Jacob Coughenour @jacobcoughenour.com · 11/08/2026Did a huge refactor and now I have baked tile lighting. I love the way it reveals ore as you mine now. 000
Jacob Coughenour @jacobcoughenour.com · 08/08/2026Some good progress during the week. Added a crosshair, breaking animation, and physically simulated items that drop and can be picked up. I also figured out how to make a radar/minimap by drawing directly to a bitmap. 000
Jacob Coughenour @jacobcoughenour.com · 02/08/2026started working on my entry for the gba jam 2026 000
Jacob Coughenour @jacobcoughenour.com · 25/07/2026Now I wait to see if this project continues or gets canned... 020
Jacob Coughenour @jacobcoughenour.com · 28/06/2026Working on this project again. Finally added a notification toast system and used windows live messenger as my inspo. I want to recreate the frame around the profile pic at some point. 010
Jacob Coughenour @jacobcoughenour.com · 18/06/2026seeing how fast my phone can detect me playing fireflies 100
Jacob Coughenour @jacobcoughenour.com · 16/05/2026It works with the new area light and reflections too! 080
Jacob Coughenour @jacobcoughenour.com · 16/05/2026Somebody put my bloxorz gba port on retroachievements and now they are speedrunning it retroachievements.org/leaderboardi... 110
Jacob Coughenour @jacobcoughenour.com · 16/01/2026People sending pics of it running on their own hardware is so cool 020
Jacob Coughenour @jacobcoughenour.com · 14/01/2026I ported the classic flash game Bloxorz to the Game Boy Advance. You can play it now at nostabyte.itch.io/bloxorzgba Anyway, here's the trailer I threw together for it #gamedev 3247
Jacob Coughenour @jacobcoughenour.com · 26/12/2025I got a GBA SP for Christmas with a flash cart and now I'm running code I wrote this summer on it 120
Jacob Coughenour @jacobcoughenour.com · 22/12/2025It turns out you can snap the LIGHT_VERTEX to the nearest tex coord to make it look like the realtime lighting is baked into the texture. I've been wanting this effect since I saw it in a minecraft shader years ago. Now I'm going to add it to StandardMaterial3D. #godot #gamedev 2566
Jacob Coughenour @jacobcoughenour.com · 16/12/2025Has anyone coined a term for when the geometry is really fucked up due to some graphical glitch like this? 010
Jacob Coughenour @jacobcoughenour.com · 10/12/2025I got some basic rope physics working. I decided I needed it for the next mechanic I want to add. If you look close enough you can probably figure out how it works. #godot #gamedev 0131
Jacob Coughenour @jacobcoughenour.com · 08/12/2025I got both of Butcher's paws. Sorry about the non-uniform background 030
Jacob Coughenour @jacobcoughenour.com · 01/12/2025I made a lot of progress over the long weekend but I would have made more if I didn't make my reflection probe test into a bouncy ball. I have probably spent over an hour just doing this and tweaking parameters. #godot #gamedev 0111
Jacob Coughenour @jacobcoughenour.com · 29/11/2025I was looking for something on my drive and found a bunch of screenshots from a project I abandoned 2 years ago. Looking through them is making me want to return to that project again. #godot #gamedev 193
Jacob Coughenour @jacobcoughenour.com · 15/08/2025I remember buying portal for my white 2010 MacBook from school because my sister and her friend were watching @hankgreen.bsky.social play it. It ran like shit on that MacBook and I only played the first 3 chambers. 020
Jacob Coughenour @jacobcoughenour.com · 20/07/2025My cats watching the birds on the bird feeder from the window 010
Jacob Coughenour @jacobcoughenour.com · 28/06/2025I just figured out you can use the Color Picker tool from PowerToys to debug shader values 050
Jacob Coughenour @jacobcoughenour.com · 15/06/2025I love how extensible the godot editor is. I just threw together this launch profile switcher this morning to make it faster to switch between single player and multiplayer launch settings. 080
Jacob Coughenour @jacobcoughenour.com · 10/06/2025It's using the rgb channels from a gradient as the heights for each bar so you can use the gradient editor to change the animation. 010
Jacob Coughenour @jacobcoughenour.com · 10/06/2025I recreated the animated bars icon you see in every music streaming app in a godot shader. godotshaders.com/shader/now-p... 130
Jacob Coughenour @jacobcoughenour.com · 07/06/2025I spent most of last night making a custom godot editor panel for controlling my relay server. I also made a debug only websocket endpoint on the server so I could add some commands later 010
Jacob Coughenour @jacobcoughenour.com · 27/05/2025The word State appears in my code 431 times and it's only going to get worse. This is why gdscript needs namespaces 020
Jacob Coughenour @jacobcoughenour.com · 15/11/2024Released my first full-length album this week. I spent way too much time on the promo video in blender 130
Jacob Coughenour @jacobcoughenour.com · 20/10/2024I've been taking a break from Godot to finally learn Blender. I figured out how to make cables so now I'm putting them all over my scene. 050