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Puff

@iampuff.bsky.social
158 followers 112 following 751 posts

30s, married. I use Blender to make weird shit. Fuck AI. Icon by @stonerpanda.bsky.social, banner by @ploggin.bsky.social

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Reposted by Puff
NIIC @niicdog.bsky.social · 8h
It’s Taco Tuesday Time! 🌮🔥 Time to load up on extra guac and make today amazing! Who’s joining me for lunch? 🐾 #TacoTuesday #FurryFandom #Furry #VRChat #FurryArt #TacoNight
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Reposted by Puff
Ren 🎃 🍂 @rentradewind.noodlebowl.org · 20h
🚀 Want to visit a NASA space center in Maryland AND see a musical at the same time? One of NASA Goddard’s oldest clubs: Music and Drama (MAD) puts on a full scale musical production every year! This season it’s Little Women, I’m cast as Meg + costume designer + props master! #theater madtheater.org
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Puff @iampuff.bsky.social · 05/10/2026
I fucking love procedural geometry
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Puff @iampuff.bsky.social · 05/10/2026
Fourth time rebuilding the ceiling shader btw
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Puff @iampuff.bsky.social · 05/10/2026
Why limit it to just random selection? PROXIMITY BASED LIGHTS
Screenshot of the Backrooms generator in blender, all of the lights are on, except for one in the foreground, left side, which has an Empty Axes object near it causing it to turn off.Same Backrooms generator, all the lights on except one, now with the Empty object hovering over the light on the right side in the foreground. The left one is now on, and the right is now off.Empty object now sitting between the two lights in the foreground. The radius has been expanded to cover both lights, causing them both to be off, with the rest remaining on.
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Puff @iampuff.bsky.social · 04/10/2026
LIGHTS CAN NOW TURN OFF
Screenshot of my fully procedural Backrooms in Blender, with all the lights on as normalSame scene and view, now with some of the lights off!Even more of the same scene, now with /different/ lights on and off based on a seed value!
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Puff @iampuff.bsky.social · 02/10/2026
The edgy brush stroke font a la genAI only serves to signal to me that you are incapable of putting text on an image yourself, and are therefore incapable of whatever the image is advertising.
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Puff @iampuff.bsky.social · 29/09/2026
He trod a path that few have trod, did Sweeney! Did Sweeney Todd!
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Puff @iampuff.bsky.social · 29/09/2026
Just look at all that customization. You'll be able to make the fuck outta some Backrooms and it'll be like SO easy
Screenshot of a Blender modifier tab showing several size and toggle options. From top to bottom:

Size dropdown:
X (meters)
Y (meters)
Room Height (meters)
Wall Amount X
Wall Amount Y
Dynamic Scaling Toggle
Density (Lower = More Walls)

Wall & Trim dropdown:
Wall Thickness
Inner Walls Toggle
Randomize
Noise Scale (Keep low!)
Round Walls toggle
Round Wall Poly Count
Round Wall Radius
Wall Trim Toggle
Trim Width
Trim Height
X Pos Wall Toggle
X Neg Wall Toggle
Y Pos Wall Toggle
Y Neg Wall ToggleThe rest of the customization options from the same modifier tab

Wall Cut-Out dropdown/toggle:
Cutout Height
Cutout Width
Randomize Sizes Toggle
Size Min (X, Y, Z vector inputs)
Size Max (X, Y, Z vector inputs)
Randomized Rotation Toggle
Rotation (X, Y, Z vector/radian inputs)

Misc dropdown:
Ceiling Toggle
Floor Toggle
Outer Cube Toggle
Light/Wall Margin (prevents lights from clipping walls)
Light Brightness

Materials dropdown:
Walls
Wall Trim
Ceiling
Floor
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Puff @iampuff.bsky.social · 29/09/2026
You're attending the tale of Sweeney Todd?!
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Puff @iampuff.bsky.social · 26/09/2026
Integrating some of the Blender Guru stuff. Procedural boolean cutouts :D I'm having so much fun with this, y'all
Screenshot of a Blender project window featuring a fully procedural Backrooms generator. On the viewport is a render showing walls in the foreground and background with rectangular archways, adding extra segmentation to the room. Below, the geometry node tray is barely visible. You don't want to see that, anyway. It's a mess. To the right is the ever growing, now more organized customization options that will be available to the user on release.
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Puff @iampuff.bsky.social · 25/09/2026
Please, please re-learn how to do things for yourselves.
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Puff @iampuff.bsky.social · 25/09/2026
Due to a recent conversation I feel the need to specify: I would rather take a month to build a simple system and learn a fuckton along the way, than relinquish any of my problem solving skills to an LLM. Be it for advice or completion of any part of a project, its usage is entirely unethical.
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Puff @iampuff.bsky.social · 24/09/2026
Namely a slider for turning off the lights, and randomized wall cutouts. While doing the light thing I'll finish refining the shaders, get everything wired to group input, make those options all nice and organized, wait for 5.3 to release, THEN I'll call it done
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Puff @iampuff.bsky.social · 24/09/2026
The wall trim system took me way longer to build than I'd like to admit but it's finally done and it deserves its own render. I noticed BG has a full tutorial on doing a Backrooms generator as well, and his version has some neat options I'll probably work in.
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Puff @iampuff.bsky.social · 20/09/2026
She's ~almost~ ready for first release. Just need to fix the trim on the wall caps, wire up the rest of the customization options to the group input (so everything shows up in the modifier tab, yay ease of use!), and add some grunge options to the shaders. Maybe also tweak the vent instancing system
Screenshot of a Blender project featuring a fully procedural backrooms generator. The main window shows a rendered view of the work in progress, with dingy yellow walls, floor, and ceiling carrying the signature look of the Backrooms. Fluorescent lights line the ceiling in an even grid pattern of every 5 tiles. A single ceiling vent in the foreground sits offset from the lighting grid. Another is slightly visible in the background to the left. Some of the smaller walls are missing trim around the thin parts, an error that will be corrected prior to release.
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Reposted by Puff
Johnathan Perkins @johnathanperk.bsky.social · 13/08/2026
“Intersex” is the “I” in LGBTQIA. Learned a lot, watching this.
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Puff @iampuff.bsky.social · 15/09/2026
Same except the glazed donut holes. Unreasonably addictive little fucks.
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Puff @iampuff.bsky.social · 14/09/2026
Still building up the Backrooms generator. After some feedback about the lights, which were randomized, and clipping through walls, I re-built the ceiling in and yoinked its data to sample each individual face's proximity to a wall. No more light clipping :D Will work for instanced objects too!
Screenshot of a WIP fully procedural Backrooms generator. The meshes wireframes are showing, revealing the topology to be driving the size of the ceiling's shader. Two lights are shown exactly 5 tiles away from each other, with none appearing over the walls! Fancy math tricks! To the right is the scene outliner, as well as the WIP modifier settings, which control several aspects of the Backrooms generator. The "Inner Walls" option is enabledSame view of the Backrooms generator except now the Inner Walls option is disabled, showing a view of the empty, Backrooms inspired room. Some lights appear on the ceiling where there were once walls, showing the dynamic light mask is working as intended.  Due to the randomized nature of the walls, this will result in more sensibly distributed lights, leading to a more diverse range of dark & well-lit areas within the generator. It has the added bonus of being able to support instanced objects such as vents, various detectors and even shader variations (wires, missing drop ceiling panels, etc)!
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Puff @iampuff.bsky.social · 10/09/2026
ok I couldn't resist playing with it
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Puff @iampuff.bsky.social · 10/09/2026
Threw together a ~fully procedural~ Backrooms generator for funsies. Still need to set up some more convenient controls for the shaders, but I'll probs be puttin' it up for free.
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Puff @iampuff.bsky.social · 09/09/2026
learn blender and you, too, can spend a week making a lizard so you can make a gif about a joke made in passing
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Puff @iampuff.bsky.social · 04/09/2026
I'd like you all to enjoy his song.
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Puff @iampuff.bsky.social · 04/09/2026
Lemonbird, my round and yellow, extra loud, little gremlin boy, my best friend, has unfortunately passed away. Thank you, Lemonbird, for all the wonderful, song-filled years. You'll be remembered forever.
A young Lemonbird, when he had just arrived in my care. He stands cautiously on a rope perch, looking at the camera from the side. He appears poofed up, though being a Fife canary, is how round he usually wasLemonbird perched atop my computer monitor as I worked on an early Blender project. As a cage-free bird, he would often be found somewhere around me, being his usual curious self.Lemonbird as he was nearly every morning. He's landed at the foot of my bed, staring at me expecting his breakfast to be delivered immediately. He peeks curiously over a quilt, and appears happy, knowing he's safe to be there.A curious Lemonbird looking at himself in the mirror. This mirror was normally covered by the curtain barely visible to the left in the photo. This particular day, he'd taken an interest in it as it was being cleaned. It's the first time he'd ever seen his reflection. Shortly after the photo was taken, he attacked it.
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Puff @iampuff.bsky.social · 03/09/2026
We're doing lizard.
A screenshot of a Blender project showing a 3D model of Tom Lizard from the movie Hoppers. The 3D model on the right is somewhat mimicking the pose of the reference photo on the left, which was taken from one of the promotional posters for the movie.
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Puff @iampuff.bsky.social · 28/08/2026
he has a trick he wants to show you (original audio: Jenn Melon)
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Puff @iampuff.bsky.social · 26/08/2026
for reasons
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Puff @iampuff.bsky.social · 26/08/2026
This sucks but if it happens in threes I know of one other 80 year old
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Puff @iampuff.bsky.social · 24/08/2026
I gave him a vape What good will come of it? Probably none
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Puff @iampuff.bsky.social · 23/08/2026
🔺 🔵
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Reposted by Puff
StonerPanda @stonerpanda.bsky.social · 21/08/2026
@iampuff.bsky.social
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Puff @iampuff.bsky.social · 20/08/2026
you can have the spare room, tonight
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Puff @iampuff.bsky.social · 17/08/2026
Actual free money if you don't care about selling your soul for pennies.
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Puff @iampuff.bsky.social · 17/08/2026
I desperately need Discord users to understand two things: Mr. Beast is not giving you any free money, and 2FA is extremely necessary.
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Puff @iampuff.bsky.social · 17/08/2026
it is an exact description
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Puff @iampuff.bsky.social · 17/08/2026
meatspin
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Puff @iampuff.bsky.social · 11/08/2026
I do, every day
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Puff @iampuff.bsky.social · 11/08/2026
You're damn right, now pet that cat
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Puff @iampuff.bsky.social · 08/08/2026
jimmy bounce (more animations to be used in FH)
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Puff @iampuff.bsky.social · 06/08/2026
The Shining was one of my favorite horror movies growing up and I'm actually gonna get to go to there and AAAAAA
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Puff @iampuff.bsky.social · 06/08/2026
Stanley Hotel!!!! Next month!!!!! (and two days in Denver aaaaaa)
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Puff @iampuff.bsky.social · 31/07/2026
I've always said "be a dragon" and that goes for everyone. Follow your dreams
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Puff @iampuff.bsky.social · 31/07/2026
You have my support and approval.
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Puff @iampuff.bsky.social · 31/07/2026
lrgktftt
i fi coudl make this on as much benadryl and thc that sinside me i can describe it. too. it's a bowl of cereal with milk, except all on the left side. a spoon is on the right, empty side od the bowl. text to the letft of the bowl reads "left cereal". im sorry fgor adding lore and i love you thank you for your patience
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Puff @iampuff.bsky.social · 23/07/2026
creature (made for @ltshadowvrc.bsky.social)
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Puff @iampuff.bsky.social · 22/07/2026
BET U CANT GUESS
3D mesh block out of everyone's favorite round boy Jimothy
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Puff @iampuff.bsky.social · 18/07/2026
Arthur Morgan himself took this photo
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Puff @iampuff.bsky.social · 16/07/2026
he is aware of "that new scam" Audio: barney757 Higgins avatar and guest appearance: MajiVRC
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Puff @iampuff.bsky.social · 14/07/2026
Anyway come suffer with me
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Puff @iampuff.bsky.social · 14/07/2026
My desire to learn the craft has grown from "I want to learn python for Blender" to "I hate the concept of vibe coding" to "hehehhe new daily puzzle for mee"
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