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K9

@hayakitsune.bsky.social
18 followers 42 following 0 posts

sex : never age : number race : ist

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Cherub @polygoncherub.bsky.social · 01/10/2026
Gnome boi finally went wolf-mode. #CherubArt
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❄️ Kyuzu Lopsicle ❄️ 🔞 @lemonkyubun.bsky.social · 30/09/2026
Flat Color Comm for @sleepysheepyz.bsky.social feat. Kyu (they/them)
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Cherub @polygoncherub.bsky.social · 28/09/2026
I was really unhappy with how messy the lines were looking so after changing several dozen params I'm getting much cleaner (but importantly still non-uniform) lines.
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Cherub @polygoncherub.bsky.social · 18/09/2026
Pile(BUN)ker. I usually don't work on this during the week, but I needed to unwind something fierce and this helps fight the bad brain bullshit. So, I spent time trying out audio for the execute. Made 5 different cam angles for the kill to reduce fatigue. I am pleased. #CherubDev #UE5 #GameDev
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Cherub @polygoncherub.bsky.social · 10/09/2026
I'll mention again, since Pocket and Clover haven't really been in the same picture yet; Clover is considerably taller than Pocket. Maybe if the poor girl would stand up straight, they could even things out a bit, but for the crushing weight of emo. Also. Lucky is not a Pocket fan. #CherubArt
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Cherub @polygoncherub.bsky.social · 10/09/2026
A little more pocket. Having some fun playing with the PSD of this and trying clothing ideas. Like, if she hates her legs, how would she hide them when casual? Also, her dive suit has an open back because she has ports down her spine. #CherubArt
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Cherub @polygoncherub.bsky.social · 07/09/2026
Here's a rough draft of a feature I've since scrapped. Doesn't flow right with what I want in combat. Can salvage a lot of it though. #CherubDev #UE5 #BunnyPileBunker
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Cherub @polygoncherub.bsky.social · 29/08/2026
I put a stupid amount of work in to UI transitions. All for something that lasts less than a second. But it just feels sooo gewd. You might not notice, but that the crosshair never leaves the screen. It just morphs to new shapes. #CherubDev #UE5
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Cherub @polygoncherub.bsky.social · 29/08/2026
It's the weekend. It's LC time. Updated scanmode screen. I want the player to be able to make thoughtful choices when checking a target for parts. Plus it gives me a screen to put flavor text. Timing will be adjusted later. This whole thing might not even flow and need scrapped. #CherubDev #UE5
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Cherub @polygoncherub.bsky.social · 22/08/2026
Entirely an early look at various in progress systems: 🎥 Trying to get my Level Sequence manager working. LS are extremely annoying and very fragile, so boilerplate is needed. ⏱️ I also made a simple QTE that does nothing. It has various modes. Here you can see the SMASH version. #CherubDev #UE5
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peonybunny.bsky.social @peonybunny.bsky.social · 20/08/2026
any gooners in chat yo whattup +magical gloves that make you milky
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Cherub @polygoncherub.bsky.social · 17/08/2026
Weekend done, time to hang it up. Many rough edges, but I'm still having fun. Going to completely rewrite the weapon grab mechanic. It's surprising how enjoyable an NPC with a basic (random attack + walk direction) type brain can be. Oh. I added an 808 kick to the Kill Confirm. #CherubDev #UE5
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Cherub @polygoncherub.bsky.social · 16/08/2026
Beware the kick. #CherubDev #UE5
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Cherub @polygoncherub.bsky.social · 05/08/2026
"...and she's modified her perfectly good med-arm! Pre-pitfall. Series X-7. Autonomous medical droid chassis. Designed for androids and high-level corporate medics. This model was only really used in very expensive hospitals. Very very expensive hospitals." —Frank assessment #CherubArt
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❄️ Kyuzu Lopsicle ❄️ 🔞 @lemonkyubun.bsky.social · 30/07/2026
Haha welp :) (They/Them pls)
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Cherub @polygoncherub.bsky.social · 01/08/2026
I finally worked up the courage to open the LC project again tonight. Have some screens. #CherubDev #UE5 #PILEBUNKERRABBIT
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Cherub @polygoncherub.bsky.social · 30/07/2026
"And for the love of all that's rusted, try to talk her out of using you as a pilebunker. It's a travesty." #CherubArt
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PENTARCH🔞 @pentarch.bsky.social · 25/07/2026
Wet dream
jayjay is standing in a doorway, wearing only an ACDC crop top. She remarks on having had a very nice dream, which is also apparent through the fluids running down her legs.
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SpongePierre @spongepierre.bsky.social · 09/07/2026
May I offer you a bug in these trying times
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❄️ Kyuzu Lopsicle ❄️ 🔞 @lemonkyubun.bsky.social · 29/06/2026
This fucking thing has been swinging it's ass in my art folder for like 8 months get em the FUCK outta here
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Cherub @polygoncherub.bsky.social · 03/07/2026
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Cherub @polygoncherub.bsky.social · 29/06/2026
Hmmmm....
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Cherub @polygoncherub.bsky.social · 28/06/2026
I had the house to myself today, so I finally made a new version of the HUD using GAS. I am VERY pleased. It's worlds cheaper to render than prior. Mostly by experience, but also by making heavy use of material animation instead of widget animation. The cache remains valid. #CherubDev #UE5
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Teranen @teranen.bsky.social · 19/06/2026
Silly cat lady in yellow! Which game outfit would suit her the best tho? Support Extra edit stuff: subscribestar.adult/teranen www.patreon.com/teranen
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Cherub @polygoncherub.bsky.social · 15/06/2026
An artist I haven't talked to in an unfortunately long while seems to have gone dark. All social and public accounts deleted. I saw the exact moment that their screen name in discord switched to 'deleted_user' Hey. Dood. I hope you see this, and I hope you know I saw you too. Be safe.
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naur 🔞 | comms closed @nerunaur.bsky.social · 01/06/2026
Seems they had to stop at a nearby shade to catch their breath for a bit, buuut.. It looks like someone got a bit *too* distracted > > Lil follow up gift for @momokona.bsky.social ~ (They/them for Noir, she/they for Bell)
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Mikk Dado @mikkusushi.bsky.social · 24/05/2026
Mega-Kit Or Rock-Kit in Japanese
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Cherub @polygoncherub.bsky.social · 20/05/2026
[Was it thrown with a broken arm?] Brain needed distracting tonight, so I decided to get Lucky controllable again. None of her systems work yet, but the GAS defs are in place. Still fun to zip about. #CherubDev #UE5
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Cherub @polygoncherub.bsky.social · 20/05/2026
🟥🟦 #CherubArt
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Calabim @polygoncalabim.bsky.social · 19/05/2026
🍰
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Cherub @polygoncherub.bsky.social · 17/05/2026
Note for future projects. Get a barebones 'photomode' implemented ASAP. It's really useful.
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Ishi // (× x ×) @ishiexe.bsky.social · 16/05/2026
It's never too late for Golden Mecha - Sybil #Pseudoregalia
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Calabim @polygoncalabim.bsky.social · 15/05/2026
🌶️💦 🟦🟨🟥⬛
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Calabim @polygoncalabim.bsky.social · 15/05/2026
🥕?
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Cherub @polygoncherub.bsky.social · 15/05/2026
☁️💨💨💨🐰🤜
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Cherub @polygoncherub.bsky.social · 11/05/2026
I made a very very important audio change. (Weekend over. Time to hang it up until next weekend.) #CherubDev #UE5 #PING
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高盐闲兔 @xoty233.bsky.social · 06/01/2026
🐶
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Yak @thatradyak.bsky.social · 11/05/2026
sonic inspired kit doodle cuz they both like chili dogs :3 #warmup
Kit from Gameoverse is posed similarly to Sonic the Hedgehog.
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Cherub @polygoncherub.bsky.social · 10/05/2026
Pop pop pop #CherubDev #UE5
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Cherub @polygoncherub.bsky.social · 09/05/2026
Finally the weekend.
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Cherub @polygoncherub.bsky.social · 09/05/2026
The combat is so far pretty enjoyable despite not having anything to fight. #CherubDev #UE5
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さだぴー @sat-v12.bsky.social · 01/05/2026
オリジナルAeromorphのGauちゃんを新たにデザインし直してみました。 #aeromorph #robot_girl
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Waga @wagadraws.bsky.social · 30/04/2026
Clover sketch. For @polygoncherub.bsky.social
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Cherub @polygoncherub.bsky.social · 27/04/2026
Hacking framework done(ish) Basically a way of doing 'spells'. Can be used to apply game effects or just damage eventually. (Like shutting down weapons. Overheating. Debuffs. Explosions.) Mostly, the Ears Weapon Slot is for 'Casting'. Clover uses the ears to broadcast, I guess. #CherubDev #UE5
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HaseNase @hasenase.bsky.social · 24/04/2026
Cherub fanart. The game looks awesome. #furryart
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Cherub @polygoncherub.bsky.social · 24/04/2026
New body parts dropped. Lore bits; There's been a couple generations of cybernetics. Lucky is of the old kind. Generation 2. Easily recognizable for their ball joints. As such, slang for that gen is probably like "doll kit" or "toy grade". This kit is created by Lucky converting scrap into limbs.
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Cherub @polygoncherub.bsky.social · 18/04/2026
Mop update.
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Cherub @polygoncherub.bsky.social · 18/04/2026
Same.
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Cherub @polygoncherub.bsky.social · 17/04/2026
Weapon data structures now being passed to the appearance manager and applying limb art. Still so much to do. Probably next is weapon destruction and cosmetic damage art. (The limbs have less HP than default, so it's registering the equipping as causing a flinch anim.) #CherubDev #UE5 #MechaBunny
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Gears2gnomes @gears2gnomes.bsky.social · 12/04/2026
I was finally able to play #Marathon with @polygoncherub.bsky.social! #art #anthro
Clover and Tami with the Thief and Vandal shell from Marathon.
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