Jake Benbow @jakebenbow.bsky.social · 17/09/2026If you try to please everyone you will please no one, and the worst thing your game can be is unremarkable. 030
Jake Benbow @jakebenbow.bsky.social · 05/08/2026Thank you Rory! Just good old fashioned Unity, not been tempted away by Godot... yet... 👀 110
Jake Benbow @jakebenbow.bsky.social · 04/08/2026Wrapped up the work on the latest prototype I'm calling KinMerge. It's like 2048 with a light strategy layer, all dressed up with a Dune vibe. It's pretty fun to knock around in, if anyone would be up for playtesting and giving me some feedback I'd be chuffed. 182
Jake Benbow @jakebenbow.bsky.social · 01/08/2026I know prototypes are supposed to be quick and dirty greybox, but sometimes an idea needs a bit more of a visual element. This is the early stages for figuring out my slide and merge dynasty sim - 2048 meets Dune 052
Reposted by Jake BenbowLoot Donkey @lootdonkey.bsky.social · 30/07/2026Fool King is now on Steam to Wishlist! store.steampowered.com/app/4380860/...store.steampowered.comFool King on SteamDethrone the Fool King in this tactical autobattler with asynchronous PvP! Amass your troops, apply powerful upgrades and set your battle formations. Watch your plans come together or fall apart in fr... 33721
Reposted by Jake Benbow👻 ⛧ Victor J. Frankenstein ⛧ SCARY SEASON ⛧👻 @victor-el-dm.eurosky.social · 30/07/2026Alternative headline: Andrew Willson lays off everyone who worked on successful Battlefield 6 to steal all the wealth they created. 142221810
Reposted by Jake BenbowWill Koehler @willk3d.com · 29/07/2026DF is losing some really amazing people today. They are some of the smartest kindest people you can ever work with. Please be on the look out for them as they search for what's next! 312021
Jake Benbow @jakebenbow.bsky.social · 27/07/2026The life of a creative, where the best way to get over burnout is to start the viscous cycle all over again 😂 120
Jake Benbow @jakebenbow.bsky.social · 25/07/2026Been having lots of fun with Tears of Metal. It's got a bit of Mount and Blade or Dynasty Warriors thing going on, all wrapped up in roguelike runs 050
Jake Benbow @jakebenbow.bsky.social · 22/07/2026Game prototyping is going well, I'm nearly at the point where its worth showing to some people... any devs on here that'd be interested in playing and giving me some thoughts? 450
Reposted by Jake BenbowSam Manley (commissions: waitlist open for 4th Q 2026) @sammanleyartist.bsky.social · 21/07/2026Hey friends living in the UK, would you care to add your signature? Fuck these damn data centres. 9391361
Jake Benbow @jakebenbow.bsky.social · 19/07/2026Check it out at jakebenbow.itch.io/weight-expec... if you fancy 040
Jake Benbow @jakebenbow.bsky.social · 19/07/2026First game jam in years, done. Weight Expectations is a store simulator where you balance items with junk on a physical scale to fulfil customer orders. Made in two days for #KenneyJam 1143
Jake Benbow @jakebenbow.bsky.social · 11/07/2026I’ve spent the past months getting back into game dev. Four learning projects of classic games to refresh my skills and build upon what I’d learned during game jams years back. I’m finally out of learning land and today I started proper prototyping on one of my ideas 🙌 071
Reposted by Jake BenbowMike Bithell @mikebithell.bsky.social · 08/07/2026Proud to announce the next game Vampirium: 1997 Dracula is king of the United British Empire. Kill his enemies and find your own path through a minimalist immersive sim sandbox. Wishlists and retweets massively appreciated (and, you know, massively helpful) store.steampowered.com/app/4035190/...store.steampowered.comVampirium: 1997 on Steam1997. Dracula is King of England. At his command, master your dark gifts to assassinate his enemies and secure his vampiric empire. Infiltrate locked-down locations, adapt and survive in living enviro... 1392501818
Jake Benbow @jakebenbow.bsky.social · 02/05/2026I'm just exporting it through Google Drive so its nothing fancy. Could definitely be more convenient, and like I said if there was more back and forth it could really be a pain in the arse 010
Jake Benbow @jakebenbow.bsky.social · 02/05/2026Little test in Unity. It's surprisingly painless to get textures from the iPad over to the PC, I could definitely see it being a viable workflow for some assets. If there was too much back and forth I could see it being a pain though. 2769
Jake Benbow @jakebenbow.bsky.social · 01/05/2026More hand painted stuff in Procreate - leaf texture 2575
Jake Benbow @jakebenbow.bsky.social · 19/04/2026I never knew it was a thing, but its not bad! Lacks a lot of features from the other texture painting tools but for NPR stuff its decent, nice to be able to work on stuff away from the desk too 010
Jake Benbow @jakebenbow.bsky.social · 19/04/2026Damn, my version doesn’t have the smush or the skrungle node 030
Jake Benbow @jakebenbow.bsky.social · 19/04/2026Playing around with iPad workflows - sculpting in Nomad and texturing in Procreate 3577
Jake Benbow @jakebenbow.bsky.social · 04/04/2026When did it shift so heavily towards wanting endless updates? I'd much rather the developers move on and see what thing they can make next 150
Reposted by Jake Benbownic tringali @nictringali.bsky.social · 20/03/2026The Banished Vault is on sale! It's a strategy game about the difficult and terror of space travel. It uses nearly-correct math to determine delta-v, resources strictly tracked in the world, and dice rolls to simulate anomalies. There's lots more but the included manual explains the rest!store.steampowered.comSave 33% on The Banished Vault on SteamA strategy game of exploration, endurance, and space travel on an interstellar gothic monastery. Explore solar systems, harvest resources, construct outposts, and face hazards in the challenging unive... 25421
Reposted by Jake BenbowShaun Mooney @mooneysart.bsky.social · 17/03/2026Friendly reminder that Trash City Turbo is now available to wishlist on steam. If its something you like the look of, consider adding us to your wishlist, re-shraes appreciated! store.steampowered.com/app/4484260/...store.steampowered.comTrash City Turbo on SteamFire up your Turbo-charged Street Sweeper and carve perfect lines, at breakneck speeds, through the filth-ridden lower sectors of Neotropolis. 18047
Reposted by Jake BenbowBryn Findlay-Dykes @brynfd.bsky.social · 22/01/2026Looking for work in a PART TIME capacity at the moment, if anyone needs the help of a Level Designer or Unity Generalist get in touch! 5 years industry experience, most recent work was with Bithell Games on TRON: Catalyst 19133
Jake Benbow @jakebenbow.bsky.social · 20/01/2026You've got to do it now, how hard can all this game development lark be 110
Reposted by Jake BenbowTom Francis @pentadact.com · 08/01/2026I've been running an indie games studio for 15 years now, and it felt like a good time to boil down what I've learned into 4 pieces of advice: www.pentadact.com/2026-01-08-1... I hope it's of use, not least because goddamn I forgot how long blog posts take to write. 491849575
Jake Benbow @jakebenbow.bsky.social · 22/12/2025Looking good dude! Is this the Jim Lahey no-knead recipe? I'm a big bread nerd, been making sourdough for a year now. Such an interesting and rewarding rabbit hole to venture down 020
Jake Benbow @jakebenbow.bsky.social · 07/10/2025How doable is woodworking at home? I've never done it before but there's no workshops around or places to learn but I'm not sure how achievable it is to buy stuff yourself and self teach online? 110
Reposted by Jake BenbowLindeh. @lindahoogendam.bsky.social · 26/09/2025Inching my way closer and closer to finishing this piece! I'm actually pleased with how it's turning out. Also wanted to thank @jakebenbow.bsky.social! I've been using his painterly texture maps and they work so incredibly well! It's been an absolute joy to use. #3d #gameart #gamedev 04810
Reposted by Jake BenbowRich @rich-stubbs.bsky.social · 18/08/2025Take a look at some of the work I got to do on TRON: Catalyst! (Check out the rest of the art teams posts too) www.artstation.com/artwork/K3o9QXartstation.comTron: Catalyst - Gameplay Animations, Rich StubbsTron: Catalyst has officially been released, and it’s been an incredible ride being part of the team that brought this Disney project to life. From the very start of development I had the chance to h... 11812
Reposted by Jake BenbowBea 🍃 @beagamero.bsky.social · 18/08/2025Hello Hello 🍃 I am excited to share some art from my former Bithell team and me for TRON: Catalyst! ✨ We poured a lot of love into our version of The Grid -- check out our work ⬇️⬇️⬇️ #GameArt #EnvironmentArt #TRON #3DArt www.artstation.com/artwork/EzWQzqartstation.comTRON: Catalyst - Arena 4A, Beatriz A. Gamero RodríguezAs part of the Environment Art team on TRON: Catalyst, I had the opportunity to contribute to Arena 4A level. My responsibilities included set dressing, creating modular and unique props which I inte... 24825
Reposted by Jake BenbowJen Pattison - commissions open @estirdalin.bsky.social · 18/08/2025Here is a little selection of my work on Tron: Catalyst. You can see more in replies, in-game, and also work from previous titles linked below 49419
Jake Benbow @jakebenbow.bsky.social · 18/08/2025Myself and the rest of the old Bithell art team have put together our own art blast for TRON: Catalyst! A lot of love went into crafting our version of The Grid, so please go and show some love to all the very talented folks that made it happen. www.artstation.com/artwork/oJeWGwartstation.comTRON: Catalyst - Vertical Slice, Jake BenbowEnvironment renders of the City level in Tron Catalyst. I was responsible for a range of responsibilities in this area of the game, including making modular kits, modelling and texturing props, mater... 07232
Jake Benbow @jakebenbow.bsky.social · 12/08/2025I’m incredibly excited to be starting a new position as a 3D Artist at @futurlab.co.uk this week! 🥳 It's another step in my journey and one I'm really looking forward to, with some fun projects on the horizon and a super friendly and welcoming team! 5260
Reposted by Jake BenbowJohn Hannon @johnhannon.bsky.social · 09/08/2025Its been an absolute pleasure to work with Mike and the team at Bithell Games for 3 fantastic years. Cant speak highly enough of the team, truly some of the best folks ive had the honour to work with! 🙌🙌👏👏 26714
Reposted by Jake BenbowVictoria Torres @victorres.bsky.social · 08/08/2025Another certified Games Industry™ moment 🙃🫠 Gutted for the team, and everyone else involved. I've spent the last 3-and-a-bit years surrounded by the funniest, friendliest, and most talented people I've ever worked with. Here's hoping everyone lands on their feet (they should, they're amazing) 28215
Reposted by Jake Benbowemma k park @emmakpark.bsky.social · 08/08/2025✋ hiiii. i was affected by this this is sad, and i'm sad, because this team was utterly stellar. i've learned SO much from these wonderful people, and i've never felt more able to be myself than at Bithell Games because i'm me, i blogged about why Bithell Games means so much to me. see below!emmakpark.com[7] SS terminus – emmakpark 59844
Reposted by Jake BenbowFarleigh Hanchet @farleigh.bsky.social · 08/08/2025In the wake of the announcement regarding redundancies at Bithell Games please go and follow these wonderful, talented people go.bsky.app/U1R3UmV 212174
Jake Benbow @jakebenbow.bsky.social · 08/08/2025My time at Bithell Games has been fantastic, but today it unfortunately comes to a close. I've been fortunate enough to work alongside some great people. If you're hiring then I can't recommend them enough, they're awesome. I'll have personal news to share next week. 24013
Reposted by Jake BenbowTristan Meere 💙 @tristanmeere.bsky.social · 07/08/2025My partner finished her first CGMA class and has started to post some of the work. Its super awesome seeing her progress and how far she has come. www.artstation.com/artwork/5WgkPPartstation.comBunny Forge | Game Environment + Breakdown, Marissa FortmanThis environment was created as part of my course work for the CGMA Creating Stylized Game Assets course with Ashleigh Warner (https://www.artstation.com/ashdoodles). I wanted to create a cozy, whimsi... 0164
Reposted by Jake BenbowFarleigh Hanchet @farleigh.bsky.social · 26/06/2025Ok I need to sort my schedule out, this is my first in-person event in years so be kind. If you are: - Going to Develop - Want to talk state of the industry - Want to talk production - Want to scream into the void Lets do a thing please, HMU 🖤 165
Jake Benbow @jakebenbow.bsky.social · 17/06/2025🟠 TRON: Catalyst is finally out in the wild! 🔵 Been a great ride making this, and a memorable first credit. I hope everyone enjoys exploring the Grid as much as we enjoyed putting it together! 183