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ICAGames.bsky.social

@icagames.bsky.social
956 followers 117 following 173 posts

Official account of the International Communication Association's Game Studies Division. #videogames #avatars #VR #boardgames icagames.org

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ICAGames.bsky.social @icagames.bsky.social · 08/06/2026
The fun isn’t over yet! Join us for our final sessions today: 9:00-10:15 AM HIGH-DENSITY: Communities, Care, and Conflict: How Player Practices Shape Games 10:30-11:45 AM HIGH-DENSITY: Fields of Play: Negotiating Power, Inclusion, and Careers in Gaming See you there!
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ICAGames.bsky.social @icagames.bsky.social · 07/06/2026
Ready for Day 4? Find us here: 10:30-11:45 AM: Collective Identity, Cultural Heritage and Colonialism: Games as Sites of Global Engagement 12:00-1:15 PM: Nerfing Toxicity: Measuring, Managing, and Improving Player Behaviors 1:30-2:45 PM: Game Studies Poster Session
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ICAGames.bsky.social @icagames.bsky.social · 06/06/2026
Today, we have 3 sessions to check out: 10:30-11:45 AM: Managing Social Interaction and Risk in Games and Virtual Reality 1.42 (CTICC1) 12:00-1:15 PM: Understanding Labor in Games, Platforms, and Communities 1.42 (CTICC1) 1:30-2:45 PM: Emotional Dynamics in Gameplay 1.44 (CTICC1) See you there!
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ICAGames.bsky.social @icagames.bsky.social · 05/06/2026
Big day for GSD! We have sessions at 10:30, 12 and 1:30 leading to our Top Papers session (3-4:15 PM in Edward & Schappen; Westin, Mezzanine Level)! We've also got our business meeting at 4:30, and we'll end the day with out joint reception, 6-8 in Westin Ballroom West. We hope to see you there!
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ICAGames.bsky.social @icagames.bsky.social · 06/06/2025
The Entertainment Software Association's 2025 "Essential Facts" report is out. Give it a read, y'all! www.theesa.com/resources/es...
theesa.com
2025 Essential Facts About the U.S. Video Game Industry
The 2024 report details America’s relationship with video games and the reasons why games continue to inspire and delight us all. Play is a universal need for kids as well as adults. Video games build...
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ICAGames.bsky.social @icagames.bsky.social · 31/05/2025
... and of course we'll find some time to hang out! Sunday 15 June at 6pm, we'll have a reception a few of our pals across @icahdq.bsky.social in Centennial B. Let's grab a beverage and chat. =)
... and of course we'll find some time to hang out! Sunday 15 June at 6pm, we'll have a reception a few of our pals across @icahdq.bsky.social in Centennial B. Let's grab a beverage and chat. =)
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Maxime Scholte Albers @maximescholte.bsky.social · 27/05/2025
For those still crafting their ICA schedules: I’ll be presenting my research on roleplaying racism in Dungeons & Dragons! I’ll be talking about if players notice racist elements, what they think of it, how they handle it, and what their experiences are
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ICAGames.bsky.social @icagames.bsky.social · 30/05/2025
Are you looking to get involved with our Division? We're always looking for folks to help us promote and guide game studies with @icahdq.bsky.social and beyond. Come by our business meeting at #ICA25, Sunday 15 June at 4:30pm, Centennial B. =)
Are you looking to get involved with our Division? We're always looking for folks to help us promote and guide game studies with @icahdq.bsky.social and beyond. Come by our business meeting at #ICA25, Sunday 15 June at 4:30pm, Centennial B. =)
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ICAGames.bsky.social @icagames.bsky.social · 27/05/2025
... of *of course* we're not done with our #ICA25 session previews! Another session on Friday 13 June will dive much more deeply into discussions of sexism and diversity in gaming spaces - who do we allow to play, and who do we push to margins? Let's chat, 3pm in Mt Columbia.
... of *of course* we're not done with our #ICA25 session previews! Another session on Friday 13 June will dive much more deeply into discussions of sexism and diversity in gaming spaces - who do we allow to play, and who do we push to margins? Let's chat, 3pm in Mt Columbia.
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ICAGames.bsky.social @icagames.bsky.social · 25/05/2025
Humanizing gameplay, as one of our high-density #ICA25 panels. This one will be on Friday 13 June, 10:30am. These are great panels for getting many different "quick chats" and, we hope, sparking some collaboration and critique.
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ICAGames.bsky.social @icagames.bsky.social · 22/05/2025
More at #ICA25? Youbetcha. We'll have a high-density session on counter and counter-culture on Monday 16 June, 9am in Capitol 4. These are great sessions, because they feature several "quick pitches" from scholars, meant to drive further conversation at @icahdq.bsky.social and beyond. C'mon by!
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ICAGames.bsky.social @icagames.bsky.social · 22/05/2025
*wakka wakka* www.usatoday.com/story/tech/g...
usatoday.com
Iconic yellow chomper Pac-Man turns 45 with doughnuts, cookbook, more
Bandai Namco, the maker of Pac-Man, said it is celebrating the game's 45th anniversary with "an unprecedented year-long campaign."
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ICAGames.bsky.social @icagames.bsky.social · 19/05/2025
We're not too far away from #ICA25, folks? If you're there on Friday (13 June) at 1:30pm, we'll be hosting a panel focused on serious games and gamification - one of the most enduring convos in game studies. AND ... we didn't even use the "Leveling Up" pun. ;p
We're not too far away from #ICA25, folks? If you're there on Friday (13 June) at 1:30pm, we'll be hosting a panel focused on serious games and gamification - one of the most enduring convos in game studies. AND ... we didn't even use the "Leveling Up" pun. ;p
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ICAGames.bsky.social @icagames.bsky.social · 16/05/2025
Yet another of our #ICA25 shares? Our Game Studies research escalator, where we'll see research ideas on the rise. Come join us, Saturday 15 June at 10:30am in Centennial A.
Yet another of our #ICA25 shares? Our Game Studies research escalator, where we'll see research ideas on the rise. Come join us, Saturday 15 June at 10:30am in Centennial A.
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ICAGames.bsky.social @icagames.bsky.social · 15/05/2025
Fantastic. San Diego Chargers (NFL franchise) turned to Minecraft to create their 2025 schedule launch video. We love it. =) x.com/chargers/sta...
x.com
Los Angeles Chargers on X: "should we REALLY make our schedule release video in minecraft? yes yes yesyes yesyes yes yes yes yes yes yes yes yes yes yesyes yes yes yes yesye yes yes yes yes yesyes https://t.co/gxk31Dql5L" / X
should we REALLY make our schedule release video in minecraft? yes yes yesyes yesyes yes yes yes yes yes yes yes yes yes yesyes yes yes yes yesye yes yes yes yes yesyes https://t.co/gxk31Dql5L
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ICAGames.bsky.social @icagames.bsky.social · 13/05/2025
Another of our #ICA25 panels? A collection of scholars discussing how the notion of "time" is understood in game studies, both in and around video games and play. Sunday 15 June 1:30 pm in Mineral C of the conference venue. Can you find the time? =)
Another of our #ICA25 panels? A collection of scholars discussing how the notion of "time" is understood in game studies, both in and around video games and play. Sunday 15 June 1:30 pm in Mineral C of the conference venue. Can you find the time? =)
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ICAGames.bsky.social @icagames.bsky.social · 12/05/2025
Next up in our preview of #ICA25? We've got a Monday afternoon panel for those folks attending International Communication Association until the very end. This one? Focused on gaming communities for streaming and online gaming.
Next up in our preview of #ICA25? We've got a Monday afternoon panel for those folks attending International Communication Association until the very end. This one? Focused on gaming communities for streaming and online gaming.

Monday, June 16 1:30 1:30 PM- 2:45 Mineral A (Regency 3)
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ICAGames.bsky.social @icagames.bsky.social · 08/05/2025
More for #ICA25? Let's hear a bit more about using @vrchat.com as a research space on Sunday 15 June, 9am in Regency 3.
More for #ICA25? Let's hear a bit more about using @vrchat.com as a research space on Sunday 15 June, 9am in Regency 3.
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ICAGames.bsky.social @icagames.bsky.social · 06/05/2025
And ... of course we have posters! Make sure to check out your colleagues' work during one of the International Communication Association (ICA Official Page) poster sessions. We'll be there on Saturday 14 June, 1:30pm of the Centennial Foyer, Hyatt Regency Denver. #ICA25 #ICA_GS
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ICAGames.bsky.social @icagames.bsky.social · 04/05/2025
If you were thinking of registering for the pre-conference, do so soon! Registration CLOSES May 12. Registration is $75 this year. Our keynote panel includes Amanda C. Cote (MSU), Brooke Erin Duffy (Cornell U), and Adrienne Massanari (American U). icagames.org/2025preconpr...
icagames.org
ICA Game Studies 2025 Preconference: Draining the Swamp: Toxic Masculinity as A Threat to The Media Industries and Beyond – ICA Game Studies
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ICAGames.bsky.social @icagames.bsky.social · 03/05/2025
Making your #ICA25 plans? Take a peek at what we're up to. For this one, a high-density session of the "purpose of a game." Recall that high-density sessions feature several quick talks, with oodles of time for chatting with authors. Let's collaborate!
ICA Game Studies High-Density session, "The Purpose of a Game is What it Does: Functions, Meanings, and Development Through (Serious) Games." Saturday 14 June, 10:30 am in Grays Peak A.
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ICAGames.bsky.social @icagames.bsky.social · 01/05/2025
Hello, folks! As we get into May, we're only a few weeks away from #ICA25 in Denver. So ... let's start rolling out our scheduled sessions!
ICA Games High-Density session, "Skinwalking: Role Embodiment and Character Meaning in Tabletop and Digital Games" on Friday 13 June, noon to 1:15pm in Grays Peak B of the Grand Convention Center 2.
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GamesIndustry.biz @gibiz.bsky.social · 30/04/2025
Representatives from Nightdive Studios, The Strong Museum, and the Videogame Heritage Society weigh in on game preservation in 2025 – and Switch 2 Game-Key Cards www.gamesindustry.biz/seeing-ninte...
gamesindustry.biz
"Seeing Nintendo do this is a little disheartening" – Switch 2 and the state of game preservation in 2025
During its Switch 2 Direct on April 2, Nintendo revealed that some Switch 2 cartridges would be Game-Key Cards. Rather …
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ICAGames.bsky.social @icagames.bsky.social · 30/04/2025
Morning, folks! A quick note that we are now taking applications for a limited set of travel grants, awarded after #ICA25 concludes. The form is available online at: docs.google.com/forms/d/e/1F...
docs.google.com
Travel Grant Application -- Games Studies Division -- ICA 2025
For ICA 2025, the GSD has support for travel funds ($300 USD) to ICA. We would like to prioritize these funds to student GSD presenters or members from tier B/C countries, but will consider others de...
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ICAGames.bsky.social @icagames.bsky.social · 27/04/2025
Documenting Japan's arcades before they disappear ... www.polygon.com/q-and-a/5650...
polygon.com
Documenting Japan’s classic arcades before it’s too late
“It feels like the last heartbeat of a forgotten kingdom”
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Dr. Christine H. Tran @thechristinet.bsky.social · 11/04/2025
I'm co-editing a Special Issue for Critical Studies in Media Communication on "Games & Storage" 📦 Guided by Zoe Sofia’s articulation of “container technologies” and how systems of storage are never neutral! Let's unlid Game Studies! Full CFP in 🧵👇Abstracts due April 22! Full drafts by June!
media.tenor.com
a pixel art of mario standing on top of a gold block with a question mark on it
Alt: A pixel art of Mario standing on top of a gold block with a question mark on it.
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Nick Bowman (包尼克) he/him/his @bowmanspartan.bsky.social · 15/04/2025
Solar-powered Minecraft? Youbetcha: minecraftbloc.milieux.ca/sunblock/ cc @icagames.bsky.social
minecraftbloc.milieux.ca
SunBlock One - Minecraft Bloc
SunBlock One: A Solar Powered Minecraft Server SunBlock is a research-creation project to build a solar powered modded Minecraft server with custom mods that give access to real time data about the en...
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ICAGames.bsky.social @icagames.bsky.social · 11/04/2025
📣 Call for Papers: 10th Anniversary of Games & Gaming at HICSS! For the TENTH straight year, the Games & Gaming minitrack at HICSS is seeking papers that examine the social aspects of digital gaming 📅 📍Jan 6–9, 2026 in Maui. Submission site open April 15-June 15: hicss.hawaii.edu/authors/
hicss.hawaii.edu
Authors – HICSS
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ICAGames.bsky.social @icagames.bsky.social · 31/03/2025
Congratulations to all of our Top Paper award winners. We look forward to learning more about your work in Denver at #ICA25!
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ICAGames.bsky.social @icagames.bsky.social · 31/03/2025
This study examines how player-avatar relationships (PARs) affect well-being. A recall-based experiment (N = 287) found that stronger inclusion of the avatar in the self boosts well-being, mediated by need satisfaction (relatedness, competence, and self-expansion).
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ICAGames.bsky.social @icagames.bsky.social · 31/03/2025
Our final top paper for #ICA25 is "Tool or Companion – How relationships with video game avatars impact players’ well-being" by Johannes S. Breu of Universität Würzburg and Daniel Possler of Hochschule für Musik, Theater und Medien Hannover
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ICAGames.bsky.social @icagames.bsky.social · 25/03/2025
Not a member of the ICA Game Studies Discord? You're invited! We're hosting ongoing chats sharing tips and tricks for navigating #ICA25. Whether you're a newbie or seasoned attendee, come be a part of the conversation. Join using the URL below, which is good for seven days: discord.gg/khCbfyPB
discord.gg
Join the ICA Game Studies Division (GSD) Discord Server!
Check out the ICA Game Studies Division (GSD) community on Discord - hang out with 138 other members and enjoy free voice and text chat.
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ICAGames.bsky.social @icagames.bsky.social · 25/03/2025
This study explored whether time perception during and after a VR game (Beat Saber) could serve as an objective indicator of flow, as an alternative to retrospective self-report measures that are traditionally used when measuring flow states.
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ICAGames.bsky.social @icagames.bsky.social · 25/03/2025
The next #ICA25 Game Studies Top Paper we would like to celebrate is "Time Flies When You’re Having Flow: An Experiment on Time Perception and Challenge in a VR Game" by Jeroen S. Lemmens, Fay E. Clark, and Alex Taylor. Check it out on SSRN: papers.ssrn.com/sol3/papers....
papers.ssrn.com
Time Flies When You're Having Flow: An Experiment on Time Perception and Challenge in a Vr Game
Behavioural measures of flow state have not yet been identified. Instead, flow state has traditionally been measured using retrospective self-reports that rely
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ICAGames.bsky.social @icagames.bsky.social · 17/03/2025
This research delves into the intricate and niche world of fandom, focusing on the phenomenon of dark play within the Tears of the Kingdom fan community. Examining the intersections of dark play, the rejection of control, and trauma, this study sheds light on how fans use these mechanisms for coping
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ICAGames.bsky.social @icagames.bsky.social · 17/03/2025
Our next #ICA25 Top Paper spotlight: "What Did the Koroks Do to You?: Dark Play, Trauma, and the Rejection of Control in the ‘Legend of Zelda: Tears of The Kingdom’" by Michie Leccese of @usc.edu
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ICAGames.bsky.social @icagames.bsky.social · 11/03/2025
Our results engage with the larger literature on digital and online biases, highlighting how genre and affordances moderate gendered collaboration, the direction of inequality, and contributing a general framework to quantify synergy across collaborations.
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ICAGames.bsky.social @icagames.bsky.social · 11/03/2025
However, audience responses are aligned across games, reflecting symmetric biases across the gaming communities, with comments focusing more on peripherals than actual gameplay for women.
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ICAGames.bsky.social @icagames.bsky.social · 11/03/2025
Leveraging 42,376 videos & 6,117,441 comments from YouTube (across 150 channels & 3 games), this study examines gender inequality in collaborative environments. Utilizing Shapley value, a tool from cooperative game theory, results reveal dominant in-group collaborations based on in-game affordances
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ICAGames.bsky.social @icagames.bsky.social · 11/03/2025
ABSTRACT: Content-creator collaborations are a widespread strategy for enhancing digital viewership and revenue. While existing research has explored the efficacy of collaborations, few have looked at inequities in collaborations, particularly from the perspective of the supply & demand of attention
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ICAGames.bsky.social @icagames.bsky.social · 11/03/2025
Over the next few weeks we'll be spotlighting our #ICA25 Top Paper award winners, starting with "Gender Inequalities in Content Collaborations: Asymmetric Creator Synergy and Symmetric Audience Biases" from Mingyue Zha and @herbertchang.bsky.social of Dartmouth.
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Stefano Gualeni @gua-le-ni.com · 06/03/2025
The #DiGRA2025 registrations are NOW OFFICALLY OPEN! 📢 🚨 digraconference2025.org/conference-r... 🚨
digraconference2025.org
DiGRA 2025 - Malta
The Digital Games Research Association (DiGRA) conference is an international academic conference dedicated to the study of digital games and related phenomena. DiGRA is a global organization that pro...
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Dr Brandon Harris @drbrandonharris.bsky.social · 23/02/2025
5 more days to submit to the @icagames.bsky.social precon on toxic masculinity! All disciplines are welcome because this is a problem that affects all of us, not just the games industry. Join us :) icagames.org/2025preconfe...
icagames.org
ICA Game Studies 2025 Preconference: Draining the Swamp: Toxic Masculinity as A Threat to The Media Industries and Beyond – ICA Game Studies
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ICAGames.bsky.social @icagames.bsky.social · 19/02/2025
In a full-circle moment, Dr. Samantha Lorenzo of @uosojc.bsky.social reflects on how attending Game Studies presentations at #ICA24 inspired her new study on VR games, "Empathy in Action," to be presented at #ICA25! www.linkedin.com/posts/samant...
linkedin.com
Samantha Lorenzo, Ph.D. on LinkedIn: #storytime | 13 comments
#Storytime: Last year at the International Communication Association conference in Gold Coast, Australia, I attended some incredibly insightful presentations… | 13 comments on LinkedIn
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ICAGames.bsky.social @icagames.bsky.social · 13/02/2025
There's still time to submit to our preconference: 28 February 2025 deadline! We welcome perspectives beyond game studies. If you know others doing work related to toxic masculinities, please encourage them to apply. Details: icagames.org/2025preconfe... Questions? Email mfoxman@uoregon.edu
icagames.org
ICA Game Studies 2025 Preconference: Draining the Swamp: Toxic Masculinity as A Threat to The Media Industries and Beyond – ICA Game Studies
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Maxwell Foxman @maxwellfoxman.bsky.social · 12/02/2025
There are only 2 weeks left for first-round applications for the Assistant Professor of Game Studies Position here at @uosojc.bsky.social. Apply if you research games! Have questions? I'll answer them! Please shoot me a note. More info and application here: careers.uoregon.edu/en-us/job/53...
careers.uoregon.edu
Assistant Professor of Game Studies
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ICAGames.bsky.social @icagames.bsky.social · 04/02/2025
🤔 En caso de necesitar asistencia para completar los formularios pueden solicitar nuestra ayuda a observatorio.vj@unraf.edu.ar ¡Gracias por participar!
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ICAGames.bsky.social @icagames.bsky.social · 04/02/2025
🎮 Tu participación y los datos obtenidos serán fundamentales para elaborar informes estadísticos actualizados sobre la industria, además de contribuir y fundamentar iniciativas que beneficien su evolución y expansión.
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ICAGames.bsky.social @icagames.bsky.social · 04/02/2025
📣 Últimos días para completar el Relevamiento 2025 de la Industria Argentina de Videojuegos 📍 La fecha límite para completarlo es el 15 DE FEBRERO . Parte 1, Generalidades: lnkd.in/dk5QcBZD . Parte 2, RRHH: lnkd.in/dhdpde6R . Parte 3, Estructura y Crecimiento: lnkd.in/dd3QBQGG
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ICAGames.bsky.social @icagames.bsky.social · 03/02/2025
Job alert! Tenure-track Assistant Professor in Game Studies position at Brock University in the Department of Digital Humanities. Info: brocku.wd3.myworkdayjobs.com/en-US/brocku...
brocku.wd3.myworkdayjobs.com
Assistant Professor, Tenure-track Game Studies
This position is part of the BUFA (Employee Group) Brock University is one of Canada’s leading comprehensive universities, a Top Employer in Hamilton-Niagara, ranked #3 as Canada’s Best Employers and ...
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