Godzone 6 @godzone6.com · 09/09/2026Some footage showing the start of one of my runs with an Oomun mutant, who specializes in running subroutines to manipulate the environment. 163
Godzone 6 @godzone6.com · 18/08/2026New dev diary: Swollen Cortex vs Giant Brain How Intellect and Strength work in Godzone 6. forum.godzone6.com/threads/godz... 0104
Godzone 6 @godzone6.com · 27/07/2026New Dev Diary on being a Sneaky Bastard in Godzone 6. The Godzone is full of mutants whose main aim seems to be to kill you. One way around this is to kill them first. Another is to hide and hiding is the topic of this dev diary where we explore another way you can play the game. 152
Godzone 6 @godzone6.com · 03/07/2026This creep can turn invisible, slash you with metal talons, or hurl them at your face. Rude. 020
Godzone 6 @godzone6.com · 03/07/2026Hey Zoners! This week we're starting work animating a new enemy, the Untah. 151
Godzone 6 @godzone6.com · 19/06/2026Check out our latest Dev Diary on our forum. This week discussing how Faith can be used to "Run" the sacred "Subroutines" found in Godzone 6. forum.godzone6.com/threads/godz... In this example the 'Limbic -> Calm' Subroutine allows for some pick pocketing. 0101
Godzone 6 @godzone6.com · 30/05/2026The standard room control panel allows you to flick lights on or off for free, turning the thermostat to a level where it starts impacting the health of the room's occupants (either by being very hot or very cold) requires some cunning. More examples can be found in the full Dev Diary prior. 041
Godzone 6 @godzone6.com · 22/05/2026And the Pik-Vlee prototype animation we currently have in-game. 021
Godzone 6 @godzone6.com · 22/05/2026And here's the Vlee prototype animation we currently have in-game. 121
Godzone 6 @godzone6.com · 22/05/2026The Kweek went from a simple vent-crawling enemy to a beast that split into smaller ones when killed. Considering this, I came up with the Head splitter. Here's a thumbnail sketch on an index card (I keep a stack on my desk for when I get an idea to sketch, it's faster than anything with a screen). 121
Godzone 6 @godzone6.com · 22/05/2026Ben Lee's Evolution of the Pik-vlee: It was originally named the Squeaker by Jon, as he'd envisioned a rat. I've had to kill way too many rats in early levels of games over the years and wanted to make it something more mutated and gross. This was the initial design we prototyped, the Kweek. 132
Godzone 6 @godzone6.com · 14/05/2026Here are all the stages of getting an enemy into Godzone 6. In this case, a Natik. Our art director Ben Lee uses procreate to draw all the 2d assets in the game, then export to photoshop for coloring and export. 1101
Godzone 6 @godzone6.com · 04/05/2026Vuf Vs Natiks in Godzone 6 A small snap shot from last week's playtest. Leaping Bite is pretty strong if you get it right. 041
Godzone 6 @godzone6.com · 29/04/2026Random levels in Godzone 6 ready for your mutant's many adventures. #godzone6 #gamedev #indiegames #fps #AffrontToNature 1376
Godzone 6 @godzone6.com · 27/04/2026There are many ways to conduct combat in Godzone 6. Melee, ranged, ambush from above, hacking environmental systems, running control programs or just mutating into a complete monster. 2202
Godzone 6 @godzone6.com · 22/04/2026Godzone 6 has a few different mutations you can choose to help your way through the horrors. Find the right mutations and equipment for your play style in this First-Person Mutator. 121
Godzone 6 @godzone6.com · 15/04/2026Welcome to the first first-person mutator, Godzone 6. Brought to you by the creators of Void Bastards and Wild Bastards (and Card Hunter). Coming in something less than 10,000 years "Be all you probably shouldn't be" Please spread the word of Godzone 6. 💀 612845