Reposted by Jake S. Del MastroDia Lacina @dialacina.com · 01/10/2026Can't draw? Don't know any artists? Don't be a bitch and turn to AI! There's nothing stopping you from making an FMV game. Any idiot can hold a camera. You don't even have to hold it well. Sometimes it's better if you can't! 410731
Jake S. Del Mastro @jakedelmastro.com · 01/10/2026Going live now with my #indiegamedev stream! tune in below! Come see me working on my open world zeldalike pirate game! #gamedev youtube.com/live/Y1fV4v3...youtube.comOpenGL/C++ Engine - Animal Control - A Short Odyssey LIVEYouTube video by Jake S. Del Mastro 082
Jake S. Del Mastro @jakedelmastro.com · 27/09/2026So I did that 9 games thing I've seen people posting, here's mine. It was actually a struggle to come up with 9, the only ones I'm really sure about are the first 4. 😅 Most games I don't think had nearly as big of an impact on me 0162
Jake S. Del Mastro @jakedelmastro.com · 27/09/2026One problem is that "influential" programmers often have a financial incentive to be pro-AI. The problem is most of them are necessarily employed by an industry that has decided to go hog wild on LLMs 110
Jake S. Del Mastro @jakedelmastro.com · 27/09/2026Update on my #netbsd sidequest. I tried installing it on a newer machine and I can't get the gpu drivers to work (AMD iGPU) 😔. This does kinda feel like linux 10 years ago. But I don't know if that's all bad? Yeah not being able to get your gpu working is bad. But tech didn't feel as bad then... 010
Jake S. Del Mastro @jakedelmastro.com · 26/09/2026My #indiegamedev stream is coming up in ~15 minutes (2PM EST). Tune in below to watch me #gamedev on my pirate zeldalike www.youtube.com/live/4_FIB-Q...youtube.comOpenGL/C++ Engine - Island Exploration - A Short Odyssey LIVEYouTube video by Jake S. Del Mastro 0152
Jake S. Del Mastro @jakedelmastro.com · 25/09/2026Decided to investigate NetBSD today. Since Linus has decided to slopify the Linux kernel, I figured I might mess around to see if netbsd, which explicitly does not allow AI generated code is a viable alternative. After installing it and playing around, the answer is ... maybe? 180
Jake S. Del Mastro @jakedelmastro.com · 24/09/2026Going live now for my #indiegamedev stream, tune in below! #gamedev youtube.com/live/eLmTcXv...youtube.comOpenGL/C++ Engine - Open World RPG with Zeldalike elements - A Short Odyssey LIVEYouTube video by Jake S. Del Mastro 0123
Jake S. Del Mastro @jakedelmastro.com · 21/09/2026100% It's been really disappointing to see some people who I used to look up to basically buy into AI completely uncritically 030
Jake S. Del Mastro @jakedelmastro.com · 19/09/2026My #gamedev stream is coming up in ~15 minutes (2PM EST) Tune in below, making a pirate zeldalike, and working on interactive grass #indiegamedev www.youtube.com/live/p7dg-TA...youtube.comOpenGL/C++ Engine - The snake is seven miles long - A Short Odyssey LIVEYouTube video by Jake S. Del Mastro 0153
Jake S. Del Mastro @jakedelmastro.com · 17/09/2026Going live now for my #gamedev stream making a pirate themed Zeldalike game #indiegamedev youtube.com/live/B4Q6q6z...youtube.comOpenGL/C++ Engine - A game about pirates - A Short Odyssey LIVEYouTube video by Jake S. Del Mastro 0101
Jake S. Del Mastro @jakedelmastro.com · 12/09/2026Going live now with my #indiegamedev stream. Come tune in while I work on my Open World-Pirate-Zeldalike game. #gamedev youtube.com/live/-F50e1Q...youtube.comOpenGL/C++ Engine - Open World Pirate Game - A Short Odyssey LIVEYouTube video by Jake S. Del Mastro 081
Reposted by Jake S. Del MastroMegan Fox @glassbottommeg.bsky.social · 11/09/2026Yeah, this tracks: terrytao.wordpress.com/2026/09/11/a... The point of a mathematical proof isn't pooping out a yes/no, it's about understanding the process by which you came to the solution and what it means for work you do on top of it.terrytao.wordpress.comA Severe Misalignment of AI in MathematicsI am proud to be among the list of 25 initial signatories — all Fields Medallists — to the declaration below, which grew out of discussions between ourselves over the last week. We have… 27616
Jake S. Del Mastro @jakedelmastro.com · 10/09/2026I'm from Toronto, and *NO* I don't have the accent you are thinking of. In fact most people with the "Toronto" accent are actually from just outside Toronto. But we all have accents, some (like mine) just draw less attention than others. 🙂 010
Jake S. Del Mastro @jakedelmastro.com · 10/09/2026Kinda wonder how many people they are watching, wonder if I already got a black mark for making that "I F**KING hate AI, OK?" video 😅 www.youtube.com/watch?v=r2pW... 040
Jake S. Del Mastro @jakedelmastro.com · 10/09/2026Come check out my #gamedev stream live now! I'm making a zeldalike. #indiegamedev youtube.com/live/rjrpZlJ...youtube.comOpenGL/C++ Engine - Guybrush No Densetsu - A Short Odyssey LIVEYouTube video by Jake S. Del Mastro 080
Reposted by Jake S. Del MastroJamie D @uk-resistant.bsky.social · 08/09/2026This image does yell "Nintendo discovers crazy bump" 161167164
Jake S. Del Mastro @jakedelmastro.com · 05/09/2026My #gamedev livestream is starting! come check it out on YouTube #indiegamedev youtube.com/live/VDLgB0S...youtube.comOpenGL/C++ Engine - CastleBrainia - A Short Odyssey LIVEYouTube video by Jake S. Del Mastro 091
Jake S. Del Mastro @jakedelmastro.com · 03/09/2026Going live for my #indiegamedev stream come check it out below! Probably working on more puzzles today #gamedev youtube.com/live/Gg7krcV...youtube.comOpenGL/C++ Engine - Water Hazard - A Short Odyssey LIVEYouTube video by Jake S. Del Mastro 0101
Jake S. Del Mastro @jakedelmastro.com · 29/08/2026I'm starting to think I might be switching to FreeBSD eventually 💀 120
Jake S. Del Mastro @jakedelmastro.com · 29/08/2026Going live now with my #indiegamedev stream, working on some zelda style dungeons #gamedev #zeldalike youtube.com/live/_7A657n...youtube.comOpenGL/C++ Engine - Zelda Dungeon? - A Short Odyssey LIVEYouTube video by Jake S. Del Mastro 081
Jake S. Del Mastro @jakedelmastro.com · 27/08/2026Come check out my #gamedev livestream now! #indiegamedev youtube.com/live/68BNNu5...youtube.comOpenGL/C++ Engine - Unreal Killer? - A Short Odyssey LIVEYouTube video by Jake S. Del Mastro 081
Jake S. Del Mastro @jakedelmastro.com · 26/08/2026Wanna see me model, rig & animate something very quickly? Not exactly a speedrun, but I was still impressed with myself. www.youtube.com/watch?v=1SVF... #blender3d #indiegamedev #gamdevyoutube.comModelling, Rigging, Animating & into a game very fastYouTube video by Jake S. Del Mastro 051
Jake S. Del Mastro @jakedelmastro.com · 24/08/2026I've gotta get out more, too much yellow on this map 000
Jake S. Del Mastro @jakedelmastro.com · 24/08/2026I use Arch btw, do we escape getting roasted? (probably not) 120
Jake S. Del Mastro @jakedelmastro.com · 24/08/2026Check out my friend Sarah's cool game about the ancient city of Ur! #gamedev #indiegamedev 0102
Jake S. Del Mastro @jakedelmastro.com · 23/08/2026Vanilla is underrated ngl. It's literally a weird exotic bean, how did that become associated with blandness? 010
Jake S. Del Mastro @jakedelmastro.com · 22/08/2026Going live again now for my #indiegamedev / engine dev stream! #gamedev youtube.com/live/osnA2Lo...youtube.comOpenGL/C++ Engine - Pirate Game - A Short Odyssey LIVEYouTube video by Jake S. Del Mastro 052
Jake S. Del Mastro @jakedelmastro.com · 21/08/2026While making this octopus I used a geometry node setup to duplicate each tentacle. Because they all share the same UV space, I only need unique texture for half of a single tentacle! Hopefully this saves some GPU memory in these troubled times 🥲 #blender3d #indiegamedev #gamedev 0143
Jake S. Del Mastro @jakedelmastro.com · 20/08/2026I mean it could also just be that godot is actually just faster in terms of performance. It isn't weighed down by all the Unreal engine sludge. Its amazing how much time you actually waste with half a second here or there waiting for the GUI to respond 160
Jake S. Del Mastro @jakedelmastro.com · 20/08/2026New enemy in the works in my pirate game, A Short Odyssey #gamedev #indiegamedev 1133
Jake S. Del Mastro @jakedelmastro.com · 20/08/2026Going live now for my #indiegamedev stream, tune in below! #gamedev youtube.com/live/rpqwppV...youtube.comOpenGL/C++ Engine - I dunno what to call this one - A Short Odyssey LIVEYouTube video by Jake S. Del Mastro 0102
Jake S. Del Mastro @jakedelmastro.com · 19/08/2026My pirate game, A Short Odyssey, features realistic tides. Some areas are only accessible at high tide. #gamedev #indiegamedev 2122
Jake S. Del Mastro @jakedelmastro.com · 18/08/2026Honestly it feels very reddit coded to tell people not to mention the cool stuff they made. The best communities celebrate when people in them make art. 010
Jake S. Del Mastro @jakedelmastro.com · 18/08/2026I think maybe leaving reddit would have been a good idea even before the slop. 010
Jake S. Del Mastro @jakedelmastro.com · 17/08/2026Are you doing any kind of texture compression? That reload looked really fast! 100
Jake S. Del Mastro @jakedelmastro.com · 17/08/2026Just having some fun with cannons in my pirate game A Short Odyssey. #indiegamedev #gamedev 0101
Jake S. Del Mastro @jakedelmastro.com · 17/08/2026Also what I picture a "value extraction pod" looking like 020
Jake S. Del Mastro @jakedelmastro.com · 17/08/2026The more I learn the more I doubt that "ethical AI" is even possible... 180
Jake S. Del Mastro @jakedelmastro.com · 16/08/2026Really glad to see the correct shadow mask pattern! I have a really vivid memory of when I was a kid pressing my face up to the TV during a hockey game and seeing the white ice turn into RGB. Ever since that this pattern is burned into my brain 😅 030
Jake S. Del Mastro @jakedelmastro.com · 15/08/2026Going live on YouTube for my #indiegamedev stream, come check it out! #gamedev youtube.com/live/MR56BdS...youtube.comOpenGL/C++ Engine - Cannon Puzzle - A Short Odyssey LIVEYouTube video by Jake S. Del Mastro 071
Jake S. Del Mastro @jakedelmastro.com · 15/08/2026Oof that sucks. I take it your memory is from Crucial then? 100
Jake S. Del Mastro @jakedelmastro.com · 15/08/2026Thank you for the feedback 🙏. Unfortunately I suppose I need to work harder to avoid being seen as a survival game, because it isn't one 😅 000
Jake S. Del Mastro @jakedelmastro.com · 15/08/2026I haven't released it standalone yet. But I just put out one days ago as part of a group showcase, my trailer is at the linked timestamp (3:55) youtu.be/EB7XXOZTJ2Q?...youtube.comGP-Direct 2026 - Graphics Programming ShowcaseYouTube video by Graphics Programming 100
Jake S. Del Mastro @jakedelmastro.com · 15/08/2026Check your warranty, I had a stick of ram go bad a few months ago in a PC I put together years ago. I was shocked to find out that the ram manufacturer (TeamGroup) had a lifetime warranty. I was even more shocked when I sent off the dead stick and I actually got one back! Even in this economy... 110
Jake S. Del Mastro @jakedelmastro.com · 13/08/2026I constantly fuck this part up 😅, and I've been doing this for years. wondering why everything looks fucked up and its because I need to flip my divisor around 030
Jake S. Del Mastro @jakedelmastro.com · 13/08/2026"Gen AI can't assign copyright; it can't transfer copyright," 010
Jake S. Del Mastro @jakedelmastro.com · 13/08/2026Damn this is super, interesting. As someone who doesn't use genAI in my game I'm glad it means I legally own my stuff, where if you had used AI, that may not be the case. 140