Sign in

NON-TOXICNo ads · No shady algorithms

iiinova is part of the Atmosphere — an open, public network where you own your identity.

César

@idaho06.mastodon.social.ap.brid.gy
7 followers 0 following 52 posts

Unix, GNU/Linux and Hadoop admin. Amateur coder. 🌉 bridged from ⁂ mastodon.social/@idaho06, follow @ap.brid.gy to interact

PostsRepliesMedia
César @idaho06.mastodon.social.ap.brid.gy · 28/06/2026
OK, now with 100% more progress bars and drop shadows! #rust #bevy-ecs #aberredengine #raylib #gamedev #indiegame
0103 10
César @idaho06.mastodon.social.ap.brid.gy · 25/06/2026
Have been some time since I posted my game engine shenanigans! #rust #gamedev #indiedev github.com/idaho06/aberredengine
021 2
César @idaho06.mastodon.social.ap.brid.gy · 03/04/2026
Some progress for the map editor. Now I can load tilemaps from Tilesetter! #indiedev #gamedev #bevy_ecs #raylib
083 8
César @idaho06.mastodon.social.ap.brid.gy · 29/03/2026
I'm going to create a map editor based on my game engine and spent the time in the most important part: a good intro! #indiedev #bevy_ecs #raylib #gamedev
084 8
César @idaho06.mastodon.social.ap.brid.gy · 13/03/2026
#bevy_ecs #raylib #gameengine #rust #gamedev #indiedev Run, walk, idle, attack and now jump movement. It's a bit buggy, but it works!
173 7
César @idaho06.mastodon.social.ap.brid.gy · 09/03/2026
#rust #bevy_ecs #lua #gamedev #indiedev Still adding features to the Aberred Engine!
062 6
César @idaho06.mastodon.social.ap.brid.gy · 22/02/2026
Time for my game engine spam before going to bed. I added parent-child relationship between entities and a system to do transformations of scale, rotation and position. Then I summoned to Shub-Niggurath […] [Original post on mastodon.social]
000 0
César @idaho06.mastodon.social.ap.brid.gy · 03/02/2026
Support your favorite stuff, don’t take it for granted
Membership card of Music For Programming podcast
000 0
César @idaho06.mastodon.social.ap.brid.gy · 25/01/2026
This is the current status of my toy game engine. This is mostly particle emitters, entity cloning, and a small touch of post-processing shading. I'm quite happy and learning a lot. #bevy_ecs #raylib #gamedev #indiedev #aberredengine
0103 10
César @idaho06.mastodon.social.ap.brid.gy · 21/01/2026
I combine a `Phase` component, that is a state machine that make callbacks to lua, a `ParticleEmitter` component that clones entities in bursts and a Collision system that makes callbacks to Lua too. The result is.. explosions!! #bevy_ecs #raylib #gamedev #indiedev #aberredengine
062 6
César @idaho06.mastodon.social.ap.brid.gy · 18/01/2026
#gamedev #rust #lua #bevy_ecs #raylib #aberredengine To make the fast spawning of entities easy and efficient, I used the cloning API of bevy_ecs. It works beautifully!
142 4
César @idaho06.mastodon.social.ap.brid.gy · 11/01/2026
#gamedev #rust #lua #bevy_ecs #raylib #aberredengine Now I have drifting asteroids! Soon I will implement shooting.
013 3
César @idaho06.mastodon.social.ap.brid.gy · 10/01/2026
Navigating through space!!
021 2
César @idaho06.mastodon.social.ap.brid.gy · 04/01/2026
#indiedev #bevy_ecs #lua #gamedev It rotates! I had to refactor the whole lua interface for the input for this to work as I wanted. Now I have to backport this to the Arkanoid game...
061 6
César @idaho06.mastodon.social.ap.brid.gy · 03/01/2026
Spaceship! #gamedev #pixelart
021 2
César @idaho06.mastodon.social.ap.brid.gy · 27/11/2025
Working ball-brick collisions with hit points per brick and despawning. From now on, It's just adding details. I'm think about jumping to the next step of my toy engine, game scripting! #gamedev #rust #bevy_ecs #raylib
053 5
César @idaho06.mastodon.social.ap.brid.gy · 26/11/2025
I can spawn bricks! Next step, ball/brick collision. #gamedev #rust #bevy_ecs #raylib
042 4
César @idaho06.mastodon.social.ap.brid.gy · 23/11/2025
Now I a have a bouncing ball! #gamedev #gameengine #rust #bevy_ecs #raylib
061 6
César @idaho06.mastodon.social.ap.brid.gy · 18/11/2025
#gamedev #screenshot Comparison of original game with current status of my clone
051 5
César @idaho06.mastodon.social.ap.brid.gy · 16/11/2025
#screenshotsunday This will be in my Arkanoid clone #gamedev #tilesetter
Tilesetter screenshot building the main stage for an Arkanoid clone. Blue hexagonal pattern in the background, and a frame made of metal pipes.
061 6
César @idaho06.mastodon.social.ap.brid.gy · 15/11/2025
#ScreenshotSaturday I'm spending way too much time drawing pipes #gamedev #pixelart
Screenshot of Gimp application creating metal pipes pictures
071 7
César @idaho06.mastodon.social.ap.brid.gy · 10/11/2025
Menu is almost working! #rust #gamedev
064 6
César @idaho06.mastodon.social.ap.brid.gy · 09/11/2025
Estoy haciendo unas cosas... #rust #gamedev
063 6
César @idaho06.mastodon.social.ap.brid.gy · 21/07/2025
Entiendo el mensaje: tu eres el responsable de tu vida. El anuncio usa tu imagen y te integra en contenido de la campaña. Very clever. Pero no puedo evitar ver que mi imagen está distorsionada por el material reflectante barato que han usado. ¿Ese monstruo […] [Original post on mastodon.social]
Cartel de la campaña contra las drogas de la comunidad de Madera is que señala al responsable de tu vida con un material parecido a un espejo que deforma el reflejo de quién lo mira.
001 1
César @idaho06.mastodon.social.ap.brid.gy · 15/05/2025
Screenshot of Audacious, VLC, GIMP, and a terminal running fastfetch command:
Manjaro Linux with Gnome 48.1 running in a Core 2 T5200, 2GB RAM
000 0
César @idaho06.mastodon.social.ap.brid.gy · 20/04/2025
The amount of AI shit in my YouTube `Home` feed is starting to bother me. They are infiltrating the news and technology themes. They take stock videos that sometimes are not related to whatever they are talking about, and a synthesized voice elaborates and […] [Original post on mastodon.social]
AI video about James Webb telescope and the Betelgeuse starAI news about Tesla vs Toyota
000 0
César @idaho06.mastodon.social.ap.brid.gy · 04/04/2025
The paint job is awful, but it’s mine. Commodore 64c and Ultimate II+ #commodore
A custom black painted Commodore 64c with the Ultimate II+ running the Start Wars demo by Censor Design
000 0
César @idaho06.mastodon.social.ap.brid.gy · 09/03/2025
fltk-rs is nice. Small binary footprint and few dependencies, easy to use, does not force a single programming pattern for your application, easy to compile for Linux, Mac and Win. But boy... It's ugly... The default themes and color palettes are from the times of Windows 95 and Motif #fltk #rust
Black color theme in an example application using fltk-rsTan color theme in an example application using fltk-rs
010 1
César @idaho06.mastodon.social.ap.brid.gy · 30/01/2025
Sometimes, old is better. 10 years battery, baby. #casio #classic
I’m wearing a Casio DB-36 wrist watch. Close up.
010 1
César @idaho06.mastodon.social.ap.brid.gy · 31/12/2024
I made it!! #rustlang #rustlings Now to celebrate end of 2024 🎆🎉
Screenshot of Visual Studio Code in Linux show the greetings messages for finishing the rustlings exercises. It features the Rust mascot, a crab named Ferris, in ascii-art.
050 5