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jam_bone

@jam-bone.itch.io
709 followers 537 following 58 posts

Hobbyist game dev 🎮 History grad 🏛 Hull, UK 🌉 jam-bone.itch.io

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jam_bone @jam-bone.itch.io · 06/06/2026
Been steadily working on my fallout/civ game. This week I worked on some vehicle models and tutorials. jam-bone.itch.io/charcoal #screenshotsaturday #4x #godot
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jam_bone @jam-bone.itch.io · 22/04/2026
im pretty happy with this tutorial
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jam_bone @jam-bone.itch.io · 17/04/2026
It's called environmental storytelling. #gamedevjs #godot
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jam_bone @jam-bone.itch.io · 14/04/2026
I managed to finish off my initial prototype this morning. Have to replace the programmer art next.
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jam_bone @jam-bone.itch.io · 06/03/2026
aight, #My9Games
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jam_bone @jam-bone.itch.io · 05/11/2025
Gonna spend this month doing a new 3d model every day. Alas, I think ive already peaked. #gamedev
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jam_bone @jam-bone.itch.io · 06/10/2025
damb, writing devlogs is easy...
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jam_bone @jam-bone.itch.io · 27/09/2025
Spent an entire day going back over the games UI. I think having to fiddle with UI is an underappreciated circle of Hell. #screenshotsaturday #4x #gamedev
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jam_bone @jam-bone.itch.io · 13/09/2025
Thanks to everyone who gave city name suggestions the other week. It's much appreciated. We've been working on giving cities borders and getting the ai to play the game better. To, mixed results. #screenshotsaturday #gamedev #godot #strategy #4x
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jam_bone @jam-bone.itch.io · 16/08/2025
finally got around to making the ai attack each other. It works, but i set the values of weapons to be too weak, so they fought each other forever until they eventually starved to death. GREAT SUCCESS! #gamedev #4x #strategy #godot #screenshotsaturday
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jam_bone @jam-bone.itch.io · 09/08/2025
I've been working on a 4x game with a pal. It's fallout and civilization set in a post apocalyptic UK. The temporary names we've been using are Fallciv or Threads, the video game. The game should hopefully be finished sometime before the real apocalypse. #screenshotsaturday #gamedev #godot #strategy
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jam_bone @jam-bone.itch.io · 30/06/2025
I ended the world trying to support Peruvian guerillas, 10/10, the only acceptable reason to start a nuclear war
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jam_bone @jam-bone.itch.io · 24/06/2025
I've been playing the Alone in the dark remake, this game doesn't ask for much...
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jam_bone @jam-bone.itch.io · 15/05/2025
and a revolutionary new thing called, telling the player how likely their action is to succeed.
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jam_bone @jam-bone.itch.io · 15/05/2025
We added some features we intended to do during the jam, but time being the way it is. Introducing crawling.
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jam_bone @jam-bone.itch.io · 01/05/2025
Also, if you add all the possible name+location combos together we technically have 5 million characters. If more quantity == more better, the games at least a 9/10
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jam_bone @jam-bone.itch.io · 28/04/2025
Making contextual mouse cursors are my new favorite thing. #igclinicjam25 #gamedev
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jam_bone @jam-bone.itch.io · 16/03/2025
This is probably the coolest thing I'll ever make.
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jam_bone @jam-bone.itch.io · 16/03/2025
In this level I decided I wanted to make the longest mission possible, so I had the player fight waves of the same enemy on loop for, idk, 20 minutes straight? Spores combat system was not good enough for that.
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jam_bone @jam-bone.itch.io · 16/03/2025
In this level I discovered how to use the fog and rain effects, so I covered every inch of the screen with it.
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jam_bone @jam-bone.itch.io · 16/03/2025
I decided to see if I could find my Spore account from 15 years ago...
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jam_bone @jam-bone.itch.io · 20/12/2024
Im a hobbyist gamedev, and this is socks, a part time mouser
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jam_bone @jam-bone.itch.io · 18/12/2024
Im finally next gen, tetris never looked so good!
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