
My #fallingblockjam game is complete: DOZE. A lazy puzzle game for catching some zzzs. jonah-srg.itch.io/doze
jonah-srg.itch.io
DOZE by jonah-srg
A puzzle game for catching some zzzs.
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jonah @jonah-srg.itch.io · 18/09/2025
Things are coming together! It's not fun though. Worry not, I will make it more complicated than it needs to be and not fuss with the make-it-fun bit. #fallingblockjam
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jonah @jonah-srg.itch.io · 16/09/2025
Falling Block Jam... I can't even explain what this is yet. There are sheeps and zzzs and I don't even know where else this is going.
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jonah @jonah-srg.itch.io · 28/08/2025
I have become a victim of the ThriftBooks industrial complex. Send help.
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deadlyyucca @deadlyyucca.bsky.social · 23/08/2025
#I_SAW_A_FLYING_SAUCER
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Gitrogatog @gitrogatog.bsky.social · 16/08/2025
"a CHAR"? are they manufacturing them now or something?
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jonah @jonah-srg.itch.io · 11/08/2025
I got off github a while ago now and can endorse Codeberg as a great alternative; and it's a non-profit to boot. docs.codeberg.org/getting-star...
docs.codeberg.org
What is Codeberg? | Codeberg Documentation
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jonah @jonah-srg.itch.io · 04/08/2025
New IDLES, what a nice surprise. idlesband.bandcamp.com/album/rabbit...
idlesband.bandcamp.com
Rabbit Run, by IDLES
1 track album
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jonah @jonah-srg.itch.io · 03/08/2025
I could go into much more depth on procedural v. OOP, the oddities of TIC-80's sprite mapping, the insane sfx sampler, and multiple features I didn't even have time to use. But for now, this is all I've got on sproqet. Let me know what you think. Also, send me your GMTK games!
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jonah @jonah-srg.itch.io · 03/08/2025
It also gives me a bit more perspective on using an engine as well. GameMaker is really, really great at what it does! I hadn't realized how much I took for granted clock timing, alarms, animation speed... It will likely continue to be the main tool I use when prototyping or shipping out games.
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jonah @jonah-srg.itch.io · 03/08/2025
The results of taking on such a challenge are, as I'm sure you can tell, mixed. The considerations and limitations of a fantasy console are super inspiring, and I can now approach the amazing games in the pico8/TIC-80 scenes with so much more perspective.
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jonah @jonah-srg.itch.io · 03/08/2025
If that weren't enough, this is also the first game I've ever written in python. TIC-80 supports lua as it's default or recommended language, but after having worked with the Playdate SDK earlier this year I wanted to challenge myself to add a new language into my game portfolio as it were.
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jonah @jonah-srg.itch.io · 03/08/2025
But I do feel ever so slightly proud of it anyways; as a first for me, I have picked up a new game making framework entirely in the course of one jam for this one. This is my first game with the utterly charming fantasy console, the TIC-80!
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jonah @jonah-srg.itch.io · 03/08/2025
The self-consciousness comes from my own standards, but primarily weighing sproqet against my previous entries to GMTK or similar length jams. I would go as far to say it's not any good. It's a rigid little snake-like game in which you follow a color series, rinse and repeat. Nothing special.
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jonah @jonah-srg.itch.io · 03/08/2025
After a long jam hiatus, I am back and have submitted what is perhaps my most primitive game for this year's GMTK jam: sproqet jonah-srg.itch.io/sproqet I am simultaneously self-conscious and quite proud about this little thing, and I'll tell you why in a thread here. #gamejam #gmtk #gmtkjam
jonah-srg.itch.io
sproqet by jonah-srg
looping color collector
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Phil Russell @3dsisqo.bsky.social · 16/07/2025
Hey y'all, I recently wrapped up my UX Writing contract with Alaska Airlines and I'm looking for my next role! Would love to connect about any leads for positions in UX Writing, Narrative Design, Content Writing, and Editorial. www.philrussell.me
philrussell.me
Phillip Russell
Writer in more than one place.
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Hempuli @hempuli.bsky.social · 09/07/2025
Hey, would you look at that, A Solitaire Mystery is out on Steam: store.steampowered.com/app/3743220/... #gamedev
store.steampowered.com
Save 10% on A Solitaire Mystery on Steam
A collection of mysterious solitaires. The solitaires included vary from fairly standard cardgames to funky reimplementations of other games in solitaire form.
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jonah @jonah-srg.itch.io · 01/07/2025
I am on the fence about buying one of the de-Googled Androids as my next phone (on iOS for years now). Do you think support is any better or easier on these newer out of the box options?
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jonah @jonah-srg.itch.io · 30/06/2025
Any pygame folks around here? Wondering if there are any good tutorials on getting a nice workflow going.
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jonah @jonah-srg.itch.io · 29/06/2025
I have never used LLMs personally or for work, so I try to be careful about posting blanket statements about what they are or how they work. But claims like this are so severely out of touch; and probably written, scheduled, and posted by some dumb startup ownership’s “agentic” best friend.
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jonah @jonah-srg.itch.io · 29/06/2025
Software has been maintained by humans who code for decades, so tell me what you really mean by “unsustainable”? How about you admit, all of a sudden, those senior engineers propping up your business are worth less to you? The other cool execs you’re trying to mimic aren’t beating around the bush.
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Oretal @oretal.monster · 21/06/2025
I have uploaded a new video :] I use an app for the play date called Fineliner! I hope y’all can bear with my clumsy way of talking hehe. youtu.be/FwV8RnJ9rP4?...
youtu.be
Enjoying my time with Fineliner :]
YouTube video by Oretal
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jonah @jonah-srg.itch.io · 21/06/2025
This is a heartening read as someone who is feeling burnt out creatively, due in no small part to feeling walled-in by tools. It’s inspiring and I would love to read more about how others are using lighter weight frameworks or hand-rolled solutions. Even more so for fantasy console devs.
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