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Gradient Games

@gradientgames.bsky.social
55 followers 14 following 144 posts

🔦 Find the Anchor, identify the ghost, get out alive. ➡ Checkout the Ghost Scout demo! store.steampowered.com/app/4157550/…

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Gradient Games @gradientgames.bsky.social · 28/03/2026
Supernatural entity vs man with paint balloons #horrorgame #indiegame
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Gradient Games @gradientgames.bsky.social · 27/03/2026
Usually I do research and find references but I wanted to just wing it with this one, it's a simple model and in my comfort zone :)
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Gradient Games @gradientgames.bsky.social · 27/03/2026
Completely winging it with this model, can you guess what it will be? Animation at the end #gamedev
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Gradient Games @gradientgames.bsky.social · 25/03/2026
Unfortunately the command seems to be kind of bugged in ue5 as the meshes outside definitely do cull, I have tested this numerous times after thinking something was wrong because of this command :-/
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Gradient Games @gradientgames.bsky.social · 25/03/2026
I think freezing mesh culling looks really interesting #gamedev
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Gradient Games @gradientgames.bsky.social · 22/03/2026
Finished this wall warping effect by making the monster tear through the wall! #gamedev
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Gradient Games @gradientgames.bsky.social · 21/03/2026
Would you rather identify ghosts using apple juice, a paint gun or breath mints? #ScreenshotSaturday
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Gradient Games @gradientgames.bsky.social · 20/03/2026
I just made the water translucent and used refraction to create the ripples in the "reflection"
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Gradient Games @gradientgames.bsky.social · 20/03/2026
Screen space reflections weren't looking good so I used the old "duplicate the reflected meshes" technique, looks great now! #horrorgame
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Gradient Games @gradientgames.bsky.social · 19/03/2026
Instead of scripted events the environment can be dynamically affected by the ghosts paranormal activity! Like this knight armor that will fall apart piece by piece #gamedev
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Gradient Games @gradientgames.bsky.social · 18/03/2026
Currently getting crucified on instagram because they thought this DLSS 5 post was serious. Why is it always instagram?
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Gradient Games @gradientgames.bsky.social · 18/03/2026
I finished the wall warping effect! #horrorgame
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Gradient Games @gradientgames.bsky.social · 17/03/2026
So glad we won't have to worry about art direction anymore! Thanks nvidia for being a leading force in the enslopification of video games, I'm sure the shareholders love it :D
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Gradient Games @gradientgames.bsky.social · 17/03/2026
Ghost Scout now supports NVIDIA DLSS 5!
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Gradient Games @gradientgames.bsky.social · 16/03/2026
I added some different ways to enter/exit the map to my horror game! The front gate, backyard, basement, and the roof (helicopter!) #horrorgame
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Gradient Games @gradientgames.bsky.social · 15/03/2026
What the geometry of this warping wall effect actually looks like #gamedev
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Gradient Games @gradientgames.bsky.social · 14/03/2026
Working on a pretty cool warping effect for my horror game, performance friendly and works on any surface! #screenshotsaturday
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Gradient Games @gradientgames.bsky.social · 13/03/2026
Identifying ghosts using a glass sculpture, this one shows off the refraction effects a lot better! #horrorgame
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Gradient Games @gradientgames.bsky.social · 10/03/2026
Apologies for the lack of posts lately, I'm still a bit sick but I'm almost better :)
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Gradient Games @gradientgames.bsky.social · 08/03/2026
Kind of yes, the game is about using all kinds of objects to see and identify the ghost, glass shards, mirrors, security monitors, old film cameras, paint balloons and more!
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Gradient Games @gradientgames.bsky.social · 08/03/2026
This glass shard might be too easy to use for later levels but I still like it because it shows of the concept in such a clear and cool way :) #horrorgame
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Gradient Games @gradientgames.bsky.social · 04/03/2026
Identifying ghosts using water balloons #WishlistWednesday
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Gradient Games @gradientgames.bsky.social · 01/03/2026
Testing an effect that allows you to see things that are otherwise invisible. Especially happy with the custom refraction effects going on! #gamedev
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Gradient Games @gradientgames.bsky.social · 28/02/2026
How to identify a ghost using a water gun #screenshotsaturday
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Gradient Games @gradientgames.bsky.social · 27/02/2026
This might have been a mistake... #gamedev #horrorgame
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Gradient Games @gradientgames.bsky.social · 24/02/2026
Someone suggested adding a Dreamcatcher to see ghosts, so I did! I'm pretty happy with how this turned out, a pretty easy one to use but cool nonetheless #gamedev #horrorgame
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Gradient Games @gradientgames.bsky.social · 20/02/2026
This old film camera is probably the most difficult Anchor so far #gamedev #horrorgame
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Gradient Games @gradientgames.bsky.social · 17/02/2026
I put a lot of time into the surface moving/warping effect. Will anyone stand still long enough to notice it? Maybe not but I'm happy with how it turned out #gamedev #horrorgame
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Gradient Games @gradientgames.bsky.social · 15/02/2026
Breaking this mirror illusion... #gamedev #horrorgame
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Gradient Games @gradientgames.bsky.social · 14/02/2026
I added a handheld mirror a while back but I decided to add a stationary full body mirror as well! #gamedev #indiegame
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Gradient Games @gradientgames.bsky.social · 13/02/2026
Breaking the illusion #gamedev #indiegame
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Gradient Games @gradientgames.bsky.social · 10/02/2026
Finished this new way of seeing the ghost, I'm really happy with how these surface warping effects turned out! #gamedev
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Gradient Games @gradientgames.bsky.social · 09/02/2026
What if this was the only way to see ghosts? WIP #gamedev
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Gradient Games @gradientgames.bsky.social · 08/02/2026
Top 3 places to visit that aren't in our plane of existence #gamedev - The forest - Twisting room - The void (just don't wander)
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Gradient Games @gradientgames.bsky.social · 07/02/2026
My favorite ways of identifying ghosts! #horrorgame - Old film camera - Apple juice - Water gun - Flashlight
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Gradient Games @gradientgames.bsky.social · 07/02/2026
Exactly, although luckily everyone I've met who is a kind and reasonable person has the same opinion
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Gradient Games @gradientgames.bsky.social · 06/02/2026
I love the rubberhose animation style (I hope that's right) and I'm glad it's made a bit of a resurgence, this looks awesome!
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Gradient Games @gradientgames.bsky.social · 06/02/2026
Here's the Steam page if you want to learn more or watch the trailer: store.steampowered.com/app/4157550/...
store.steampowered.com
Ghost Scout on Steam
Identify invisible ghosts using strange objects. Find the Anchor without getting killed, reveal the ghosts true form and attempt to get out alive.
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Gradient Games @gradientgames.bsky.social · 06/02/2026
Yes they can attack! The gameplay loop is very simple, find the Anchor, identify the ghost, get out alive. Ghosts are normally completely invisible so you have to pay attention to paranormal activity to avoid getting caught An Anchor allows you to see the ghost, a camera, a mirror, paint etc...
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Gradient Games @gradientgames.bsky.social · 06/02/2026
What if this was the only way to see ghosts? WIP #gamedev
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Gradient Games @gradientgames.bsky.social · 05/02/2026
Testing the instant camera to identify ghosts, what should I add next? #gamedev
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Gradient Games @gradientgames.bsky.social · 04/02/2026
Using decals and particle effects I made some environmental conditions when looking through an Anchor, for example the world can be on fire, have this weird gooey substance and more. This is purely visual but I think it was worth it! #indiedev
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Gradient Games @gradientgames.bsky.social · 04/02/2026
This is very interesting, especially the perspective and parallax effects make it look like more than 2.5D Hard to describe but I love the style
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Gradient Games @gradientgames.bsky.social · 03/02/2026
The blockout environment vs what it looks like now! #indiedev
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Gradient Games @gradientgames.bsky.social · 02/02/2026
Here's how you identify a ghost using a water gun! #horrorgame
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Gradient Games @gradientgames.bsky.social · 01/02/2026
This room does not exist. #horrorgame
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Gradient Games @gradientgames.bsky.social · 31/01/2026
I'm making a game where paranormal activity happens dynamically based on the ghosts behavior. The ghost is 100% invisible so flickering lights, a broken clock, footstep sounds or a TV turning on isn't just "atmosphere", it's the only warning you'll get... #horrorgame
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Gradient Games @gradientgames.bsky.social · 31/01/2026
I didn't notice the details in the smaller illustration, that's definitely a trawler net haha
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Gradient Games @gradientgames.bsky.social · 31/01/2026
Awesome design, I love how the back seems to be inspired by a Trawler!
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Gradient Games @gradientgames.bsky.social · 31/01/2026
I didn't know Bluesky also had #screenshotsaturday ! Happy to share what I'm working on :)
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