grim.ninja @grim.ninja · 21/07/2025Unnecessary, fun systems. Graphics are stored not as an array of pixel colours, but pixel indices to a "skin" graphic. Allows just this skin to be updated and all animations reflect the new colours. Also left/right asymmetry can be kept no matter flip direction! #indiedev #gamedev #picotron #pico8 49713
grim.ninja @grim.ninja · 20/07/2025This week in untitled stealth ninja platformer. Improvements to light/shadow, some camera work and player animations. Next I guess some kind of gameplay maybe? Games have that right? #indiedev #picotron #pico8 3130
grim.ninja @grim.ninja · 02/07/2025Slowly progressing on a stealth platformer. Recently added foundation for lights and player field of view. #picotron 150
grim.ninja @grim.ninja · 26/11/2024Playing with #picotron colour tables. Next game a light and shadow based 2D ninja stealth platformer along the same vein as Mark of the Ninja? 031
grim.ninja @grim.ninja · 25/11/2024My newly released free game Samurise looks great on the #powkiddy #rgb30 ! Of course it also works great on desktop or mobile direct from the browser over at @itch.io 🕹️ grimninjagames.itch.io/samurise 🕹️ Please give it a play if you are into this kind of thing! #pico8 #indiedev #gamedev 0294
grim.ninja @grim.ninja · 24/11/2024I've gotten pretty good at my game during development but still never managed to complete the no deaths achievement! 040
grim.ninja @grim.ninja · 24/11/2024Finally released my new game SAMURISE! Available to play on itch and #pico8 splore. grimninjagames.itch.io/samurise www.lexaloffle.com/bbs/?tid=145... A fairly punishing platformer/runner. I hope you enjoy it as much as I enjoyed making it! #indiedev #gamdev 106511
grim.ninja @grim.ninja · 18/11/2024Old release, but not posted on here, so... Sonic 16x16 #sonicthehedgehog in 16x16 pixels made in #pico8! Play here itch: troypicol.itch.io/sonic16x16 pico8 bbs: www.lexaloffle.com/bbs/?tid=44632 Finishing/releasing stuff is hard even when it's tiny like this so I'm proud of it despite its flaws! 35818
grim.ninja @grim.ninja · 16/11/2024Love the sound of #pico8 tunes. Always end up leaving music until the last minute! #chiptune 0214
grim.ninja @grim.ninja · 15/11/2024Cool #pico8 feature used in my game. The screen can be split vertically into two separate palettes. I use this feature to give different levels completely different feel/colours. Here you can see a good example when I was working on it of the same level split into two palettes. #gamedev #indiedev 160
grim.ninja @grim.ninja · 14/11/2024Gameplay from my almost ready to release #pico8 game Samurise! #indiedev 0438
grim.ninja @grim.ninja · 13/11/2024Expanding my 2024 #pico1k jam entry into a full game. Runner/platformer with a few enemies for good measure. #pico8 #indiedev 091