Holly @holly.lgbt · 20/02/2026The latest 26.1 snapshots are interesting as well, they have pretty substantial perf gains over the last stable release, 32 chunks is practically a non issue on vanilla where as previously it was a non starter just due to the amount of hitching and stutters. 000 0
Holly @holly.lgbt · 20/02/2026when it comes to mods, if they had actually read the fucking article on the Minecraft news they would see mod devs being invited in on the renderer discussion. They’re trying to make this as painless as possible. [2/2] 2101 10
Holly @holly.lgbt · 17/12/2025rewrote like half of the port and now things are really starting to come together. 020 2
Holly @holly.lgbt · 11/11/2025have made a fair amout of progress on the containment breach port, items are now in, still so much to do though... but i'm happy with how it's going ^-^ state of the godot port video 010 1
Holly @holly.lgbt · 07/11/2025it's effecting the hud layer for some reason, will figure that out later, but got Dreamfilter ported to Godot. 010 1
Holly @holly.lgbt · 19/09/2025posting this trailer here for a thing i made because i forgot to post it here, oops. feat. @ravarcheon.com 0112 11
Holly @holly.lgbt · 15/09/2025like, it works so welll, whyyy valve, why must you take this from me!! i don't care if it's unsupported just let me do it plsss. (excuse terrible gameplay i was sitting on the floor >.<) 110 1
Holly @holly.lgbt · 09/09/2025the old code was sending the entire screen of pixels and updating the whole screen, that worked fine on the small 3x2 screen but this much larger one was taking too long to update and was building up a huge buffer of unprocessed frames. was testing it out here. 040 4
Holly @holly.lgbt · 22/08/2025have been on my exit node for over a month now, lol. expected this to be higher but i have rebooted the server for updates since i started using it. 010 1
Holly @holly.lgbt · 16/08/2025found a limitation of scpcb's code, framerate too high, float to smol, game run too fast. 140 4
Holly @holly.lgbt · 13/07/2025got bored so i decided to write a pathfinder mod that patches hacknet's old multiplayer vs code into working again on the latest version. 120 2