hare_ware @hareware.xyz · 01/10/2026Viewport mode runs a lot faster but the noise in this made bitrate go through the roof. 720MB video out of 1 minute, this reencode was originally 220MB! This is a really crappy splat, the first one I've taken of anything (probably the best too lowkey) but you can still make out reflections in stuff 020
hare_ware @hareware.xyz · 01/10/2026Blender 5.3 is adding Gaussian Splats! You can just, PUT real objects in Blender scenes now! #b3d 180
hare_ware @hareware.xyz · 01/10/2026I am deeply affirmed to see that Valve also agrees that rats are supposed to be purple and pink! 2182
hare_ware @hareware.xyz · 21/09/2026Also slightly silly but you can turn on RTX and volumetric fog in Basis. I doesn't really play nice with the shaders in this world, but uhhh RTX in VR? Yes please! 1110
hare_ware @hareware.xyz · 21/09/2026Video from right after the full 1500 user load test when prop spawning got reenabled. 150
hare_ware @hareware.xyz · 21/09/2026#BasisLoadTest Basis had another load test the other day and I was getting a solid 60FPS on Linux in a Quest 3 with the Steam Hardware Survey most popular GPU.. with 200+ real people in the instance all hanging out and talking! 2195
hare_ware @hareware.xyz · 15/09/2026#VRCLV 3 is looking very cool Is there list of demo worlds with VRCLV 3.0 specifically out there? 0102
hare_ware @hareware.xyz · 12/09/2026I was unaware that deskies had been awarded such great power! #vrchat 1142
hare_ware @hareware.xyz · 05/09/2026I really wish we had good TAA upscaling and deferred rendering for VR outside of Blender. This looks so crisp and clear compared to VRChat/Unity BIRP... #gamedev 1161
hare_ware @hareware.xyz · 04/09/2026I usually retopogize with subdivision on because it's a bit faster, and then apply it later on, but I've already applied the sub-d on the rabbit. The sub-d version of my bear was easier to dig up. It's just tubes with patches on joints, and loops around big shapes & muscles groups. 110
hare_ware @hareware.xyz · 04/09/2026Clearer photos of my new fursona model/retexture. #vrchat #furryart #3dart still need to redo the hair, texture & rig the hair, and paint the ears. Still missing the signature ear buttons and antennas. But he's there for the most part. bsky.app/profile/hare... 63311
hare_ware @hareware.xyz · 04/09/2026I briefly forgot I can post things I've made purely for fun. #furryart #b3d 2283
hare_ware @hareware.xyz · 30/08/2026POV you posted something with furries in it on a non furry subreddit but it's still relevant, it just has furries in it. 090
hare_ware @hareware.xyz · 30/08/2026Also I did take more videos but screen captured on my headset so they're aren't clearest or the cleanest (UI clutter). (this is still my favorite video) 100
hare_ware @hareware.xyz · 30/08/2026 #vrchat #stageflight Stageflight was really fucking fun also I forgot to turn off notifications when I recorded this, and I was only getting notifications this often specifically during the 2 minutes I was recording this somehow aljfljkdafjlhkeujklarfjlkAHHH 1112
hare_ware @hareware.xyz · 28/08/2026Dog Fooding the rabbit avatar a bit, definitely leaning that Blender Paint mode and Ucupaint really doesn't like Library Overrides and linked data, lol. But still the titular hare of ware: 0151
hare_ware @hareware.xyz · 15/08/2026When the new physbone velocity SDK update drops, I'm might actually be able to make all these power buttons I put on stuff do something because I can tell a head pat apart from a faster, pointier button press! #vrchat 3387
hare_ware @hareware.xyz · 15/08/2026may or may not have made a poor time management decision while crunching to release things before classes start, but you can't prove it because it's only a silhouette. 040
hare_ware @hareware.xyz · 02/08/2026Managed to fix a lot of the issues! And it's fun now :> #vrchat 1223
hare_ware @hareware.xyz · 01/08/2026Remade this for VRChat, still lots of issues, and doesn't feel as smooth as the Godot version yet. This might be a Linux issue, but the VRChat SDK seems like barely usable for Udon stuff, it deadlocks every time you have to rebuild your Udon scripts. #gamedev #vrchat 5182
hare_ware @hareware.xyz · 30/07/2026also posting all the improfections caught in 4K so you can all suffer with me the UVs are also not scaled super well, lots of wasted space so I need to rebake all the textures to new maps and trace over areas that are too low res 🫠 050
hare_ware @hareware.xyz · 30/07/2026I got the texture painting zoomies this morning #vrchat #blender3d 23610
hare_ware @hareware.xyz · 30/07/2026People are saying the new VRChat user profiles are a Discord clone, but they added blue checkmark accounts. 😂 0110
hare_ware @hareware.xyz · 25/07/2026HGJJKFHJDFHJDFHJE YOU CAN RUN THE STEAM FRAME VERSION OF VRCHAT WITH MONADO ON A NORMAL SMARTPHONE! This on a Galaxy S22 with latest master branch of Monado and the Khronos OpenXR Runtime broker installed. 2151
hare_ware @hareware.xyz · 24/07/2026Also, me and my brother rush made a DZi Zero fursuit head for #FWA2026 I have been told better photos of me in this fursuit head exist but I don't have them... 0191
hare_ware @hareware.xyz · 24/07/2026Please tell me there is no power tool company that uses this specific color, right? 68117
hare_ware @hareware.xyz · 19/07/2026Now that skylighting is in, I don't think I personally need progressive any more. (i did crudely hack in an indirect multiplier to get this look, tho) 180
hare_ware @hareware.xyz · 18/07/2026Might delete this in a bit because I need to shut up and let em cook. 021
hare_ware @hareware.xyz · 18/07/2026As someone who's never had the pleasure of using Bakery (broke + Linux) this already seems really awesome and really insanely fast compared to Unity Progressive. 67522
hare_ware @hareware.xyz · 13/07/2026the "pika pika" to "the rocks are quiet because the trees are listening" continuum (also, same avatar btw, just literally just a couple sliders in the radial menu 😁) #vrchat #furryart 4499
hare_ware @hareware.xyz · 10/07/2026This kinda gives you only the low frequency changes in shape but keeps the smaller details from the original mesh, which tends to mess up UVs & weight painting much less. I usually make two big shapekeys for bigger & smaller body shapes, then mask off parts of the body w/ vgroups, normalize them.. 100
hare_ware @hareware.xyz · 10/07/2026I think you could do the muscles by baking alternative sculpts, shrinkwrapping retopo the sculpts & saving the shrinkwraps as shapekeys and baking the normals of each sculpt separately, then blending in a shader. You can also fudge a lot of silhouette stuff with CorrectiveSmooth with these settings 100
hare_ware @hareware.xyz · 09/07/2026Hare-ifying the rabbet The space between rabbit and hare is continuous and multidimensional (I think I can make this a slider in VRChat) 1506
hare_ware @hareware.xyz · 07/07/2026Working on a retexture of the PearWizard by TeaKo. I intend on releasing this as thing you can get. Still very WIP 1172
hare_ware @hareware.xyz · 04/07/2026Also I got the pouch working and I put a tool anchor in there so I can actually store stuff in there! Gonna need to figure out if there's a way to disable or hide the objects in there when it's closed though. I had a mug of beer sticking out of my butt at some point. #resonite 090