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hiive

@hiivelabs.com
408 followers 271 following 2.2K posts

Developer who started his professional journey last millennium. If you follow me expecting me to follow back, you are likely to be disappointed unless your posts interest me. Remember: AI ≠ GenAI hiivelabs.com/blog

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hiive @hiivelabs.com · 13h
I'm a fan of Quazatron.
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MauS @mausthekat.bsky.social · 01/09/2026
"All right, Mr. DeMille, I'm ready for my close-up." #retrogames #gamedev #Mausitron
A close up of the Mausitron player robot, with a rubber duck on top of its head.
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MauS @mausthekat.bsky.social · 12/06/2026
Finally! Got the #JetSetWilly Redux in-game map working more or less how I want it on the #ZXSpectrumNext. Just a few more tweaks and optimizations needed and it will be at parity with the PC version (downloadable as jetsetwilly.net). #Retro #Gamedev
JSW:R Single player mode, running on MacOS, showing the in-game map.JSW:R Single player mode, running on ZX Spectrum Next, showing the in-game map.
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hiive @hiivelabs.com · 17/06/2026
I mean yeah, that's highly likely, but some context would be helpful. I'm sitting on the EDGE of my seat here. (Sue me, Langdell!)
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hiive @hiivelabs.com · 28/05/2026
I would guess that "Bracknell Computers" was the name of the business before it became Mikro-Gen, because 44 Broadway was always the Mikro-Gen shop to the best of my recollection.
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hiive @hiivelabs.com · 28/05/2026
I used to live in one of the houses in this photo. I don't remember exactly where Devonshire Cottages were, but I was young at the time. I do remember there being a number of businesses there. 44 Broadway was their retail shop; I used to buy most of my software from there.
Overhead shot showing google map of Agar Crescent, highlighting number 24.
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Byte Arcane making Sigil of Kings @byte-arcane.itch.io · 06/03/2026
Hey #TeaseYaGame, here's Sigil of Kings: 🌍 Explore a huge procedural world in vibrant 16-bit pixel art ⚔️ Conquer deadly dungeons with might, magic & cunning 👑 Complete quests, ascend guild ranks, shape city fates 💀 Make your mark in a living, breathing world. Or perish! 👉 Playtest soon on Steam!
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hiive @hiivelabs.com · 16/02/2026
That's the hill you're going to die on, huh? 😂
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Nautical.Nico @cybermonsterart.bsky.social · 16/02/2026
Guys i animated #art#blue#wings#angel#shadows#halo#glow#valkyrie#paint #animated#runes
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hiive @hiivelabs.com · 07/02/2026
Happy #Caturday from Truffle, my newest rescue.
A gray kitten sitting looking up with big eyes at a point above the camera, wearing a red collar with a bell attached.
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MauS @mausthekat.bsky.social · 21/01/2026
Jet Set Willy
The Bathroom from Jet Set Willy, a popular 1984 video game, enhanced with graphics by Andy Noble (@loafjaw.bsky.social)
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Kenney @kenney.nl · 15/01/2026
Retro Textures 1 is out now! 🎉 Completely free to download and use in any of your projects. Includes 115 textures like walls, floors, windows, doors and much more! kenney.nl/assets/retro... (no tracking, no ads, no sign-up, etc.)
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hiive @hiivelabs.com · 13/01/2026
Any update on the stalled audiobook situation?
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hiive @hiivelabs.com · 13/01/2026
I need them to get their audiobook situation straightened out!
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Richard Jordan @ericretro.bsky.social · 09/01/2026
My new Playdate project, Melkhior's Tower, has a new home on Itch, where I'll post more frequent dev updates to avoid spamming the socials with too many updates. #melkhiorstower #playdate #gamedev #indiedev #pixelart bitglint.itch.io/melkhiors-to...
bitglint.itch.io
Melkhior's Tower Playdate by BitGlint Games
A Playdate exclusive Melkhior's Mansion spin-off
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hiive @hiivelabs.com · 08/01/2026
Diagonals are fine, but if you're going for realism/minimizing exploit possibilities, you have to account account for diagonals being ~1.41x longer than the cardinal directions.
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hiive @hiivelabs.com · 07/01/2026
I'm more intrigued by the dodgy comic strip to the left... "I can't believe it! I've been rescued by... a *woman*!"
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hiive @hiivelabs.com · 07/01/2026
Jungle Temple!
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hiive @hiivelabs.com · 07/01/2026
I want to get a Playdate just to play this.
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hiive @hiivelabs.com · 07/01/2026
Those runes are reminding me of Ranarama! A game I liked almost as much as Quazatron.
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CSS by T. Afif @css-only.dev · 06/01/2026
💡 CSS Tip! Create a responsive grid of hexagon shapes with fewer than 15 CSS declarations, minimal HTML, and without media queries! css-tip.com/hexagon-grid/ Improving a 5-year old implementation using modern CSS (corner-shape, sibling-index(), math functions, etc)
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Grace @gracekind.net · 01/01/2026
As we enter into 2026: here are a few tips I've developed for posting about AI on Bluesky!
leaflet.pub
GK's Guide to Posting about AI on Bluesky
A few "do"s and "don't"s
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hiive @hiivelabs.com · 30/12/2025
"We're gonna need a bigger spoon!"
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Steve Trower @sptroweresq.bsky.social · 13/07/2025
#BluePit📖 #SF #A The Ballad of Matthew Smith - the unofficial novel of Jet Set Willy and Manic Miner 🕹 #GameLit 👾 #Retrogaming 🏫 Big house ☎️ Weird gadgets 🐰 Frank ⛏️ Mining 🐛 Strange creatures Ebook available everywhere books2read.com/u/bOLa93 Paperback available from the author.
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hiive @hiivelabs.com · 29/12/2025
Stood behind Terry Pratchett in line in a sandwich shop. I didn't even realize it was him until after I left. He was even wearing the same hat and coat as some of his author photos!
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hiive @hiivelabs.com · 28/12/2025
If God had not wanted us to eat school children, then why did he make them so tasty?
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SarahJaneAvory @sarahjaneavory.bsky.social · 27/12/2025
#C64 #Kouyate #RPG progress: working on the town of Eastport, getting all the shops working and finalising the layout. Also added The Hidden Way, the passage that leads to Pirate's Cove. Now I can get to Pirate's Cove, I'd better get all the shop maps there done... Cartridge used: 320 of 960K.
Entering the coastal town of Eastport. A signpost says, "Welcome to Eastport. Pirates NOT Welcome".
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hiive @hiivelabs.com · 21/12/2025
I really need to get me one of these.
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hiive @hiivelabs.com · 19/12/2025
Done!
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Cubicle 7 Games @cubicle7games.bsky.social · 18/12/2025
Warhammer: the Old World Roleplaying Game Starter Set is now available to preorder at bit.ly/3YB2tEK #warhammer #oldhammer #warhammercommunity #cubicle7 #ttrpgs #theoldworld #gamesworkshop #tabletoproleplay
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hiive @hiivelabs.com · 18/12/2025
@ericretro.bsky.social Absolute long shot, but I found a facebook post from 11 years ago(!) indicating that you'd downloaded beta 3.1 of jsw:online and the screen editor. I don't suppose you still have those kicking around, do you?
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MKSchmidt @mkschmidt30.bsky.social · 18/12/2025
Hey, check out my game Cyclopean: The Great Abyss. It is in the top 100 games at IndieDB, and has a shot at Indie of the Year! #CRPG #Lovecraft #Indie #GameDev #TurnBasedThursday You can still vote for it here (2 days left) www.indiedb.com/games/cyclop...
A Gug!The Tower of Koth!A Night-Gaunt confronts you!
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hiive @hiivelabs.com · 17/12/2025
I love this game. It reminds me very much of WoW without the annoying other people playing.
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hiive @hiivelabs.com · 16/12/2025
Well. This is glorious.
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hiive @hiivelabs.com · 15/12/2025
Superb and creepy bedtime reading.
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Dave Morris @davemorris.bsky.social · 14/12/2025
A pre-launch review of Whispers Beyond The Stars: "Modern #Lovecraft: sleek, eerie, buzzing with uneasy implication rather than melodrama [...] Every decision feels messy, weighty, and uncomfortably human." I'll take that. #Cthulhu #gamebook gamefound.com/en/projects/...
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hiive @hiivelabs.com · 15/12/2025
It's all downhill from here
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hiive @hiivelabs.com · 14/12/2025
Ooh. I want this. Why was I not informed?!
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hiive @hiivelabs.com · 13/12/2025
That's the one I'm used to.
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hiive @hiivelabs.com · 13/12/2025
It looks like they're talking about an entirely different game based on the description... files.vic20reloaded.com/game/trashman
files.vic20reloaded.com
Trashman
A twist in the Pac-Man interpretation: our hero is a trashman but the maze and the enemies will look familiar to any arcade game player. A cartridge dump, so...
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hiive @hiivelabs.com · 11/12/2025
Reposting to catch other timezones.
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hiive @hiivelabs.com · 11/12/2025
This one has the corrected url. (The first post finds it, but it goes via my 404 redirector. Bleh.)
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hiive @hiivelabs.com · 11/12/2025
New blog post: Building a Zèrtz AI, Part 1: MCTS, Rust, and Hexagonal Symmetry! As always, comments and questions are welcome. #ml #ai #gamedev #graphics (This is an automated post.)
hiivelabs.com
Building a Zèrtz AI, Part 1: MCTS, Rust, and Hexagonal Symmetry
Building a Zèrtz AI involves developing a Monte Carlo Tree Search (MCTS) engine that navigates the game's complex mechanics, including mandatory captures and dynamic board topology. The implementation utilizes a Rust backend for performance, Python for orchestration, and Panda3D for rendering, with the code available on GitHub. Key challenges addressed include handling forced capture sequences and adapting to the changing adjacency graph as the board shrinks. Future enhancements may focus on optimizing the search algorithm and exploring the implications of hexagonal symmetry on the game's strategic depth.
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hiive @hiivelabs.com · 10/12/2025
This is not a good look, Steam.
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hiive @hiivelabs.com · 10/12/2025
I think reviews like that can have an unexpected upside: Seeing those reviews makes me more inclined to buy the game because it pisses off morons. (Of course, that's a very cynical viewpoint; I'd rather the morons weren't there in the first place.)
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hiive @hiivelabs.com · 10/12/2025
Finished The Deadly Grimoire and started this one today! So far so good.
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hiive @hiivelabs.com · 08/12/2025
I still need to get mine out of the attic. The cats are impatiently waiting on me.
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🐔 Brian Bucklew 🐔 ₑͤ>∿<ₑͤ ∞🌮 @unormal.bsky.social · 08/12/2025
don't forget ACA plans deadline this year is DECEMBER 15th not january
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hiive @hiivelabs.com · 08/12/2025
Yes. Yes it is.
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hiive @hiivelabs.com · 07/12/2025
I love these books. Classic pulp at its finest.
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