Jay Tholen @jaytholen.net · 27/09/2026i didn't mean i have more refined taste, i meant that my tastes in art and music are literally actually probably super unpalatable to you. to me art is at its best the more you sense the hand of the person who made it. the more convincing and flawless it is, the less interesting. 230
Jay Tholen @jaytholen.net · 19/09/2026his friends are all gonna be mossy hims for a good while yet 130
Jay Tholen @jaytholen.net · 18/09/2026nobody else like this post or i'll throw the garbage all across the floor 010
Jay Tholen @jaytholen.net · 15/09/2026i procrastinated the hypertext dialogue and event scripting systems for like a month and i'm more-or-less finished with both after only 10 days of work. i'll likely not learn any lessons from this. 3481
Jay Tholen @jaytholen.net · 14/09/2026ok there's a bug on YouTube where it shows the comments for the previous video and I was mega confused for about five minutes 7724
Jay Tholen @jaytholen.net · 10/09/2026No Man's Sky Cosmos 7.01 Patch Notes: Fixed an issue that caused the Grave of the Ocean King to appear 600 times smaller than intended. 2351
Jay Tholen @jaytholen.net · 10/09/2026if you're one of Hypnospace Outlaw's Brazilian fans (sometimes Brazil is our #2 country in sales even though the game is only in English) you'll be happy to know that i planned it to be localizable from the start! 2170
Jay Tholen @jaytholen.net · 10/09/2026finished the hypertext dialogue system for my new game! it's my attempt at striking a balance between a geocities page and a dialogue box. works well with a controller too! i know browser/IF/twine games have done this for 1000 years, but have there been any examples of it used as a dialogue system? 51219
Jay Tholen @jaytholen.net · 08/09/2026dude this The Legend of Zelda: Ocarina of Time remaster is baller 3589135
Jay Tholen @jaytholen.net · 28/08/2026first time since Hypnospace in 2017-2018 i've been this immersed in a time and place. 4660
Jay Tholen @jaytholen.net · 26/08/2026gotta be careful what you put in your games because sometimes it starts becoming real 1013012
Jay Tholen @jaytholen.net · 25/08/2026bugged by this "they deserve it!" thing every time T does something that'll hurt rural towns or industries. this is frustratingly common among people who identify as socialist. do you even read? do you operate from an actual ideological framework or is it just an identity/tribe for you? 8834
Jay Tholen @jaytholen.net · 20/08/2026there are like a gazillion instances of this. take your pick. 110
Jay Tholen @jaytholen.net · 19/08/2026if they give most boring biome awards my game is going to win all of them 12652
Jay Tholen @jaytholen.net · 11/08/2026Pantania has to be the WORST county in Florida. sinkholes everywhere, that disappointing manmade beach near Olfenda, most towns being a single gas station and a mine pit, etc. at least Lime Ridge still has a functional trolley. 8210
Jay Tholen @jaytholen.net · 10/08/2026July 4, 2024. Might be kinda cool for him to know the day he played his first ever platformer. :3 0220
Jay Tholen @jaytholen.net · 06/08/2026hey people, if you want to be the first to hear about the things I'm making, head to jaytholen.net and sign up for my newsletter at the bottom. OK??? 2263
Jay Tholen @jaytholen.net · 06/08/2026when i told my 5-year-old son and his friends this news they were literally bouncing off the walls, screaming in excitement. his smartest friend stood up and shouted "we're finally getting contact points with our favorite Nintendo characters in a variety of approaches all over the wooorld!" 161235187
Jay Tholen @jaytholen.net · 05/08/2026hey @gamemaker.io check out this historic beef i have with you 4582
Jay Tholen @jaytholen.net · 04/08/2026Ah yeah, he said it in 2011. I think by 2015 they were doing mobile stuff. I suspect that a combination of the mobile game industry taking off at the time and the Wii U failing led to their reversal. 100
Jay Tholen @jaytholen.net · 30/07/2026nice, enjoy! this one does have a nice little diorama inside 010
Jay Tholen @jaytholen.net · 27/07/2026you could learn the actual chords in like 2 weeks tops. v much worth it to just learn them instead of spending over 500 money on this. also you need fewer hands for most chords than this requires, lmbo 9270
Jay Tholen @jaytholen.net · 24/07/2026Citizen was also mostly just floating primitives and used scanned-in colored pencil drawings to give it the look that it had. i used mixamo to rig and animate her, though I did a bit to obfuscate the stock mixamo animations via lowering the update framerate. 4641
Jay Tholen @jaytholen.net · 24/07/2026the HypnOS year 2000 update splash animation was made in Bryce and took 500 years to render. also back then (2018?) i hadn't *really* learned how to 3D model so the y2k Hypnospace logo seen here is just a bunch of simple overlapping shapes extruded one at a time from a .svg 713013
Jay Tholen @jaytholen.net · 23/07/2026I even got a lil trophy! (Not this one specifically, but v similar.) 1160
Jay Tholen @jaytholen.net · 23/07/2026Which I think was an intentional riff on the fact that my record was super Christian. I was shocked because I wasn't particularly confident in it, especially since I was up against Disasterpeace. I did spend a LONG time on it though. it has 30,000 layers per song, half of which were live/non-VST, so 3120
Jay Tholen @jaytholen.net · 23/07/2026I won an album of the year award in 2010 from a Chiptune blog. I was stealthily watching the livestream of the live awards show up in the projector booth of my church during a worship service. The speaker (Bud Melvin) announced my winning by saying "Hail Satan, the winner is Jay Tholen!" (...) 2866
Jay Tholen @jaytholen.net · 23/07/2026heck with a fancy DAC. buy used CDs and play them on this thing like me. you get almost as much bass as a phone. 1491