Reposted by JadenVlambeer @vlambeer.com · 05/12/2025It took a while, but Nuclear Throne Update 100 is out now! (and 50% off on Steam) store.steampowered.com/app/242680/N... 31961454 961
Reposted by Jadensink @sinksadventure.bsky.social · 07/10/2025My new open world precision "batformer" Vampire's Best Friend is out now on Steam and itch with a 10% launch discount! Vampire hunters are after a mischievous vampire girl, and it's up to her pet bat to save the day! 331006368 1K
Reposted by JadenGT @granitetide.bsky.social · 22/08/2025we used to build household shrines to Going On The Computer and it's no coincidence that as we abandoned these we started straying further from god's light 269269577831 27K
Jaden @jadens.games · 17/05/2025@guadalindie.bsky.social Hey I just now found out about all the cool talks happening today/yesterday, will vods of them be online at some point soon? Would love to listen to this but missed most of em 😅 100 1
Jaden @jadens.games · 15/05/2025Alongside my pinned intro post, I'd also like to draw attention to: 1) my new website, jadens.games! 2) a blog post I wrote on there detailing the development of Lobber over the course of 6 months through my college's game design program: jadens.games/reflecting-o...jadens.gamesReflecting on Lobber<div style='text-align: center;' class="videoWrapper"> <iframe width="640" height="405" src="https://www.youtube.com/embed/VyZEO_YThoo"> </iframe... 020 2
Jaden @jadens.games · 15/05/2025🎮 HELLO! 🎲 I'm Jaden, a programmer, designer and lover of all kinds of games! 🔹Previous creations:🔹 🪓LOBBER: s.team/a/2407840/ 🦀Bubble Trouble: tanner-cobb.itch.io/bubble-trouble 🎪Playwrights: floog.itch.io/the-playwrig... Portfolio: jadens.games 020 2
Reposted by JadenChandana Ekanayake @ekanaut.bsky.social · 23/02/2025I've learned (and I am still learning) how to run a game studio for the last seven years doing both creative and biz. Here's a list of guidelines that work for us and might be useful for others that were lessons I've incorporated with our experience and guidance from others. 🧵 161063240 1.1K
Reposted by JadenDDDistortion @dddistortiondev.bsky.social · 08/12/2024Effectively weaving between melee combat, parries, Discharge Cancels, and shooting is key to surviving in the Toyko Ruins. 東京遺跡で生き続けるため、近接戦闘、パリー、ディスチャージキャンセル、射撃を全部上手く使う必要があります #screenshotsaturday #nightmareoperator #gamedev #ps1 #psx #indiegame 18675201 675
Reposted by JadenCole Wehrle 🔜 Essen @colewehrle.bsky.social · 02/03/2025This piece by @joeyschutz.bsky.social has been rattling in my head today. It so nicely captures my dissatisfaction with some of the ways we talk about (& praise games) and how often good design is in fact a very, very bad thing. 🧵 blog.joeyschutz.com/to-kill-a-dr...blog.joeyschutz.comTo Kill a Dragon: Video Games and Addiction 714538 145
Jaden @jadens.games · 02/03/2025updated my handle to be my custom domain 🎉 Slowly learning my way through all sorts of webdev stuff right now through revamping my portfolio and it all feels like magic sometimes, it's so cool 030 3