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Intelectual Punks

@intelectualpunks.bsky.social
78 followers 28 following 22 posts

⁌ Mekanical Void Team ⁍ FIGHT BACK Dev of Linked Mask and Demon Host (On Hold) for GB and GBC Instagram.com/intelectualpunks intelectualpunks.itch.io

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Intelectual Punks @intelectualpunks.bsky.social · 10/07/2026
You can download the ROM here. If you want a physical copy, send me a message! intelectualpunks.itch.io/tension73-ga...
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Intelectual Punks @intelectualpunks.bsky.social · 10/07/2026
I've created a couple of Game Boy cartridges featuring the demo by the band “Tensión 73.” They're a hardcore punk band from Chile. I added these songs to the cartridge using GBStudio's WAV file system, and I was also able to include the lyrics on screen. 😀 #gameboy #gamedev #gbstudio #homebrew
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Intelectual Punks @intelectualpunks.bsky.social · 09/06/2026
Hermoso!
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Locomalito @locomalito.com · 08/06/2026
It's looking like this. #MutantsFromTheDeep update/remake
Screenshot of an 8-bit game showing a diver surrounded by enormous sea creatures on a coral reef.
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Intelectual Punks @intelectualpunks.bsky.social · 08/06/2026
Implementing a pause screen without breaking the entire game can be a bit tricky Especially when you have to replace all the level’s graphics with those from the pause menu, and then restore them without messing anything up in the process🫠 #indiedev #gamedev #gameboy #pixelart
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Intelectual Punks @intelectualpunks.bsky.social · 08/06/2026
Implementing a pause screen without breaking the entire game can be a bit tricky Especially when you have to replace all the level’s graphics with those from the pause menu, and then restore them without messing anything up in the process🫠 #indiedev #gamedev #gameboy #pixelart
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Intelectual Punks @intelectualpunks.bsky.social · 05/06/2026
It's been a while since I posted here. A boring full-time job has kept me busy, but the project is still moving forward! I recently refactored the code to fix several issues, and now I'm working on new levels to make the game feel more complete 😬 #indiedev #gamedev #gameboy #pixelart
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Intelectual Punks @intelectualpunks.bsky.social · 05/06/2026
It's been a while since I posted here. A boring full-time job has kept me busy, but the project is still moving forward! I recently refactored the code to fix several issues, and now I'm working on new levels to make the game feel more complete 😬 #indiedev #gamedev #gameboy #pixelart
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Marc Max @marcrobledo.com · 15/12/2025
Got the NGP adapter for Analogue Pocket at last. I am impressed with their core, even Dark Maze minigame from KOF:BdP runs perfectly, which usually fails in software emulators.
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Intelectual Punks @intelectualpunks.bsky.social · 09/07/2025
Trying to color with SGB I came up with the idea of changing them between screens to try to get a “sunset” as you go through levels, I like how it looks! but I need to find colors that don't hurt the eyes so much 😅 #indiedev #gamedev #gameboy #retrogaming #pixelart
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Intelectual Punks @intelectualpunks.bsky.social · 04/07/2025
I just need the last part of the level to program the final boss 💀 I have implemented two difficulties for the game, so the maps will be different between them, there is not much left to make this game a reality 😁 #indiedev #gamedev #gameboy #retrogaming
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Intelectual Punks @intelectualpunks.bsky.social · 04/07/2025
I just need the last part of the level to program the final boss 💀 I have implemented two difficulties for the game, so the maps will be different between them, there is not much left to make this game a reality 😁 #indiedev #gamedev #gameboy #retrogaming
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Intelectual Punks @intelectualpunks.bsky.social · 28/06/2025
We are developing Unlinked Mask GB! a new platform game for GBC and GB 👀👀👀 #screenshotsaturday #indiedev #gamedev #gameboy #pixelart
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Intelectual Punks @intelectualpunks.bsky.social · 28/06/2025
We are developing Unlinked Mask GB! a new platform game for GBC and GB 👀👀👀 #screenshotsaturday #indiedev #gamedev #gameboy #pixelart
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Intelectual Punks @intelectualpunks.bsky.social · 23/06/2025
I've been programming to send attacks from one player to another for the Multiplayer VS mode of Unlinked Mask GB ☠️ there are still some things to implement and finish, but it's on the right track 😄 #pixelart #indiedev #gamedev #gameboy
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Intelectual Punks @intelectualpunks.bsky.social · 23/06/2025
I've been programming to send attacks from one player to another for the Multiplayer VS mode of Unlinked Mask GB ☠️ there are still some things to implement and finish, but it's on the right track 😄 #pixelart #indiedev #gamedev #gameboy
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Intelectual Punks @intelectualpunks.bsky.social · 22/06/2025
Hi! I've been improving the performance of Unlinked Mask GB, many things that used to use sprites now use bkg tiles, I'm also developing a multiplayer mode with link cable for now I can point out the position of a player to another player 👀👀👀 #pixelart #indiedev #gamedev #gameboy
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Intelectual Punks @intelectualpunks.bsky.social · 22/06/2025
Hi! I've been improving the performance of Unlinked Mask GB, many things that used to use sprites now use bkg tiles, I'm also developing a multiplayer mode with link cable for now I can point out the position of a player to another player 👀👀👀 #pixelart #indiedev #gamedev #gameboy
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Intelectual Punks @intelectualpunks.bsky.social · 07/06/2025
Hey here's a preview of a procedural map generation system I'm working on, I hope everything I have in my head works but this is a step towards making that happen, I really didn't think I could do something like this 😅 #screenshotsaturday #indiedev #gamedev #gameboy
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Intelectual Punks @intelectualpunks.bsky.social · 07/06/2025
Thanks! ❤️‍
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Intelectual Punks @intelectualpunks.bsky.social · 07/06/2025
Aside from Linked Mask GB, we're developing its prequel, Unlinked Mask GB 😄 this one is 80% finished so it will be released soon for GBC/GB and hopefully also for Sega MS/GG, here a gameplay of the Gameboy version #screenshotsaturday #indiedev #gamedev #pixelart #gameboy
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Intelectual Punks @intelectualpunks.bsky.social · 07/06/2025
and here's a gameplay of the GameGear version 👀👀
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Intelectual Punks @intelectualpunks.bsky.social · 07/06/2025
Aside from Linked Mask GB, we're developing its prequel, Unlinked Mask GB 😄 this one is 80% finished so it will be released soon for GBC/GB and hopefully also for Sega MS/GG, here a gameplay of the Gameboy version #screenshotsaturday #indiedev #gamedev #pixelart #gameboy
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Marc Max @marcrobledo.com · 30/05/2025
I've released Game Boy Camera Manager, a tool that could be considered the swiss knife of GB Camera data management. It can export and import pictures, edit meta data, inject custom printable frames to the ROM and much more! www.marcrobledo.com/game-boy-cam... #GameBoy #GameBoyCamera #RomHacking
marcrobledo.com
Game Boy Camera Manager
Extracts and inserts pictures and other cool tools for your Game Boy Camera!
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Intelectual Punks @intelectualpunks.bsky.social · 30/05/2025
Increíble el trabajo que haces desde hace años, y me alegra saber que reciba una actualización el juego que jugué hace tanto, felicidades!
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Locomalito @locomalito.com · 30/05/2025
#Gaurodan is out! The 2013 game has been completely redone to fit my current vision of traditional arcade game design. It's denser (more levels but less overall length), with better pacing, mechanics and a proper scoring system. Music by @gryzor87.bsky.social ♫ Info and downloads at locomalito.com
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Intelectual Punks @intelectualpunks.bsky.social · 24/05/2025
We are developing Linked Mask GB, a new game for GBC/GB 👀👀 #screenshotsaturday #indiedev #gamedev #gameboy
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Intelectual Punks @intelectualpunks.bsky.social · 22/05/2025
Programming the scrolling between screens, I think it still needs some polishing lol #pixelart #indiedev #gamedev #gameboy
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Intelectual Punks @intelectualpunks.bsky.social · 22/05/2025
Programming the scrolling between screens, I think it still needs some polishing lol #pixelart #indiedev #gamedev #gameboy
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Intelectual Punks @intelectualpunks.bsky.social · 17/05/2025
I programmed the basic attack of the main character 💀 there are a couple of things to polish, but I tried to give it the best feeling of fluidity when attacking 👀 #screenshotsaturday #indiedev #gamedev #gameboy
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Intelectual Punks @intelectualpunks.bsky.social · 18/05/2025
Thanks! We're are doing our best this time to make this happen 😁
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Intelectual Punks @intelectualpunks.bsky.social · 18/05/2025
Thanks 💕
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7FH @user0x7f.bsky.social · 16/05/2025
These worms in Black Castle 2 can drop from the ceiling. #GameBoy #gbstudio #retrogames
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Hoffman @h0ffman.bsky.social · 14/05/2025
Metal Gear for the MegaDrive is out now. Go grab it and get you're retro stealth on! h0ffman.itch.io/metal-gear-md
h0ffman.itch.io
Metal Gear - MegaDrive Port by Hoffman
Metal Gear for the MegaDrive
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Marc Max @marcrobledo.com · 18/05/2025
I've released a little hack that restores Tiny Toon 2 for the Game Boy, adding the missing features from the japanese version: passwords, unlimited continues and more! www.patreon.com/posts/new-li... #GameBoy #RomHacking
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Intelectual Punks @intelectualpunks.bsky.social · 17/05/2025
I realized I have an account here and never posted anything 😅 so I'll start using this. Me and @klonoz.bsky.social are developing Linked Mask GB! a new platform game for GB and GBC! #indiedev #gamedev #gbdev #pixelart #gameboy
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Intelectual Punks @intelectualpunks.bsky.social · 18/05/2025
Thanks! I used a Megaman II GB song, is a remade version so it's not in game music 😅 youtu.be/STmUaIEClmY?...
youtu.be
Mega Man II GB Remade
YouTube video by RushJet1
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Intelectual Punks @intelectualpunks.bsky.social · 17/05/2025
I programmed the basic attack of the main character 💀 there are a couple of things to polish, but I tried to give it the best feeling of fluidity when attacking 👀 #screenshotsaturday #indiedev #gamedev #gameboy
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Intelectual Punks @intelectualpunks.bsky.social · 17/05/2025
I realized I have an account here and never posted anything 😅 so I'll start using this. Me and @klonoz.bsky.social are developing Linked Mask GB! a new platform game for GB and GBC! #indiedev #gamedev #gbdev #pixelart #gameboy
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