Sign in

joecurlee.com

@joecurlee.com
107 followers 1 following 320 posts

Software engineer 30+ years. Gamedev

PostsRepliesMedia
joecurlee.com @joecurlee.com · 17h
i usually preface posts and even sentences with "I used AI to..." - I'm done with that though. Just as I don't specify every tool I use for the job, I needn't specify this tool either. Enjoy the things I make, or do not, it is not my concern.
100
joecurlee.com @joecurlee.com · 23h
~13 hours of Japanese hyperpop, digicore, gyaru, kawaiipop - female artists only open.spotify.com/playlist/3Ht...
open.spotify.com
Japanese Hyperpop, digicore, gyaru, kawaiipop
Female artists only - also includes rock, rap, trap, punk, metal
000
joecurlee.com @joecurlee.com · 01/10/2026
working on an FPS. custom character mesh made by my wife. Custom dungeon generator. Godot+blender #gamedev #indiegamedev
1112
joecurlee.com @joecurlee.com · 29/09/2026
headlesscode v1.3.0 OpenShell-backed RSI worker fleet #opensource #ai #programming #software #rsi github.com/Capsize-Game...
github.com
Release v1.3.0 · Capsize-Games/headlesscode
What's Changed Added an OpenShell-backed RSI worker fleet. A PostgreSQL queue persists jobs, worker registrations, admission limits, idempotency keys, fenced leases, retries, and results. S3-compa...
010
joecurlee.com @joecurlee.com · 29/09/2026
I realize that the people who use bluesky may be more averse to AI, but you're going to see me use AI in my work. I have decades of experience and I enjoy the technology and don't feel the need to justify, simply to warn.
100
joecurlee.com @joecurlee.com · 28/09/2026
headlesscode v1.2.2 - NVIDIA OpenShell is an opensource sandbox tool was released earlier today. #opensource #ai #software github.com/Capsize-Game...
github.com
Release headlesscode v1.2.2 · Capsize-Games/headlesscode
Released 2026-09-28. NVIDIA OpenShell and security enhancements Added an NVIDIA OpenShell execution provider for orchestrated workers, planning, continuation, review, QA, and rework, plus a one-of...
020
joecurlee.com @joecurlee.com · 27/09/2026
Work in progress. Fully procedural #gamedev #indiedev #screenshotsaturday
0194
joecurlee.com @joecurlee.com · 27/09/2026
My custom game engine written in my custom programming language, CURLEE, running on my custom operating system, JOE, on a real desktop being controlled via an llm #screenshotsaturday #indiedev #indie #opensource #software
0135
joecurlee.com @joecurlee.com · 26/09/2026
I recently launched spikeforge, a toolkit for spiking neural networks, which are the next big thing for edge devices. spikeforge.net #opensource #ai
spikeforge.net
Spikeforge — Open-Source Spiking Neural Network Toolkit
Build, inspect, and deploy spiking neural networks with an open-source Python toolkit and live browser dashboard.
010
joecurlee.com @joecurlee.com · 25/09/2026
Flood It (made with my custom retro Vile Engine) is available for free to play on Capsize Games floodit.capsizegames.com #screenshotsaturday #indiedev #indiegamedev #indiegames
floodit.capsizegames.com
Flood It
075
joecurlee.com @joecurlee.com · 21/09/2026
Capsize devlog, first post Four Weeks of Building in Public capsize.online/devlog/2026/... #opensource #ai #software
capsize.online
Four weeks of building in public
Four weeks of releases across Capsize software, games, websites and the public repositories behind them.
121
joecurlee.com @joecurlee.com · 20/09/2026
headlesscode v1.2.0 (agent swarm code harness) > Adds the first bounded recursive self-improvement workflow to headlesscode. > The current recursive self-improvement loop is deliberately bounded and does not claim capabilities it does not yet have. github.com/Capsize-Game... #opensource #ai
github.com
Release headlesscode v1.2.0 · Capsize-Games/headlesscode
headlesscode v1.2.0 Released 2026-09-20. This release adds the first bounded recursive self-improvement workflow to headlesscode. It lets a local worker propose focused harness changes while a supe...
021
joecurlee.com @joecurlee.com · 20/09/2026
8bit Cowboy Casino remake in progress using my custom 8bit VileEngine. This will replace the original Cowboy Casino in the Itch store. #screenshotsaturday #gamedev #indiegamedev #8bit #retro
0165
joecurlee.com @joecurlee.com · 13/09/2026
Spikeforge Desktop edition capsizegames.itch.io/spikeforge-d... #opensource #biology #science #ai #snn #spiking-neural-network #software #interface
capsizegames.itch.io
Spikeforge Desktop by Capsize Games
Build, inspect, train, and deploy spiking neural networks from a self-contained desktop application.
011
joecurlee.com @joecurlee.com · 13/09/2026
spikeforge.net Introducing: SPIKEFORGE A toolkit for spiking neural networks. #ai #science #technology #snn #spiking-neural-networks
spikeforge.net
Spikeforge — Open-Source Spiking Neural Network Toolkit
Build, inspect, and deploy spiking neural networks with an open-source Python toolkit and live browser dashboard.
011
joecurlee.com @joecurlee.com · 13/09/2026
Capsize Audio Visualizer (desktop edition) capsizegames.itch.io/capsize-audi... #screenshotsaturday #audio #music
capsizegames.itch.io
Capsize Audio Visualizer by Capsize Games
Real-time desktop music visualizer with OpenGL shaders and monitor-source audio capture.
031
joecurlee.com @joecurlee.com · 13/09/2026
Capsize Audio Visualizer #screenshotsaturday #music #audio av.capsizegames.com
av.capsizegames.com
Capsize Audio Visualizer
Audio-reactive WebGL shaders for music: neon shapes, rings, plasma, cosmic web, and prism visuals running directly in the browser.
031
joecurlee.com @joecurlee.com · 10/09/2026
snnTorch interface #opensource #python #react #ai #technology #programming
000
joecurlee.com @joecurlee.com · 06/09/2026
The Consciousness Gradient: Qualia, Integration, and the Emergence of Intelligence v2.1.0 updated with references to A.N. Whitehead zenodo.org/records/2254... #science #biology #technology #philosophy #religion #physics
zenodo.org
The Consciousness Gradient: Qualia, Integration, and the Emergence of Intelligence
This paper proposes an exploratory framework in which consciousness and qualia are treated as the same phenomenon at different degrees of integration. On this view, minimal qualia are minimal consciou...
050
joecurlee.com @joecurlee.com · 06/09/2026
The Consciousness Gradient: Qualia, Integration, and the emergence of intelligence zenodo.org/records/1912... #science #biology #technology #philosophy
zenodo.org
The Consciousness Gradient: Qualia, Integration, and the Emergence of Intelligence
This paper proposes an exploratory framework in which consciousness and qualia are treated as the same phenomenon at different degrees of integration. On this view, minimal qualia are minimal consciou...
030
joecurlee.com @joecurlee.com · 29/08/2026
Headlesscode now available on npm. Install with: npm i headlesscode www.npmjs.com/package/head... #ai #opensource
npmjs.com
010
joecurlee.com @joecurlee.com · 29/08/2026
CURLEE V1.3 github.com/w4ffl35/curl... #opensource
github.com
Release v1.3.0 · w4ffl35/curlee
What's Changed feat(lang): bitwise operators and shifts (& | ^ ~ << >>) and modulo (issue #270) by @w4ffl35 in #273 feat(lang): assignment statements for mutable state and loop-carried mutation (#...
010
joecurlee.com @joecurlee.com · 29/08/2026
AI Runner v6.0 github.com/Capsize-Game... #AI #opensource
github.com
Release v6.0.0 · Capsize-Games/airunner
AI Runner 6.0.0 is a major release that consolidates the codebase into a four-package surface and lands a large round of services, LLM and packaging work accumulated since 5.6.1. Package surface Th...
010
joecurlee.com @joecurlee.com · 28/08/2026
JOE an operating system written with CURLEE github.com/w4ffl35/joe #ai #opensource
github.com
GitHub - w4ffl35/joe: JOE is an experimental operating system written with CURLEE.
JOE is an experimental operating system written with CURLEE. - w4ffl35/joe
010
joecurlee.com @joecurlee.com · 26/08/2026
headlesscode v1.0.0 - my personal code harness, adapted from zoo code. github.com/Capsize-Game... #opensource #ai
github.com
Release v1.0.0 — initial public release · Capsize-Games/headlesscode
headlesscode 1.0.0 — initial public release Standalone headless coding-agent harness: runs the Zoo Code agent loop (prompts, tools, modes) without a VS Code UI, driven by CLI, HTTP, and parallel wo...
010
joecurlee.com @joecurlee.com · 11/08/2026
PSX style game i'm working on (custom assets) #gamedev #indiedev #indiegamedev #retro #playstation
192
joecurlee.com @joecurlee.com · 13/07/2026
最近、UwUchat.com をローンチしました! あなたのことをすべて記憶するチャットボットです。データは保存時に暗号化され、鍵を握るのはあなただけ。会話、記憶、そしてプライバシーを重視して設計されています。 #AI #chatbot
000
joecurlee.com @joecurlee.com · 13/07/2026
I recently launched UwUchat.com Chatbots that remember everything about you, and your data is encrypted at rest - only you hold the keys. Built for conversation, memory, and privacy. #ai #chatbot
uwuchat.com
uwuchat.com — The AI that actually remembers you
Most AI resets after every conversation. Ours doesn't. Create companions that build a lasting picture of who you are — and carry it into every conversation that follows.
101
joecurlee.com @joecurlee.com · 30/04/2026
Elevators C++ Originally written by hand, used AI to enhance it and add more features. Its an elevator algorithm for simulating realistic elevators for games and what-not. github.com/w4ffl35/elev...
github.com
GitHub - w4ffl35/elevators
Contribute to w4ffl35/elevators development by creating an account on GitHub.
010
joecurlee.com @joecurlee.com · 30/04/2026
Made this a few days ago. No way to monetize it really so I open sourced it just now github.com/w4ffl35/mons... Asymmetrical profile and stats generator for RPGs etc
github.com
GitHub - w4ffl35/monsterprofiles: Monster profiles for RPG generation etc
Monster profiles for RPG generation etc. Contribute to w4ffl35/monsterprofiles development by creating an account on GitHub.
000
joecurlee.com @joecurlee.com · 21/04/2026
I managed to post the wrong video - this one has sound youtu.be/fczF_CU5i2o?... #gamedev #indiegamedev #screenshotsaturday #retro #8bit
youtu.be
chess gameplay
YouTube video by Capsize Games
052
joecurlee.com @joecurlee.com · 21/04/2026
Chess Wizard - authentic 8-bit aesthetic chess youtu.be/fczF_CU5i2o Available for free at capsizegames.itch.io/chess-wizard #gamedev #indiegamedev #retro #8bit #screenshotsaturday
youtu.be
Chess Wizard
YouTube video by Capsize Games
084
joecurlee.com @joecurlee.com · 16/04/2026
Dungeons and Mazes - godot add on for procedural maze and dungeon generation - C++ library capsizegames.itch.io/dungeons-and... #gamedev #indiegamedev
capsizegames.itch.io
Dungeons and Mazes by Capsize Games
Multi-floor mazes and semantic dungeons with configurable algorithms, mission metadata, and ready-to-run demo scenes.
061
joecurlee.com @joecurlee.com · 16/04/2026
Flood It capsizegames.itch.io/flood-it #gamedev #indiegamedev #screenshotsaturday
capsizegames.itch.io
Flood It by Capsize Games
Flood the grid with the same color tiles
143
joecurlee.com @joecurlee.com · 28/03/2026
Part 3: Hardening Debian to military standards Note: this guide was written with research assistance by AI, without input from military personnel and as such may not be completely accurate. joecurlee.com/blog/hardeni...
joecurlee.com
Hardening Debian to Military Standards | Joe Curlee - Software Engineer
This article bridges the gap between a well-hardened personal Linux system and the configuration baseline used by the NSA, DoD, and other government agencies on RHEL-based systems.
000
joecurlee.com @joecurlee.com · 28/03/2026
Hardening Debian for privacy and security part 2. I also updated part 1 with some important instructions, most notably a section on DNS encryption. Part 3 will be about (near) military grade hardening. joecurlee.com/blog/hardeni...
000
joecurlee.com @joecurlee.com · 28/03/2026
systemd is trash, here's why. Learn about the history, the controversy, the creators and how to circumvent it. joecurlee.com/blog/systemd...
000
joecurlee.com @joecurlee.com · 27/03/2026
Some thoughts on Japanese hyperpop joecurlee.com/blog/japanes...
joecurlee.com
Japanese hyperpop | Joe Curlee - Software Engineer
Some thoughts on Japanese hyperpop - my new favorite genre.
000
joecurlee.com @joecurlee.com · 27/03/2026
Harden your Raspberry Pi joecurlee.com/blog/harden-...
joecurlee.com
Harden your Raspberry Pi | Joe Curlee - Software Engineer
If you're using a Raspberry Pi as a server on your home network, this guide will give you some tips on how to harden it against attacks.
000
joecurlee.com @joecurlee.com · 27/03/2026
Using a local server as source of truth for your time sync joecurlee.com/blog/using-a...
joecurlee.com
Using a local server as source of truth for your time sync | Joe Curlee - Software Engineer
When using Linux, it is common practice to sync your computer's clock to a remote server in order to prevent it from drifting over time. However, this is a poor security practice that often goes overl...
000
joecurlee.com @joecurlee.com · 27/03/2026
joecurlee.com/blog/hardeni...
joecurlee.com
Hardening Debian for privacy and security: a comprehensive guide | Joe Curlee - Software Engineer
Some basic security hardening rules when using Debian.
000
joecurlee.com @joecurlee.com · 22/03/2026
Simple audiorecorder for Linux and Windows. Save audio from your speakers or microphone and a wav file. github.com/w4ffl35/audi...
github.com
Release v1.1.0 · w4ffl35/audiorecorder
Full Changelog: v1.0.0...v1.1.0
000
joecurlee.com @joecurlee.com · 18/02/2026
Curlee - the programming language for AI agents v1.0.0 github.com/w4ffl35/curl...
github.com
Release v1.0.0 · w4ffl35/curlee
Highlights GA release promoted from v1.0.0-rc1 after completing production hardening and confidence campaign. Added structured diagnostics and deterministic runtime profiling UX (--diag-format, --...
000
joecurlee.com @joecurlee.com · 28/01/2026
Qwen 4bit performance demonstration in my AI Runner c++ rewrite. I will opensource the library after I hit MVP.
000
joecurlee.com @joecurlee.com · 10/01/2026
Chess pieces and CRT update #screenshotsaturday
030
joecurlee.com @joecurlee.com · 04/01/2026
Voxel planet generating in real time and streaming from server to godot client in the browser. This is a work in progress - very slow at the moment. #screenshotsaturday
040
joecurlee.com @joecurlee.com · 21/12/2025
UwUchat (reserve your account) uwuchat.com/coming-soon
uwuchat.com
UwUchat
Reserve your username for UwUchat.
010
joecurlee.com @joecurlee.com · 05/12/2025
AI Runner v5.3.3 Image edit (Image-to-image) for Z-Image added Release here: github.com/Capsize-Game... More info here: airunner.org
000
joecurlee.com @joecurlee.com · 03/12/2025
UwUchat.com and UwUpet.com - Coming soon... stay tuned.
000
joecurlee.com @joecurlee.com · 02/12/2025
AI Runner v5.0 released. github.com/Capsize-Game...
github.com
Release v5.0.0 · Capsize-Games/airunner
The long awaited v5.0 - too many changes to enumerate: Full Changelog: v4.11.3...v5.0.0
010