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HowToMakeAnRPG

@howtomakeanrpg.bsky.social
354 followers 707 following 179 posts

Interested in everything related to making computer roleplaying games. Check out my site: howtomakeanrpg.com/r #gamedev #rpg

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HowToMakeAnRPG @howtomakeanrpg.bsky.social · 15/10/2026
Me: a Benedictine monk in 700 A.D. uncovering a copy of Lucretius's De rerum natura
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Konstantinos Dimopoulos @konstantinosd.bsky.social · 02/10/2026
Found this screenshot of the original editor for Ultima Underworld over at reddit: www.reddit.com/r/Ultima/com.... Beyond fascinating, really.
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HowToMakeAnRPG @howtomakeanrpg.bsky.social · 02/10/2026
Never knew Pythagoras and I had so much in common.
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squirrelbaffler.bsky.social @squirrelbaffler.bsky.social · 29/09/2026
www.youtube.com/watch?v=nc9-... This is a pretty neat technique. Well-presented, too!
youtube.com
A New Approach to RAYTRACED LIGHTING in my VOXEL ENGINE | Devlog 5
YouTube video by frozein
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Red Morpho @redmorphogames.bsky.social · 25/09/2026
Relaxing place #godot #lowpoly #solodev #gamedev #indiedev #3d
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HowToMakeAnRPG @howtomakeanrpg.bsky.social · 18/09/2026
This is a great and extensive collection of story motifs. Unfortunately it's Japanese only but still a cool resource: www.lib.agu.ac.jp/yousojiten/
lib.agu.ac.jp
物語要素事典
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St1ka @st1ka.bsky.social · 11/09/2026
One issue with the internet defaulting to a single language and gaming focusing so much on the US experience is that we forget other countries also interview devs Here's a French interview where Myamoto confirms that Link is inspired by Peter Pan www.gamekult.com/actualite/mi...
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Konstantinos Dimopoulos @konstantinosd.bsky.social · 09/09/2026
'The History of Ultima VII, One Of The Greatest RPGs Ever Made' by Peter Tieryas on Kotaku kotaku.com/the-history-...
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HowToMakeAnRPG @howtomakeanrpg.bsky.social · 08/09/2026
Enjoyed watching this. Reminds me how well made Elden Ring is. www.youtube.com/watch?v=e43t...
youtube.com
So this is why everyone loves Elden Ring
YouTube video by Bind
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HowToMakeAnRPG @howtomakeanrpg.bsky.social · 27/08/2026
Wouldn't it be weird if dogs were the ones with long lives. So you'd have "this is our Yorkshire Terrier Max, 300 years old, passed down through the family from ancestors we don't know even know the names of."
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HowToMakeAnRPG @howtomakeanrpg.bsky.social · 23/08/2026
Some new followers so it's time to reintroduce myself. I'm Dan, I worked as a game developer and now I work at Unity. I'm interested in making RPGs. And I've been building a catalog of computer RPGs from the start, with details of their features and how they were made.
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MFCarter @mfcarter.bsky.social · 20/08/2026
Sequoia National Park in California
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HowToMakeAnRPG @howtomakeanrpg.bsky.social · 19/08/2026
More than any mortal might care to know about Ultima II howtomakeanrpg.com/r/l/g/ultima... Did you know it was partially delayed due to the Iran hostage crisis, as the in-box cloth maps were tendered to an Iranian company to make? howtomakeanrpg.com/r/l/g/ultima...
howtomakeanrpg.com
Ultima II: The Revenge of the Enchantress
Ultima II, Richard Garriott's follow-up to 1981's Ultima I. A massive step in scale and a very popular and influential computer role-playing game.
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HowToMakeAnRPG @howtomakeanrpg.bsky.social · 19/08/2026
Oh let's try that post again without typos ^^;
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Doolin Digital @doolin-digital.bsky.social · 19/08/2026
Isn't it beautiful? I've added another member to the vintage computer replica family. The PiDP-1 now joins the 10 and 11. Man, computers back then had style.
A small replica of a DEC PDP-1 console panel with lots of switches and LEDs indicating the contents of registers, memory and the CPU instruction among others.
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Bancho ZX @banchozx.bsky.social · 17/08/2026
// Square's Preview 2 // Front Mission 2 | フロントミッション セカンド // PlayStation // Demo (1/4) #FrontMission #psx #crt
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サイバー田舎暮らし かえる Cyber country life FROG🏕️ @techpyon.bsky.social · 14/08/2026
おやすみBluesky🌃 #AIart
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Nothings Monstered @nothingsmonstrd.bsky.social · 12/08/2026
Untitled — Zdzisław Beksiński, 1978
Cleaning the street corner in a surreal City there are a couple of tall buildings that are honeycombed with openings that are not are not arranged in the in the orderly patterns that usually Mark human made structures instead there much more organic looking the building in the foreground has balconies as well as openings and a sculptured belief of a human face on a wall. Down in the street are a couple of tiny human figures
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電蝶/DENCHO @dentyou.bsky.social · 12/08/2026
「攻殻機動隊」のプロップデザインを担当しました。 Handled prop design for "THE GHOST IN THE SHELL" x.com/CyDesignatio... #攻殻機動隊 #thegohstintheshell
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My Abandonware @myabandonware.com · 12/08/2026
New release: Dungeons of Avalon (1991 - Amiga) - www.myabandonware.com/game/dungeons… #abandonware
Dungeons of Avalon in game screenshotDungeons of Avalon in game screenshotDungeons of Avalon in game screenshotDungeons of Avalon in game screenshot
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deopixel @deopixel.bsky.social · 10/08/2026
played with some filters
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FantasyAnime @fantasyanime.bsky.social · 09/08/2026
There’s just something about seeing a treasure chest you can’t quite reach that makes you want it even more. 😂 A few memorable unreachable chests from: 🎁 Chrono Trigger (SNES) 🎁 Breath of Fire (SNES) 🎁 Shining Force (Genesis/MD) 🎁 Shining Force II (Genesis/MD)
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HowToMakeAnRPG @howtomakeanrpg.bsky.social · 09/08/2026
youtu.be/iDK5f3IkmrQ?...
youtu.be
Ultima VII Revisited: Version 0.2.0, The Trinsic Demo, is Here! (Major Progress Update)
YouTube video by Anthony Salter
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HowToMakeAnRPG @howtomakeanrpg.bsky.social · 07/08/2026
A long time ago, I wrote an article about inventing puzzles for adventure games. The original hosting has long since gone, so I've rehosted here: howtomakeanrpg.com/r/a/adventur... and recreated the app to generate the prompts howtomakeanrpg.com/r/s/puzzle-f...
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HowToMakeAnRPG @howtomakeanrpg.bsky.social · 06/08/2026
howtomakeanrpg.com/r/a/rogue-du...
howtomakeanrpg.com
How did Rogue Generate its Random Dungeons?
I looked at the original 1980s Rogue source code to see how it makes its randomly generated dungeons and explain it step-by-step in this article.
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HowToMakeAnRPG @howtomakeanrpg.bsky.social · 06/08/2026
I've fiddled around enough and now, and expect to post the deep dive on dungeon generation in Rogue later today. There'll a small widget at the bottom that shows the map generation process step-by-step.
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HowToMakeAnRPG @howtomakeanrpg.bsky.social · 05/08/2026
azhdarchid.com/some-recurri...
azhdarchid.com
(Some) Recurring Design Patterns in Storylet Narrative
Storylet narrative structures are less visible and encoded than branching narrative structures, but there are recurring patterns.
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CompromiseDev | Wishlist Compromised Investigator @compromisedev.bsky.social · 04/08/2026
Grinding out full test playthroughs of the Demo 🥰 Apparently with proper prep the Wendigo can be beaten even without Holy attacks 😅 Post Mortem-screen sure needs more structure 🫠 Endless scrolling and genuinely painful to the eyes 🤣 #gamedev #indiedev #pixelart #ドット絵
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Miles | Hibera Demo out NOW @milesthemighty.bsky.social · 01/08/2026
It's #ScreenshotSaturday! The demo for Hibera, Requiem for the Forgotten comes out on Monday! That's it. That's the post. #indiegames #indiedev #hibera
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Anthony Oliveira @meakoopa.bsky.social · 02/08/2026
I am going through Bram Stoker’s earliest notes on DRACULA today - they include a list of the powers and features of the Count (then named “Wampyr” before Stoker stumbled on “Dracula”), many of which are never elucidated in the book…
• panters cannot pant hım; looks like someone else (38b)
• insensitive to music (38b)
• despises death and the dead (38b)
. is affected only by relics that are older than he is (38b)
• can create evil thoughts in others, banish good ones, and destroy will (38b)
• cannot be photographed; photographs come out black or like a skeleton corpse (4, 38b)
• can tell if bodies are dead or alive (4)
• sees man semingly dead and says "no" (4)
• has to be brought or carried over threshold. Dracula visits an asylum where he stumbles on the threshold (4, 16)
• named "Count Wampyr" (1)
• can determine and prove if people are sane (24)
green taper with blue flame in Count's house (43va)
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HowToMakeAnRPG @howtomakeanrpg.bsky.social · 02/08/2026
There are a group of people at work who are each trying to release some kind of game before Christmas. I'm tempted to join but it's hard to come-up with a good concept that I could realistically make in that time. ... maybe something card / dice or both based
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HowToMakeAnRPG @howtomakeanrpg.bsky.social · 02/08/2026
Oh neat
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Neverway - COMING IN 2027! @coldbloodinc.studio · 29/07/2026
our indie game: - hand drawn by Celeste's pixel artist - music by Disasterpeace - made on our own game engine - a slow-burning horror RPG - meet (or date) 10+ charming characters - fast-paced combat - customize your playstyle with crafted items and combat abilities
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inkle @inkle.co · 25/07/2026
Reminder that the annual ink game jam is starting on August 15th - full details on the @itch.io page itch.io/jam/inkjam-2...
itch.io
inkjam 2026
A game jam from 2026-08-14 to 2026-09-01 hosted by Ju / smwhr & Memories of Sunshine. Welcome to the 9th edition of inkJam! This is an annual community-organized jam all about ink , a versatile script...
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Lost In Cult @lostincult.co.uk · 23/07/2026
From a database to a full-fledged bible! ✨🕺 We've collabed with @eddcoates.bsky.social on the Game UI Bible, a 500+ page hardback adventure through the UI/UX of loads of your favourite games 🎮 Let us entice you with a limited signed bookplate by Edd himself and more below 🔗👇
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HowToMakeAnRPG @howtomakeanrpg.bsky.social · 23/07/2026
howtomakeanrpg.com/r/s/tarmin-d... I've added the Tarmin dungeon generator as an interactive widget on my site. This isn't the version with the step-by-step, that will go in the game entry when I reach it.
howtomakeanrpg.com
Treasure of Tarmin Dungeon Generator
Generate dungeons using the same method as the 1982 Intellivision game Dungeons and Dragons: Treasure of Tarmin. An early first person roguelike.
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HowToMakeAnRPG @howtomakeanrpg.bsky.social · 22/07/2026
I don't how soon I'll get to it but I've also been taking a look at Treasure of Tarmin. This is a visualisation of it's level generation (some liberties taken here to make it more visually readable, but the final output is the same)
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HowToMakeAnRPG @howtomakeanrpg.bsky.social · 19/07/2026
howtomakeanrpg.com/r/l/g/hack-f... Added a entry for Hack, possibly the first Rogue-like
howtomakeanrpg.com
Hack (Fenlason)
What was the first multiplayer RPG? Find out about Moria. Parties, magic systems, guilds, cities, themed dungeons it had it all before the big MMORPGs.
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HowToMakeAnRPG @howtomakeanrpg.bsky.social · 19/07/2026
This webdeveloper seems to have recently discovered tweens and got a bit carried away www.racjin.co.jp/en/
racjin.co.jp
RACJIN Co., Ltd.
Racjin is a digital entertainment development company that performs planning and development of computer games, pachinko/pachislo, gaming, and i-gaming, in Osaka and Tokyo, Japan. We are constantly st...
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wrinkly chicken 🍗 @cocefi.bsky.social · 17/07/2026
Started on the first campaign map. Just blocking out the areas and linking stuff together so the graphics are mostly temp art. Won't be showing much to avoid spoilery contents. Also, map now supports pillars! It was a pain to add in due to em not sharing the same coord system as tiles 💀 #JSDungeon
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HowToMakeAnRPG @howtomakeanrpg.bsky.social · 18/07/2026
Unitronics, Extaphages and Cryptoband all fun terms from my Cyberpunk generator howtomakeanrpg.com/r/s/cyberpun... This is a simple "combine two word fragments" generator.
howtomakeanrpg.com
Cyberpunk Terms
Looking for a new cyberpunk widget? You've come to the right place. A procedural generator for interesting cyberpunk terms to inspire your game's world.
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Simon Hintermann @aurumek.bsky.social · 18/07/2026
Gut Falkensee
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HowToMakeAnRPG @howtomakeanrpg.bsky.social · 18/07/2026
howtomakeanrpg.com/r/s/grammar-... A tool I made for generating procedural content.
howtomakeanrpg.com
Grammar Playground
Easy procedural generation. A little tool that let's you write small text based procedural generators; names, descriptions of place, people - it's up to you!
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HowToMakeAnRPG @howtomakeanrpg.bsky.social · 16/07/2026
www.youtube.com/watch?v=83aQ...
youtube.com
Economics of the Post-Apocalypse
YouTube video by CairnBuilder
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HowToMakeAnRPG @howtomakeanrpg.bsky.social · 14/07/2026
By virtue of living in Brighton I'll be around for #Develop*. Looking forward to catching up with old friends. *Having a drink in the Metropole.
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HowToMakeAnRPG @howtomakeanrpg.bsky.social · 14/07/2026
rpgcodex.net/article.php?...
rpgcodex.net
Josh Sawyer will direct a new Fallout game at Obsidian, Avowed sequel and other projects canceled :: rpg codex > doesn't scale to your level
RPG Codex > putting the 'role' back in role-playing. A highly prestigious gaming magazine with news and views on the latest and not so latest RPGs.
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HowToMakeAnRPG @howtomakeanrpg.bsky.social · 13/07/2026
How the original Rogue built corridors between it's room, this worked because it laid out the rooms on a set grid.
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HowToMakeAnRPG @howtomakeanrpg.bsky.social · 12/07/2026
One project I'd like to do on the howtomakeanrpg site is an overly detailed character generator, so it'd output something like a character sheets but with no stats just prose. To add this I'd first need a generator section for the site...
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Demilune 🌛 @demilunedev.bsky.social · 11/07/2026
POV: Your skill tree is an actual tree. #screenshotsaturday #indiedev #gamedev #pixelart #darkfantasy #godotengine
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HowToMakeAnRPG @howtomakeanrpg.bsky.social · 09/07/2026
Got the Fenlason Hack code running locally. The final level is a maze - a neat idea! (It was a bunch of 16 year olds who made in the early 80s.) Hack will be the next game entry I add to howtomakeanrpg.com/r/l/g/. I also want to deep dive into how #Rogue did it's levels as a separate article.
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