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Jim Kjellin

@jimkjellin.bsky.social
118 followers 11 following 17 posts

CTO of MachineGames. Everything on here is my personal opinion and views.

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Jim Kjellin @jimkjellin.bsky.social · 05/09/2025
Second part of the telling of our (current) legacy, thanks to noclip crew for putting in the effort.
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Louis Bavoil @louisbavoil.bsky.social · 15/05/2025
New blog post: developer.nvidia.com/blog/path-tr...
developer.nvidia.com
Path Tracing Optimization in Indiana Jones™: Shader Execution Reordering and Live State Reductions | NVIDIA Technical Blog
This post is part of the Path Tracing Optimizations in Indiana Jones™ series. While adding a path-tracing mode to Indiana Jones and the Great Circle™ in 2024, we used Shader Execution Reordering (SER)...
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Jim Kjellin @jimkjellin.bsky.social · 02/04/2025
DOOM: The Dark Ages is coming soon, developed by my friends and colleagues at ID Software. youtu.be/4tk8lkmYGWQ?...
youtu.be
DOOM: The Dark Ages | Official Trailer 1 (4K) | Coming 2025
YouTube video by Bethesda Softworks
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Matthew Reynolds @mattreyn.games · 31/12/2024
Eurogamer’s 2024 GOTY list is a strong argument for deciding as late in the year as possible:
eurogamer.net
The 50 best games of 2024, ranked
Eurogamer's list of the 50 best video games of 2024, from Animal Well to Zelda.
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Alex Battaglia @dachsjaeger.bsky.social · 28/12/2024
Our graphics of the year vid for 2024 is out! 2024 had some truly mind-bending looking games that pushed the medium forward either with impressive performance, materials, lighting or characters. The top 2 especially contrast in distinct ways. Congrats to all that made the list! youtu.be/7vihrmynaRI
youtu.be
Digital Foundry's Best Game Graphics of 2024 - PC/PS5/Xbox - Another Phenomenal Year!
YouTube video by Digital Foundry
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Alex Battaglia @dachsjaeger.bsky.social · 21/12/2024
I am privileged to have sat down with @jimkjellin.bsky.social and Andreas Larsson from Machine Games and @geforce-jacobf.bsky.social to talk about the tech behind Indiana Jones and The Great Circle on PC. How was full RT integrated? RTGI? A lot of awesome info here! Enjoy! youtu.be/k2SBZSm2mOw?...
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Jim Kjellin @jimkjellin.bsky.social · 21/12/2024
Yours truly (among others) being interviewed by @dachsjaeger.bsky.social of Digital Foundry about Path Tracing in Indiana Jones youtu.be/k2SBZSm2mOw?...
youtu.be
Inside Indiana Jones and the Great Circle: The Ray Tracing Breakdown
YouTube video by Digital Foundry
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Jim Kjellin @jimkjellin.bsky.social · 20/12/2024
Finally came out the end of shipping Indiana Jones, very proud of the team pushing through and delivering. Few people believed a good 1st person game was possible, from what i can tell we created a unicorn. You should go play it , please tell me what you thought of it after new years.
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Alex Battaglia @dachsjaeger.bsky.social · 14/12/2024
Indiana Jones and The Great Circle is shaping up to be one of my favourite games of all time and it has gotten the "Full Ray Tracing" treatment on PC - massively increasing the game's fidelity and bridging the gap to offline rendering. How does it look and run? Find out! youtu.be/araZUoSOPmM
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Alex Battaglia @dachsjaeger.bsky.social · 07/12/2024
Indiana Jones has a great PC version that looks noticeably better than the Xbox version, and runs well in spite of *mandatory* hardware ray tracing support for Global Illumination. 8-10 GB GPU users though will need to be careful with settings. My review below! youtu.be/xbvxohT032E
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Digital Foundry @digitalfoundry.bsky.social · 06/12/2024
Presented in 4K HDR, today's video is our review of Indiana Jones and the Great Circle on Xbox Series X and Series S, with PC coverage to follow soon. This is an exceptional game we're excited to talk about: youtu.be/b8I4SsQTqaY
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