Sign in

James – working on Star Heretic

@james.cultofgalaxy.com
274 followers 118 following 109 posts

Game and web developer for @cultofgalaxy.com working on Star Heretic. Catch up on everything we're working on at www.starheretic.com! 🎸🇬🇧

PostsRepliesMedia
James – working on Star Heretic @james.cultofgalaxy.com · 10/07/2025
Since there are two layers when it comes to abilities (the starsprites AND their colour-specific powers), I've been thinking a lot about the best ways to switch between them without disrupting gameplay. 🤔
0194
James – working on Star Heretic @james.cultofgalaxy.com · 10/07/2025
Kinoko has an ability bar now! This lets the player switch between all the abilities of their selected starsprite, with each starsprite type/colour offering a different set.
1338
James – working on Star Heretic @james.cultofgalaxy.com · 08/07/2025
Working starsprite commands have finally been added to our game! This is so incredibly central to the game, impacting everything from combat, upgrades and puzzles to checkpoints and fast travel and ofc story... I haven't posted much since our first demo, but things are about to get very exciting. 👀
14610
James – working on Star Heretic @james.cultofgalaxy.com · 18/06/2025
Such a perfect day!
1131
James – working on Star Heretic @james.cultofgalaxy.com · 16/06/2025
That's on the heavier side of the healthy range so still don't like what I'm forced to look at in the mirror every day, but if I can get this down to about 21 again I'll be happy.
020
James – working on Star Heretic @james.cultofgalaxy.com · 16/06/2025
Six weeks ago I stepped on the scales to learn that I was overweight for the first time in my life, which obviously I put down to the loss of my brother and the things I was doing to cope, but as of today I'm 18 pounds lighter and feeling good! 🌞
150
James – working on Star Heretic @james.cultofgalaxy.com · 26/10/2024
Starting work on the new sleeping cap enemy. #indiegamedev #godotengine
05811
James – working on Star Heretic @james.cultofgalaxy.com · 21/10/2024
Picking objects up and putting them down again... #gamedev #indiedev #godotengine
1599
James – working on Star Heretic @james.cultofgalaxy.com · 20/10/2024
You can kick the snail now! The next thing to do will be allowing Kinoko to pick it up and put it somewhere else. 🏈 #gamedev
4496
James – working on Star Heretic @james.cultofgalaxy.com · 25/09/2024
Go lowercase - you'll appear even more authentic and approachable which will break down barriers and foster a sense of community.
Lowercase Godot spelled out in Comic Sans
1110
James – working on Star Heretic @james.cultofgalaxy.com · 24/09/2024
Made good progress last night adding player objectives to our game which can be dynamically added and tracked. We can also lock progression behind their completion states, so the player must do X before they can do Y for example. Now thinking about how we display them...
A basic prototype interface for a video game. Two objectives are displayed in the upper-right corner: 'talk to Astraeus' and 'summon a starsprite'. The former is crossed out and its colour dimmed, indicating that it has been completed whilst the letter has not.
021
James – working on Star Heretic @james.cultofgalaxy.com · 14/09/2024
Kinoko can crawl into tight spaces now! Once in one, he can't stand up again until he's come back out. #gamedev
3428
James – working on Star Heretic @james.cultofgalaxy.com · 13/09/2024
More destructible obstacles! #gamedev
0244
James – working on Star Heretic @james.cultofgalaxy.com · 12/09/2024
I'm focusing on creating reusable props and hazards tonight, simple stuff that can be dropped into any level. #gamedev
37713
James – working on Star Heretic @james.cultofgalaxy.com · 10/09/2024
These!
110
James – working on Star Heretic @james.cultofgalaxy.com · 10/09/2024
Taking notes for your game, worldbuilding, world domination plans? Team or solo, I for one swear by MediaWiki...
041
James – working on Star Heretic @james.cultofgalaxy.com · 08/09/2024
Rare drawing by me. Festerwort is Sludge-Queen Anaesthesia's court wizard, tasked with preserving her beauty and youth (it hasn't worked). Species by @chelsey.cultofgalaxy.com.
Rough design and sketch of a slug-like magician, standing before his equally slug-like queen, who demands a potion to make her pretty.
072
James – working on Star Heretic @james.cultofgalaxy.com · 03/05/2024
Finally, my five-day extended weekend has begun! It's time for some decorating, some game development, and hopefully a nice drive to the seaside on Tuesday even though it'll probably rain. 🌧️
040
James – working on Star Heretic @james.cultofgalaxy.com · 06/02/2024
I'm probably gonna replace these toggles with volume sliders tonight but here's our new settings menu!
0101
James – working on Star Heretic @james.cultofgalaxy.com · 13/09/2023
GD.Print() discovered. Now, if by nothing else but sheer force of will, I can do anything. 😎
030