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goosegardenstd.bsky.social

@goosegardenstd.bsky.social
22 followers 68 following 3 posts

goosegardenstd.itch.io github.com/goosegarden www.youtube.com/@goosegarden3043

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Bob Hitchcock 〓〓 @tamarphotography.bsky.social · 18/04/2026
#EastCoastKin Thought I'd have another go. This night-time image is well outside my comfort zone - so it's challenging! Tried a mono - keep seeing @jaycee-visionlogic.eurosky.social 's superb mono & getting nowhere near! Edited @rjrock.bsky.social image for the #postprocess #erashift challenge
Edited in #darktable. More or less the same process as my previous edit - although more extreme use of highlight control & halation. Different LUT as well. Main modules used: AgX tone mapper & LUT 3D. Some de-clarifying, structure enhancement, added grain and a tad highlight blurring to simulate film with no anti-halation layer. Moreover the dng file size is giving my PC a hard time... clearly need more RAM.
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Reposted by @goosegardenstd.bsky.social
Jaycee Crawford / Vision Logic Images @jaycee-visionlogic.eurosky.social · 17/04/2026
'Beware the Jabberwocky' (2023) -- Mt. Kineo, Moosehead Lake, ME 'Imagination is the only weapon in the war against reality' -- Lewis Carroll #Scape ✨ #ForestFriday ✨ #BWFri ✨ #ImageAndVerse ✨ #Photography #BlackAndWhite #Monochrome #ClassicMono #ECK #JayceeCrawford
rough and craggy, dead and fallen trees and exposed gnarled roots, remnants of the previous winter storms and spring flooding partially obscure the hiking trail on the backside of Mt Kineo
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Reposted by @goosegardenstd.bsky.social
Loom 🐝 🧡 @breloom.bsky.social · 18/04/2026
Hey. Please look at my minecraft slug
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goosegardenstd.bsky.social @goosegardenstd.bsky.social · 14/03/2026
I released a playable demo showcasing my experiments with datamosh effects, using Godot 4.5 compositor. goosegardenstd.itch.io/signals-adrift #GodotEngine #shaders #realtimeVFX
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goosegardenstd.bsky.social @goosegardenstd.bsky.social · 14/03/2026
I just open-sourced a real-time datamosh CompositorEffect for Godot 4.4+ using motion vectors and temporal accumulation. Demo scene and presets included. github.com/goosegarden/... #Godot #gamedev
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