Tibo @heytibo.com · 29/09/2026Ptit écran pour le stand pour Spawn 😁 Faut peut être que je rajoute des trucs. 4462
Reposted by TiboHeedlessNomad · Seagazer @heedlessnomad.bsky.social · 28/09/2026The bow spray in Seagazer has no particles. It's two mesh sheets that run the ocean's own shader code, bent into shape in a vertex shader. Here's how it works, made in @godotengine.org. 1/6 #godot #godotengine #gamedev #indiedev 311219
Reposted by TiboAli ✦ @yoctosphere.bsky.social · 23/09/2026More VFX, this time fire. It's all billboards so it looks pretty flat when I move the camera around. -- #vfx #gamedev #godot 0444
Tibo @heytibo.com · 27/09/2026Blender for the spawn / despawn animations, and I blend the influence of the spring bone on top of it :) 041
Reposted by TiboTibo @heytibo.com · 19/09/2026Multimesh+ Devlog 1 youtu.be/YBo5r5GVNRk #godotengine #gamedevyoutu.beMultimesh+ Devlog 1YouTube video by HeyTibo 3516
Tibo @heytibo.com · 27/09/2026(Guess who is adding mechanics to his game's level design right before a demo showcase) 🙃 2180
Tibo @heytibo.com · 27/09/2026🎈 Balloons (still need to polish the flying state and disintegration animation) #godotengine #gamedev #wildcosmos 210015
Tibo @heytibo.com · 26/09/2026I fucking worked multiple hours on something that I would have known was impossible if I'd read the documentation beforehand.static.klipy.comSmiling Friends: Psychicpebbles & Zach HadelALT: Smiling Friends: Psychicpebbles & Zach Hadel 7593
Reposted by TiboTibo @heytibo.com · 15/09/2026Are you a solo developer or a small team working on indie game projects? You're welcome on weindies.org. #gamedev #indie #weindies 011332
Tibo @heytibo.com · 26/09/2026Look who is on the Godot Asset store :> Ok, back to game dev now 🥲 21117
Tibo @heytibo.com · 25/09/2026Review response, but it was informative cause I didn't use the right add-on path too 110
Reposted by TiboJoana Almeida 🧙♀️ @sorcerystory.bsky.social · 25/09/2026Now streaming the development of my Colony Sim + RPG videogame "AVE VIRIATE"! ⚒️🤖⚔️ Now that entities can have action queues to move and animate, time to link the simulation info so I can animate their current task! Come join me! www.twitch.tv/sorcerystory #gamedev #indiedev #godotengine 0318
Reposted by TiboTibo @heytibo.com · 11/08/2025#artvsartist (Yes, I like colorful stuff.) #godotengine #b3d #gamedev #animation #shader 441545
Tibo @heytibo.com · 25/09/2026Graphic designer, Illustrator, 3D modeler, programmer. Would love to make more electronic stuff or art installations. 040
Tibo @heytibo.com · 24/09/2026I was thinking adding a cursor at the beginning of the line, could do the trick 😅 010
Tibo @heytibo.com · 24/09/2026Thumbnail draft for MM+ on the Godot asset store. What do you think? #godotengine #gamedev 10634
Reposted by TiboTibo @heytibo.com · 23/09/2026🪼 I wanted to optimize the small jellyfish visuals in my game, so I refactored them into a multimesh shader. #godotengine #gamedev #wildcosmos 310815
Tibo @heytibo.com · 23/09/2026[WIP] 2D Dungeon tileset for @gdquest.bsky.social #godotengine #gamedev 0412
Tibo @heytibo.com · 23/09/2026It's a bit weird for this game, It's just a sin function inside the vertex pass, with position based offsets 😅 010
Tibo @heytibo.com · 23/09/2026I'll be so happy when my next game will be a flat world with constant gravity direction and strength 🫠 80% of the issues I got on Wild Cosmos is because everything is on planets. 4520
Tibo @heytibo.com · 23/09/2026🪼 I wanted to optimize the small jellyfish visuals in my game, so I refactored them into a multimesh shader. #godotengine #gamedev #wildcosmos 310815
Tibo @heytibo.com · 22/09/2026Yeah x) I like the first one (maybe tweaked a bit more) but I got a lot of comment on this choice. 120
Tibo @heytibo.com · 21/09/2026[Stream] let's make a game twitch.tv/heytibo #wildcosmos #godotengine #twitch 0171
Reposted by Tiboantoine @antoine.fyi · 18/09/2026c'était trop cool de discuter avec Sofiane et @elmogurito.bsky.social ! et d'inaugurer ce format discussions croisées, qui continuera j'espère 👀 0363
Reposted by TiboClément Viktorovitch @clemovitch.com · 20/09/2026Dans le projet de budget 2027 se trouve une mesure sur laquelle je devais absolument vous alerter : un scandale d'une ampleur que je ne saurais même pas décrire. youtube.com/shorts/ug0GI...youtube.comBudget 2027 : ALERTE sur un scandale absoluYouTube video by Clément Viktorovitch 12258178
Tibo @heytibo.com · 19/09/2026Multimesh+ Devlog 1 youtu.be/YBo5r5GVNRk #godotengine #gamedevyoutu.beMultimesh+ Devlog 1YouTube video by HeyTibo 3516
Reposted by TiboTibo @heytibo.com · 16/09/2026On a cloudy day, if you look in the opposite direction from the sun, you might see a rainbow. 🌈 #godotengine #gamedev #wildcosmos 211413
Tibo @heytibo.com · 19/09/2026Most of these could be proposals on github :) so we can keep track on useful stuff to add. 010
Reposted by TiboUvost - The bird of the North 🌙 @uvost.bsky.social · 17/09/2026The Bird of the North : un jeu de déduction mystérieux. Disponible maintenant sur Steam ! 🌜 store.steampowered.com/app/4655600/... 14218
Reposted by TiboTibo @heytibo.com · 18/09/2026Look what @lmamoutl.bsky.social is cooking! I'm so happy to have some help with the in-game cutscenes :) #wildcosmos #godotengine 1837
Tibo @heytibo.com · 18/09/2026I think it's something you have to build :/ it's not the behavior of a default input component in Godot 110
Reposted by TiboTibo @heytibo.com · 16/09/2026I'm approaching a v0.1 version of MM+. I'm currently using the tool inside Wild Cosmos, and it feels quite stable. If you're looking for a MultiMesh editing tool, could you test MM+ and share feedback? github.com/gtibo/multim... #godotengine #gamedev 912919