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hexhog

@hexhog.bsky.social
23 followers 15 following 51 posts

Maker of games: hexhog.itch.io. Blogging at vvitxcvlt.blot.im. I'm hex.hog on Discord.

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hexhog @hexhog.bsky.social · 01/09/2026
they know.
A man getting ready to fight an approaching swan in a nameless, bottomless lake.
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hexhog @hexhog.bsky.social · 10/08/2026
Swallow (2026). This gonna inspire my next Violence dungeon I swear I took this photo myself not AI.
A child crawling towards a drying puddle in a concrete enclosure.
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hexhog @hexhog.bsky.social · 25/06/2026
"But how did you come up with this shit hexhog??" devlog
Screenshot of a WhatsApp convo where the phrase "hell of swans" originates from
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hexhog @hexhog.bsky.social · 26/06/2025
Affinity template for #mythicbastionland sites. Far too much struggle. The location icons do not properly snap to the index numbers; hate the look of the triangle sites; the routes are styles, but no idea how to make that work for closed routes except with an extra crossbar. It will do.
A site called "Ash Village" for Mythic Bastionland.
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hexhog @hexhog.bsky.social · 20/06/2025
Now is the time to not spend another 2 weeks on questionable improvements, but one thing I learned from the playtest is that having the index numbers (d6 and d12) of Myths at hand is a good idea, so I adapted the Myth tiles a little (these are not the actual numbers for this Myth).
A Myth tile for my Mythic Bastionland design system.
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hexhog @hexhog.bsky.social · 20/06/2025
This is a ruin in a coniferous forest that is also a Curse location (the scribles along the border). The main terrain tile is the ruin, the trees to the left and right are a transparent overlay tile, as is the Curse. In this way, I can create landmarks in a variety of terrains.
A 3 part overlay tile for my Mythic Bastionland design system.
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hexhog @hexhog.bsky.social · 20/06/2025
Even though my illustration skills are badly lacking, the final result is quite pleasing to me. The terrain illustrations are evocative of a general landscape type, but still leave enough rule for the imagination, following the "map is not the territory" idea.
A 12x12 hex map of a realm for Mythic Bastionland.
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hexhog @hexhog.bsky.social · 20/06/2025
Since I find myself unable to use even excellent, obviously superior prior work, I decided to cook my own system for hex map drawing using Affinity Publisher. #mythicbastionland
A 8x8 hex map on the Affinity Publisher UI, depicting a realm for Mythic Bastionland.
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hexhog @hexhog.bsky.social · 20/06/2025
I held off until I had the physical book, so yesterday I ran a mini-playtest of #mythicbastionland and was not surprised to find that this game has endless potential. 3 hexes and some spark table rolls in and the story bloomed into all directions.
A 8x8 hexmap of a realm for Mythic Bastionland.
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