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godDonut

@goddonut.bsky.social
325 followers 385 following 171 posts

French art director, web dev & indie game dev Crafting game jam entries & passion projects Godot lover Itch : goddonut.itch.io Web : emmanuelcook.fr Blog : games.emmanuelcook.fr

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ORIGAMI 💌 Média jeu vidéo... mais pas que ! @origami.ng · 17/09/2026
Rencontre au sommet : on a reçu Antoine Rey et Sofiane Saheb, respectivement game designer sur #Cairn et lead designer sur #Jusant. Déjà la vidéo prèf de vos potes trentenaires qui laissent de la magnésie partout. ▶️ youtu.be/caYlHNdmVYw
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godDonut @goddonut.bsky.social · 15/09/2026
A 5 min-read post-mortem about my game Rocky Rocket for the Juniper very serious game jam. Mostly about onboarding and the 4 Fs rule Thanks again @juniperdev.bsky.social for the cool jam ! #godot #gamejam #indiedev
games.emmanuelcook.fr
Onboarding and the 4 Fs rule
I recently took part in the Juniper very serious game jam and out of the 3510 games, who knows how, I ended up #1 in the Enjoyment category and #36 overall. I also had the pleasure of winning the Best...
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godDonut @goddonut.bsky.social · 14/09/2026
Encore une année très cool avec le festival Gribouillis sur Bordeaux au Garage Moderne. Surtout cette table ronde avec Marion Jdanoff (que j'adore), Yann Kebbi et Eric Lambé autour des différentes narrations par le dessin. #festivalgribouillis #marionjdanoff #garagemoderne
Photo de la table ronde du festival gribouillis : « Une autre narration par le dessin » avec Yann Kebbi, Éric Lambé et Marion Jdanoff (Palefroi)
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godDonut @goddonut.bsky.social · 04/09/2026
Hey, here is a short read-and-play about my go-to things to code to improve my game when I do a mini-golf game. From effects on the ball to how to handle sound, and a dynamic cursor. Did I forget some obvious things ? Also, does the Godot embed in the article work for you ? #godot #blog #minigolf
games.emmanuelcook.fr
Mini-golf: guidelines & juice
More than 14 years later, Martin Jonasson and Petri Purho’s video Juice it or lose it is still stuck in a corner of my head whenever I’m developing a game. For those who haven’t seen it, it’s just as ...
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Chloé Woitier @chloew.bsky.social · 25/08/2026
Pour en avoir fait l'expérience côté recrutement, le "postuler en un clic" de LinkedIn est une horreur : de très bons profils se retrouvent littéralement noyés par une horde d'autres absolument hors sujet par rapport à la fiche de poste (mais ca prouve "qu'on cherche").
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Cameron64 @cameron64.bsky.social · 22/08/2026
How did I only find out now that you can favorite properties in godot? This will save me so much drilling through the inspector 🙏🚂 #Godot #GodotTips
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godDonut @goddonut.bsky.social · 19/08/2026
I'm back to blogging apparently. My first article is already online and about shot prediction in (my) games. I chose to write in French for simplicity but there is both FR and EN available. Any feedback is welcome ! #Godot #Blog #Rabbithole
games.emmanuelcook.fr
Shot prediction
Over the years, first on Gamemaker then on Godot, I’ve built quite a few games that needed trajectory prediction. For me it’s all about balls: golf, minigolf, pool. But there are plenty of other uses:...
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godDonut @goddonut.bsky.social · 01/08/2026
The overall ranking is out for those interested. #157 overall ! docs.google.com/spreadsheets...
docs.google.com
GMTK 2026 Results By LazyPandaStudio and ShizaLab🧪
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godDonut @goddonut.bsky.social · 01/08/2026
GMTK is over and for the first time I have a good rank in narrative so that's cool ! Definitely worth trying to update a cleaner version in the future for people that might try the game.
Results for my game for the GMTK Jam 2026: 
Narrative - Rank 88 - Score 4.277
Enjoyment - Rank 433 - Score 4.000
Artwork - Rank 543 - Score 4.234
Creativity - Rank 711 - Score 4.128
Audio - Rank 765 - Score 3.660
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godDonut @goddonut.bsky.social · 30/07/2026
Trying to redo my controller for 254 ACW as it feels unnatural. I tweaked a lot of the params, and I'm redoing all the animations now that I have more time to do it. Maybe not the right hair color, but it feels a bit more human and real now I think. #pixelart #walkcycle #godot
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godDonut @goddonut.bsky.social · 27/07/2026
While panicking about the time during the GTMK Jam, I still took time to implement some assistance mode so anyone can play in good conditions. A small addition for sure, but probably my favorite thing about my game. I hope to implement stuff like this in all my future games. #godot #assistance
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godDonut @goddonut.bsky.social · 27/07/2026
In year 254 ACW, each year, humanity sends one person trying to reclaim earth after the last chemical war. Your hope is to find a new place to live on the surface. But the air is toxic, so you only have one minute before suffocating. Each run, you do persistent changes to the world. #gmtk #godot
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Game Maker's Toolkit @gamemakerstoolkit.com · 27/07/2026
Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%
Pie chart showing game engines used to create 10,511 GMTK Game Jam games in 2026. Godot has the largest slice with 47%. Then Unity with 34%. Other with 11%. Game Maker with 5%. And Unreal Engine with 3%.
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godDonut @goddonut.bsky.social · 26/07/2026
Not my proudest submission but a submission still. I really missed the scope this time. That's how we learn. It's so much fun when you have time to do something tight and polished. I can't wait to see what people did though. #gamejam #gtmk #godot #solodev
goddonut.itch.io
254 AWC by godDonut
254 years After the Chemical War. Try to find a new place to live in this dystopic platformer 2D.
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godDonut @goddonut.bsky.social · 24/07/2026
What did I say about how I was so much better at understanding scope for gamejam ? Because I was wrong, and I know nothing. We'll see if I manage to finish in time for GMTK jam but my guess: it will be broken and not so fun. Yet, it is still fun to make so I guess it's okay. #godot #soloDev #GMTK
Screenshot of a platformer game, I've been making for the GMTK jam.
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godDonut @goddonut.bsky.social · 18/07/2026
Juniper did a video showcasing the best games from her jam. I apparently won the prize for the best web game ! A bit shocking when you see the incredible games that were created. But I sure take it ! I won a 1-on-1 consultation with a specialist, I'm not sure what to expect 😅 #gamejam #godot
youtube.com
i hosted a very serious game jam
YouTube video by Juniper Dev
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godDonut @goddonut.bsky.social · 06/07/2026
The Very Serious Juniper Dev Game Jam did go well with the rating too. What a great way to start the week. 🙌 #godotEngine #gameJam #soloDev #godot
Ranks for my game: 1 in Enjoyment, 36 in overall, 60 in creativity and theme, 98 in audio, 300 in seriousness and 318 in visuals
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godDonut @goddonut.bsky.social · 28/06/2026
I started late for the @juniperdev.bsky.social jam, but still submitted something. I'm getting better with scope and people expectations it seems. So check goddonut.itch.io/rocky-rocket if you're into physics platformer involving jetpack, wiggling, and leaderboards #godotEngine #gameJam #soloDev
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godDonut @goddonut.bsky.social · 16/06/2026
I finally hit the newbie wall of trying to do multiplayer in a non deterministic way (with move_and_collide). It was fun while it lasted. Maybe I'll come back later to try to fix the desync between clients. But for now I'll take a break from Colyseus and networks. Nice try. #godotEngine #network
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godDonut @goddonut.bsky.social · 01/06/2026
I was working on a tutorial or proto for a prediction system with juice. & I was also talking with my brothers about multiplayer in #godotEngine. For now I have this small scene. I'll try to make it work with multiplayer first to see if it's working nicely. #multiplayer #godot #indieDev #minigolf
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godDonut @goddonut.bsky.social · 30/05/2026
Damn, I could cut grass all day in Grunn. I sadly fully completed it so I guess it will just be memories now. Weird, fun and creative game as usual with @sokpop.co and @tom.sokpop.co. Can not recommend it enough. Its super inspiring. Sound design does half the work too. Now I'll wait for Bernband!
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godDonut @goddonut.bsky.social · 30/05/2026
I finally fixed my roguelike mode, so it's playable again ! Nice. There is still so much balance and changes to be made on this mode but it's still a blast to play. #godot #godotEngine #pool #soloDev
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godDonut @goddonut.bsky.social · 18/05/2026
Short and very fun game (less than 20min)
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godDonut @goddonut.bsky.social · 12/05/2026
I'm a way too hype for this one
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godDonut @goddonut.bsky.social · 09/05/2026
I'm starting to get there with my UI system for the player stats. Still some improvements to make but I can move on for now I think. #godotEngine #IndieDev #UI #gameUI
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Reposted by godDonut
Psych Rift @ablazeinteractive.com · 08/05/2026
Wall transformation VFX & behind-the-scenes. #GameDev #IndieGames #Horror
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godDonut @goddonut.bsky.social · 06/05/2026
I currently wish to go back to highschool and remember how dot product and orthogonal projection works. I also probably should watch more of Freya Holmér lives. #math #godot #geometry #dotproduct
Photo of my desk and computer with youtube video about dot products on one screen, and a vector representation of my pool shot prediction system in figma on the other. On the desk, the first six books of The elements of Euclid by Oliver Byrne.
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godDonut @goddonut.bsky.social · 25/04/2026
I'm currently trying to find better way to handle the UI for the ingame player stats in my pool game. It feels a lot less floaty and I hope clearer #godot #UI #GameUI
an image showing a before/after of the UI in my pool game.
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Reposted by godDonut
Otto Ojala @ottoojala.com · 25/04/2026
Added some wind. Why fix a bug when you can just cover it up with a new feature - the rope physics wasn't always super stable but the wind now hides it pretty well... And the wind cone is fun to look at. #ScreenshotSaturday #Godot
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Rock Paper Shotgun @rockpapershotgun.bsky.social · 07/04/2026
rockpapershotgun.com
How does Papers, Please creator Lucas Pope deal with sharing his work in this era of AI? A severe lack of posting
When AI is stealing everything, the only solution appears to be almost completely withdrawing.
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godDonut @goddonut.bsky.social · 04/04/2026
Wow, Öoo by NamaTakahashi (ElecHead) is so smart. Less than 2h to finish it, yet I still had so many haaa! moments. The game/level design feels so intuitive and easy, it must have been so much work. If you have any recommendations of similar ones (A leap year was nice too), I'll take them.
Screenshot of the game Öoo by NamaTakahashi featuring a small cute caterpillar in a platformer 2D
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godDonut @goddonut.bsky.social · 28/03/2026
A bit late to the party, but I just finished Monk & Robot by Becky Chambers and I can't not talk about it. It was such a relief to read sci-fi that not utterly dystopian with nice characters that care about their surroundings. It also shows that you don't need drama to write a good story.
Photo of the book Monk and Robot by Becky Chambers
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godDonut @goddonut.bsky.social · 28/03/2026
Merci @sogames.bsky.social pour cet évènement chez Ubisoft à l'occasion de la journée internationale des droits des femmes. Avec deux tables rondes super intéressantes. Comptez sur moi pour la prochaine 🙏
Table ronde avec Marie-Charlotte Ynesta (Ubisoft) en animatrice, et en invitées : Salomé Strappazzon (Ubisoft), Lucie Dewagnier (Falling Leaves), Carol Ann Bañuls (Asobo)Table ronde avec Anne Delmas (Ubisoft) en animatrice, et en invitées : Jeanne-Laure Moratille (Ubisoft), Lucie Lavergne (Ubisoft), Yasmine Khodja (Asobo), Anaïs Pajot (Cinematic Music)
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godDonut @goddonut.bsky.social · 24/03/2026
I'm trying to work on my UX/UI to be as clear as possible. Especially when it comes to this "Reset save" button. I think it's safe enough for this one.
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godDonut @goddonut.bsky.social · 22/03/2026
It looks like the big spring cleaning has started. Like a newb, I left my project in such a mess 6 months ago. Really, I forgot how bad it was. I'm almost surprised by myself.
screenshot of my last commits : (mostly named clean this thing, encapsulate that thing, clean this other thing)
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godDonut @goddonut.bsky.social · 20/03/2026
Cozy night playing Drill bird by @mnniska.bsky.social Very cute platform mining game, perfect length. Great audio and visual. Great level design. Give it a go ! It makes you want to get back on godot to make games.
Drill bird game cover
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godDonut @goddonut.bsky.social · 12/03/2026
A random person just made a donation on my itch page for poooool if that's not a sign ✨ it also feels amazing. Thank you random person 😍
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godDonut @goddonut.bsky.social · 10/03/2026
I had a lot of new ideas. But i'll try to discipline myself and stick to poooooool for now. The game project is a mess, so first thing first I need to clean, and reorganise everything 🥲 No thanks to my past self.
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godDonut @goddonut.bsky.social · 10/03/2026
After a 6 months break including a new job and some heavy housework. I think I finally have some time to get back on game dev. 🙏
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godDonut @goddonut.bsky.social · 18/11/2025
Playing many nights a whisper and after 3 days my mentor is like: you know you have to accept some wishes right ?
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Godot Engine @godotengine.org · 04/11/2025
We hope everyone had a happy Halloween! 🎃 …What's that? "Cool costume"? Well, we're flattered, but this is actually our new look! Read all about it in the latest #GodotEngine 4.6 development snapshot: godotengine.org/article/dev-...
godotengine.org
Dev snapshot: Godot 4.6 dev 3 – Godot Engine
Rocking a new look!
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godDonut @goddonut.bsky.social · 18/09/2025
Not posting much recently because what i do is mainly algorithms for the quiz app i'm working on (commission work). And i'm not sure how to share them without a long blog post. I did this little custom range slider though :) Not perfect yet but it was fun to dev. #godot #UI #godotEngine
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Accessibility Awareness @a11yawareness.bsky.social · 26/08/2025
For beginners, it can be difficult to know what to put in alt text, as well as when alt text is needed and when it isn't. This decision tree helps you determine what to do, based on specific situations. www.w3.org/WAI/tutorial...
w3.org
An alt Decision Tree
Accessibility resources free online from the international standards organization: W3C Web Accessibility Initiative (WAI).
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godDonut @goddonut.bsky.social · 24/08/2025
I'm currently on holidays, but I couldn't resist making the third world for golf madness. Still considering "ordering madness" since I struggle so much with z-index. #golf #godot #godotEngine #indieDev #soloDev
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godDonut @goddonut.bsky.social · 14/08/2025
I should make a starting project with a save system, basic settings, and all the little composition nodes I develop for games. I redo everything, everytimes -_-. Better for sure but not enough for me to be a smart move. Anyway settings are done ! #godot #godotEngine #soloDev
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godDonut @goddonut.bsky.social · 13/08/2025
New 9 holes for golf madness : Salty shores. (name tbd later) A nice way to introduce the sand mecanics. Which is basically just an area with bigger friction. Also trying to get levels to overlap a little aand it's a z-index mess at the moment. #godot #soloDev #godotEngine #indieDev #minigolf
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godDonut @goddonut.bsky.social · 09/08/2025
Just in case, someone made a not official spredsheet to get your overall ranking. Not that it mattered much but I like it since my game apparently became #166 with this ranking system. :D Note: You need to sort the overall score column to know.
docs.google.com
GMTK 2025 Rankings
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Game Maker's Toolkit @gamemakerstoolkit.com · 08/08/2025
GMTK Game Jam 2025 is now over! You can see the results for the top-ranking games in the following categories: 🧠 Creativity - itch.io/jam/gmtk-202... 🎮 Enjoyment - itch.io/jam/gmtk-202... 📖 Narrative - itch.io/jam/gmtk-202... 🎨 Artwork - itch.io/jam/gmtk-202... 🎵 Audio - itch.io/jam/gmtk-202...
GMTK Game Jam logo
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godDonut @goddonut.bsky.social · 08/08/2025
Results are here ! I honestly hoped for top 1000 so I'm really glad with the results 🙌 Good job everyone Big winner this year is Godot ! #gmtk #godot
Scores for my game in the gmtk 2025 (around 340 for all and 800+ for narrative)
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godDonut @goddonut.bsky.social · 04/08/2025
Half the game I try are made with #godot. It is so cool to see how much godot gain in popularity recently! #gmtk
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