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Jasozz

@jasozzgames.bsky.social
3.8K followers 10 following 451 posts

Game developer from Kansas! Currently working on the crunchy retro shooter CULTIC and the competitive skeletal sabotage game Bonerooms! store.steampowered.com/app/1684930/… store.steampowered.com/app/2719940/…

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Jasozz @jasozzgames.bsky.social · 08/07/2026
players are now fascinated by their own guns because i didn't properly filter their own items out of the "look at interesting things" gimmick #gamedev
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Jasozz @jasozzgames.bsky.social · 27/06/2026
It's hot outside, but these shooter deals are hotter! (or maybe not, i dunno it's really hot outside good lord) Get an extra 10% off some already deep discounts with our bundle! store.steampowered.com/bundle/64643...
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Jasozz @jasozzgames.bsky.social · 23/06/2026
Rrraahh finally I can talk about it!! CULTIC comes to consoles July 23! It's been quite the journey but the end is in sight! If you haven't checked out CULTIC, you can find it on Steam now - although for no particular reason, I'd wait until June 25th to pick it up...
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Jasozz @jasozzgames.bsky.social · 22/06/2026
soon
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Jasozz @jasozzgames.bsky.social · 21/06/2026
boy it barely took 30 minutes of finally playing Mina the Hollower and the gameboy fever hit hard cultic is a gameboy game now sorry #gamedev
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Jasozz @jasozzgames.bsky.social · 19/06/2026
bonerooms more like ballsrooms #gamedev #unity3d
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Jasozz @jasozzgames.bsky.social · 13/06/2026
$1.99 is a great price for a slice of pizza and a 3D model, thanks costco #gamedev #blender
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Jasozz @jasozzgames.bsky.social · 10/06/2026
I wanted to make a little "ball pit" texture to use as a base for my balls, so I didn't have to render quite so many meshes. its a lil cursed but works nicely in-game #gamedev #blender
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Jasozz @jasozzgames.bsky.social · 09/06/2026
some enemies can see you, others can hear you... [enemies tasting you DLC in 2027?] #gamedev
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Jasozz @jasozzgames.bsky.social · 03/06/2026
I'm really addicted to this 3D-scan-to-game-ready-asset pipeline! Just a few rounds of decimation, new UVs, and then bake the details #gamedev #blender
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Jasozz @jasozzgames.bsky.social · 27/05/2026
A brand new co-op game mode is coming soon to The Bonerooms! Still needs a little more time in the oven, but in the meantime, enjoy this short teaser!
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Jasozz @jasozzgames.bsky.social · 10/05/2026
dang ghost thinks he's entitled to my chicken sandwich #gamedev
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Jasozz @jasozzgames.bsky.social · 06/05/2026
how to turn a 3D scan into a game-ready mesh, i guess? spent a bit this afternoon tinkering with how to decimate a 3D scan without nuking the texture, kinda cursed but worked decently! #gamedev
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Jasozz @jasozzgames.bsky.social · 05/05/2026
I took a whole bunch of texture reference photos while I was touring the asylum - just snapped em with my phone so they're not HD/PBR quality or anything, but if you need some good visual references for spooky old buildings, might be helpful! #gamedev drive.google.com/drive/folder...
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Jasozz @jasozzgames.bsky.social · 01/05/2026
Visiting the Trans-Allegheny Lunatic Asylum - the building that heavily inspired CULTICs asylum design! It's very surreal seeing it in person! So many things I wish I had been able to get references for directly! #gamedev
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Jasozz @jasozzgames.bsky.social · 28/04/2026
Id recognize that blue tarp crate anywhere
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Jasozz @jasozzgames.bsky.social · 23/04/2026
I've been tinkering with a "spoopy ghost" shader for Bonerooms and stumbled on a neat effect just using some noise to burn down the screen space color, which gives you a neat "ghosting" effect You can also invert the burn to get an additive "fog" look too #gamedev
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Jasozz @jasozzgames.bsky.social · 20/04/2026
go away dude i'm playin spookie clicker #gamedev #unity3d
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Jasozz @jasozzgames.bsky.social · 15/04/2026
sometimes I'll dream about a tune and wake up with it ringing in my ears and I do a mad scramble to my PC to try and slap it down in FL Studio because I will instantly forget it if I hear anything else so I decided to start compiling a mini-album of these little unfinished tunes
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Jasozz @jasozzgames.bsky.social · 14/04/2026
upgraded the wound system to support more wounds! also ping #gamedev
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Jasozz @jasozzgames.bsky.social · 07/04/2026
working on the beginnings of a damage system, thanks to some shader coaching from @benjungwirth.bsky.social ! #gamedev #unity3d
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Jasozz @jasozzgames.bsky.social · 03/04/2026
hans wtf are you doin' #gamedev
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Jasozz @jasozzgames.bsky.social · 03/04/2026
these nazis are such pushovers 🥁 #gamedev
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Jasozz @jasozzgames.bsky.social · 01/04/2026
hey do y'all want to play the "v001" super early build of CULTIC I sent to 3D Realms way back in early 2021 as a "proof of concept"? built in a month in the late night hours after my full-time job - this is where it all started drive.google.com/file/d/1cvUl...
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Jasozz @jasozzgames.bsky.social · 25/03/2026
nazis hate this one simple trick (pickup system gone wrong) #gamedev #unity3d
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Jasozz @jasozzgames.bsky.social · 24/03/2026
40 MPs, 2 reload animations That's one reload animation per 20 MPs! #gamedev #unity3d
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Jasozz @jasozzgames.bsky.social · 20/03/2026
I forgot to schedule a post and I'm out of town so enjoy my doodled ad! CULTIC is 20% off for the Steam Spring Sale!
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Jasozz @jasozzgames.bsky.social · 19/03/2026
he's just a lil' guy #gamedev
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Jasozz @jasozzgames.bsky.social · 18/03/2026
luger animations done mp40 time! #gamedev #unity3d
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Jasozz @jasozzgames.bsky.social · 17/03/2026
tinkering with trying to write some arcadey vehicle physics, trying to do a suspension from scratch without using physics joints it was an adventure lol #gamedev
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Jasozz @jasozzgames.bsky.social · 16/03/2026
oh man i really wanna make fun of this nvidia stuff but i'm more excited about finally finishing the p08 woohoooo #gamedev
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Jasozz @jasozzgames.bsky.social · 13/03/2026
Okay the Luger P08 is *finally* ready for texturing - I didn't realize how much asymmetrical detail was still needing done since the last time I worked on it! #gamedev
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Jasozz @jasozzgames.bsky.social · 12/03/2026
goofy lil' cultist's face when you point a goofy lil' c96 at him #gamedev
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Jasozz @jasozzgames.bsky.social · 11/03/2026
wee 96 (just a lil' guy) #gamedev
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Reposted by Jasozz
digiphile @digiphile.co · 07/03/2026
Back at it this weekend - so much BOOM Boomer Shooter Blueprint ends soon! Selaco @selaco.bsky.social CULTIC @jasozzgames.bsky.social I Am Your Beast @strangescaffold.bsky.social Warhammer 40,000: Boltgun @aurochdigital.bsky.social MULLET MADJACK @hammer95studios.bsky.social Beyond Citadel INCISION
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Jasozz @jasozzgames.bsky.social · 04/03/2026
This one took way too long but it's finally wrapped up! Now I need to go back to the Luger texture I've been neglecting... #gamedev
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Jasozz @jasozzgames.bsky.social · 26/02/2026
I've had a fair amount of folks ask about it: Yes, there is some CULTIC merch! It's on my little Printful store which I mainly set up so I could order stuff for myself 😅 It's all on-demand fulfillment though so brace yourself for the shipping prices jasozz-games.printful.me
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Jasozz @jasozzgames.bsky.social · 24/02/2026
If you're still waiting to play CULTIC or any of the other great games here, this is your chance! Absolute steal and benefits charity! You can also add Chapter 2 to this bundle for 20% off, so good opportunity to jump on that too!
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Jasozz @jasozzgames.bsky.social · 23/02/2026
Alrighty folks, time to pull back the curtain a bit - WWII game is real! Development is still in the very early stages, but enjoy this concept piece for FLASH THUNDER - a retro-flavored shooter inspired by Medal of Honor. #gamedev
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Jasozz @jasozzgames.bsky.social · 20/02/2026
Spent this morning putting together a new vault animation to try and avoid the awkward body positioning from the first version - coming together nicely! Still needs some smoothing out but I think it'll work much better #gamedev
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Jasozz @jasozzgames.bsky.social · 19/02/2026
Tinkering with vaulting/mantling... It is tricky finding a balance between first-person comfort and pacing, and keeping up that full-body awareness! How much do you fake with viewmodels and how much do you stick to your physical world rig? 🤔🤔 #gamedev
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Jasozz @jasozzgames.bsky.social · 18/02/2026
Working on some vaulting/mantling animations Crazy how he does all this without a head! #gamedev
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Jasozz @jasozzgames.bsky.social · 12/02/2026
we togglin' and lockin' now lads #gamedev
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Jasozz @jasozzgames.bsky.social · 10/02/2026
I'm gonna give the Jerries a fighting chance but Lord help me I've never handled a Luger P08 and I'm just scratching my head watching the action work in slow motion and looking at parts online (I could just make these models less detailed but where's the fun in that) #gamedev
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Jasozz @jasozzgames.bsky.social · 06/02/2026
Helmet and webbing done! Since this is mainly for the player's own first-person animations, I uhh might procrastinate on the head/face further... #gamedev
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Jasozz @jasozzgames.bsky.social · 05/02/2026
Workin' my way up! Still gotta texture the webbing kit and the head/helmet but getting closer! #gamedev
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Jasozz @jasozzgames.bsky.social · 04/02/2026
boots and pants #gamedev
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Jasozz @jasozzgames.bsky.social · 02/02/2026
Started working on the other team! Still gotta add some more stuff to the webbing set but trying to get the symmetrical bits knocked out first #gamedev
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Jasozz @jasozzgames.bsky.social · 30/01/2026
Building simple particle effects is just way too cozy #gamedev
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Jasozz @jasozzgames.bsky.social · 29/01/2026
Couldn't find any good stick mag foley so off to the recording closet I go! Figured I'd share a bit of the process! #gamedev
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