Gradient Games @gradientgames.bsky.social · 28/03/2026Supernatural entity vs man with paint balloons #horrorgame #indiegame 053
Gradient Games @gradientgames.bsky.social · 27/03/2026Usually I do research and find references but I wanted to just wing it with this one, it's a simple model and in my comfort zone :) 000
Gradient Games @gradientgames.bsky.social · 27/03/2026Completely winging it with this model, can you guess what it will be? Animation at the end #gamedev 162
Gradient Games @gradientgames.bsky.social · 25/03/2026Unfortunately the command seems to be kind of bugged in ue5 as the meshes outside definitely do cull, I have tested this numerous times after thinking something was wrong because of this command :-/ 000
Gradient Games @gradientgames.bsky.social · 25/03/2026I think freezing mesh culling looks really interesting #gamedev 162
Gradient Games @gradientgames.bsky.social · 22/03/2026Finished this wall warping effect by making the monster tear through the wall! #gamedev 062
Gradient Games @gradientgames.bsky.social · 21/03/2026Would you rather identify ghosts using apple juice, a paint gun or breath mints? #ScreenshotSaturday 050
Gradient Games @gradientgames.bsky.social · 20/03/2026I just made the water translucent and used refraction to create the ripples in the "reflection" 000
Gradient Games @gradientgames.bsky.social · 20/03/2026Screen space reflections weren't looking good so I used the old "duplicate the reflected meshes" technique, looks great now! #horrorgame 101
Gradient Games @gradientgames.bsky.social · 19/03/2026Instead of scripted events the environment can be dynamically affected by the ghosts paranormal activity! Like this knight armor that will fall apart piece by piece #gamedev 081
Gradient Games @gradientgames.bsky.social · 18/03/2026Currently getting crucified on instagram because they thought this DLSS 5 post was serious. Why is it always instagram? 010
Gradient Games @gradientgames.bsky.social · 18/03/2026I finished the wall warping effect! #horrorgame 022
Gradient Games @gradientgames.bsky.social · 17/03/2026So glad we won't have to worry about art direction anymore! Thanks nvidia for being a leading force in the enslopification of video games, I'm sure the shareholders love it :D 040
Gradient Games @gradientgames.bsky.social · 16/03/2026I added some different ways to enter/exit the map to my horror game! The front gate, backyard, basement, and the roof (helicopter!) #horrorgame 031
Gradient Games @gradientgames.bsky.social · 15/03/2026What the geometry of this warping wall effect actually looks like #gamedev 061
Gradient Games @gradientgames.bsky.social · 14/03/2026Working on a pretty cool warping effect for my horror game, performance friendly and works on any surface! #screenshotsaturday 070
Gradient Games @gradientgames.bsky.social · 13/03/2026Identifying ghosts using a glass sculpture, this one shows off the refraction effects a lot better! #horrorgame 002
Gradient Games @gradientgames.bsky.social · 10/03/2026Apologies for the lack of posts lately, I'm still a bit sick but I'm almost better :) 000
Gradient Games @gradientgames.bsky.social · 08/03/2026Kind of yes, the game is about using all kinds of objects to see and identify the ghost, glass shards, mirrors, security monitors, old film cameras, paint balloons and more! 010
Gradient Games @gradientgames.bsky.social · 08/03/2026This glass shard might be too easy to use for later levels but I still like it because it shows of the concept in such a clear and cool way :) #horrorgame 111
Gradient Games @gradientgames.bsky.social · 04/03/2026Identifying ghosts using water balloons #WishlistWednesday 041
Gradient Games @gradientgames.bsky.social · 01/03/2026Testing an effect that allows you to see things that are otherwise invisible. Especially happy with the custom refraction effects going on! #gamedev 051
Gradient Games @gradientgames.bsky.social · 28/02/2026How to identify a ghost using a water gun #screenshotsaturday 151
Gradient Games @gradientgames.bsky.social · 27/02/2026This might have been a mistake... #gamedev #horrorgame 042
Gradient Games @gradientgames.bsky.social · 24/02/2026Someone suggested adding a Dreamcatcher to see ghosts, so I did! I'm pretty happy with how this turned out, a pretty easy one to use but cool nonetheless #gamedev #horrorgame 083
Gradient Games @gradientgames.bsky.social · 20/02/2026This old film camera is probably the most difficult Anchor so far #gamedev #horrorgame 091
Gradient Games @gradientgames.bsky.social · 17/02/2026I put a lot of time into the surface moving/warping effect. Will anyone stand still long enough to notice it? Maybe not but I'm happy with how it turned out #gamedev #horrorgame 061
Gradient Games @gradientgames.bsky.social · 15/02/2026Breaking this mirror illusion... #gamedev #horrorgame 071
Gradient Games @gradientgames.bsky.social · 14/02/2026I added a handheld mirror a while back but I decided to add a stationary full body mirror as well! #gamedev #indiegame 074
Gradient Games @gradientgames.bsky.social · 10/02/2026Finished this new way of seeing the ghost, I'm really happy with how these surface warping effects turned out! #gamedev 071
Gradient Games @gradientgames.bsky.social · 09/02/2026What if this was the only way to see ghosts? WIP #gamedev 061
Gradient Games @gradientgames.bsky.social · 08/02/2026Top 3 places to visit that aren't in our plane of existence #gamedev - The forest - Twisting room - The void (just don't wander) 021
Gradient Games @gradientgames.bsky.social · 07/02/2026My favorite ways of identifying ghosts! #horrorgame - Old film camera - Apple juice - Water gun - Flashlight 010
Gradient Games @gradientgames.bsky.social · 07/02/2026Exactly, although luckily everyone I've met who is a kind and reasonable person has the same opinion 000
Gradient Games @gradientgames.bsky.social · 06/02/2026I love the rubberhose animation style (I hope that's right) and I'm glad it's made a bit of a resurgence, this looks awesome! 110
Gradient Games @gradientgames.bsky.social · 06/02/2026Here's the Steam page if you want to learn more or watch the trailer: store.steampowered.com/app/4157550/...store.steampowered.comGhost Scout on SteamIdentify invisible ghosts using strange objects. Find the Anchor without getting killed, reveal the ghosts true form and attempt to get out alive. 011
Gradient Games @gradientgames.bsky.social · 06/02/2026Yes they can attack! The gameplay loop is very simple, find the Anchor, identify the ghost, get out alive. Ghosts are normally completely invisible so you have to pay attention to paranormal activity to avoid getting caught An Anchor allows you to see the ghost, a camera, a mirror, paint etc... 210
Gradient Games @gradientgames.bsky.social · 06/02/2026What if this was the only way to see ghosts? WIP #gamedev 372
Gradient Games @gradientgames.bsky.social · 05/02/2026Testing the instant camera to identify ghosts, what should I add next? #gamedev 061
Gradient Games @gradientgames.bsky.social · 04/02/2026Using decals and particle effects I made some environmental conditions when looking through an Anchor, for example the world can be on fire, have this weird gooey substance and more. This is purely visual but I think it was worth it! #indiedev 050
Gradient Games @gradientgames.bsky.social · 04/02/2026This is very interesting, especially the perspective and parallax effects make it look like more than 2.5D Hard to describe but I love the style 000
Gradient Games @gradientgames.bsky.social · 03/02/2026The blockout environment vs what it looks like now! #indiedev 030
Gradient Games @gradientgames.bsky.social · 02/02/2026Here's how you identify a ghost using a water gun! #horrorgame 000
Gradient Games @gradientgames.bsky.social · 31/01/2026I'm making a game where paranormal activity happens dynamically based on the ghosts behavior. The ghost is 100% invisible so flickering lights, a broken clock, footstep sounds or a TV turning on isn't just "atmosphere", it's the only warning you'll get... #horrorgame 010
Gradient Games @gradientgames.bsky.social · 31/01/2026I didn't notice the details in the smaller illustration, that's definitely a trawler net haha 000
Gradient Games @gradientgames.bsky.social · 31/01/2026Awesome design, I love how the back seems to be inspired by a Trawler! 100
Gradient Games @gradientgames.bsky.social · 31/01/2026I didn't know Bluesky also had #screenshotsaturday ! Happy to share what I'm working on :) 051