grim.ninja @grim.ninja · 22/01/2026It actually doesn't persist by default. You must have added 'poke(0x5f2e, 1)' somewhere. This is the line that persists the palette. Just remove it, it isn't needed to change the palette or use the secret colours. 111
grim.ninja @grim.ninja · 29/12/2025A little more advanced than a hello world level tutorial, but @krystman.mastodon.social.ap.brid.gy on YouTube also has some insightful tutorials! youtube.com/@lazydevsyoutube.comLazy DevsLazy Devs Academy is a channel dedicated to newcomer-friendly Game Development tutorials. We take you step by step trough your first simple projects and make sure to focus on fun and creativity so you... 020
grim.ninja @grim.ninja · 18/11/2025I'm basically never busy and yet the last two picotachi have been on days I am busy! Poor luck. Maybe next time 010
grim.ninja @grim.ninja · 24/07/2025100%ed this the other day. Loved it and the music was absolutely top class mate. 120
grim.ninja @grim.ninja · 23/07/2025Secret palette almost a necessity! I wouldn't say "moved" to picotron, but I'm currently working on a project in it. I'll likely jump between the two depending on what I fancy working on at the time! 120
grim.ninja @grim.ninja · 21/07/2025Yeah! My original intention using it was to have blood splatter on the character for example. 020
grim.ninja @grim.ninja · 21/07/2025In theory yes! In practice generating the animation data referencing the skin pixels is time consuming and tricky enough even for a single character. But yeah certainly possible depending on the designs, especially for smaller and simpler characters. 100
grim.ninja @grim.ninja · 21/07/2025Unnecessary, fun systems. Graphics are stored not as an array of pixel colours, but pixel indices to a "skin" graphic. Allows just this skin to be updated and all animations reflect the new colours. Also left/right asymmetry can be kept no matter flip direction! #indiedev #gamedev #picotron #pico8 49713
grim.ninja @grim.ninja · 20/07/2025This week in untitled stealth ninja platformer. Improvements to light/shadow, some camera work and player animations. Next I guess some kind of gameplay maybe? Games have that right? #indiedev #picotron #pico8 3130
grim.ninja @grim.ninja · 06/07/2025Sounds great! I am on the discord so I'll have a look on there too! Thanks and good luck with the release! 230
grim.ninja @grim.ninja · 06/07/2025Looks great mate. As somebody also developing a game on picotron I'd be really interested in your dev process and steam release process if you have any devlogs or blog posts! 120
grim.ninja @grim.ninja · 04/07/2025I linked the manual entry, but basically just include the extra files in the export command. 010
grim.ninja @grim.ninja · 03/07/2025Ah yeah that's a lua out of memory error. Most likely because you deleted a function body and caused some issue with parens8 parsing or something. 110
grim.ninja @grim.ninja · 03/07/2025Hi, do you mean out of tokens/bytes when exporting? Or out of memory lua message when running? If the former, I know I was pretty close to the pico8 limits by the end so adding anything without taking away something else might be very tricky. 200
grim.ninja @grim.ninja · 02/07/2025Slowly progressing on a stealth platformer. Recently added foundation for lights and player field of view. #picotron 150
Reposted by grim.ninjameivuu @meivuu.itch.io · 01/01/2025Train Journey v1.6 released! There's also a Spanish translation available now! Available here: meivuu.itch.io/train-journey And Spanish version here: meivuu.itch.io/travesia-en-... bsky.app/profile/meiv...meivuu.itch.ioTrain Journey by meivuuYou wake up on an empty train. None of its stops are your own. How will you get home...? 162
Reposted by grim.ninjaNerdy Teachers @nerdyteachers.bsky.social · 01/01/2025New Pico-View issue, just released! Check out the latest news and best games of 2024! Read it here: nerdyteachers.com/PICO-8/Pico-... #gamedev #pixelart #pico8 Cover Art by Werxzy 37721
Reposted by grim.ninjameivuu @meivuu.itch.io · 15/12/2024Here's a trailer for the final release version of my #pico8 game Train Journey! Just making a last update before I fully move on to new projects. I expect to release it before the end of the year :) youtu.be/DabjBmYp4CQyoutu.beTrain Journey Final Update TeaserYouTube video by Meivuu 263
Reposted by grim.ninjaNicholaus Kleinknecht @islan-kleinknecht.bsky.social · 02/12/2024Finally beat this wonderful little game, a breath of fresh air that really made me think about movement in new ways! 011
grim.ninja @grim.ninja · 28/11/2024Judging game difficulty is hard when you're the dev playing your game countless times during development. That is why play testing is so important! Lesson learnt! Samurise now updated with less frustrating levels (I hope)! 🎮 grimninjagames.itch.io/samurise 🎮 🎮 www.newgrounds.com/portal/view/... 🎮grimninjagames.itch.ioSamurise by GrimNinjaGamesPunishing precision platformer/runner. 120
grim.ninja @grim.ninja · 27/11/2024I recorded a play through of my #pico8 game Samurise! My best run yet, but one very annoying death prevented me from finally getting the No Deaths achievement! 😭 www.youtube.com/watch?v=yOGe...youtube.comSamurise Developer PlaythroughYouTube video by notnurbyor 040
grim.ninja @grim.ninja · 26/11/2024Playing with #picotron colour tables. Next game a light and shadow based 2D ninja stealth platformer along the same vein as Mark of the Ninja? 031
grim.ninja @grim.ninja · 26/11/2024I've had many wonderful comments in the couple of days since release, it makes me very happy to know that even a small handful of people got enjoyment and pleasure from my game. Thanks to everyone who liked or commented and especially to those that played! <3 What a wonderful community. #pico8 060
grim.ninja @grim.ninja · 25/11/20247yo and 5yo here. I am also guilty of watching without the kids though lol 110
grim.ninja @grim.ninja · 25/11/2024My newly released free game Samurise looks great on the #powkiddy #rgb30 ! Of course it also works great on desktop or mobile direct from the browser over at @itch.io 🕹️ grimninjagames.itch.io/samurise 🕹️ Please give it a play if you are into this kind of thing! #pico8 #indiedev #gamedev 0294
grim.ninja @grim.ninja · 24/11/2024Thank you for the lovely words Brian! I'm happy that a few people are enjoying it! 000
grim.ninja @grim.ninja · 24/11/2024Great job finishing it! I'm so happy you enjoyed it, that's what game dev is all about for me! Good luck with the achievements, a couple of them are pretty tough! 110
grim.ninja @grim.ninja · 24/11/2024I've gotten pretty good at my game during development but still never managed to complete the no deaths achievement! 040