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João Desager

@johnkazart.bsky.social
780 followers 152 following 56 posts

Technical Artist @embarkstudios.bsky.social | Creator of #ConjureSDF and #MiterBox | he/him

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João Desager @johnkazart.bsky.social · 30/08/2026
ConjureSDF v0.3.11 is available at the links below: Gumroad johnkazart.gumroad.com/l/csdf Blender Market superhivemarket.com/products/con...
johnkazart.gumroad.com
ConjureSDF for Blender 3.3 - Public Alpha (Windows/Linux)
ConjureSDF is a Blender modeling addon. Allowing you to create flawless smooth shapes with non-destructive boolean primitives.Purchasing a copy of ConjureSDF Public Alpha entitles you to updates, tech...
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João Desager @johnkazart.bsky.social · 30/08/2026
v0.3.11 for #ConjureSDF is out now! It brings back SDF to Mesh, orthographic rendering and matcaps! (mesh conversion only works on Blender 5.3) Available on Gumroad and Blendermarket below👇 #blender3d #b3d #blender #3dart #3dmodeling
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João Desager @johnkazart.bsky.social · 17/08/2026
SDF to Mesh is back in #ConjureSDF v0.3.11 Releasing later this month. #blender3d #b3d #blender #3dart #3dmodeling
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João Desager @johnkazart.bsky.social · 21/07/2026
I've been playing a lot of Marathon lately👀 This initially started as an experiment with Quadspinner's Gaea over a year ago. But snowballed into a little homage to Marathon and its incredible art direction. #UnrealEngine5 #EnvironmentArt #marathon
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João Desager @johnkazart.bsky.social · 31/05/2026
Crazy to think it's been 2 years since #ConjureSDF released into Alpha! It's been a long road, with many more things on the way! The rewrite (v0.3.x) to support Blender 5.0+ has made great progress with a few releases behind us already. More soon👁️
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João Desager @johnkazart.bsky.social · 03/05/2026
ConjureSDF v0.3.10 is available at the links below: Gumroad johnkazart.gumroad.com/l/csdf Blender Market superhivemarket.com/products/con...
johnkazart.gumroad.com
ConjureSDF for Blender 3.3 - Public Alpha (Windows/Linux)
ConjureSDF is a Blender modeling addon. Allowing you to create flawless smooth shapes with non-destructive boolean primitives.Purchasing a copy of ConjureSDF Public Alpha entitles you to updates, tech...
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João Desager @johnkazart.bsky.social · 03/05/2026
v0.3.10 for #ConjureSDF is out now! It brings back operand reordering/(un)nesting, as well as mirroring both world and local space! Available on Gumroad and Blendermarket below👇 #blender3d #b3d #blender #3dart #3dmodeling
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João Desager @johnkazart.bsky.social · 26/04/2026
Mirroring coming to #ConjureSDF in v0.3.10 Releasing next weekend if all goes well🤞 #blender3d #b3d #blender #3dart #3dmodeling
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Reposted by João Desager
TJL @tjlart.bsky.social · 24/11/2024
Joining Bluesky :)
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MHDante @mhdante.com · 16/04/2026
I love writing code at 5 am
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João Desager @johnkazart.bsky.social · 18/04/2026
Operand reordering coming to #ConjureSDF in v0.3.10 Aiming to release this and other features later this month. #blender3d #b3d #blender #3dart #3dmodeling
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Reposted by João Desager
Anthony Avon .Art @anthonyavonart.bsky.social · 02/04/2026
Mountains.
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Chris H. 🍄🌛 @sutexii.bsky.social · 27/02/2026
I was gonna do a more elaborate something for pokemon day (ran out of time) but I think a whole pokedex of freaks could suffice instead repeats are fine btw I will draw 101 distinct versions of Muk if that's what happens. The Peoples Pokedex ✨ ko-fi.com/c/c83443daa8 ✦ #art #commission #pokemon
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MrKsoft @wafflenet.com · 24/03/2026
It's "PicoCAD2-sday"! Here's another retro machine, the imposing and legendary Sharp X68000 SUPER. #picocad2 #x68000
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Timnuts @timnuts.bsky.social · 23/03/2026
Finished my V11 Punch from Marathon in picoCAD 2 for the modeling jam. #lowpoly #pixelart #picocad2 #marathon
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prisonofhusks.bsky.social @prisonofhusks.bsky.social · 11/03/2026
Prison of Husks is aiming for a more condensed scope than a traditional soulslike. That’s because we want to make the game world fun and detailed without spending 5 billion years on development. Thanks for supporting our team while we work on a project we’re so passionate about!
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Zorreta @zorreta.bsky.social · 22/03/2026
the vision #pixelart
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Kim Smith @kimillustration.bsky.social · 14/03/2026
Zorn palette studies! Limited color palette using Yellow Ochre, Cad Red, Ivory Black, and Titanium White.
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Connoisseur @connoisseur13.bsky.social · 20/01/2026
revised version #bulbasaur #3dart #pixelart #picoCAD2 #pokemon #lowpoly
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João Desager @johnkazart.bsky.social · 20/02/2026
Had the urge to make an electric stove👀 Just a single plane, everything else is done in the material. #shader #gameart #UnrealEngine5
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João Desager @johnkazart.bsky.social · 18/02/2026
ConjureSDF v0.3.9 is available at the links below: Gumroad johnkazart.gumroad.com/l/csdf Blender Market superhivemarket.com/products/con...
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João Desager @johnkazart.bsky.social · 18/02/2026
v0.3.9 for #ConjureSDF is out now! This is the third experimental release for Blender 4.5-5.1 and MacOS! It adds new primitives, operations and more! Available on Gumroad and Blendermarket below👇 #blender3d #b3d #blender #3dart #3dmodeling
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João Desager @johnkazart.bsky.social · 01/02/2026
ConjureSDF v0.3.8 is available at the links below: Gumroad johnkazart.gumroad.com/l/csdf Blender Market blendermarket.com/products/con...
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João Desager @johnkazart.bsky.social · 01/02/2026
v0.3.8 for #ConjureSDF is out now! This is the second experimental release for Blender 4.5-5.1 and MacOS! Still missing core features, but it fixes over a dozen bugs and improves UX. Available on Gumroad and Blendermarket below👇 #blender3d #b3d #blender #3dart #3dmodeling
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João Desager @johnkazart.bsky.social · 02/11/2025
v0.3.7 for #ConjureSDF is out now! It's the first experimental release adding support for Blender 4.5-5.1 and MacOS! It's not yet at feature parity with v0.2.3, but we will get back to that in the next few months. Roadmap below! #blender3d #b3d #blender #3dart #3dmodeling
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João Desager @johnkazart.bsky.social · 06/10/2025
Bounded rendering in #ConjureSDF v0.3, a free update to support Blender 4.5+ Full release later this month. Speeds up rendering by only caring about pixels covered by the bounds of SDF groups. #blender3d #b3d #blender #3dart #3dmodeling
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João Desager @johnkazart.bsky.social · 31/05/2025
Hard to believe that #ConjureSDF released exactly a year ago today! Never could I have expected the level of response that Conjure received. Thank you all so much🙏💚 Here's a look back at all the progress, and a slight look ahead👀 #blender3d #b3d #blender #3dart #3dmodeling
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João Desager @johnkazart.bsky.social · 31/05/2025
You definitely have a point. While a lot can be done with the existing mesh output, cleaner/more optimized geo would of course be great. Even if you combine it with BQR or quadremesher, results are not ideal. I have plans to improve on this though, with better low poly output options🫡
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João Desager @johnkazart.bsky.social · 31/05/2025
v0.3 should release near the end of the summer! It'll be a free update, included in the Public Alpha
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João Desager @johnkazart.bsky.social · 31/05/2025
Working on implementing cubic bezier primitives for #ConjureSDF v0.3, a from the ground up rewrite for Blender 4.5+ 👀 #blender3d #b3d #blender #3dart #3dmodeling
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João Desager @johnkazart.bsky.social · 30/05/2025
Continuing on #ConjureSDF v0.3, a from the ground up rewrite for Blender 4.5+ Rendering SDFs at a lower resolution gives a proportionally larger increase in performance. for ex. at 75% resolution, performance can be up to 2x higher. #blender3d #b3d #blender #3dart #3dmodeling
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João Desager @johnkazart.bsky.social · 29/05/2025
still #ConjureSDF v0.3, a from the ground up rewrite for Blender 4.5+ Custom outlines, multiple selection, and visualization of non solids. The devil is in the details👁️ #blender3d #b3d #blender #3dart #3dmodeling
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João Desager @johnkazart.bsky.social · 28/05/2025
More #ConjureSDF v0.3, a from the ground up rewrite for Blender 4.5+ Implemented direct SDF selection via GPU compute. No more annoying mesh proxies preventing you from selecting what you actually wanted! #blender3d #b3d #blender #3dart #3dmodeling
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João Desager @johnkazart.bsky.social · 27/05/2025
Slowly working on #ConjureSDF v0.3, a from the ground up rewrite for Blender 4.5+ Per primitive colors have been on my to do list for a long time, but other features sadly always took priority. But not anymore👀 #blender3d #b3d #blender #3dart #3dmodeling
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Reposted by João Desager
Karl Poyzer @karlpoyzer.bsky.social · 15/05/2025
More alien gadget.
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Karl Poyzer @karlpoyzer.bsky.social · 14/05/2025
Couple of hump-day drones. #b3d
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João Desager @johnkazart.bsky.social · 04/01/2025
github.com/JohnKazucki/... Contributions/Forks are very much encouraged! Manifold is intended to be a learning resource.
github.com
GitHub - JohnKazucki/Manifold: rendering engine for Blender 4.3
rendering engine for Blender 4.3. Contribute to JohnKazucki/Manifold development by creating an account on GitHub.
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João Desager @johnkazart.bsky.social · 04/01/2025
As part of the 4.3 upgrade for #ConjureSDF I've made a simple rendering engine to understand all the API changes. I've dubbed it #Manifold It's free, open source, for anyone to pick apart👀 Available on Github, link in the replies👇 #blender3d #b3d #blender #3dart #3dmodeling
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João Desager @johnkazart.bsky.social · 22/12/2024
ConjureSDF v0.2.3 is available at the links below: Gumroad johnkazart.gumroad.com/l/csdf Blender Market blendermarket.com/products/con... And if you haven't seen the recent update video yet, that's here: www.youtube.com/watch?v=Sdz_...
youtube.com
ConjureSDF | Public Alpha v0.2.2 - What's New?
YouTube video by João Desager
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João Desager @johnkazart.bsky.social · 22/12/2024
v0.2.3 for #ConjureSDF is out now! A very small update that just fixes a few key bugs with the scene upgrade, etc. Available on Gumroad and Blendermarket below👇 Next up, Blender 4.0+ support (for real this time) #blender3d #b3d #blender #3dart #3dmodeling
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João Desager @johnkazart.bsky.social · 20/12/2024
As part of the 4.3 upgrade for #ConjureSDF I'm working on a simple triangle based rendering engine. I'm using this to get to grips with the new rendering API. And to validate potential macOS support👀 #blender3d #b3d #blender #3dart #3dmodeling
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Peter Conlin @peterconlin.bsky.social · 24/11/2024
Robot miner
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João Desager @johnkazart.bsky.social · 15/12/2024
ConjureSDF v0.2.2 is available at the links below: Gumroad johnkazart.gumroad.com/l/csdfmroad.... Blender Market blendermarket.com/products/con... Get caught up with the new update video! www.youtube.com/watch?v=Sdz_...
youtube.com
ConjureSDF | Public Alpha v0.2.2 - What's New?
YouTube video by João Desager
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João Desager @johnkazart.bsky.social · 15/12/2024
v0.2.2 for #ConjureSDF is out now! It adds several new primitives, blend flipping and various small bugfixes/changes. Available on Gumroad and Blendermarket below👇 Next up, Blender 4.0 support👀 #blender3d #b3d #blender #3dart #3dmodeling
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João Desager @johnkazart.bsky.social · 11/12/2024
Doodling around in #ConjureSDF Best way to hunt for issues is by using the tools😎 Update v0.2.2 is releasing this week👀 #blender3d #b3d #blender #3dart #3dmodeling
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João Desager @johnkazart.bsky.social · 03/12/2024
New blending variants coming to #ConjureSDF in v0.2.2 Inset can now be flipped into an Outset. And flipping Unions results in an avoid-esque behaviour👀 #blender3d #b3d #blender #3dart #3dmodeling
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João Desager @johnkazart.bsky.social · 03/12/2024
No rush at all! I understand people are very excited! I hope to get v0.2.2 out before the end of this month🙏 Just in time for the holidays.
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João Desager @johnkazart.bsky.social · 02/12/2024
All the new primitives coming to #ConjureSDF in v0.2.2 3 brand new shapes + 2 chamfered variants👀 Expect many more shapes with the blender 4.2+ update (v0.3.0) #blender3d #b3d #blender #3dart #3dmodeling
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João Desager @johnkazart.bsky.social · 10/11/2024
Advertise your account with one animation📹
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João Desager @johnkazart.bsky.social · 10/11/2024
Adding chamfered primitive variants for #ConjureSDF v0.2.2 Somehow it's been over a year (!?) since I last added more primitives. But expect more shapes soon👀 #blender3d #b3d #blender #3dart #3dmodeling
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