thirty-two @j.holmes.codes · 37mI want to extend my SCI renderer to support composited spites, which my little renderer doesn't support right now. It wouldn't be hard tbh, but it would be "new". But it would let me show off some of the more "portrait" scenes from SCI games better. Like the headless background from QfG2… 050
thirty-two @j.holmes.codes · 6hConstruction of the Raseirian Jail Cell: Quest for Glory 2 PIC.440 Commands: 823 Size: 5,210 bytes 🧰 Breakdown: 📈 pline: 594 - 72% 🪣 fill: 162 - 20% 🖌 brush: 63 - 8% 🎨 set_palette: 4 - 0% 🗜 Compression: Huffman [1] Size: 4,341 bytes Ratio: 7.0∶1 | 📉 −85.7% #AdventureGames #EGA #RetroComputing 071
thirty-two @j.holmes.codes · 30/09/2026Today's side project: recreating and reimagining a Quest for Glory inspired character sheet generator. 1123
thirty-two @j.holmes.codes · 30/09/2026Construction of The Garbage Freighter: Space Quest 3 PIC.154 Commands: 861 Size: 5,270 bytes 🧰 Breakdown: 📈 pline: 425 - 49% 🖌 brush: 350 - 41% 🪣 fill: 86 - 10% 🗜 Compression: Huffman [2] Size: 4,499 bytes Ratio: 6.8∶1 | 📉 −85.2% #AdventureGames #EGA #SierraOnline #RetroGaming 092
thirty-two @j.holmes.codes · 29/09/2026The best line in whole movie Gumball Rally, improvised by Raul Julia: "The first rule of Italian driving [tearing the review mirror off the windshield and throwing it out of the car] 'what's behind me is not important'" basically tells you everything you need to know about what this game should be. 230
thirty-two @j.holmes.codes · 28/09/2026Construction of The Main Gate of Castle Spielburg: Quest for Glory 1 PIC.037 Commands: 1,760 Size: 10,992 bytes 🧰 Breakdown: 📈 pline: 1,199 - 68% 🪣 fill: 430 - 24% 🖌 brush: 127 - 7% 🎨 set_palette: 4 - 0% 🗜 Compression: Huffman [2] Size: 8,943 bytes Ratio: 3.4∶1 | 📉 −70.6% #EGA #AdventureGames 231
thirty-two @j.holmes.codes · 27/09/2026Construction of Inside Baba Yaga's Hut: Quest for Glory 1 PIC.021 Commands: 678 Size: 4,581 bytes 🧰 Breakdown: 📈 pline: 458 - 68% 🪣 fill: 210 - 31% 🖌 brush: 6 - 1% 🎨 set_palette: 4 - 1% 🗜 Compression: Huffman [2] Size: 3,887 bytes Ratio: 7.8∶1 | 📉 −87.2% 072
thirty-two @j.holmes.codes · 27/09/2026If you’ve never watched the original 10-episode run of Connections—and you have even a passing interest in history, science or engineering—I’d wholeheartedly recommend checking it out. 040
thirty-two @j.holmes.codes · 26/09/2026Construction of the Spielburg Village Graveyard: QfG1 PIC.064 Commands: 839 Size: 7,030 bytes 🧰 Breakdown: 📈 pline: 583 - 69% 🪣 fill: 217 - 26% 🖌 brush: 35 - 4% 🎨 set_palette: 4 - 0% 🗜 Compression: Huffman [2] Size: 6,155 bytes Ratio: 4.9∶1 | 📉 −79.8% #AdventureGames #EGA #RetroComputing 152
thirty-two @j.holmes.codes · 25/09/2026Construction of Zara's Magic Shop: Quest for Glory 1 PIC.314 Commands: 568 Size: 4,061 bytes 🧰 Breakdown: 📈 pline: 398 - 70% 🪣 fill: 115 - 20% 🖌 brush: 51 - 9% 🎨 set_palette: 4 - 1% 🗜 Compression: Huffman [2] Size: 3,452 bytes Ratio: 8.8∶1 | 📉 −88.6% #AdventureGames #EGA #RetroGaming 0101
thirty-two @j.holmes.codes · 24/09/2026Construction of The Oasis (night): Quest for Glory 2 PIC.620 Commands: 1,006 Size: 7,220 bytes 🧰 Breakdown: 📈 pline: 774 - 77% 🪣 fill: 165 - 16% 🖌 brush: 63 - 6% 🎨 set_palette: 4 - 0% 🗜 Compression: Huffman [1] Size: 6,095 bytes Ratio: 5.0∶1 | 📉 −80.0% #SierraOnline #EGA #RetroGaming 291
thirty-two @j.holmes.codes · 23/09/2026Nashville-hot-chicken sliders on potato buns, with chonky potato wedges. 020
thirty-two @j.holmes.codes · 23/09/2026That feeling when the beat drops, and it feels just right. 12210
thirty-two @j.holmes.codes · 23/09/2026Construction of the Ritual Room: Quest for Glory 2 PIC.500 Commands: 840 Size: 4,924 bytes 🧰 Breakdown: 📈 pline: 540 - 64% 🪣 fill: 227 - 27% 🖌 brush: 69 - 8% 🎨 set_palette: 4 - 0% 🗜 Compression: Huffman [1] Size: 4,291 bytes Ratio: 7.1∶1 | 📉 −85.9% #RetroGaming #EGA #AdventureGames 2104
thirty-two @j.holmes.codes · 21/09/2026I feel like it would be somebody saying they are a big fan of American shows and their go-to point of reference for the medium is “The Adventures of Brisco County Jr” and only “Brisco County Jr”. Again, zero shade to Brisco but… come on, man. 000
thirty-two @j.holmes.codes · 21/09/2026Monodraw I love diagrams, and diagrams I can easily share in markdown and commit into version control? Yes please. I've looked far and wide for another ASCII/unicode drawing and diagramming tool for years, and have yet to find one. monodraw.helftone.com 110
thirty-two @j.holmes.codes · 21/09/2026Construction of the West Driveway: Colonel's Bequest PIC.021 Commands: 1,162 Size: 7,916 bytes 🧰 Breakdown: 📈 pline: 890 - 77% 🪣 fill: 184 - 16% 🖌 brush: 84 - 7% 🎨 set_palette: 4 - 0% 🗜 Compression: Huffman [2] Size: 6775 bytes Ratio: 4.5∶1 | 📉 −77.7% #Sierra #EGA #AdventureGames #RetroComputing 051
thirty-two @j.holmes.codes · 20/09/2026And yes, you can just use CV01 without also enabling CALT ligatures 021
thirty-two @j.holmes.codes · 20/09/2026Adding alternate solidus/reverse-solidus (/ and \) characters to FONT.300 as CV01 (character variant), as well as CALT (contextual alternates) for URLs ("://" and ":///") and DOS path (":\") sequences to help improve the readability of "modern" text samples. #Sierra #PixelFonts #RetroComputing 122
thirty-two @j.holmes.codes · 20/09/2026Construction of Down the Well: Colonel's Bequest PIC.070 Commands: 864 Size: 6,218 bytes 🧰 Breakdown: 📈 pline: 648 - 75% 🪣 fill: 212 - 25% 🎨 set_palette: 4 - 0% 🗜 Compression: Huffman [2] Size: 5,464 bytes Ratio: 5.6∶1 | 📉 −82.0% #Sierra #EGA #AdventureGame #RetroGaming 051
thirty-two @j.holmes.codes · 18/09/2026I will say that my life has significantly improved when I finally realized you can just make salsa and nobody can stop you. 🍅 🧅 🌶️ 🫑 070
thirty-two @j.holmes.codes · 18/09/2026Construction of The Swamp: Colonel's Bequest PIC.008 Commands: 1,200 Size: 8,478 bytes 🧰 Breakdown: 📈 pline: 914 - 76% 🪣 fill: 282 - 24% 🎨 set_palette: 4 - 0% 🗜 Compression: Huffman [2] Size: 7,202 bytes Ratio: 4.2∶1 | 📉 −76.3% #Sierra #EGA #AdventureGames #RetroGaming 081
thirty-two @j.holmes.codes · 17/09/2026I going to start calling the Quest for Glory rpg system the LAVISH rpg system. Luck Agility Vitality Intelligence Strength Honor 37823
thirty-two @j.holmes.codes · 17/09/2026Construction of the Attic: Colonel's Bequest PIC.075 Commands: 585 Size: 4,147 bytes 🧰 Breakdown: 📈 pline: 373 - 64% 🪣 fill: 167 - 29% 🖌 brush: 41 - 7% 🎨 set_palette: 4 - 1% 🗜 Compression: Huffman [2] Size: 3,470 bytes Ratio: 8.8∶1 | 📉 −88.6% #Sierra #EGA #AdventureGames #RetroComputing 041
thirty-two @j.holmes.codes · 16/09/2026Blueberry muffins. Whenever I make muffins I think, “oh these will last a few days for breakfast!” and then they are gone in like 8 hours. 030
thirty-two @j.holmes.codes · 15/09/2026Construction of the Elevator Controls: Colonel's Bequest PIC.066 Commands: 530 Size: 3,910 bytes 🧰 Breakdown: 📈 pline: 385 - 73% 🪣 fill: 141 - 27% 🎨 set_palette: 4 - 1% 🗜 Compression: Huffman [2] Size: 3,339 bytes Ratio: 9.1∶1 | 📉 −89.0% #Sierra #EGA #AdventureGames #ColonelsBequest #RetroGaming 071
thirty-two @j.holmes.codes · 14/09/2026Construction of the East Driveway: Colonel's Bequest PIC.023 Commands: 1,315 Size: 9,101 bytes 🧰 Breakdown: 📈 pline: 1,032 - 78% 🪣 fill: 218 - 17% 🖌 brush: 61 - 5% 🎨 set_palette: 4 - 0% 🗜 Compression: Huffman [2] Size: 7,727 bytes Ratio: 3.9∶1 | 📉 −74.6% #Sierra #EGA #AdventureGames #RetroGaming 071
thirty-two @j.holmes.codes · 13/09/2026Was anybody asking for VCR controls in old Sierra On-Line UI Fonts? Nope. Do the people need modern UI shortcut symbols for building new UIs with pixel fonts from 35 years ago? Probably not. But, do they exist ow anyway, in complete spite of the modern world we live in? You betcha! 063
thirty-two @j.holmes.codes · 12/09/2026Construction of the Front Door of Misty Acres: Colonel's Bequest PIC.016 Commands: 1,069 Size: 6,929 bytes 🧰 Breakdown: 📈 pline: 886 - 83% 🪣 fill: 179 - 17% 🎨 set_palette: 4 - 0% 🗜 Compression: Huffman [2] Size: 5,849 bytes Ratio: 5.2∶1 | 📉 −80.8% #Sierra #EGA #AdventureGames #RetroGaming 0101
thirty-two @j.holmes.codes · 12/09/2026You were much more likely to find one of these guys than you were to find official IBM branded gear 000
thirty-two @j.holmes.codes · 12/09/2026As much as I nostalgia-love the Gravis gamepad, but I mean this ignores pretty much all of CH products joysticks that launched in 1987 with the flightstick. The sim world had way more controller options than the “arcade”/“console” style controllers for the PC. 120
thirty-two @j.holmes.codes · 10/09/2026Released Sierra SCI OTF/WOFF2 Fonts v0.5.0 Adding FONT.001 to the Sierra OTF Fonts collection • dlig: ligatures for ff, fi, fl • ss10: SQ3-DE accents • ss11: LSL3-FR accents • long-s support • Latin-1 Supplement support See the download link in the replies 144
thirty-two @j.holmes.codes · 09/09/2026Took a bit of time this morning to finish off FONT.001 support, adding a few missing glyphs, normalizing Latin-1 Supplement support and tweaking a few glyphs. That finishes the last of the "main" UI fonts from Sierra games (000, 001, 004, 300, 999) 031
thirty-two @j.holmes.codes · 09/09/2026Construction of the Old Church: Colonel's Bequest PIC.009 Commands: 1,715 Size: 10,796 bytes 🧰 Breakdown: 📈 pline: 1,231 - 72% 🪣 fill: 419 - 24% 🖌 brush: 61 - 4% 🎨 set_palette: 4 - 0% 🗜 Compression: Huffman [2] Size: 9,254 bytes Ratio: 3.3∶1 | 📉 −69.6% #Sierra #EGA #AdventureGames 051
thirty-two @j.holmes.codes · 09/09/2026Scenes like this in movies make me feel so seen: a cam-out when clearly using a phillips head bit to drive a pozidrive head. amazing. 010
thirty-two @j.holmes.codes · 08/09/2026Construction of the Lillian's Play House: The Colonel's Bequest PIC.014 Commands: 1,255 Size: 8,760 bytes 🧰 Breakdown: 📈 pline: 996 - 79% 🪣 fill: 229 - 18% 🖌 brush: 26 - 2% 🎨 set_palette: 4 - 0% 🗜 Compression: Huffman [2] Size: 7,486 bytes Ratio: 4.1∶1 | 📉 −75.4% #Sierra #EGA #AdventureGames 071
thirty-two @j.holmes.codes · 08/09/2026Like, I dont even feel like I'm that much on the "anti" side of things… like sure, you wanna use it cause its just a "tool", cool, knock yourself out. you don't wanna use it, nice, good luck, brother! But... this particular take… is… wild to me… 000