Sign in

Helmut Stark

@helmutstark.bsky.social
169 followers 240 following 294 posts

3d Artist, character, environments, props

PostsRepliesMedia
Helmut Stark @helmutstark.bsky.social · 02/07/2026
another of my enemies with an ao render for my sci-fi fps project #gamedev #zbrush #substancePainter #creature #art
ambient occlusion pass of one of my enemiesambient occlusion pass of one of my enemies
051
Helmut Stark @helmutstark.bsky.social · 25/06/2026
had a bit of a break from game dev, since I was super busy freelancing. But I had to do a creature sculpt again. Just testing the AO bakes of that big guy #gamedev #creature #bulky #substancePainter
clay rendering of a monster with blades as handsclay rendering of a monster with blades as hands
020
Helmut Stark @helmutstark.bsky.social · 22/12/2025
I am a modeler... shit like that drives me crazy! 😬 High five anyone? #gamedev #rigging #ue5 #blender
huge inflated hand on game charactercrazy distorted mesh on a game character in ue5
1143
Helmut Stark @helmutstark.bsky.social · 06/11/2025
Had a lot of work lately, so there is very slow process on my little shooter project. But here is a WIP of my first weapon in the game. Screeshot is from substance Painter. I play around with additional alpha details currently. #gamedev #substancePainter #UE5 #scifi #pistol
3d model of a pistol. Rendered in substance painter
072
Helmut Stark @helmutstark.bsky.social · 26/09/2025
learning a lot of enemy AI in the last weeks. Thinking also about possible angles for a main menu. #gamedev #UnrealEngine5 #Space #Blender3d
space view, rendered in UE5. Asteroids in front of a earthlike planet
0142
Helmut Stark @helmutstark.bsky.social · 14/09/2025
Started to modify the UE5.6 arena shooter template. And now I got my robot model chasing and shooting at me 😍 #gamedev #ue5 #blender #substancePainter #shooter
screenshot of an early shooter game in ue5
0164
Helmut Stark @helmutstark.bsky.social · 21/08/2025
Mixing some industrial elements with kitbashed parts of my more clean and modern props. #gamedev #blender #scifi #modeling #industrial
scifi scene, rendered in ue5. industrial looking room
062
Helmut Stark @helmutstark.bsky.social · 17/08/2025
Had the idea to complement my space scene with some more industrial-like parts for a second room. So I was busy the last evenings to kitbash and create a couple of modular parts. #ue5 #gamedev #environment #modular
industrial like environment, rendered in ue5
1223
Helmut Stark @helmutstark.bsky.social · 29/07/2025
starting something new is sometimes really hard. bc everything looks meh at the beginning. #gamedev #unrealengine #blender #art
meme about progression in gamedev. A robot wip and the finished robot
0182
Helmut Stark @helmutstark.bsky.social · 26/07/2025
more props. and some ugly clipping 😅 The plant containers really help to break up the white dominated scene. #gamedev #ue5 #blender #scifi #spacestation
scifi scene in white with plant containers. Rendered in ue5
2305
Helmut Stark @helmutstark.bsky.social · 18/07/2025
expanding my room. Got way too much ideas what I could add here and not enough time 😅 #ue5 #gamedev #space
scifi room in a spacestation, rendered in ue5
092
Helmut Stark @helmutstark.bsky.social · 15/07/2025
still some weightpainting issues, but at least he is rigged now 😅 Can´t wait to improve the room further, but I think a bit of another sculpting pass for the face would be nice. #gamedev #blender3d #robot #character #rigging
robot character sitting on a couch in a spacestation. Rendered in ue5
0102
Helmut Stark @helmutstark.bsky.social · 09/07/2025
Happy #portfolioday 🍻
scifi server room, rendered in ue5bio mech alienearth view form space stationweird bone head man with occular
070
Helmut Stark @helmutstark.bsky.social · 06/07/2025
after my humble attempt to add a character to my spacescene evolved into a waaaay bigger project by itself, here is the current state of my robot character. I will add some cables and details to the body. But so far I kinda like it. #gamedev #digitalart #blender #ue5 #robot
robot, modeled in blender. rendered in marmoset toolbag
0202
Helmut Stark @helmutstark.bsky.social · 01/07/2025
Was thinking about my space-window scene and decided a character would look nice in the scene. Probably a bit over ambicious for a evening project. lets see if I end up with something nice. #robot #blender3d #hardsurface #modeling
image of a unfinished robot, modeled in blender
040
Helmut Stark @helmutstark.bsky.social · 26/06/2025
my small daily update: asteroids are now a particle system and are flowting nicely. Couchtable is updated and the lower part of the window looks now nicer #ue5 #gamedev #blender #view #earth
scifi rendering in ue5. white room with view of earth
1103
Helmut Stark @helmutstark.bsky.social · 25/06/2025
Improved the window a bit yesterday. Not sure in which direction I am heading with this. #ue5 #gamedev #blender
unreal engine rendering of a scifi scene with earth view
1224
Helmut Stark @helmutstark.bsky.social · 23/06/2025
finally back on my personal project. Lets embrace that view for a moment 😍 #ue5 #gamedev #Blender3d
view of the earth made with ue5 game engine. scifi scene
0192
Helmut Stark @helmutstark.bsky.social · 25/03/2025
15 Maya crashes in the last 2 hours. I really wonder what they are doing at Autodesk to justify all that subscription money. #maya #autodesk #3dmodeling #blender
031
Helmut Stark @helmutstark.bsky.social · 10/03/2025
fab has approved my Server Room project 🎉 check it out, I guess every bit of traffic counts 😅 www.fab.com/de/listings/... #ue5 #gamedev #fab #Blender
fab.com
Scifi Server Room Modular Environment Kit
preview video: https://youtu.be/WGPl-ei_uwYScifi Environment pack. You can create corridors, halls, control rooms and server rooms with elevated platforms.Expect the fabric of the chairs, all props sh...
1113
Helmut Stark @helmutstark.bsky.social · 07/03/2025
my little overview section for the first sample room of my server room set. Submitted it to fab, but they had some complaints. So I´ll fix these hopefully soon 😅 #gamedev #scifi #blender3d #ue5
orange generators and a white desk with chairs, rendered in ue5
0102
Helmut Stark @helmutstark.bsky.social · 05/03/2025
since almost all of my scifi models share one material instance, you can change the colors of all of them very easy. Harder part is to decide which one 😅 #gamedevelopment #ue5 #blender #substancePainter
scifi corridor in different color setups. rendered in unreal engine 5
1173
Helmut Stark @helmutstark.bsky.social · 03/03/2025
adding some corridors to connect sample rooms. In that case, it leads currently into the void 😅 #gamedev #unrealengine
orange and white scifi assets. corridor leading into the void, since it is not completed
091
Helmut Stark @helmutstark.bsky.social · 01/03/2025
setdressing. got almost all parts toghether for a scene. Added some cables to the beams. maybe not enough yet. #blender #gamedev #ue5
server room, rendered in ue5. white and orange colors.
0103
Helmut Stark @helmutstark.bsky.social · 28/02/2025
still not more lightsources but at least these are looking as I hoped. Improved the ceiling a bit. #gamedev #ue5 #blender #scifi
server room, rendered in unreal 5. A desk in the foreground and a hallway filled with serverracks.
060
Helmut Stark @helmutstark.bsky.social · 28/02/2025
trying some kind of server room with some of my scifi assets. And I need to tweak my cable bp. I think the segments are too long. #gamedev #ue5 #blender
server room, modeled in blender, rendered in ue5
0103
Helmut Stark @helmutstark.bsky.social · 22/02/2025
most important for all scifi environments: generic crates 😅 #scifi #gamedev #ue5
generic crates, rendered in ue5
0112
Helmut Stark @helmutstark.bsky.social · 17/02/2025
toying around to create some corridors #ue5 #gamedev
white and modern looking sci fi corridor, rendered in ue5
050
Helmut Stark @helmutstark.bsky.social · 01/02/2025
testing some props in UE5 I definitly suck at setdressing #UE5 #GameDev #Blender
white dominated scifi interior, rendered in UE5
070
Helmut Stark @helmutstark.bsky.social · 22/01/2025
My last image, done in Keyshot. Sadly never touched it again. The scene was Nihei inspired. Personal project in my evenings. #zbrush #keyshot #nihei #3d #atmospheric #postapocalyptic
010
Reposted by Helmut Stark
Emily✨ @emilyoram.bsky.social · 16/01/2025
This is a beautiful tribute.
kyle_maclachlan Forty-two years ago, for reasons beyond my comprehension, David Lynch plucked me out of obscurity to star in his first and last big budget movie. He clearly saw something in me that even I didn't recognize. I owe my entire career, and life really, to his vision.
What I saw in him was an enigmatic and intuitive man with a creative ocean bursting forth inside of him. He was in touch with something the rest of us wish we could get to.
Our friendship blossomed on Blue Velvet and then Twin Peaks and I always found him to be the most authentically alive person I'd ever met.
David was in tune with the universe and his own imagination on a level that seemed to be the best version of human. He was not interested in answers because he understood that questions are the drive that make us who we are. They are our breath.
While the world has lost a remarkable artist, l've lost a dear friend who imagined a future for me and allowed me to travel in worlds I could never have conceived on my own.
I can see him now, standing up to greet me in his backyard, with a warm smile and big hug and that Great Plains honk of a voice. We'd talk coffee, the joy of the unexpected, the beauty of the world, and laugh.
His love for me and mine for him came out of the cosmic fate of two people who saw the best things about themselves in each other.
I will miss him more than the limits of my language can tell and my heart can bear. My world is that much fuller because I knew him and that much emptier now that he's gone.
David, I remain forever changed, and forever your Kale. Thank you for everything.
229279886612
Helmut Stark @helmutstark.bsky.social · 31/12/2024
was a lot of fun to work on that awesome Jet #gamedev #scifi youtu.be/tew27dz0Fk0
youtu.be
Domination or Desperation? The Wingblade J8 in Uncharted Territory.
YouTube video by Angelic
060
Helmut Stark @helmutstark.bsky.social · 21/12/2024
another old model of mine. Guess it is 8 years old now some Bio-mech Mutant was playing around with modular mechanical parts #gamedev #modeling #biomech
spider like mech with deformed mutated monster and a rocket laucher. Game model
070
Helmut Stark @helmutstark.bsky.social · 19/12/2024
older work of mine for a cancelled project. #zbrush #gamedev #biomech
screaming undead creature with tech modifications. 3d modeled
060
Helmut Stark @helmutstark.bsky.social · 03/12/2024
lots of displacement. Was going for a more stylized look. #keyshot #zbrush #3d
spaceship in foggy hardsurface environment
130
Helmut Stark @helmutstark.bsky.social · 02/12/2024
older toon render of a kitbash scene that I made a couple of years ago #zbrush #keyshot
hardsurface 3d models with an organic bug on it
010
Helmut Stark @helmutstark.bsky.social · 27/11/2024
Arrrr! 🦜 my Pirate character, rigged and textured ☠️ of course game ready #blender #3d
rendering of 2 pirates with sabres, facing each otherD:\Angelic\MineReworkObjects\CrateTest\CrateTrimSheetD:\Angelic\MineReworkObjects\CrateTest\CrateTrimSheet
130
Helmut Stark @helmutstark.bsky.social · 26/11/2024
toy render of my pirate 😅 #3d #pirate #zbrush
130