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hardcodednumber.bsky.social

@hardcodednumber.bsky.social
177 followers 148 following 373 posts

Senior Software Engineer @ Mojang. Dog person. Traveler. Every problem has a .sln

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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 02/04/2026
#crimsondesert took most of my dev time (and still does) but i've hacked up the shooter project in #ue to create a topdown shooter need to do a few more things for my working prototype #gamedev #unreal
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 21/03/2026
What do you do when youre unmotivated to work on your previous #gamedev project? Start a different one!
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 05/03/2026
Anyone going to #gdc? love to connect and chat!
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 05/03/2026
After being auto banned for no fault of my own and missing #marathon server slam, it seems like all I get is that they are sorry @bungie.net? I guess it's a sign to play the other games in my Steam/Xbox library.
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 12/02/2026
I feel like since all the studio layoffs we should start boycotting events like #GDC #gamedev
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 04/02/2026
this looks fantastic!!
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 03/02/2026
I was literally thinking about doing the same thing for a love select screen
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 01/02/2026
#gamedev #hottake we need to unionize our industry. Another friend just called me looking for work. I feel like this tale occurs far too often.
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 30/01/2026
media.tenor.com
kermit the frog is wearing a black hoodie and kermit the frog is wearing a black hood .
ALT: kermit the frog is wearing a black hoodie and kermit the frog is wearing a black hood .
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 30/01/2026
Haven’t tried 4.6 yet. But noted.
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 30/01/2026
Gamedevs:
media.tenor.com
a man with a headband on his head is smiling and says now comes the part
ALT: a man with a headband on his head is smiling and says now comes the part
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 22/01/2026
Happy birthday!! Yea I’m going out of town Friday and they are already talking about flight cancellations
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 19/01/2026
lol I feel the same. Hopefully someone will play this. Once I get an artist to update it and sound. And vfx. Pretty much everything besides programming lol
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 19/01/2026
Yea Ive been working on this project for awhile now. And it’s a little difficult to get motivated as I know what I want I want to do next.
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 19/01/2026
As I host my own p4 server on azure, I 100% git this. Pun intended I used to use gitkraken. Had a lot of features m, but my job (Microsoft) disabled it. So I use the cmd now :/
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 18/01/2026
Hey #gamedev and #indiedev Do you finish your project, or move on to something else. I’m at that crossroad where it’s not fun/exciting anymore.
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 14/01/2026
Did a bunch of improvements with input to make it better. Still need to add a cd to the shoot when tapping. Also learned a lot about UI thanks to Godotneers on YouTube. I keep telling myself it’s a marathon, not a sprint. #gamedev #indiedev #godot
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 10/01/2026
Playing my favorite game again #ff7 #steamdeck
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 07/01/2026
After playing with the trajectory, I like having it not show the bounce so that it forces the player to get better. I still need to improve the input. But I kinda wanna focus on UI #gamdev #indiedev #godot
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 05/01/2026
Should I laugh or cry at that probably being a fact
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 05/01/2026
So since my flight from PR was cancelled, do I send the bill to Trump or the administration?
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 04/01/2026
I like how the trajectory line shows up. there is a slight bug where the bubble hits vs the reflection point. Probably fix it when im not exhausted. #gamedev #indedev #godot
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 03/01/2026
In stuck in PR cause of him and his actions
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 03/01/2026
I’m thinking which country wants a software engineer. He’s gonna take us to war for no reason
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 03/01/2026
Look at how much I can get done when my flight gets cancelled and I sit at the bar all day. #gamedev #indiedev #godot
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 03/01/2026
It’s on my phone. I can already tell I need to scale things up. #gamedev #indiedev #godot
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 01/01/2026
This and the cost of ram, means i wont be getting anything :/
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 01/01/2026
is there a sad emote :(
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 01/01/2026
and like that we can load the level data! I'd like to take this time to thank the academy... wait. too early for all that. Now to focus on levels and getting it on my phone. #gamedev #indiedev #godot
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 01/01/2026
I did some minor updates to make the sliders better, save & load work. and finally randomize. I think my editor is good for now. now to crank out some levels!! Oh and load the info during runtime #gamdev #indiedev #godot
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 01/01/2026
Gosh I was gonna wait for the 6 series as I’m on the 3090ti. I also have to replace my psu:/
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 01/01/2026
Happy new year! Had some down time. (well few hrs here and there). I made the grid and I'm able to paint where the bubbles will go. Next I need to save the data to the level and load it during runtime. I also need to use the RNG in the editor #gamedev #indiedev #godot
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 27/12/2025
oh then, yea, that's just regular parallax. Im sure there are some good YouTube tutorials. Im on vacation, but if you can't find anything lemme know
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 26/12/2025
1 example: go check out the game 1942. (airplane game) as the player moves the backgrounds should just slide in at different rates
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 26/12/2025
we have a level editor well version 0.001 dot alpha lol I want to make bubble layouts next based on the information here. Then a game designer (me) will be able to place bubbles to start cranking out levels #godot #gamdev #indiedev
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 26/12/2025
Merry Christmas Even though I'm on vacation, I was able to get my level editor display. Now I need to code it up #gamedev #indiedev #godot
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 22/12/2025
we have basic menus! I think now im going to try to make a level editor where a designer (me) will be able to place bubbles and serialize this out as a level. If anyone is interested i can post about it #godot #indiedev #gamedev
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 22/12/2025
And time trials here we come #godot #gamedev #indiedev
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 22/12/2025
did some code refactor and implemented game modes - normal/classic - one shot next up is time trial #godot #gamedev #indiedev
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 22/12/2025
added the end game screen. im on a roll! #godot #indiedev
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 22/12/2025
now putting back the scoring #godot #indiedev
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 21/12/2025
I added back the queue and the current bubble that is loaded #godot #indiedev
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 21/12/2025
updated the level data to specify where the walls are defined #godot #indiedev #gamedev
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 21/12/2025
I added back the bubble breaking and the ball falling logic #godot #indiedev
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 20/12/2025
Second day back on my puzzle bobble. - added levels - added the canon - shooting bubbles Need to figure out the why they are stuck in air. I feel like im moving faster in #godot. maybe cause of the style of game #indiedev
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 19/12/2025
I'm back. I interviewed for some jobs and didn't get them so /shrug I decided to switch from #unreal -> #godot Maybe its due to wanting to always do a #2d game, but also have it run on my phone so another /shrug so now it should be faster as its the second time right. right? :cries:
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 09/09/2025
@baskinator.bsky.social Is there a place for a bug report. Since the new update I'm unable to run Visual Studio at the same time.
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 06/09/2025
THIS. LOOKS. FAN-FREAKIN-TASTIC!! Wishlisting now!
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 06/09/2025
After finishing the win scenario, finishing up with the lose. I added another Actor (yellow line) and based the position off the bottom. Then using a UMaterialInstanceDynamic, update the opacity. Next, I want to tackle creating tools for levels at editor time #gamedev #screenshotsaturday #unreal
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hardcodednumber.bsky.social @hardcodednumber.bsky.social · 06/09/2025
I had a question about how to make a string in blueprints, and someone suggested to not hard code the string. Did they look at my username and take it literally? #gamedev #unreal
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