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Jasozz

@jasozzgames.bsky.social
3.8K followers 10 following 451 posts

Game developer from Kansas! Currently working on the crunchy retro shooter CULTIC and the competitive skeletal sabotage game Bonerooms! store.steampowered.com/app/1684930/… store.steampowered.com/app/2719940/…

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Jasozz @jasozzgames.bsky.social · 08/07/2026
players are now fascinated by their own guns because i didn't properly filter their own items out of the "look at interesting things" gimmick #gamedev
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Jasozz @jasozzgames.bsky.social · 27/06/2026
Big shout-out to @mkdouma6.bsky.social for putting together the key art for this bundle!
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Jasozz @jasozzgames.bsky.social · 27/06/2026
It's hot outside, but these shooter deals are hotter! (or maybe not, i dunno it's really hot outside good lord) Get an extra 10% off some already deep discounts with our bundle! store.steampowered.com/bundle/64643...
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Jasozz @jasozzgames.bsky.social · 23/06/2026
Check out CULTIC on Steam: store.steampowered.com/app/1684930/... And for more information on the console port, head over to the Atari site! atari.com/products/cul...
store.steampowered.com
CULTIC on Steam
Death is only the beginning. Crawl from your grave and gear up to fight your way through the ranks of a mysterious and twisted cult. You, your guns, and your dynamite will have to shoot, slide, blast,...
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Jasozz @jasozzgames.bsky.social · 23/06/2026
Rrraahh finally I can talk about it!! CULTIC comes to consoles July 23! It's been quite the journey but the end is in sight! If you haven't checked out CULTIC, you can find it on Steam now - although for no particular reason, I'd wait until June 25th to pick it up...
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Jasozz @jasozzgames.bsky.social · 22/06/2026
Better be, I need a trip to the Storage Box
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Jasozz @jasozzgames.bsky.social · 22/06/2026
soon
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Jasozz @jasozzgames.bsky.social · 21/06/2026
You're right, I wouldn't
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Jasozz @jasozzgames.bsky.social · 21/06/2026
boy it barely took 30 minutes of finally playing Mina the Hollower and the gameboy fever hit hard cultic is a gameboy game now sorry #gamedev
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Jasozz @jasozzgames.bsky.social · 19/06/2026
bonerooms more like ballsrooms #gamedev #unity3d
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Jasozz @jasozzgames.bsky.social · 13/06/2026
Yeah, the UVs on the scan are pretty horrid, much easier to work with a properly unwrapped map
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Jasozz @jasozzgames.bsky.social · 13/06/2026
Oh probly took a couple hours total from start to finish: Scan Clean-up mesh Create new UVs Bake diffuse/normal maps Clean up texture in Ps Paint a specular/metallic map
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Jasozz @jasozzgames.bsky.social · 13/06/2026
Used "Select Linked" to get rid of some of the UV islands I didn't need (table, etc.), decimated a few times, then used the LoopTools "Circle" function to force the outer loop of the plate into a circular shape. Bit of manual cleanup for some loose tris and to fix the back of the crust
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Jasozz @jasozzgames.bsky.social · 13/06/2026
I used RealityScan on a Pixel 6
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Jasozz @jasozzgames.bsky.social · 13/06/2026
$1.99 is a great price for a slice of pizza and a 3D model, thanks costco #gamedev #blender
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Jasozz @jasozzgames.bsky.social · 10/06/2026
That's true! Ideally this material would just fill in the gaps between the balls and you wouldn't get too close a look at it, but that'd be a good strategy if it were a bit more visible!
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Jasozz @jasozzgames.bsky.social · 10/06/2026
I wanted to make a little "ball pit" texture to use as a base for my balls, so I didn't have to render quite so many meshes. its a lil cursed but works nicely in-game #gamedev #blender
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Jasozz @jasozzgames.bsky.social · 09/06/2026
some enemies can see you, others can hear you... [enemies tasting you DLC in 2027?] #gamedev
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Jasozz @jasozzgames.bsky.social · 03/06/2026
I'm really addicted to this 3D-scan-to-game-ready-asset pipeline! Just a few rounds of decimation, new UVs, and then bake the details #gamedev #blender
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Jasozz @jasozzgames.bsky.social · 28/05/2026
lol I do have on my future roadmap to try to do some messaging/ being able to send photos between phones, could be a humorous thing for enemies to be able to send stuff too
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Jasozz @jasozzgames.bsky.social · 27/05/2026
While this game mode isn't ready yet, you can still play Bonerooms for free now! store.steampowered.com/app/2719940/...
store.steampowered.com
The Bonerooms on Steam
The Bonerooms is a goofy horror-themed multiplayer game about surviving in a living maze. What will be your downfall? The spooky inhabitants of the maze, or your fellow players?
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Jasozz @jasozzgames.bsky.social · 27/05/2026
A brand new co-op game mode is coming soon to The Bonerooms! Still needs a little more time in the oven, but in the meantime, enjoy this short teaser!
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Jasozz @jasozzgames.bsky.social · 10/05/2026
dang ghost thinks he's entitled to my chicken sandwich #gamedev
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Jasozz @jasozzgames.bsky.social · 06/05/2026
Not mine, it's from Sketchfab! There's a link to it in the post replies. Guessing it was just done with an iPhone and one of the 3D scan apps?
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Jasozz @jasozzgames.bsky.social · 06/05/2026
original 3D scan: sketchfab.com/3d-models/bu... better overview of the high poly > low poly bake: www.youtube.com/watch?v=l8xr...
youtube.com
Transfer HIGH POLY details to LOW POLY object in Blender
YouTube video by 3Dnot2D
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Jasozz @jasozzgames.bsky.social · 06/05/2026
how to turn a 3D scan into a game-ready mesh, i guess? spent a bit this afternoon tinkering with how to decimate a 3D scan without nuking the texture, kinda cursed but worked decently! #gamedev
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Jasozz @jasozzgames.bsky.social · 05/05/2026
CC BY-SA, just added a license doc to it! creativecommons.org/licenses/by-...
creativecommons.org
Deed - Attribution-ShareAlike 4.0 International - Creative Commons
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Jasozz @jasozzgames.bsky.social · 05/05/2026
I took a whole bunch of texture reference photos while I was touring the asylum - just snapped em with my phone so they're not HD/PBR quality or anything, but if you need some good visual references for spooky old buildings, might be helpful! #gamedev drive.google.com/drive/folder...
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Jasozz @jasozzgames.bsky.social · 01/05/2026
Visiting the Trans-Allegheny Lunatic Asylum - the building that heavily inspired CULTICs asylum design! It's very surreal seeing it in person! So many things I wish I had been able to get references for directly! #gamedev
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Jasozz @jasozzgames.bsky.social · 28/04/2026
Id recognize that blue tarp crate anywhere
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Jasozz @jasozzgames.bsky.social · 23/04/2026
Here's the spaghetti if anyone is interested
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Jasozz @jasozzgames.bsky.social · 23/04/2026
I've been tinkering with a "spoopy ghost" shader for Bonerooms and stumbled on a neat effect just using some noise to burn down the screen space color, which gives you a neat "ghosting" effect You can also invert the burn to get an additive "fog" look too #gamedev
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Jasozz @jasozzgames.bsky.social · 20/04/2026
go away dude i'm playin spookie clicker #gamedev #unity3d
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Jasozz @jasozzgames.bsky.social · 15/04/2026
sometimes I'll dream about a tune and wake up with it ringing in my ears and I do a mad scramble to my PC to try and slap it down in FL Studio because I will instantly forget it if I hear anything else so I decided to start compiling a mini-album of these little unfinished tunes
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Jasozz @jasozzgames.bsky.social · 15/04/2026
3DR had reached out when I had only shown off a few little sprite and weapon tests, and I put this together in a month-ish as a "proof of concept" because I wasn't comfortable accepting any kind of deal when I didn't even have any gameplay put together yet!
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Jasozz @jasozzgames.bsky.social · 14/04/2026
upgraded the wound system to support more wounds! also ping #gamedev
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Jasozz @jasozzgames.bsky.social · 07/04/2026
Just the visuals, raycasts and collisions are still handled by the player/enemy scripts
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Jasozz @jasozzgames.bsky.social · 07/04/2026
working on the beginnings of a damage system, thanks to some shader coaching from @benjungwirth.bsky.social ! #gamedev #unity3d
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Jasozz @jasozzgames.bsky.social · 03/04/2026
hans wtf are you doin' #gamedev
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Jasozz @jasozzgames.bsky.social · 03/04/2026
these nazis are such pushovers 🥁 #gamedev
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Jasozz @jasozzgames.bsky.social · 01/04/2026
hey do y'all want to play the "v001" super early build of CULTIC I sent to 3D Realms way back in early 2021 as a "proof of concept"? built in a month in the late night hours after my full-time job - this is where it all started drive.google.com/file/d/1cvUl...
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Jasozz @jasozzgames.bsky.social · 25/03/2026
nazis hate this one simple trick (pickup system gone wrong) #gamedev #unity3d
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Jasozz @jasozzgames.bsky.social · 24/03/2026
40 MPs, 2 reload animations That's one reload animation per 20 MPs! #gamedev #unity3d
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Jasozz @jasozzgames.bsky.social · 23/03/2026
I uploaded the Cultmas tracks to the soundtrack a couple of weeks ago?
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Jasozz @jasozzgames.bsky.social · 21/03/2026
Ch2 was the final planned piece of content
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Jasozz @jasozzgames.bsky.social · 20/03/2026
Both chapters are discounted! Check it out on Steam! store.steampowered.com/app/1684930/...
store.steampowered.com
Save 20% on CULTIC on Steam
Death is only the beginning. Crawl from your grave and gear up to fight your way through the ranks of a mysterious and twisted cult. You, your guns, and your dynamite will have to shoot, slide, blast,...
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Jasozz @jasozzgames.bsky.social · 20/03/2026
I forgot to schedule a post and I'm out of town so enjoy my doodled ad! CULTIC is 20% off for the Steam Spring Sale!
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Jasozz @jasozzgames.bsky.social · 19/03/2026
he's just a lil' guy #gamedev
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Jasozz @jasozzgames.bsky.social · 18/03/2026
Mostly just YouTube videos of people firing them in slow-mo, and good ol' WoG
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Jasozz @jasozzgames.bsky.social · 18/03/2026
There is vertical/horizontal movement for the shake, and pitch tilt for the recoil. I usually have these as sliders in accessibility options so folks can reduce as needed
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