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Immorpher

@immorpher.bsky.social
179 followers 97 following 96 posts

List of Works - docs.google.com/document/d/1NpE44Ze… Doom 64 Compendium - doom64.com Dark Ambient - immorpher.bandcamp.com Quake Mod Server - kexquake.s3.amazonaws.com/index.html

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Immorpher @immorpher.bsky.social · 08/06/2026
Back at Doom 64 mapping again with the Mzansi Map Jam hosted by @hyacsho.bsky.social ! First timers are welcome and the deadline is flexible. Details here: www.doomworld.com/forum/topic/...
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Rhodenris @rhodenris.bsky.social · 11/05/2026
Let's try this again, shall we? :) A thread! 🧵 #indiedev #indiegamedev #gamedev
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Rhodenris @rhodenris.bsky.social · 15/05/2026
Day 5 of 14. Player can now shoot when they find a gun, fire hazard now implemented, and another level done. #indiedev #indiegamedev #gamedev
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Rhodenris @rhodenris.bsky.social · 01/05/2026
Day 14 of 14. Game is finished and now available for download! chris-clews.itch.io/eyron #indiedev #indiegamedev #platformer #gamedev
chris-clews.itch.io
Eyron by Chris Clews
Simple platformer starring an eyeball on legs
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Rhodenris @rhodenris.bsky.social · 25/04/2026
Day 8 of 14. Few more levels done, the panel on the right of the status bar shows the time limits for each powerup, the player sprite now has simple walking animations, and added a new enemy plus working on another. #indiedev #indiegamedev #indiegame #platformer
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MKSchmidt @mkschmidt30.bsky.social · 15/04/2026
Get Cyclopean and Missing the Point in one, monochromatic bundle! #monochrome #gamebundles #retrogaming store.steampowered.com/bundle/73026...
store.steampowered.com
Save 11% on Monochrome Mania on Steam
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Video Game History Foundation @gamehistoryorg.bsky.social · 24/03/2026
This very fetching mancubus from Doom 64 is part of VGHF's GamePro press CD collection from 1994, and was also depicted on a mini-poster that came with the N64 game. (Disc: archive.gamehistory.org/folder/1ce2… .)
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In The Keep | 🎣50% OFF Missing The Point on PC @inthekeep.bsky.social · 21/03/2026
☮️ Low-stress 🐟 game w/ more than meets the 👁️ 💯% hand-crafted original artwork🖼️ EVERY catch is REAL paint🎨 on canvas Wishlist #MissingThePoint: store.steampowered.com/app/4325040/...
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In The Keep | 🎣50% OFF Missing The Point on PC @inthekeep.bsky.social · 20/03/2026
Are YOU #MissingThePoint? That's okay... Just try to relax and catch some fish... Don't think too much about it... 🐟wishlist now: store.steampowered.com/app/4325040/...
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Manny Vargas @unitedvirusx.bsky.social · 20/02/2026
I like the added cutscene in #DOOM64 Reloaded Remasters MAP18: Altar of Pain, Adds more to the level compared to the version found in the original game which has no cutscene.
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ZELLLOOO @zelllooo.bsky.social · 02/02/2026
Pending any more major updates, this is as far as I'll take WMD-Speed for The UnMaking. Still some bad time losses but mostly on the really annoying lategame things like Hellamo jump into the exit and getting the first Demon Key on Void Dreams, will move on to WMD-Max and get a proper route up next
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scwiba @scwiba.bsky.social · 29/01/2026
One more update to The UnMaking! This covers the last of the fixes to known issues from the anniversary update. Very happy with the state of things now. www.doomworld.com/forum/topic/...
Logo for the Doom 64 mapset The UnMaking in big block letters over six screenshots depicting colorful skies from various maps.
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scwiba @scwiba.bsky.social · 29/01/2026
Still works. Still crashes.
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MKSchmidt @mkschmidt30.bsky.social · 28/01/2026
Before I made CRPGs, I tried my hand at a few First Person Shooters. Paradox Vector imagines an FPS game made with early #1980s #VectorGraphics. You can get it and it's #Soundtrack over on Steam, at a discount, today! store.steampowered.com/app/1051840/...
store.steampowered.com
Save 30% on Paradox Vector on Steam
Explore impossible mazes while battling the Ancient Ones and their bio-mechanical servitors in this retro first-person, Lovecraft inspired shooter. Paradox Vector's graphics are inspired by the old-sc...
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Rhodenris @rhodenris.bsky.social · 26/01/2026
Currently working on Brikkura, a breakout-style game with a surreal vibe! #brikkura #indiedev #indiegamedev #breakout #wip #promote
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quasiotter @quasiotter.bsky.social · 24/01/2026
The Level Design Book by @radiatoryang.bsky.social @andrew-yoder.bsky.social et al is informative but more importantly has personality. i want more educational resources to be idiosyncratic and fun book.leveldesignbook.com
a screenshot excerpt from The Level Design Book that calls bullshit on shape and colour psychology. i've been teaching versions of this in my general ed art appreciation class and have become increasingly uncomfortable with it while lecturing, but it never fully surfaced (because i have a lot of other stuff to attend to) until i read this, which is when it really hit me. one of the reasons i couldn't go through with the human communication major is because i could easily cherrypick examples that reinforced my position on something, and the prof didn't call me out on that. the colour/shape thing is so much more culturally ingrained that it became so natural that it must be actively thought about.
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Immorpher @immorpher.bsky.social · 09/01/2026
From: www.reddit.com/r/n64/commen...
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scwiba @scwiba.bsky.social · 29/12/2025
Retrowave spectres.
Doom 64 screenshot. Three spectres are barely visible against a glowing pink horizon. The sky is made up of fat pixelly stars and a grid of green lines.
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scwiba @scwiba.bsky.social · 28/12/2025
Finished the changes to Prismatagoria at last. I've ripped out three filler fights, cut the long defend-the-temple section, and generally made it tighter and more focused on the environments themselves. Not sure if players will like this version as much as the old one, but I'm happier with it.
Doom 64 screenshot showing a monochrome room of solid white pillars fading into shadow.Swirling platforms of various heights beneath a symbol that looks kind of like flaming wings.Fireballs flying through a dark brown landscape.A misty forest with an obelisk at the center. A ghostly marine is firing at the player.
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Immorpher @immorpher.bsky.social · 19/12/2025
The second episode of the cacoward-winning Dreamblood is out now for Doom 64! HeadshotTAS returns with 8 more large and dynamic maps (16 total) to fulfill your demon-slaughtering lust. Proxy MIDI also returns with a new soundtrack as well. Get it here: www.doomworld.com/forum/topic/...
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Rhodenris @rhodenris.bsky.social · 07/12/2025
STEVE'S STILL A THING FOLKS DON'T WORRY :D #screenshotsunday #steve #indiedev #indiegamedev #msdos #cgagraphics #platformer
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UZDoom @uzdoom.bsky.social · 29/11/2025
UZDoom 4.14.3 has left "release candidate" state, and is now officially released! Be sure to read the forum thread for the final list of changes. github.com/UZDoom/UZDoo... What's next? UZDoom 5.0 of course. It's gonna be a chonker of an update! zdoom.org/wiki/UZDoom_...
github.com
Release UZDoom 4.14.3 · UZDoom/UZDoom
This is the official release build for UZDoom 4.14.3. See the forum post for the full changelog. If you are unable to run the standard Linux release, try using the "Legacy" AppImage. It targets old...
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Immorpher @immorpher.bsky.social · 29/11/2025
If you want to get into vanilla Doom 64 mapping this is where you start now. Doom Builder 64 Enhanced is the latest update to Doom Builder 64 by Styd051 and friends. It includes many bug fixes, many improvements, and there's many more updates planned! Get it here: github.com/Styd051/Doom...
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Immorpher @immorpher.bsky.social · 15/11/2025
In a case of port archaeology, BRAVOMEYERS7424 figured out how to establish multiplayer games on Doom 64 EX 2.3. This remains the only engine which can play native Doom 64 maps in multiplayer. Check out this link for a tutorial guide and a video! www.doom64.com/engines/mult...
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Immorpher @immorpher.bsky.social · 13/11/2025
The Chosen Path update to Doom 64: Round 2 by JGS adds a new bonus episode (total of 40 maps) with a custom soundtrack by ProxyMIDI and a bonus map made by yours truly too! Get it here: www.moddb.com/mods/doom-64...
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Rhodenris @rhodenris.bsky.social · 01/11/2025
Hey guys!!! Do you like old school MS-DOS games?! Do you like GLORIOUS 4 colour CGA graphics?! Then feast your eyes on this game, called STEVE!!! #screenshotsaturday #indiedev #indiegamedev #steve #platformer #cgagraphics #ms-dos #msdos
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Immorpher @immorpher.bsky.social · 31/10/2025
@recollect64.bsky.social kindly asked me to do a Q&A and here it is! Perhaps a few slight warm takes. And I don't mind hearing your counter-opinions! haha
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Rhodenris @rhodenris.bsky.social · 29/10/2025
ANOTHER gamedev project I'm working on?! (I'm losing my mind LMAO) #indiedev #indiegamedev #platformer #cgagraphics #cga
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ZELLLOOO @zelllooo.bsky.social · 28/10/2025
So would a Doom 64 Pain Elemental wear a headset to commentate like this or like this?
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Rhodenris @rhodenris.bsky.social · 25/10/2025
"Portania" © Rhodenris #bryce #bryce3d #cgi #cg #cgiart #cgart
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scwiba @scwiba.bsky.social · 25/10/2025
I guess it's no secret I'm working on another update to The UnMaking. Nodebuilder improvements mean I can reduce the file size and improve loading times, but it's hard to resist making subtle visual improvements while I'm in there. Prime example from Blast Processing:
A Doom 64 screenshot showing a large cavern with molten yellow liquid flowing through it. It's flatly lit with kind of an orange hue.The same area, but the walls and rock formations are darker, creating a starker contrast with the bright yellow. More gradient lighting also makes it feel like the liquid is giving off a warm glow.
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Manny Vargas @unitedvirusx.bsky.social · 01/10/2025
I'm shocked I didn't die or take way more damage then I did while being surrounded in this recorded playthrough, lmao I was panicking hard when I realized the little situation I got myself into. 😅 #DOOM #DOOM64
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Manny Vargas @unitedvirusx.bsky.social · 19/09/2025
Did a full playthrough of Call of the Void for the Quake 2 Remaster on Nightmare difficulty with 100% secrets and Kills, I'm really happy with how this vid turned out. #Quake #Quake2 #CalloftheVoid youtu.be/1Svmdj6UVcM?...
youtu.be
Quake II: Call of the Void - Full Playthrough - 100% Secrets
YouTube video by United_Virus
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Classical Studies Memes for Hellenistic Teens @csmfht.bsky.social · 17/09/2025
Sometimes it's nice to remember that even Marcus Aurelius was like "you don't have to comment on everything bro"
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Immorpher @immorpher.bsky.social · 15/09/2025
On Twitch, Doom 64 is split into three categories, which isn't always clear for streamers nor viewers. We are proposing to have just one Doom 64 category so its easier for everyone. But we need your vote to make this happen! Vote here: twitch.uservoice.com/forums/31021...
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Immorpher @immorpher.bsky.social · 14/09/2025
Out now, Round 2 is a megawad of 33 maps by jgs for the official release of Doom 64 that continues where Doom 64 left off. Choose "Watch Me Die!" if you want a serious challenge! ModDB: www.moddb.com/.../doom.../... Doomworld: www.doomworld.com/forum/topic/... Reddit: www.reddit.com/.../doom_64_...
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Fearzine @fearzinemagazine.com · 11/09/2025
📣 LAST CALL! 📣 Just 12 hours left to get Issue #4 at the early bird price of $15 before the it goes up. 👇 That's a physical print magazine loaded with horror games for $15 👻 Get it before its gone
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Fearzine @fearzinemagazine.com · 06/09/2025
We’re thrilled to announce that Issue #4 was funded in less than 2 days—and to celebrate, we’re giving away TWO keys for our cover story game, Heartworm! To enter, follow our page, reshare this post, and back the magazine. Each action equals one entry.
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Immorpher @immorpher.bsky.social · 06/09/2025
I just backed @fearzinemagazine.com Issue #4 on @kickstarter.com! This is a magazine/catalog all about indie and classic horror games! It is fully funded already, so you will be guaranteed to get it. And for the next 4 days its at a discounted price of $15! www.kickstarter.com/projects/fea...
kickstarter.com
Fearzine Issue #4
Fearzine Magazine is a physical and digital magazine focused on horror games, nostalgia, and titles from indie studios and developers.
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Fearzine @fearzinemagazine.com · 04/09/2025
We're also running another Early Bird Special on our HUNTER BUNDLE! A digital and physical copy of Fearzine *AND* an amazing A4 poster of C Bedford's cover art for just $25, for one week only... t.co/GMRJUi8ADW
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Fearzine @fearzinemagazine.com · 04/09/2025
BIG NEWS Fearfans! We've been selected by Kickstarter as a #ProjectWeLove - their way of highlighting brilliant examples of creativity. We're honored, and get a fancy badge on our page, too! www.kickstarter.com/projects/fea...
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Fearzine @fearzinemagazine.com · 04/09/2025
It's HERE! Issue #4 is OFFICIALLY live on Kickstarter. Be part of the revolution—help us keep physical media thriving! To celebrate, we're launching an Early Bird special for this week ONLY... 👇👇 $15 for Issue 4, physical copy! www.kickstarter.com/projects/fea...
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scwiba @scwiba.bsky.social · 30/08/2025
God damn it, Firefox. Is this why I haven't been able to have my browser open while I'm playing games?
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Manny Vargas @unitedvirusx.bsky.social · 27/08/2025
New video in my playthrough of Amalgoom, played using the #DOOM64 Unseen Evil mod. #DOOM #YouTube Map02: Blue Hallways youtu.be/TY26MFyaJY4?...
youtu.be
DOOM 64 Unseen Evil - Amalgoom - Map02: Blue Hallways - 100% Secrets
YouTube video by United_Virus
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Fearzine @fearzinemagazine.com · 22/08/2025
It's great to see folks uploading pics of their copies of Fearzine Issue #3! Remember, we're not far from the Kickstarter launch for Issue #4 - follow it here 👇👇 Long live physical media! www.kickstarter.com/projects/fea...
kickstarter.com
Coming soon: Fearzine Issue #4
Fearzine Magazine is a physical and digital magazine focused on horror games, nostalgia, and titles from indie studios and developers.
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Manny Vargas @unitedvirusx.bsky.social · 21/08/2025
Hexagonal Heat for #Doom64 Vehemence #DOOM #Doommapping #mapping
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