Chloe @itisevan.bsky.social · 21/10/2025To quell any fears this isn’t a “Grindworks is over” thread. Just a bunch of my jumbled thoughts on Toontown development in the admittedly limited time I’ve been doing it (depending on what “counts” to you, either 2 years or 7 months). 160
Chloe @itisevan.bsky.social · 21/10/2025But I am acknowledging that Toontown can’t be my home forever. I’m very proud of myself and the team’s work on the game, but it’s not a project I think we need to update and maintain forever. Making the project open source was an intentional decision to allow the game to continue through anyone. 160
Chloe @itisevan.bsky.social · 21/10/2025So, I wouldn’t call Grindworks dead by any means. But I do hope folks understand that going forward, I and many others on the team will be seeing it as a side project. Something to work on here and there while we focus more on our other endeavors. 161