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John William Evelyn

@johnwilliamevelyn.bsky.social
200 followers 41 following 70 posts

Quietly making things. Games, music, illustration, stories. It takes time, but I'm getting there. I do not use "AI", and will not discuss "AI". Created "The Collage Atlas" Next "The Wings of Sycamore" johnevelyn.com 🍃

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John William Evelyn @johnwilliamevelyn.bsky.social · 25/09/2026
The first Toem was utterly utterly delightful.
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John William Evelyn @johnwilliamevelyn.bsky.social · 20/09/2026
The state of these people! Do I want to feed a system designed to erode creative humans ability to pay their rent and feed themselves? Do I want to sign over the fruits of years of my own labour to destroy my own livelihood, so some cheap tech bro can make a quick buck? The audacity is dizzying.
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vicki @vickitingle.bsky.social · 18/08/2026
It's @samuelscaife.bsky.social's birthday today! 🎂 I think a fun gift would be to wishlist our game, especially if any of this sounds like your thing: - Atmospheric 3D text-adventure - Derelict spaceship - Corporate horror - Human-made, with agonies store.steampowered.com/app/4253280/...
store.steampowered.com
REMOTE CONTROL on Steam
Remote-control human proxies to explore a derelict spaceship. Type your commands, manage risk and decide how disposable a life really is.
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Eddy P | Pin-Crawl @empika.co.uk · 14/08/2026
GO GO GO! The demo for Pin-Crawl is now LIVE and ready to play! Please enjoy bopping, bashing and bonking your way around a dungeon! 🎉🙌💖🧙🔮 store.steampowered.com/news/app/351...
store.steampowered.com
Pin-Crawl - Pin-Crawl Demo Now Live! - Steam News
The demo for Pin-Crawl is available now for PC and Mac!
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Canteen - Wishlist REMOTE CONTROL @canteen.bsky.social · 03/08/2026
We had a go making a short devlog style video about how we fixed a problem our game was having with communicating it's fantasy. If you're interested is how we make games give it watch www.youtube.com/watch?v=DuSQ... #indiegame
youtube.com
How we solved this common indie game problem
YouTube video by Canteen
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Keith Stuart @keefstuart.bsky.social · 30/07/2026
Hello, I wrote about intriguing space mining visual novel A Line Held Tight from Humble Grove and spoke to the team about games, unions and folk music www.theguardian.com/games/2026/j...
theguardian.com
A Line Held Tight – miners, mechs and mismanagement on a distant planet
Deep underground the player joins a colony of ruthlessly exploited pit workers who could be taking on the bosses. How things play out will depend on you
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John William Evelyn @johnwilliamevelyn.bsky.social · 31/07/2026
Playing Proteus triggered the realisation in me that there was a space, and maybe even an audience, for the things I wanted to make. I can't say for sure that I would have made The Collage Atlas if it wasn't for the reassurance that Proteus gave me.
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Canteen - Wishlist REMOTE CONTROL @canteen.bsky.social · 22/07/2026
being an indie dev today consisted of adding voids to a corridor and making sure the player gets thanked for moving their character away from fire #indiegame
Direct Proxy Message
Phew, thank you. As stupid as it sounds, I really like not being on fire.
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Cedre 🍃 @cedre.bsky.social · 13/07/2026
This personal cards project is a thing that's still a work in progress! Here's a bit of the design evolution, until I find more time to make these real printed cards!
A bunch of card designs with two illustrations of fantastic placesAnother batch of cards with slightly different design, illustration are black and whiteBack design of cards, some clean, some sketches
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hmblgrv @humblegrove.bsky.social · 14/07/2026
Very cool to have A Line Held Tight in the Nonbinary Coded Games event! As well as having two nonbinary developers A Line Held Tight also has two nonbinary characters: The Hare and our player character, The Canary. You can play the demo now! #NonbinaryCodedGames
nonbinary-coded games, A Line Held Tight
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Nathan P. Gibson @nathanpgibson28.bsky.social · 29/06/2026
The Collage Atlas is a poetic hand-drawn journey through an ever-shifting illustrated world of memory and meaning. Explore its expressive visual development in Indie Game Works, featuring artwork and creator insights. #IndieGames #GameArt #GameDev @johnwilliamevelyn.bsky.social
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hmblgrv @humblegrove.bsky.social · 18/06/2026
📖 A Line Held Tight is a branching visual novel. 🛠 Far from earth, your only weapons are your work mechs, your only support your fellow miners. When tensions boil over, will you take a stand? 💫 Demo avaliable now: store.steampowered.com/app/3897300/...
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John William Evelyn @johnwilliamevelyn.bsky.social · 19/06/2026
There will be no further games news on any outlet for the foreseeable, unless it's gta related. Also, Jason will turn out to be a cop.
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John William Evelyn @johnwilliamevelyn.bsky.social · 18/06/2026
I miss the days when I could share what I was working on without having to worry that it might get scraped by some unscrupulous ""ai"" (read: llm) apologist. Or just auto vacuumed up by some crawler, and used to fuel the system that is making creative folk's livelihoods increasingly precarious.
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Cel Davison @celdavison.bsky.social · 11/06/2026
it all started with the thought: “what would it look like if Arthur Miller wrote a Gundam?” in case you missed it here's my viddy on why we're making A Line Held Tight, and how
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John William Evelyn @johnwilliamevelyn.bsky.social · 09/06/2026
Headed up by some particularly lovely, and particularly talented folk, this is definitely worth keeping an eye on.
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John William Evelyn @johnwilliamevelyn.bsky.social · 06/06/2026
My pals are making something really rather special here, please do give it a look.
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John William Evelyn @johnwilliamevelyn.bsky.social · 02/04/2026
If you like art made by humans, and indie games, and books, and things that combine all 3 of those, I have some good news for you... tldr; my pen & ink game 'The Collage Atlas' is included in this lovely new book celebrating indie games and their visual design.
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hmblgrv @humblegrove.bsky.social · 25/03/2026
✨🪐Game Reveal🪐✨ A LINE HELD TIGHT follows The Canary, a member of a mining colony on a far-off planet. Out there, cut off from the rest of humanity by a vast expanse of space, tensions both political and personal are starting to rise… Wishlist now!: store.steampowered.com/app/3897300/...
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vicki @vickitingle.bsky.social · 05/02/2026
our next game REMOTE CONTROL is ready to wishlist on Steam! very stoked to be making this thing. help out your local indies, we're just little guys: store.steampowered.com/app/4253280/...
store.steampowered.com
REMOTE CONTROL on Steam
Remote-control human proxies to explore a derelict spaceship. Type your commands, manage risk and decide how disposable a life really is.
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Sam Scaife @samuelscaife.bsky.social · 05/02/2026
Our type to remote control humans game now has a Steam page! We're showing of a bunch of new stuff, have a peek and leave us a wishlist if you're into it #indiedev store.steampowered.com/app/4253280/...
store.steampowered.com
REMOTE CONTROL on Steam
Remote-control human proxies to explore a derelict spaceship. Type your commands, manage risk and decide how disposable a life really is.
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John William Evelyn @johnwilliamevelyn.bsky.social · 19/12/2025
Every book mark represents a moment I became genuinely excited about an idea - a thing I stumbled across, the result of enjoying the process of research. Learning about cool things I wouldn't even know to search for online.
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John William Evelyn @johnwilliamevelyn.bsky.social · 19/12/2025
Absolutely! If you don't enjoy research, perhaps try *a different approach to the research*. Find what excites you. Flea markets, charity shops etc. Have yielded the best research materials for my game. Access is a challenge for some. But if you are able, step away from the screen for ideas.
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John William Evelyn @johnwilliamevelyn.bsky.social · 04/12/2025
My pals, who prev made CorpoNation, have uploaded a demo of their new thing. I've had a play of it, and it's really cool - I'm excited to see where it goes from here
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Jón Kristinsson @jonkk.bsky.social · 03/12/2025
Here’s my Spotify Wrapped 🎵✨
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hmblgrv @humblegrove.bsky.social · 10/11/2025
We’re going to Gamayo! And what’s even better is we’re showing a demo of A Line Held Tight. If you’re going and you recognise us please come say hi! This will be our first time showing a game publicly in a very long time, and we’ll be excited and nervous in varying measures. See you there!
An image containing the text: I'm going to GaMaYo 13.11.25 WX Wakefield
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Catherine Unger @catherineunger.bsky.social · 31/10/2025
Rough.
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John William Evelyn @johnwilliamevelyn.bsky.social · 27/10/2025
I've been working with Geometry Nodes in Blender to make a system for authoring patchwork meadows for my game The Wings of Sycamore #blender
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Cel Davison @celdavison.bsky.social · 20/10/2025
i don’t exactly blame devs for signing bad deals with publishers. in a lot of cases i imagine they feel it’s the only way their game will ever get made and they probably right
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Cel Davison @celdavison.bsky.social · 20/10/2025
i often see people say “you don’t need a publisher” etc as if most developers don’t understand that. but games do require labour and labour requires payment
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Canteen - Wishlist REMOTE CONTROL @canteen.bsky.social · 15/10/2025
So our game is about remote control human beings #IndieGameDev
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Tom Betts @tomnullpointer.bsky.social · 08/10/2025
Theres a lovely article on Highrook and its production in the latest edition of Debug++ 25/10 @debugmag.com www.teamdebug.com/plus Debug++ is free to subscribe to and you get a nice downloadable pdf each time a new issue comes out!
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Cedre 🍃 @cedre.bsky.social · 03/10/2025
Thrilled to share the illustration I created for my friend's play, "Kill the Dinosaur", currently being performed in London!
Illustration of a bus stop near a road, a wide pavement, a giant shadow of a whale is looming over that same bus stop.
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Sam Scaife @samuelscaife.bsky.social · 16/09/2025
Get ready to hear me rant about start up culture bleeding into indie dev, and why we should be making our dream games! 👀
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John William Evelyn @johnwilliamevelyn.bsky.social · 16/09/2025
This French language channel did a very lovely playthrough video of my game 'The Collage Atlas'. It was really heartening to see it really connect with someone. youtu.be/I8X6Xn6_hak?...
youtu.be
Un jeu vidéo peut-il nous aider à guérir ? (The Collage Atlas)
YouTube video by MARKHO
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Game Devs of Color Expo @gdocexpo.com · 14/09/2025
SPEAKER ANNOUNCEMENT📢 Why You Absolutely Should Ignore the Advice & Make Your Platformer / Solo MMORPG / Sims-Like Dream Game First Sam Scaife - Indie Developer In this talk I’ll share lessons from my experiences making & releasing my first game & make a case for you to start on your dream game!
Why You Absolutely Should Ignore the Advice and Make Your Platformer / Solo MMORPG / Sims-Like Dream Game First
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hmblgrv @humblegrove.bsky.social · 11/09/2025
We’re excited to share some news: the demo for our new project, A Line Held Tight, is available today! You can get access by joining our aptly named ‘Demo Access’ tier on Patreon! www.patreon.com/posts/demo-a...
patreon.com
A Demo Arrives | humble grove
Get more from humble grove on Patreon
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Canteen - Wishlist REMOTE CONTROL @canteen.bsky.social · 27/08/2025
We've been working on our game's story recently. And in the process have created a very normal, 100% not weird, timeline! #indiegamedev
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John William Evelyn @johnwilliamevelyn.bsky.social · 21/08/2025
Currently busy doing huge amounts of landscaping and world design for The Wings of Sycamore. There's something weirdly deflating about working flat-out and then committing to repo and seeing the file has grown by...only 200kb
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John William Evelyn @johnwilliamevelyn.bsky.social · 19/08/2025
Pretty horrifying Resident Evil trailer: trainers on the bed.
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John William Evelyn @johnwilliamevelyn.bsky.social · 13/08/2025
It's happened, I've started naming files for my game "_final". That's surely gotta do something, right??
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John William Evelyn @johnwilliamevelyn.bsky.social · 18/07/2025
Working on some mountain region terrain for 'The Wings of Sycamore' You can see more of my dev progress on insta: www.instagram.com/johnwilliame...
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John William Evelyn @johnwilliamevelyn.bsky.social · 11/07/2025
A little test-flight through some block-out terrain for 'The Wings of Sycamore' See more on www.instagram.com/johnwilliame... www.tiktok.com/@johnwilliam...
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vicki @vickitingle.bsky.social · 10/07/2025
we are in the indie showcase in the develop expo all day today, come and get some sweet stickers
A PC setup with a collection of stickers.
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John William Evelyn @johnwilliamevelyn.bsky.social · 07/07/2025
Highly recommend giving this a look, it's really very cool.
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John William Evelyn @johnwilliamevelyn.bsky.social · 02/07/2025
New dev update for The Wings of Sycamore over on TikTok... All about hand-crafting my little game world. vm.tiktok.com/ZNdfs5r9B/
vm.tiktok.com
TikTok - Make Your Day
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John William Evelyn @johnwilliamevelyn.bsky.social · 05/06/2025
Breath of the Mario Kart is extremely good.
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John William Evelyn @johnwilliamevelyn.bsky.social · 29/05/2025
My entirely pen & ink, actually-was-drawn-on-paper, first-person adventure is 50% off this weekend (Steam, PC). lose yourself in a peaceful, meditative, picture-book world. Reviews are greatly appreciated - good, bad, or indifferent 🖤 store.steampowered.com/app/2581960/...
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hmblgrv @humblegrove.bsky.social · 12/05/2025
New Patreon exclusive post and video on our approach to world building 🌍 www.patreon.com/c/humblegrove
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