Houseman Games @housemangames.bsky.social · 18hThe demo for Heya! Sumo Manager is live on Steam: store.steampowered.com/app/4885580/... Check out the demo trailer with a ton of new animations below Please play and feedback here on the Steam forums! #sumo #gotdot #gamedev #indiedev 1136
Houseman Games @housemangames.bsky.social · 01/10/2026While I wait on the Steam demo to get the greenlight I've had a chance to get back to bits that have either been forgotten or just less important than the key systems. FINALLY, sekitori have oichomage! #sumo #blender #indiegaming #solodev 0105
Houseman Games @housemangames.bsky.social · 28/09/2026A day of mixed emotions. Finally getting the demo for Heya! Sumo Manager up on Steam. At the same time, RIP PAC. The Man that Gravity Forgot will never be forgotten. 010
Houseman Games @housemangames.bsky.social · 25/09/2026"Mom, can we get Ura?" "No, we have Ura at home." Ura at home... #sumo #gamedev #godot 0164
Houseman Games @housemangames.bsky.social · 24/09/2026Tournament matchmaking logic has been the bane of my existence through this game development. It seems like it's all fixed and then somehow it all unravels again... 011
Houseman Games @housemangames.bsky.social · 16/09/2026The crowd throws in the zabutons for a huge yusho win for the Ozeki on Day 15! The matches are really coming together now in Heya! Sumo Manager #sumo #godot #indiedev #solodev 080
Houseman Games @housemangames.bsky.social · 09/09/2026A lot of improvements to the 3D match system in Heya! Sumo Manager Here's a top level oshi drive from the Yokozuna! #godot #indiedev #gamedev #sumo 0131
Houseman Games @housemangames.bsky.social · 03/09/2026Gearing up for testing and I've had some time to make long overdue visual improvements. Here's a much more visually clear version of the Rikishi Details page inspired by the Football Manager games of my youth: #Godot #sumo #footballmanager #gamedev 1114
Houseman Games @housemangames.bsky.social · 03/09/2026Sometimes the childish thoughts take over... 000
Houseman Games @housemangames.bsky.social · 02/09/2026Implemented re-naming rikishi in Heya! Sumo Manager and while it may be a lot less realistic, it's a lot of fun seeing your friends turn up in events! No comfort for you, sorry Pierce! 😂 #gamedev #Godot #sumo #solodev #indiedev 0112
Houseman Games @housemangames.bsky.social · 26/08/2026Not got much to update on Heya! Currently rewriting 170+ events so they tie in better with newer systems and still tuning the 3D engine. Finally got oshi/tsuppari sumo looking crisp. I'm not too good at this marketing stuff 😅 #gamedev #Godot #sumo #indiedev 0123
Houseman Games @housemangames.bsky.social · 20/08/2026Finally got around to adding face shapes and different facial features for the rikishi in Heya! Sumo Manager Looking good guys! #Godot #gamedev #indiedev 0123
Houseman Games @housemangames.bsky.social · 19/08/2026The trailer for Heya! Sumo Manager released last week and didn't get a whole lot of views here on BlueSky so just want to reshare for #wishlistWednesday Please check out this realistic sumo sim made with #Godot #indiedev #gamedev 092
Houseman Games @housemangames.bsky.social · 18/08/2026Here's a little behind the scene look for #devlogtuesday: The pose editor built in #godot that allows me to set the various poses used and then animated in the 3D match system used in Heya! Sumo Manager. #indiedev #gamedev 0133
Houseman Games @housemangames.bsky.social · 12/08/2026After 2 weeks editing a trailer I'm taking a day off from Heya! Sumo Manager... Here's a halfling house I'm modelling in Blender, I think it's looking pretty cool. I'm pretty sure this is going to be the next game after the sumo sim. Something cozy and more narrative focused. 030
Houseman Games @housemangames.bsky.social · 11/08/2026I am very proud to reveal the Heya! Sumo Manager - Announcement Trailer The steam page went live recently and I've spent a few weeks making a trailer. Wishlist on steam: store.steampowered.com/app/4885580/... #gamedev #sumo #godot 0134
Houseman Games @housemangames.bsky.social · 09/08/2026There really are so many hats with solo dev. I thought throwing together a trailer was going to be no problem but it's been another whole software to learn. Starting to get worried I'm not going to be ready for Nextfest #gamedev #godot 161
Houseman Games @housemangames.bsky.social · 28/07/2026Pretty exciting day for me, my first game up on Steam! Heya! Sumo Manager goes live, just need to finish this trailer and add that asap. store.steampowered.com/app/4885580/... #godot #sumo #gamedevstore.steampowered.comHeya! Sumo Manager on SteamHeya! Sumo Manager allows you to manage a sumo stable and develop the skills of your rikishi on their road to Yokozuna! Climb from Jonokuchi to Sekitori by organizing the diet, training and tactics of... 051
Houseman Games @housemangames.bsky.social · 22/07/2026About 2 months work on the sumo match system and I'm finally at a place where I kind of like where it's at. Each wrestler has a pool of poses and they tween between them with some minor animations to recreate the commentary of the match. Still a lot to do #sumo #Godot #gamedev 0155
Houseman Games @housemangames.bsky.social · 08/07/2026For over 2 weeks my sumo wrestlers would not lie flat on the dohyo... they floated on air like an infuriating genie. Finally fixed it today, what a weight off my shoulders. I honestly thought the 3D match sim was cursed. #Godot #Gamedev 050
Houseman Games @housemangames.bsky.social · 09/06/2026The arena is coming together. #sumo #GodotEngine #gamedev 030
Houseman Games @housemangames.bsky.social · 04/06/2026I'd love to get back to this project after the sumo game. I think this creepy statue that follows you is pretty cool. #Godot 120
Houseman Games @housemangames.bsky.social · 28/05/2026Procedural generated rikishi using Blender shape keys. Need to add a lot more face parts and then this one model will be great for over 600 wrestlers in Heya! Sumo Manager #Godot #Sumo #Blender #gamedev 061
Houseman Games @housemangames.bsky.social · 22/05/2026Must leave the side projects alone and really knuckle down on Heya! Sumo Manager over the next few months. It's just so tempting to immediately fly into prototyping a new idea in #Godot. Doesn't help that the one side project is influenced by UFO50 so its LOTS of things 😅 020
Houseman Games @housemangames.bsky.social · 20/05/2026Semi-finished design for the logo for Heya! Sumo Manager #sumo #gamedev #Godot 041
Houseman Games @housemangames.bsky.social · 19/05/2026Created a tsuriyane for Heya! Sumo Manager and gave it a nice little intro. Lighting and the rest of the arena still needs some work... #GodotEngine #Sumo #gamedev 161
Houseman Games @housemangames.bsky.social · 09/05/2026Heya! Sumo Manager will also contain a 3D match simulator, here's an early look at the crowd going wild. #sumo #godot #gamedev 0103
Houseman Games @housemangames.bsky.social · 09/05/2026I've been working on Heya! Sumo Manager for the last few months and it's getting to a point where I'm happy to show it. Here's some of the management screens ala Football Manager/Total Extreme Wrestling #sumo #godot #gamedev 0111
Houseman Games @housemangames.bsky.social · 24/01/2025I've been neglecting the art side of game dev and decided to try and make something non-pixel art. I'm kinda happy with this for just a couple hours work. Any pointers/advice? All the body parts are their own layer as I figure I can move them for animation. #gamedev #digitalart 040
Houseman Games @housemangames.bsky.social · 19/01/2025Long couple of days but managed to finish a build before midnight my time and get it uploaded. There's tons of sound missing, no tutorial at all, some dodgy animation bugs and more but it is at least fully playable. houseman-games.itch.io/snutterflies #godothouseman-games.itch.ioSnutterflies by Houseman GamesA virtual pet game where you grow cute little snails into chonky little snutterflies 040
Houseman Games @housemangames.bsky.social · 18/01/2025Time's running out and there's still a lot of events to do before tomorrow's deadline. But I am happy with this Snumo! event. #godot #gamejam 050
Houseman Games @housemangames.bsky.social · 17/01/2025Switch 2 aye? That'll be the first Nintendo console with one of my games on 010
Houseman Games @housemangames.bsky.social · 14/01/2025Not had a huge amount of time to work on this but did manage to get a shader working that replaces the two colors of the snail. Otherwise, it's mostly been a lot of menu and code work. Probably another day or two finishing the loop and then a lot of pixel art to make. #godot #gamejam 151
Houseman Games @housemangames.bsky.social · 13/01/20252 days into Godot game jam and like a month's work of actual work drops in my inbox 😭 I thought this was going to be a quiet month 010
Houseman Games @housemangames.bsky.social · 07/01/2025Jonas & Chris have an amazing conversation here. Super informative and sadly somewhat depressing. #gamedev #indiegaming www.youtube.com/watch?v=-MH5...youtube.comMarketing For Indie Games | Land a Hit Game!YouTube video by Jonas Tyroller 041
Houseman Games @housemangames.bsky.social · 06/01/2025Starting 2025 with a move to bluesky! Aim for the year: Release a game on Steam Looking to follow and share with other gamedevs and learn more about Godot, art and more 050