Chloe @itisevan.bsky.social · 05/04/2026you’re the fucking goat, dude. no matter what freaks are out there trying to drag you down, you’ll always have plenty of friends to fall back on. 050
Reposted by Chloeloonatic @loonatic.pro · 05/04/2026Hi. I've been notably MIA for a bit. Let me explain my circumstances: I had my passion obliterated by single individual. An individual who believed that creating impersonated messages of me would make them some sort of "savior" for others. The exact opposite happened. 6202
Reposted by ChloePlay the FriendOS Demo on Steam! | Dog in the Machine @doginthemachine.studio · 03/04/2026#indiedev #gamedev #godot #furry #atlyss #webfishing 07436
Chloe @itisevan.bsky.social · 13/03/2026toontown was my place to bury my head in the sand for the last several years to distract myself from thinking about my own identity. i'd treat it almost like a second job that was also my social space, and thus i felt it difficult to get a real sense of self. 010
Chloe @itisevan.bsky.social · 13/03/2026y'know i'd actually attribute it more to the fact that i allowed myself some distance from toontown over the past several months. 110
Reposted by ChloePanda Phil @itspandaphil.bsky.social · 05/03/2026🎉 NEW YOUTUBE VIDEO 🎉 I am pleased to share that this special Toon Talk Live video is an interview with the @toontowngrindworks.com team! We take the time to chat about the game one year on from its release. Check it out! youtu.be/KX7tygi_hXs #toontown #toontownthegrindworks #youtube 0115
Reposted by ChloeToontown: The Grindworks @toontowngrindworks.com · 01/03/2026It has officially been one whole year since the launch of Toontown: The Grindworks on March 1st, 2025. There are truly no words to describe how incredible this last year has been for our team, and we can do nothing but extend our sincerest gratitude towards all of you for being here for it. 32610
Reposted by ChloePanda Phil @itspandaphil.bsky.social · 23/02/2026👋 Good morning, good afternoon and good evening everyone! 👋 In 30 minutes join me for Toon Talk Live, where we talk all things toony and toontastic! This month, I'm interviewing some of the team behind the incredible Toontown: the Grindworks so come check it out! twitch.tv/pandaphilplays 064
Reposted by ChloePanda Phil @itspandaphil.bsky.social · 20/02/2026NEW DATE FOR TOON TALK LIVE!❗ I will be interviewing some of the incredible team behind @toontowngrindworks.com on Monday 23rd February at 7:30pm GMT / 2:30pm ET. I am truly excited for this latest addition of Toon Talk Live, and I hope you are too! Join at twitch.tv/pandaphilplays #toontown 0118
Reposted by ChloePanda Phil @itspandaphil.bsky.social · 14/02/2026I am really excited to share that on Monday 16th February I will be interviewing some of the team behind Toontown: The Grindworks over on Twitch! Stream starts at 7:30pm GMT / 2:30pm ET - hope to see you there! twitch.tv/pandaphilplays #toontown #twitch #stream 0124
Chloe @itisevan.bsky.social · 13/02/2026whether the @ toontown debacle really mattered in the end, imagine a mario 64 mod team that just started calling themselves the "Mario Team". and started offhandedly referring to their mod as just "Mario". it's weird and confusing and comes off as egotistical. 080
Chloe @itisevan.bsky.social · 13/02/2026i actually don't entirely disagree with the questioner on this one. yes, ttr is always referring to itself when it says "toontown" because ttr has built a brand around being *the* toontown. it's like my least favorite thing about them in all honesty, as it's very anti-community. 280
Chloe @itisevan.bsky.social · 13/02/2026tl;dr: the toontown community takes itself way too seriously. it was a mistake to present these projects as brands first, and people second, if at all. each project has beating hearts behind it that deserve more recognition than they are given. 0120
Chloe @itisevan.bsky.social · 13/02/2026this is definitely due largely to the fact that these projects feel so un-personal. people try to create a brand around their toontown projects where i think collaboration and human connection between projects and players is far more encouraged in other fan-game spaces. 180
Chloe @itisevan.bsky.social · 13/02/2026reminder that there was a decently visible outcry when ttr released field offices and they had the gall to "steal" corporate clash's idea of status effects in a turn based rpg. something unique to corporate clash that no one could ever possibly conceive of outside of them. 170
Chloe @itisevan.bsky.social · 13/02/2026it's part of the toontown community's grander aversion to "plagiarism" as a whole. where plagiarism in this case just means finders keepers. despite the fact everyone's making the same game, if you come up with a cool mechanic or idea, no one else is allowed to use it or that's stealing. 180
Chloe @itisevan.bsky.social · 13/02/2026there's a long running inside joke on the development end of toontown projects that if it keeps up, they'll all run out of unique business terms and be forced to start using the ones other projects used. but the kicker is that we're talking about words in the english language no one ever owned. 180
Chloe @itisevan.bsky.social · 13/02/2026one of my (least) favorite parts of the toontown community is how projects seem to have this idea that if another project did a particular idea, we *have* to do it differently. no we can't call them managers, that's clash. we can't call them supervisors, that's ttr. (grindworks does this too, tbf) 2234
Chloe @itisevan.bsky.social · 02/02/2026it has officially been a year since i posted this trailer. this project grew to heights i never saw coming, and i’ll always be proud of the work myself and others put into it. i hope you’ve all enjoyed what we were able to put together 🫡 0265
Reposted by ChloeSakamoreo @sakamoreo.bsky.social · 08/01/2026renders I did for @itisevan.bsky.social and Purrsetter 🤍 I been feeling gifty again 😈 #toontown 0246
Chloe @itisevan.bsky.social · 27/11/2025it always saddens me to see people spending time with their family instead of camping outside retail stores for 20% off a printer or something. we are a nation built on consumerism, damn it! try being “thankful” for the blockbuster deals on smart refrigerators for a change. 1110
Chloe @itisevan.bsky.social · 21/11/2025Having nothing to do for the first time in 10 months has been a very strange feeling. Pretty much every day from beginning to end there was always some task I needed to work on. I finally feel like I’m giving myself an actual break from that. I’m learning to enjoy the silence in its absence. 0122
Reposted by Chloegoatcanon🐐 @goatcanon.bsky.social · 20/11/2025Oh hey, I can finally share this drawing I made almost three years ago! @itisevan.bsky.social commissioned this for his Toontown: The Animated Series retrospective, and it's really something. Happy to have been part of the project! #art 0104
Chloe @itisevan.bsky.social · 20/11/2025ok but uploading “sonic unleashed all cutscenes” with inspector gadget at 5% opacity for the whole thing sounds awesome 040
Reposted by Chloepompkin🎃 @minglermail.bsky.social · 13/11/2025FINALLY got to try out the new grindworks updates ^w^ who gave him that. #ttgw #toontown #grindworks #toontownart #toontowngrindworks 35323
Chloe @itisevan.bsky.social · 21/10/2025TL;DR: Toontown: The Grindworks is no longer my main focus project. I’ve still got bugs to fix and ideas I’d like to see through, but releasing a major expansion to the game every few months is definitely not a realistic goal to keep up with. 090
Chloe @itisevan.bsky.social · 21/10/2025(Kinda used “me” and “the team” a little interchangeably here, but I can’t speak authoritatively for everyone on the project. Above all, this is just a reflection of my current feelings towards being the lead developer of a fan project I never thought would get this far.) 160
Chloe @itisevan.bsky.social · 21/10/2025So, I wouldn’t call Grindworks dead by any means. But I do hope folks understand that going forward, I and many others on the team will be seeing it as a side project. Something to work on here and there while we focus more on our other endeavors. 161
Chloe @itisevan.bsky.social · 21/10/2025But I am acknowledging that Toontown can’t be my home forever. I’m very proud of myself and the team’s work on the game, but it’s not a project I think we need to update and maintain forever. Making the project open source was an intentional decision to allow the game to continue through anyone. 160
Chloe @itisevan.bsky.social · 21/10/2025To quell any fears this isn’t a “Grindworks is over” thread. Just a bunch of my jumbled thoughts on Toontown development in the admittedly limited time I’ve been doing it (depending on what “counts” to you, either 2 years or 7 months). 160
Chloe @itisevan.bsky.social · 21/10/2025Toontown is very fun to work on with the right conditions and people around you. Though by nature of it being a fan project driven solely by passion with no way to earn a living off of it, eventually you’ll have to leave the nest and do the scary thing of making an original video game. 160
Chloe @itisevan.bsky.social · 21/10/2025Making Toontown fan games is a double edged sword. Having a built-in audience is great for improving your skills as a developer/designer. Though at some point, you do start getting diminishing returns on the thousands of hours you spend working on free content. 2251
Reposted by Chloebekzii @bekzii.bsky.social · 17/10/2025powerlines #nitw #nightinthewoods (repost) 2441147
Reposted by Chloe★ Kay @starbytes.bsky.social · 18/10/2025Don’t be a Stranger! #Toontown #ToontownGrindworks 04319
Reposted by ChloeAlastair @alastairalpaca.bsky.social · 12/10/2025New update means new music! You can listen to the tracks I put together now on bandcamp, Youtube uploads will be out soon! alastairalpaca.bandcamp.com/album/toonto... #music #indiegame #vgmalastairalpaca.bandcamp.comToontown: The Grindworks (Original Soundtrack), by Alastair14 track album 193
Reposted by ChloecallmeDJ @callmedj169.itch.io · 16/10/2025New @toontowngrindworks.com song! This one plays during normal battles in the Cashbot Mint! youtu.be/xif_ffWu1BYyoutu.beTax Return - Toontown: The GrindworksYouTube video by callmeDJ 064
Reposted by ChloeBuck!!🔜PAX WEST @buck.hval.la · 11/10/2025Toontown: The Grindworks Update 1.2 is out now! I have a few new OST tracks that I'm currently in the process of uploading to the KP YouTube channel and to streaming services. I also handled the cinematic sound design for The Liquidator's boss fight. toontowngrindworks.com #gameaudio #toontownyoutu.beLiquid Metal (Afterburn) - Toontown: The Grindworks OSTYouTube video by King Pants 1156
Reposted by ChloePlay the FriendOS Demo on Steam! | Dog in the Machine @doginthemachine.studio · 14/10/2025Our furry multiplayer bullet-hell RPG is now on Steam! Ohh you wanna give me Wishlist mmmm Trailer: www.youtube.com/watch?v=IonR... Steam: store.steampowered.com/app/3727410/... Discord: discord.gg/eCjYgnZdzX #furry #gamedev #indiedev #godot #toontown #atlyss #webfishingyoutube.comFriendOS - Announcement TrailerYouTube video by Rolobi 521091
Reposted by ChloeToontown: The Grindworks @toontowngrindworks.com · 11/10/2025Attention Toons! The Masters of Mischief update is now available! Head on over to the download page to begin playing today! www.toontowngrindworks.comtoontowngrindworks.comToontown: The Grindworks by EvanA Toontown Roguelike 04222