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Florian R. Hanke

@hanke.bsky.social
49 followers 22 following 26 posts

Currently developing a twin stick shooter #gamedev

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Reposted by Florian R. Hanke
Kala Paint @kalapaint.bsky.social · 01/09/2026
Kala Paint is out! I'm @olawson.bsky.social , professional artist for 15 years, then game dev, now wrote the painting software I wish I'd been using all this time. GPU-run creamy brushes, no subscription, no gen AI crap, hand-coded with ideas from artists in our Discord, and more added weekly!
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Florian R. Hanke @hanke.bsky.social · 15/09/2026
Jedesmal, wenn ich da durchmuss, denke ich wie schrecklich diese Lösung ist – da sind Konflikte/Unfälle vorprogrammiert. Und ich frage mich, wieso man da nicht einen separaten hängenden Weg unter der Brücke machen konnte, wie bei einigen anderen Brücken in der Schweiz (zB Wettingen)
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Reposted by Florian R. Hanke
mattie lubchansky @mattielubchansky.com · 24/08/2026
the way of the future | patreon.com/lubchansky

PANEL 1: MATTIE is looking down. A SECOND PERSON is on the ground.
MATTIE: WHAT ARE YOU DOING DOWN THERE?
PERSON: OH I'M MOVING AROUND LIKE A LITTLE WORM.

PANEL 2: Closer in on the PERSON, who smiles beatifically.
MATTIE: SEEMS UNCOMFORTABLE.
PERSON: IT'S THE FUTURE! ALL THE BIG MONEY IS ON IT, MANY ARTICLES AND LEADING FIGURES ARE SAYING IT AS WELL.
PERSON: WHO AM I TO ARGUE!

PANEL 3: MATTIE puts a hand to her chin.
MATTIE: I JUST DON'T SEE THE BENEFIT. FOR MY OWN LIFE.
PERSON: YOU CAN EITHER GET WITH IT OR PERISH IN THE FUCKING DUST, OLD WOMAN.

PANEL 4: The PERSON holds up their phone. On it is a photo of a tech CEO-looking guy on the ground, being interviewed by a journalist
TEXT: DAVOS 
TEXT: CEO OF SquirmX SAYS WRITHING AROUND WILL ACCOUNT FOR 700% OF US ECONOMY WITHIN 2 MONTHS
PERSON: THAT'S A DIRECT QUOTE.
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Reposted by Florian R. Hanke
Kitfox Games 🦊 @kitfoxgames.com · 29/07/2026
We're taking a trip to hell, but some of us won't make it back... Gather your party and join us when Thousand Hells: The Underworld Heists by @radiofreelunch.bsky.social releases on September 8th 😈 store.steampowered.com/app/3794210/...
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Reposted by Florian R. Hanke
Lauren Dobson-Hughes @ldobsonhughes.bsky.social · 24/06/2026
Musk says not a single person has died due to him axing USAID. Sadly, part of my job involves tracking aid spending. So here’s a thread with just some of the people who lost their lives because of USAID cuts
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Reposted by Florian R. Hanke
albertnez @albertnez.com · 08/05/2026
My friend recently published a chain-reaction deck-building game in #GodotEngine, and it's criminally undervalued. The core loop and progression of the game is really good, and overall a fun experience. Try it out! store.steampowered.com/app/4195030/...
store.steampowered.com
balls on Steam
A chain-reaction deck-building game in which you build the perfect combo machine to achieve the highest-scoring explosion chains.
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Florian R. Hanke @hanke.bsky.social · 02/05/2026
The one actually true true fact? 😄
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Reposted by Florian R. Hanke
Karl @hexaquo.at · 12/04/2026
Did you know you can set up a scene and render it to a texture without any nodes in #Godot, by directly using the RenderingServer? We automatically generate billboard sprites for meshes this way. There's not much info about the RenderingServer online, so I wrote about it: hexaquo.at/pages/using-...
a 3D tree asset on the left, with an arrow pointing to spritesheets on the right. The spritesheets contain 2 albedo sprites (front and side) and 2 normal sprites (also front and side).
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Reposted by Florian R. Hanke
Kayin @kayin.moe · 07/03/2026
A friend of mine who runs these things always repeats something to me along the lines of "Playtests and Research isn't for telling you the right thing to do, it's to confirm to you that your assumptions are correct and that your intentions are getting through to the players" and that's stuck with me
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Florian R. Hanke @hanke.bsky.social · 22/02/2026
This technique is super nice! Thanks 🙏
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Florian R. Hanke @hanke.bsky.social · 22/02/2026
How did you do the rotating player visuals?
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Florian R. Hanke @hanke.bsky.social · 19/02/2026
Maybe you could visualize the changing bar by having pulsate (embiggen, back to normal) for a short while? I had a bit of trouble seeing the particle. Thought it was a snowball with which the player shoots at the skiers 😅
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Reposted by Florian R. Hanke
Will Webster @willdwebster.bsky.social · 16/02/2026
Did you see the one from earlier this week, where a contributor rejected a clearly AI agent created PR so the AI Agent published a smacktalk post on them? theshamblog.com/an-ai-agent-...
theshamblog.com
An AI Agent Published a Hit Piece on Me
Summary: An AI agent of unknown ownership autonomously wrote and published a personalized hit piece about me after I rejected its code, attempting to damage my reputation and shame me into acceptin…
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Florian R. Hanke @hanke.bsky.social · 13/02/2026
What are the grey balls flying off the snowboarder? 😅
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Reposted by Florian R. Hanke
albertnez @albertnez.com · 12/02/2026
Finally created the Steam page for the snowboarding roguelike game I've been developing on #godot for the last months: Snowboard Rogues! Inspired by 90's SkiFree classic. Planning to release a demo on itch in the next weeks! s.team/a/4288970
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Old Cake Factory @oldcakefactory.bsky.social · 09/02/2026
🍣 Goblin Sushi is out now in Early Access! 🔥 The goblin kitchen is officially open with a 10% launch discount to celebrate. From demo to EA, shaped by your feedback. Now available on Steam, Google Play & the App Store. Thank you for the amazing support ❤️ store.steampowered.com/app/3734290/...
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Florian R. Hanke @hanke.bsky.social · 08/02/2026
Also: completely forgot about the addition of varargs to #godotengine until now 😅
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Florian R. Hanke @hanke.bsky.social · 08/02/2026
I actually use `...__`, but that would have muddied my point
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Florian R. Hanke @hanke.bsky.social · 08/02/2026
I always had the issue that in signal receiving callables I needed to declare all parameters, even though I only wanted to respond to an emitted signal, and not use the provided params. Varargs to the rescue: `signal_name.connect(func(..._ignored): …)`. Nicer and clearer 🥰 #godotengine #gdscript
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Old Cake Factory @oldcakefactory.bsky.social · 08/02/2026
Only one day left! 🍣👩‍🍳 Goblin Sushi enters Early Access tomorrow. We’re so excited to finally share it with you! Check it out here: store.steampowered.com/app/3734290/...
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Florian R. Hanke @hanke.bsky.social · 03/02/2026
Oooh macOS version? Downloading the demo now!
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Florian R. Hanke @hanke.bsky.social · 23/12/2025
It looks like you're not alone: steamcommunity.com/app/368370/d...
steamcommunity.com
Her Story :: Steam Community
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Albin Meyer @albinmeyer.bsky.social · 22/12/2025
Das neoliberale Märchen geht wieder herum, der böse Staat sei schuld an der schwächelnden Wirtschaft. Dabei ist die wachsende Ungleichheit das Problem. Das reichste 1% kann mit stets noch mehr Geld in der unproduktiven Finanzwirtschaft spekulieren, während die Kaufkraft der restlichen 99% sinkt.
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Holly Green @winnersusedrugs.bsky.social · 19/11/2025
"What we are offering is the ability to make any cartoon character fart and say bad things, and all we’re asking in return is the surrender of your career, dignity, and sense of worth in those most human of endeavors, such as art." thehardtimes.net/blog/opinion...
thehardtimes.net
Opinion: You Might as Well Get Used to AI, Because if You Don’t, I’m Ruined
These days, the parts of the internet that are still predominantly human are abuzz with anti-AI sentiment. You’ve all heard the arguments. AI is disastrous to the environment. It contributes to misinf...
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nelement @nelement.bsky.social · 02/11/2025
Erbst du 60 Mio, darfst du 50 Mio behalten und 50% von 10 Mio abgeben. 5 Mio für die Gesellschaft, die mit Infrastruktur (Technologie, Mobilität, Bildung, Sicherheit) und Arbeitsleistung geholfen hat, das Vermögen zu generieren. Niemand erarbeitet alleine so viel Geld. Ja zur Erbschaftssteuer
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Florian R. Hanke @hanke.bsky.social · 30/10/2025
Zürich's politicians (the right) decided against treating 20 injured kids from Gaza. Because they say it's only 'symbolical'. Symbolical, except for those kids, of course... who might remember Zürich's generosityin the future and may come here to build a great future.
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Albin Meyer @albinmeyer.bsky.social · 28/10/2025
Oft gehörtes Argument gegen Erbschaftssteuern: "Aber die Vermögenden investieren in die Wirtschaft!" Spekulieren Vermögende in der Finanzwirtschaft, treibt das nur die Aktienkurse und Immobilienpreise in die Höhe, ohne realen Wert. Der Staat hingegen investiert in Infrastrukturen, was allen nützt.
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Tanya X. Short @tanyaxshort.bsky.social · 14/10/2025
if you enjoy the playful surreal-mundane vibes of Keita Takahashi (Katamari, NobiNobi etc), you can get a bit of a fix from Henry Halfhead, a strange little experience that's genuinely joyful but also a touch philosophical, about the purpose of play and curiosity. highly recommend.
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Albin Meyer @albinmeyer.bsky.social · 11/10/2025
Warum verbreiten Medien immer wieder so unkritisch das Narrativ, Steuersenkungen seien wirtschaftsfreundlich, der Staat müsse sparen? Das wurde in einer wissenschaftlichen Studie mit 18 OECD-Ländern im Zeitraum von 1965-2015 längst widerlegt. academic.oup.com/ser/article/...
academic.oup.com
The economic consequences of major tax cuts for the rich
Abstract . The last 50 years has seen a dramatic decline in taxes on the rich across the advanced democracies. There is still fervent debate in both politi
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Nathan (GDQuest) @gdquest.bsky.social · 23/09/2025
We made a new GDScript Formatter for Godot 4, written in Rust: www.gdquest.com/library/gdsc... It runs fast enough to use on every save on a laptop. Please give it a try, and let us know if you encounter any issue!
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Sarah McAnulty, Ph.D. @sarahmackattack.bsky.social · 19/09/2025
I wanted to get a video of this ghost crab but every time I got close to their hole they scuttled back in, so I tried getting clever with it. I made a little sandcastle and shoved my phone into it, hit record, and walked away. Crab was VERY suspicious of this addition to their environment.
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Henry Halfhead - OUT NOW! @lululu.games · 16/09/2025
👁️Henry Halfhead👁️ OUT NOW 👃 🍎 Play as 250+ everyday objects 💌 Experience a wholesome life story 🧑‍🤝‍🧑 Join a friend in the local co-op mode! Get it on Steam, EGS, PS5 and Switch! Tell your friends, family and help us share this post!
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Steam Release Bot @steamreleasebot.bsky.social · 01/09/2025
Inventorix store.steampowered.com/app/2500460 $4.49 INVENTORIX is an inventory-management money-making roguelike deckbuilder. Creatively pack and synergize items and alien perks to create astronomical wealth and pay a mysterious space debt!
steam header image
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Florian R. Hanke @hanke.bsky.social · 30/08/2025
Working on a ray gun for my unnamed twin stick shooter! 🥰 #GodotEngine
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Florian R. Hanke @hanke.bsky.social · 29/08/2025
🖤
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Piotr Szotkowski 🛡️ @chastell.net · 29/08/2025
On behalf of Piotr It is with great sadness that I inform of the passing of Piotr on July 29th, after his long fight with cancer. He was a great man, great engineer, a wonderful husband, father, brother and son. A dedicated Ruby community member. He will be sincerely missed Piotr's wife, Monika
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Apple Picker: Wishlist on Steam! @arcaludi.bsky.social · 11/08/2025
🚀 Release Announcement 👽 📟 INVENTORIX launches on Steam September 1, 2025 🛸 💚Help us spread the word!
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Henry Halfhead - OUT NOW! @lululu.games · 11/08/2025
✨Release Date Announcement✨ Henry Halfhead comes to Steam, EGS, PS5 and Switch on: 👁️September 16, 2025 👁️ 👃 Tell your friends, family and help us share this post!
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The Washington Post @washingtonpost.com · 31/07/2025
Palestinian children have been killed at a rate of more than one child per hour during Israel's war in Gaza. “A whole classroom of children killed every day for nearly two years,” UNICEF’s executive director said. Here are some of their stories: wapo.st/3UCiAjn
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Block Block Block - Demo on Steam @woodblocksgame.bsky.social · 28/07/2025
Just make it exist first, you can make it good later!🪵 #godotEngine #gamedev
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Florian R. Hanke @hanke.bsky.social · 29/07/2025
When you just want to disconnect all incoming signals from a node in #GodotEngine: for connection in self.get_incoming_connections(): connection.signal.disconnect(connection.callable)
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Florian R. Hanke @hanke.bsky.social · 28/07/2025
I was glad to see `TWEEN_PAUSE_BOUND`, so the tween's mode is bound to its node's mode. Quite convenient!
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Florian R. Hanke @hanke.bsky.social · 21/07/2025
Sehr schön!
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Florian R. Hanke @hanke.bsky.social · 21/07/2025
Between Schilt and Heustockfurggel
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Florian R. Hanke @hanke.bsky.social · 21/07/2025
Yes, I think this was taken just North of Heustockfurggel. Am I right?
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Florian R. Hanke @hanke.bsky.social · 21/07/2025
I'm guessing the lake in the middle is the Klöntalersee, but need to confirm :)
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Sarah Genner @sgenner.bsky.social · 09/07/2025
AI made in Switzerland! 🇨🇭 ◼️ Im Spätsommer 2025 wird ein öffentlich entwickeltes Large Language Model erscheinen. ◼️ Was mich besonders begeistert: Nicht nur das Modell wird Open Source sein, sondern auch die Trainingsdaten werden transparent und reproduzierbar sein.
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Keith Fitzgerald @keithfitzgerald.bsky.social · 26/06/2025
Worth a watch: Head of Signal, Meredith Whittaker, on so-called "agentic AI" and the difference between how it's described in the marketing and what access and control it would actually require to work as advertised.
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elia ayoub @ayoub.bsky.social · 28/06/2025
The death toll of Israel’s ongoing genocide in Gaza is now estimated at 100,000 The list is 1,227 pages long. The first 11 pages are names of babies dead before the age of 6 months. The first 381 pages are all children. archive.is/2025.06.28-0...
On Monday of this week, Hamas' Health Ministry in the Gaza Strip published an updated list of those killed in the war, a 1,227-page chart, arranged from youngest to oldest. The Arabic-language document includes the deceased person's full name, the names of the father and grandfather, date of birth and ID number.
Unlike previous lists, this compilation notes the precise age of children who were under the age of one year when they were killed. Mahmoud al-Maranakh and seven more children died on the same day they were born. Four more children were killed on the day after they entered the world, five others lived to the age of two days. Not until page 11, following 486 names, does the name appear of the first child who was more than six months old when he was killed.
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Florian R. Hanke @hanke.bsky.social · 19/06/2025
I like the coffee cup keyboard gap :D
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