Gradient Games @gradientgames.bsky.social · 28/03/2026Supernatural entity vs man with paint balloons #horrorgame #indiegame 053
Gradient Games @gradientgames.bsky.social · 27/03/2026Completely winging it with this model, can you guess what it will be? Animation at the end #gamedev 162
Gradient Games @gradientgames.bsky.social · 25/03/2026I think freezing mesh culling looks really interesting #gamedev 162
Gradient Games @gradientgames.bsky.social · 22/03/2026Finished this wall warping effect by making the monster tear through the wall! #gamedev 062
Gradient Games @gradientgames.bsky.social · 21/03/2026Would you rather identify ghosts using apple juice, a paint gun or breath mints? #ScreenshotSaturday 050
Gradient Games @gradientgames.bsky.social · 20/03/2026Screen space reflections weren't looking good so I used the old "duplicate the reflected meshes" technique, looks great now! #horrorgame 101
Gradient Games @gradientgames.bsky.social · 19/03/2026Instead of scripted events the environment can be dynamically affected by the ghosts paranormal activity! Like this knight armor that will fall apart piece by piece #gamedev 081
Gradient Games @gradientgames.bsky.social · 18/03/2026Currently getting crucified on instagram because they thought this DLSS 5 post was serious. Why is it always instagram? 010
Gradient Games @gradientgames.bsky.social · 18/03/2026I finished the wall warping effect! #horrorgame 022
Gradient Games @gradientgames.bsky.social · 16/03/2026I added some different ways to enter/exit the map to my horror game! The front gate, backyard, basement, and the roof (helicopter!) #horrorgame 031
Gradient Games @gradientgames.bsky.social · 15/03/2026What the geometry of this warping wall effect actually looks like #gamedev 061
Gradient Games @gradientgames.bsky.social · 14/03/2026Working on a pretty cool warping effect for my horror game, performance friendly and works on any surface! #screenshotsaturday 070
Gradient Games @gradientgames.bsky.social · 13/03/2026Identifying ghosts using a glass sculpture, this one shows off the refraction effects a lot better! #horrorgame 002
Gradient Games @gradientgames.bsky.social · 08/03/2026This glass shard might be too easy to use for later levels but I still like it because it shows of the concept in such a clear and cool way :) #horrorgame 111
Gradient Games @gradientgames.bsky.social · 04/03/2026Identifying ghosts using water balloons #WishlistWednesday 041
Gradient Games @gradientgames.bsky.social · 01/03/2026Testing an effect that allows you to see things that are otherwise invisible. Especially happy with the custom refraction effects going on! #gamedev 051
Gradient Games @gradientgames.bsky.social · 28/02/2026How to identify a ghost using a water gun #screenshotsaturday 151
Gradient Games @gradientgames.bsky.social · 27/02/2026This might have been a mistake... #gamedev #horrorgame 042
Gradient Games @gradientgames.bsky.social · 24/02/2026Someone suggested adding a Dreamcatcher to see ghosts, so I did! I'm pretty happy with how this turned out, a pretty easy one to use but cool nonetheless #gamedev #horrorgame 083
Gradient Games @gradientgames.bsky.social · 20/02/2026This old film camera is probably the most difficult Anchor so far #gamedev #horrorgame 091
Gradient Games @gradientgames.bsky.social · 17/02/2026I put a lot of time into the surface moving/warping effect. Will anyone stand still long enough to notice it? Maybe not but I'm happy with how it turned out #gamedev #horrorgame 061
Gradient Games @gradientgames.bsky.social · 15/02/2026Breaking this mirror illusion... #gamedev #horrorgame 071
Gradient Games @gradientgames.bsky.social · 14/02/2026I added a handheld mirror a while back but I decided to add a stationary full body mirror as well! #gamedev #indiegame 074
Gradient Games @gradientgames.bsky.social · 10/02/2026Finished this new way of seeing the ghost, I'm really happy with how these surface warping effects turned out! #gamedev 071
Gradient Games @gradientgames.bsky.social · 09/02/2026What if this was the only way to see ghosts? WIP #gamedev 061
Gradient Games @gradientgames.bsky.social · 08/02/2026Top 3 places to visit that aren't in our plane of existence #gamedev - The forest - Twisting room - The void (just don't wander) 021
Gradient Games @gradientgames.bsky.social · 07/02/2026My favorite ways of identifying ghosts! #horrorgame - Old film camera - Apple juice - Water gun - Flashlight 010
Gradient Games @gradientgames.bsky.social · 06/02/2026What if this was the only way to see ghosts? WIP #gamedev 372
Gradient Games @gradientgames.bsky.social · 05/02/2026Testing the instant camera to identify ghosts, what should I add next? #gamedev 061
Gradient Games @gradientgames.bsky.social · 04/02/2026Using decals and particle effects I made some environmental conditions when looking through an Anchor, for example the world can be on fire, have this weird gooey substance and more. This is purely visual but I think it was worth it! #indiedev 050
Gradient Games @gradientgames.bsky.social · 03/02/2026The blockout environment vs what it looks like now! #indiedev 030
Gradient Games @gradientgames.bsky.social · 02/02/2026Here's how you identify a ghost using a water gun! #horrorgame 000
Gradient Games @gradientgames.bsky.social · 31/01/2026I'm making a game where paranormal activity happens dynamically based on the ghosts behavior. The ghost is 100% invisible so flickering lights, a broken clock, footstep sounds or a TV turning on isn't just "atmosphere", it's the only warning you'll get... #horrorgame 010
Gradient Games @gradientgames.bsky.social · 31/01/2026I didn't know Bluesky also had #screenshotsaturday ! Happy to share what I'm working on :) 051
Gradient Games @gradientgames.bsky.social · 30/01/2026The first tests I did for both paranormal activity and the ghosts screaming effects, I later added many other forms of paranormal activity. Shattering windows, possessed record players and tv's, flickering lights, falling paintings and much more 000
Gradient Games @gradientgames.bsky.social · 29/01/2026I'm super excited to share what I've been working on, Ghost Scout! (Audio on) Find the Anchor, identify the ghost, get out. Try the demo on Steam! #indiedev #horrorgame 041
Gradient Games @gradientgames.bsky.social · 04/12/2025Midnight Mayhem is officially out of early access! I've added a new map, a new ability, achievements and more :D -35% Launch discount right now 🎉🎉 #horrorgame #indiegame 133
Gradient Games @gradientgames.bsky.social · 06/06/2025The Sawblade Launcher isn't super easy to use but a lot of fun! #indiegame #horrorgame #multiplayer 033
Gradient Games @gradientgames.bsky.social · 05/06/2025Playing the monster super aggressively is difficult but a lot of fun! (w/ sound) #horrorgame #indiegame 053
Gradient Games @gradientgames.bsky.social · 04/06/2025Looking for new ways to bully your friends? Let me introduce Midnight Mayhem, countless opportunities to bully your friends as a monster OR human! And with proximity chat the trash talk hits even harder :) #indiegame #horrorgame #indiedev 083
Gradient Games @gradientgames.bsky.social · 03/06/2025Midnight Mayhem is OUT NOW! 🦇 (-15% Launch Discount) Work together to survive against an invisible monster with ever changing abilities! store.steampowered.com/app/2890060/... 011
Gradient Games @gradientgames.bsky.social · 03/06/2025Seeing this feels surreal Thank you all #indiegame #gamedev 0165
Gradient Games @gradientgames.bsky.social · 02/06/2025My game Midnight Mayhem (releasing tomorrow!) made it into Popular Upcoming! #indiedev #horrorgame 152
Gradient Games @gradientgames.bsky.social · 21/05/2025My favorite weapon I've ever made, the Sawblade Launcher! I really did my best to add as many little effects and details to make this weapon feel cool and powerful :D 010
Gradient Games @gradientgames.bsky.social · 15/05/2025Here's a quick look at the content in Midnight Mayhem when it releases into early access! #indiegame #horrorgame 4 Maps 5 Main Weapons 6 Secondary Gadgets 18 Monster Abilities 11 Unlockable Masks 1104
Gradient Games @gradientgames.bsky.social · 13/05/2025I just discovered my demo reached a peak concurrent player count of 107 just 2 days ago! Not sure where all the new players are coming from but I'm super happy :) Can't wait to release the full game June 3rd! #gamedev #horrorgame 052
Gradient Games @gradientgames.bsky.social · 13/05/2025The mimic ability allows you to take on the form of any human player. npc monsters will not target mimics! Your stalking meter also keeps increasing, allowing you to suddenly kill a human player by instantly transforming back to monster form #gamedev #horrorgame 042