hourglasseye @hourglasseye.com · 3hAlso the first time you meet the thing that eye is attached to, and you're like a tiny lil guy with all of one stick to fight with. 000
hourglasseye @hourglasseye.com · 04/10/2026If we learned today sacrificing a blood relative to an eldritch god will give programmers 10% increased productivity: a lot of them would post about how great it is, but what to watch out for, and btw they sacrificed their mothers to Chunyalubothep so they can make their employers wealthier faster. 010
hourglasseye @hourglasseye.com · 03/10/2026I was reading an article called "Coding is NOT Solved" and it has a section mentioning cases where genAI should not be used and one of them was "where ethics are important" - when is it not? Why is ethics always an afterthought in these discussions? It's always barely a consideration. 110
hourglasseye @hourglasseye.com · 28/09/2026I spent a large portion of my day preparing for a job interview/practical exam (it has special requirements). That's all done for now, and I can go back to working on Pitchfork Perfect tomorrow and I feel so happy about the prospect of working on my own thing again. 010
Reposted by hourglasseyeTheIndieManiac @theindiemaniac.bsky.social · 16/09/2026It’s #WishListWednesday if you are an #indiedev show me your #indiegame right now!!! 👁️👁️static.klipy.comStephen Colbert: Give It To Me NowALT: Stephen Colbert: Give It To Me Now 5155
hourglasseye @hourglasseye.com · 16/09/2026Our team at @kydgames.bsky.social is making Pitchfork Perfect - a horde survival, rhythm game where cast spells by tapping to the beat! Please give us a wishlist here: store.steampowered.com/app/4612510/...store.steampowered.comPitchfork Perfect on SteamJam, dodge, and shred your way through the gates of heaven in this musical bullet hell! Battle oppressive angels with the power of music and fight for your freedom. Will you face the music? Or stay si... 010
Reposted by hourglasseyeKill Your Darlings Games @kydgames.bsky.social · 10/09/2026A DEMO sneak peak? 👀 A huge thanks to all who's been showing excitement over the demo -- but did you know that wishlisting it makes the demo come out FASTER? 😈😈😈 Wishlist us on Steam here: store.steampowered.com/app/4612510/... #indiegames #wishlistonsteam #roguelite #rhythmgame #bulletheaven 162
hourglasseye @hourglasseye.com · 25/08/2026Just did a True Pacifist Undertake run! I was going to say "it was nice to play something different after playing a bunch of horde survival/bullet heaven games" and then realized that would be a silly thing to say haha 🙃 000
hourglasseye @hourglasseye.com · 21/08/2026The basic challenges that horde survival games present to the player: - Positioning and navigation to avoid danger and to hit enemies at the right distance - Building a collection of things that cull enemies effectively, giving the player more safe positions There's play to be had here! #gamedev 0102
Reposted by hourglasseyeKill Your Darlings Games @kydgames.bsky.social · 19/08/2026We're ready to show you what we've been cooking! 😈😈😈 Pitchfork Perfect is a rhythm-powered rogue-lite bullet heaven where you fight, dodge, and build your way through increasingly waves of enemies — all to the beat of your own guitar. 🎵🔥 youtu.be/_s864POH4Y0youtu.bePitchfork Perfect 😈 - Game Teaser TrailerYouTube video by Kill Your Darlings Games 102
hourglasseye @hourglasseye.com · 18/08/2026I wish I did indie stuff sooner. I was in game dev a year after college, but I spent way to long being content as an employee. I should have made and released my own games way back. 030
hourglasseye @hourglasseye.com · 13/08/2026I think as long as you can validate that it is fun and promising with friends, family, peers, and randos, maybe it'll be ok? I spent like a year iterating on the progression mechanics for my on-hiatus tactics game and it's just not working haha. No one else gets is. So that's one year gone. 120
hourglasseye @hourglasseye.com · 12/08/2026Imagining that the jellyfish one is bioluminescent heh 000
hourglasseye @hourglasseye.com · 12/08/2026For my fellow programmers (in game development or otherwise) who refuse to use clanker 💩 I just wanted to share this video (not mine) in case you haven't seen it yet. www.youtube.com/watch?v=2ZU3...youtube.comI'm done coding with AIYouTube video by Brett Codes 010
hourglasseye @hourglasseye.com · 10/08/2026I don't even want to use Viber - I'm only here because other people I have to talk to are here. So now I've gone from tolerating its imposition on my life to HATING it. 000
hourglasseye @hourglasseye.com · 10/08/2026Fucking Viber forcing ChatGPT on me by making it eat up 20% of the window. I DON'T CARE HOW BIG IT IS, THAT'S NOT WHY I HAVE YOUR GARBAGE CHAT APP. 100
Reposted by hourglasseyeKill Your Darlings Games @kydgames.bsky.social · 08/08/2026Hey guys!! The Pitchfork Perfect team will be guesting at PODCAST today at 9PM 🇵🇭 time 🎉 Please support our small indie devs team by sharing and attending!! 💕 www.facebook.com/share/p/1MQK... 001
hourglasseye @hourglasseye.com · 07/08/2026Bugs that only *sometimes* happen with (currently) mysterious replication conditions are some of the worst. 000
hourglasseye @hourglasseye.com · 06/08/2026I wrote a bit about dealing with audiovisual desync, running Pitchfork Perfect on a Retroid Pocket, and signed distance fields (SDFs) over one of the recurring threads at Tildes: tildes.net/~comp/1vgn/w... #gamedev #indiegames #indiedev 0102
Reposted by hourglasseyeOmni Systems - Eufloria 2 in Development Now! @omnisystems.gg · 05/08/2026A starter pack? With cool devs and other cool people? With room for more? Sound great right? 😁 There's still room in our starter pack so comment if you'd like to be added or have any suggestions on who to add!! 🙌✨ #IndieGameDev #IndieGame #Gamedev #Indiedev go.bsky.app/9LLrBM4 8239
hourglasseye @hourglasseye.com · 06/08/2026I deleted a line of code that was resulting in a bug. I don't know why I wrote that line of code in the first place. Everything appears to be working fine without it. What the heck was me-of-the-past trying to do lol. 000
hourglasseye @hourglasseye.com · 06/08/2026There's an opportunity to allow the player to adopt a more punishing parry window in exchange for better payoff, like something they can un/equip. 100
hourglasseye @hourglasseye.com · 05/08/2026Halls of Torment has midboss/elite enemies that have mild bullet helliness to them. They show up like one or two at a time so doesn't get overwhelming in spite of all the mobs onscreen that are also asking for the player's attention. 000
hourglasseye @hourglasseye.com · 05/08/2026I really enjoyed the Loot Frog demo! Please check it out at store.steampowered.com/app/4534390/... It's a little slow at the start but once it ramps up it's super fun! #games 000
hourglasseye @hourglasseye.com · 05/08/2026it doesn't! makes their spells fail. we put a red blip, play a little animation, play a little sound, and show the word "miss". so yeah gotta maybe make them all more obvious and do more. 120
hourglasseye @hourglasseye.com · 04/08/2026Our rhythm game has visual aids to help the player tap to the beat, but during playtests, some players still spam their clicks. I think our visual aid isn't communicating well enough that hey you're not doing it right. So I wanna revisit the feature again for curious players who need more help. 110
hourglasseye @hourglasseye.com · 01/08/2026I'm hoping that's how the players would feel about it! 010
hourglasseye @hourglasseye.com · 01/08/2026Now that I've gotten this out of my system, I can get started on stuff I should be working on HAHAHA 001
hourglasseye @hourglasseye.com · 31/07/2026I think it paid off! Our game has a "constellation" weapon that works like a tripwire, and I wasn't happy with how random the shapes were... so instead, we can now have actual constellation shapes! (the game is Pitchfork Perfect on Steam) #indiegame #indiedev #games #rhythmgame 262
Reposted by hourglasseyeKill Your Darlings Games @kydgames.bsky.social · 29/07/2026Thank you again for having us, #PGDX! Last weekend was a whirlwind of craziness, we appreciate everyone who came over to support us and give good, honest feedback 🙇♀️💜 ▶ WISHLIST PITCHFORK PERFECT ON @steampowered.com : store.steampowered.com/app/4612510/... #indiegamedev #indiegame #roguelite 022
Reposted by hourglasseyeKill Your Darlings Games @kydgames.bsky.social · 28/07/2026Such an honor to be nominated at #PGDX for something still in development.. Imagine what the full game will be like! This is actually just the vertical slice, guys! WE WILL RETURN! 😈🔥🔥🔥 Can't wait to show you what we can really do! 🤘 #indiegame #roguelite #indiegamedev #rhythmgame #bulletheaven 044
hourglasseye @hourglasseye.com · 27/07/2026I haven't checked for it explicitly, but it hasn't shown up on the profiler so it doesn't seem like it's had a negative impact on performance. 101
hourglasseye @hourglasseye.com · 27/07/2026I love making tools for my teammates. It takes integration load off my back, there's nothing lost in translation by having the programmer as the middleman, and they can work directly in-engine without intervention. Everyone wins. I make them for myself too! I'm still doing the work, just faster! 010
hourglasseye @hourglasseye.com · 27/07/2026I was initially tracking beats through just logic/math. Worked OK for a while under perfect conditions, but lag spikes are nasty. Eventually I gave up and just started listening for FMOD beat events - this way, I can recalibrate my beat clock each time there's a beat! 120
hourglasseye @hourglasseye.com · 27/07/2026My Retroid Pocket survived its first game convention this year (at #pgdx2026)! I was finally able to fix the audio desync issues while running Pitchfork Perfect via GameHub. We were able to accommodate 3 people at a time in our booth (Retroid Pocket, Steam Deck and a laptop)! #indiegame #gamedev 1174
hourglasseye @hourglasseye.com · 23/07/2026I'll be at booth 129 with my teammates from @kydgames.bsky.social If you're attending #pgdx please drop by and try our game! #indiegames #gamedev 0133
hourglasseye @hourglasseye.com · 23/07/2026I think I'm going to rot in Windows 10 until I have the mental bandwidth to switch to begin migrating to some Linux distro 170
hourglasseye @hourglasseye.com · 22/07/2026If it's not full and not strictly for individuals, please add @kydgames.bsky.social (it's a team I'm part of, we're working on a horde survival rhythm game) 120
hourglasseye @hourglasseye.com · 21/07/2026Old guilty pleasure: automating what I can finish manually with less time. New guilty pleasure: doing something manually that I feel could be sped up by automating something. TBF some automations were reusable and today's manual work won't have a reusable automation. 010
hourglasseye @hourglasseye.com · 20/07/2026Been tryina cook something... Let's hope it pays off. #indiegame #gamedev 192