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Holly

@holly.lgbt
167 followers 306 following 486 posts

21 | silly trans girlie that likes to make silly things with bad code. I've used linux for 14 years :3 British, unfortunately. | Likes probably has unlabled nsfw, beware! poly

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Holly @holly.lgbt · 01/10/2026
pretty..
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Holly @holly.lgbt · 30/09/2026
good evening
holly, depicted as a pinkish red haired catgirl. she is in a dark room  and the ends of her hair is glowing, as well as her eyes.
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Reposted by Holly
Holly @holly.lgbt · 15/09/2026
released a new game (demo) gerphunkle.itch.io/piddles-demo
gerphunkle.itch.io
Piddles - Demo by Gerphunkle, tgpholly
The Grey Clown
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Holly @holly.lgbt · 15/09/2026
released a new game (demo) gerphunkle.itch.io/piddles-demo
gerphunkle.itch.io
Piddles - Demo by Gerphunkle, tgpholly
The Grey Clown
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Holly @holly.lgbt · 29/07/2026
If the game hasn't hard baked their shaders into the build you can try using with `-d3d11` or `-d3d12` or `-vulkan` startup flags and see if any of them help with the crashes. If the game uses DirectX 11, sometimes dropping in the DXVK DLLs (the thing that proton uses to go dx on linux) can help.
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Holly @holly.lgbt · 29/07/2026
There's been talks about AMD trying to bring their (very good!) linux driver over to windows, but nothing's really come of that, at least not yet. Their windows driver is unfortunately lacking in attention, not sure why it's not open source like the AMDGPU driver on linux.
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Holly @holly.lgbt · 29/07/2026
it mostly comes down to how UE5 renders, which is genuinely broken. The amount of nvidia driver updates i've seen them have to release just to account for a new UE cock up is crazy. Fundamentally at a renderer level it's broken and drivers keep having to fix it for them
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Holly @holly.lgbt · 21/07/2026
:3
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Holly @holly.lgbt · 21/07/2026
something something that hair style you wanted.
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Holly @holly.lgbt · 21/07/2026
ratio update
All time stats:
Downloaded: 2.23 TB
Uploaded: 29.2 TB
Ratio: 13.09
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Holly @holly.lgbt · 20/07/2026
i tried to make the timings as awkward as possible to make you think about what you just did. it pauses and resumes the menu music too.
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Holly @holly.lgbt · 20/07/2026
save file shredder #GodotEngine #gamedev
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Holly @holly.lgbt · 18/07/2026
:)
Sign in with:
- Bitbucket
- Discord
- GitHub
- GitLab
- Google
- Microsoft
- LeNooby09's git
- Codeberg
- KCON-GIT-00
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Holly @holly.lgbt · 01/05/2026
me when i get punched into the next reality
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Holly @holly.lgbt · 27/04/2026
A stop job is running for User Manager for UID 1000 (1s / 2min)
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Holly @holly.lgbt · 10/04/2026
ratio posting
All time stats
Downloaded: 1.72TB
Uploaded: 21.6TB
Ratio: 12.52
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Holly @holly.lgbt · 07/04/2026
gravel
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Reposted by Holly
Thomas Spooks 🎃👻💀 @thomasfuchs.at · 07/04/2026
science lady is excited
Screenshot from the nasa stream when they’re science ops person learns that the astronauts observed impact flashes on the moon
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Holly @holly.lgbt · 25/03/2026
hi kya
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Holly @holly.lgbt · 16/03/2026
:3
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Holly @holly.lgbt · 02/03/2026
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Holly @holly.lgbt · 26/02/2026
u can have some of mine if u want :)
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Reposted by Holly
jakubK027 // EMERGENCY COMMS @jakubk027.bsky.social · 24/02/2026
catsley drawing to ease my sanity sorry for art slowdown lol
Catsley standing with tongue out
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Holly @holly.lgbt · 25/02/2026
yipee :D
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Holly @holly.lgbt · 23/02/2026
yeah i've done that way too many times, back when i used to use nautilus.
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Holly @holly.lgbt · 20/02/2026
The latest 26.1 snapshots are interesting as well, they have pretty substantial perf gains over the last stable release, 32 chunks is practically a non issue on vanilla where as previously it was a non starter just due to the amount of hitching and stutters.
Large snowy landscape in Minecraft 26.1-snapshot8 running at a locked 144fps vsync with 32 chunks.
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Holly @holly.lgbt · 20/02/2026
it'll deffinitely help, minecraft was held back on opengl versions to better support macos, and afaik the version it's on doesn't even have multidraw. the render thread shouldn't be getting hurt nearly as much either, opengl does have a fair amount of cpu overhead just due to it's architecture.
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Holly @holly.lgbt · 20/02/2026
when it comes to mods, if they had actually read the fucking article on the Minecraft news they would see mod devs being invited in on the renderer discussion. They’re trying to make this as painless as possible. [2/2]
To start with, we recommend our modding community look at moving away from OpenGL usage. We encourage authors to try to reuse as much of the internal rendering APIs as possible, to make this transition as easy as possible. If that is not sufficient for your needs, then come and talk to us!  

Feedback from modders is welcome on our Vibrant Visuals Discord channel, which you can join here. Our Discord channel isn’t for announcements, instead it’s a place for modders and our developers to have more in-depth, technical discussions. Rest assured, we want to make this switch as easy as possible for you all, and we’ll be here to help.
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Holly @holly.lgbt · 20/02/2026
seeing people complaining about minecraft switching to vulkan and like, why? it depends what version of vulkan they target but if they target vulkan 1.0 (like godot does for it's minimum) or vulkan 1.1, the vast majoraty of gpus will still be able to run the game, my old gtx 880m supports 1.1! [1/2]
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Holly @holly.lgbt · 16/02/2026
happens a lot to me in wayland mode if i try and drag a tab on to another monitor, it seems to just break the tab bar until i restart that window.
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Reposted by Holly
Godot Engine @godotengine.org · 12/02/2026
We would love to welcome @mikeklubnika.bsky.social, developer of Buckshot Roulette and s.p.l.i.t, as a new development fund member, joining as a Corporate Platinum sponsor 💙 This is a major contribution and it helps us to continue developing the Godot Engine for everyone. Thank you!
Mike Klubnika's logo on the left a red heart in the middle and Godot's logo on the right
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Reposted by Holly
jakubK027 // EMERGENCY COMMS @jakubk027.bsky.social · 29/01/2026
new arcotto 2026 ref... #lucani
Arcotto
- Lucani (open species by @ZestyLemonss)
- Palettesona
- Nonbinary
- They/It/Any
- Asexual
Features: cat-like ears, large paws, thick, deep floof/fluff, disheveled tassels, twin fuzzy cat-like tails, "roots" at back of neck fluff, marking on back of right thigh
Pupils can change depending on emotion!
Owned by JakubK027
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Reposted by Holly
jakubK027 // EMERGENCY COMMS @jakubk027.bsky.social · 23/01/2026
catsley dreaming like a boss...
Catsley sleeping (on lower part) with hat form Dreami-Nya, having a dream about Catsley being a powerful entity with Marx-themed wings (Marx from Kirby series), with awakened Dreami-Nya's shocked expression bubble
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Holly @holly.lgbt · 23/01/2026
i like systemd
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Holly @holly.lgbt · 18/12/2025
hi gay, i'm gay.
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Holly @holly.lgbt · 17/12/2025
rewrote like half of the port and now things are really starting to come together.
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Holly @holly.lgbt · 17/12/2025
TIL variables in blitz3d are case insenstive... why...
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Holly @holly.lgbt · 08/12/2025
!!! super super cute
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Holly @holly.lgbt · 08/12/2025
ah, it's a hard fork of this irrlicht.sourceforge.io
irrlicht.sourceforge.io
Irrlicht Engine - A free open source 3D engine
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Holly @holly.lgbt · 08/12/2025
I'm sorry, but why does Luanti (Minetest) support Blitz3D b3d files??? github.com/luanti-org/l...
github.com
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Holly @holly.lgbt · 07/12/2025
holy fuuuck the doors work now i'm so happy
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Holly @holly.lgbt · 07/12/2025
busted barely working ass security cams
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Holly @holly.lgbt · 06/12/2025
yipee
CPU: AMD Ryzen 9 7950X (32) @ 5.883GHz
GPU: AMD ATI Radeon RX 6600/6600 XT/6600M
GPU: AMD ATI Radeon RX 9070/9070 XT/9070 GRE
Memory: 10.79 GiB / 62.38 GiB
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Holly @holly.lgbt · 04/12/2025
camera
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Holly @holly.lgbt · 04/12/2025
quickload
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Holly @holly.lgbt · 26/11/2025
he looks so done, haha.
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Holly @holly.lgbt · 25/11/2025
hii
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Reposted by Holly
ravarcheon @ravarcheon.com · 21/11/2025
the hydraulic press technique
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Holly @holly.lgbt · 20/11/2025
win
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Reposted by Holly
nightshade →home, for now @nightshade.technology · 18/11/2025
i'm coder #vrchat so yeah this is the project i was hinting at but not revealing yet, a custom textual display on my avatar, controlled via a (custom) external program which can itself be controlled from vrchat via the expression menu. i think i'm pretty proud of it so far
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