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PGXD/HatLink

@hatlink.bsky.social
148 followers 204 following 575 posts

it is I, pgxdhatlink! a hat in time forever. that is who i am. they/it/she | lvl 19

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PGXD/HatLink @hatlink.bsky.social · 08/10/2026
art software. soon, eventually™
gradien, my drawing app, running on Linux, infront: an android tablet running the same app with proper display scale
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PGXD/HatLink @hatlink.bsky.social · 27/09/2026
reach for the moon; find the abyss #ahatintime
illustration of moonjumper from a hat in time
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PGXD/HatLink @hatlink.bsky.social · 10/09/2026
she's purple for an amazing reason
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PGXD/HatLink @hatlink.bsky.social · 07/09/2026
updated hq version
render of self insert, siting atop purple box
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PGXD/HatLink @hatlink.bsky.social · 05/09/2026
^o^
self insert, peace sign and holding hair, updated background and coat thing
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PGXD/HatLink @hatlink.bsky.social · 05/09/2026
^-^
self insert, peace sign and holding hair
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PGXD/HatLink @hatlink.bsky.social · 04/09/2026
hair attempt 2 this actually looks decent somewhat #blender next up make smoother/add detail and then rigging
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PGXD/HatLink @hatlink.bsky.social · 04/09/2026
progress for today i guess, ill figure out the hair later i guess
blender screenshot of character
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PGXD/HatLink @hatlink.bsky.social · 03/09/2026
ts looks awful, probably need to do a different approach, especially since circle → path destroys the tricount
blender screenshot, character with horrible hair
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PGXD/HatLink @hatlink.bsky.social · 03/09/2026
meow :3
blender screenshot, modeling a character (testing UVs)
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PGXD/HatLink @hatlink.bsky.social · 03/09/2026
its called "blender" for a reason
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PGXD/HatLink @hatlink.bsky.social · 30/08/2026
warning ⚠ flashing lights ⚠ do not watch if sensitive
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PGXD/HatLink @hatlink.bsky.social · 30/08/2026
Presenting the Cities Skylines: GPU fucker DLC
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PGXD/HatLink @hatlink.bsky.social · 28/08/2026
preview
sketch of persona, leaning against self and hand forward
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PGXD/HatLink @hatlink.bsky.social · 28/08/2026
according to the preview in the next ibispaint update (ver.14.1.0), you'll get a filter higher quality filter of an existing one, but it seems to be cloud processing and limited in usage unlike existing cloud filters (watercolor, bg removal). also possibly explains the removal of autopaint
ibispaint filter with credits label (600pt) and run ray tracing button (1pt)
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PGXD/HatLink @hatlink.bsky.social · 22/08/2026
cause segfault by scrolling it crazy style% in 0:05.00 seconds speedrun ((i need to optimize this shit it relayouts every frame the whole tree + uploads verticies thrice as much as it should))
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PGXD/HatLink @hatlink.bsky.social · 19/08/2026
infinitly long snatcher #ahatintime
illustration of the snatcher from a hat in time, infinitly long
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PGXD/HatLink @hatlink.bsky.social · 18/08/2026
world's worst qualcomm edl cable
a lead of an led jammed between the data positive and two ground solder points on a usb hub with a usb cable inserted, creating a completely valid edl cable by definition and it's functional
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PGXD/HatLink @hatlink.bsky.social · 13/08/2026
self insert falling, being held up by a cable, some sort of heist type of thing laying on ground, user interface broken, cable torn
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PGXD/HatLink @hatlink.bsky.social · 13/08/2026
looks decent now, time for the rest of this screen and then the editor + implementing routing, icons are the wrong ones because i didn't bother downloading the correct material icons when i'm thinking about replacing them eventually
header now looks way closer, logo has text now and is updated, also contains version number, icon buttons now exist the same way
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PGXD/HatLink @hatlink.bsky.social · 12/08/2026
we're getting there
screenshot, foreground window rough implementation with a lot of elements missing, the header is starting to take place, background has figma mockup
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PGXD/HatLink @hatlink.bsky.social · 09/08/2026
custom ui engine for gradien
screenshot of my app, 3 elements arranged vertically, label: "This is a label", button 1: "This button has been clicked 5 times", button 2, hovered with cursor: "This other button has been clicked 7 times"
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PGXD/HatLink @hatlink.bsky.social · 16/07/2026
snatcherwave #ahatintime
illustration of the snatcher from a hat in time, light rays from head in purple and yellow, flowing pose, looking towards viewer
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PGXD/HatLink @hatlink.bsky.social · 10/07/2026
it's running better than I expected.
android tablet on desk, showcase of gradien running, 3 floating windows open with brushes colors and layers, "gradien on android" is written alongside a bugdroid and slight gradient
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PGXD/HatLink @hatlink.bsky.social · 24/06/2026
melanie regretevator
illustration of melanie from regretevator, screen glowing, background glowing, elevator in background, welcoming pose
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PGXD/HatLink @hatlink.bsky.social · 18/06/2026
you can now save artworks in gradien and continue drawing them later, also added some other features but its still missing a lot, more features coming soon eventually perchance
screenshot of drawing application, the brushes, colors, and layers windows are open, bottom shows toolbars with tools and actions alongside sliders for size, flow, and opacity, the canvas is tilted slightly, basic purple character visible
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PGXD/HatLink @hatlink.bsky.social · 15/06/2026
i did not read this as "functionable"
youtube thumbnail, text "He's kind of deranged" with deranged highlighted purple with arrow pointing towards link (from skyward sword), 37 minutes long, titled "Which Link is the most functionable member of society in The Legend of Zelda?"
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PGXD/HatLink @hatlink.bsky.social · 13/06/2026
this fucking laptop roleplaying as an intel pentium 4
111° C
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PGXD/HatLink @hatlink.bsky.social · 01/06/2026
phlog main, just 826 hours more to go!
team fortress 2 stats, pyro at the top with 174 hours and 67 most points, soldier with 30 hours, rest are basically unplayed
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PGXD/HatLink @hatlink.bsky.social · 24/05/2026
a hat in time 2 unreal engine 6 play at verse://hatintime.com
a screenshot of a hat in time edited to be low resolution, 6fps, beta build: far from finished, too much bloom and sharpening, glow
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PGXD/HatLink @hatlink.bsky.social · 09/05/2026
wireframe of a moon(jumper) #ahatintime
illustration of moonjumper from a hat in time, rendered as wireframe style, eyes outside of head behind him, background is end dimension style
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PGXD/HatLink @hatlink.bsky.social · 06/05/2026
i made my computer identify purple over 90% of the time
loss over time, 1000 iterations, 200 group size, 25000 datasets. the graph shows a steep drop at the beginning, slowing down, then slightly increasing before fuzzily settling at 0.1terminal shows result lines with red green blue expecting and actual datapoints
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PGXD/HatLink @hatlink.bsky.social · 29/04/2026
a thousand moons at once
illustration of the moonjumper from a hat in time
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PGXD/HatLink @hatlink.bsky.social · 28/04/2026
maxxed out framework 16 is less expensive than maxxed out macbook pro in germany
traffic cones, red, 7, on road
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PGXD/HatLink @hatlink.bsky.social · 28/04/2026
"power cable buchse"
pcb printed curcuit board
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PGXD/HatLink @hatlink.bsky.social · 20/04/2026
tho the pretty results are worth it :D
red aero/vista ? illustration in gradien, showcase of several windows
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PGXD/HatLink @hatlink.bsky.social · 20/04/2026
user interface code is evil and i should really do something about this it fucking sucks i definitely should refactor this
screenshot of vscode, abysmal code, 200 line method, 5 levels of indentation, line length of 2x screen width
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PGXD/HatLink @hatlink.bsky.social · 18/04/2026
Worlds Most Accurate Drawing App
screenshot of layer window, hatlink: 0% normal, the snatcher from a hat in time: 100% lighten
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PGXD/HatLink @hatlink.bsky.social · 17/04/2026
you can't make this shit up
status.bsky.social is down
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PGXD/HatLink @hatlink.bsky.social · 17/04/2026
no more api lol
bsky status page, api is missing
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PGXD/HatLink @hatlink.bsky.social · 15/04/2026
something like this perchance
an icon on a white backgroud with a light blue gradient with label, atproto: the icon is a database symbol with the top being an at symbol and from from the bottom apearing a connection to "://" (protocol in url), the first disk is split into two parts to make one part resemble the letter t
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PGXD/HatLink @hatlink.bsky.social · 14/04/2026
idk
two icons on a white backgroud with a light blue gradient with labels, atproto: the icon is a database symbol with the top being an at symbol and from from the bottom apearing a connection to "://" (protocol in url), atmosphere: an infinite loop with 2 nodes both sending out signals
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PGXD/HatLink @hatlink.bsky.social · 10/04/2026
layers now exist :D, no way this is actually becoming a usable art program..
screenshot of my drawing app, below is below above, above is above below, the airbrush shadow has been drawn after the text but is below the above
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PGXD/HatLink @hatlink.bsky.social · 10/04/2026
ye sure firefox, use all my memory on a website with barely any media and no javascript
firefox memory usage, 5gb on https://qoiformat.org/
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PGXD/HatLink @hatlink.bsky.social · 09/04/2026
moths will be part of my drawing app, i want to be moth
screenshot of my drawing app, moth oc from one of my abandoned project, currently working on layers
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PGXD/HatLink @hatlink.bsky.social · 08/04/2026
tiktok users gotta be the stupidest people of all time
tiktok screenshot: [redacted user]: "Guys change res to 3500 x 3500 it is high quality 😳😳😳😳(But sadly is a square idk how to make it into a rectangle)"
[my reply]: "what do you think a square is??"
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PGXD/HatLink @hatlink.bsky.social · 06/04/2026
i really should update more often
arch Linux update, 7gb download, 22gb installed, net upgrade 1gb
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PGXD/HatLink @hatlink.bsky.social · 04/04/2026
would you press escape?
godot screenshot, self insert character, cursor is on head with question mark, text says "don't leave me... please... (press [esc] again to quit)"
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PGXD/HatLink @hatlink.bsky.social · 02/04/2026
it's even worse than i thought, not just customization but actually using them, anyway currently working on layers in my own drawing app so i can switch from this subscription greedy app
screenshot of ibispaint ver 14, this keyboard shortcut is a premium feature, it does this for almost every new shortcut added in this version
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PGXD/HatLink @hatlink.bsky.social · 31/03/2026
undo redo :3
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