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Goated Games

@goated.games
8 followers 3 following 17 posts

Game dev and game dev accessories Run by @kas.goated.games goated.games ko-fi.com/goatedgames

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Goated Games @goated.games · 15/06/2026
look out! little cuties have appeared and want have a bite to eat.... of you! Got the basic enemy ai working, probably need to increase detection range lol. also added more audio stuff, need to start on particles soon.. #indiegame #indiedev #unity
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Goated Games @goated.games · 14/06/2026
streamed a bit of dev today, made a lot of good progress. Journal entries, healing items, projectile weapons! lots of cursor/click management stuff (ie i had to rewrite it 3 times 🙃) I may stream again some tomorrow #indiedev #gamedev #indie #unity
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Goated Games @goated.games · 08/06/2026
worked on getting some audio and ui stuff setup today 🔊 next i need to setup weapons and attacking i think #unity #uinty3d #indiedev #gamdev
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Goated Games @goated.games · 07/06/2026
Had to poke around a bit to find a nice level building plugin/workflow, stuff was either outdated or doesn't work on linux lol. Ended up Anvil Level Design addon for blender. Working pretty well so far
screenshot of blender with several views open, showing different sides of the dungeon model.
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Goated Games @goated.games · 07/06/2026
got some inspiration to try and make a little game this weekend. You'd be climbing floors of a vampyre castle, solving puzzles, and fighting baddies #unity #indiedev
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Goated Games @goated.games · 03/02/2026
messing around learning web dev stuff. got some simple networking with websockets moving a box around 😊
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Goated Games @goated.games · 18/07/2025
the speed of the blobbing seems to based on the angle of the camera! neat
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Goated Games @goated.games · 18/07/2025
never seen blobby zfighting before. thats kinda neat
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Goated Games @goated.games · 16/02/2025
work on my silent hill inspired game Bastion's Hollow. working inventory, equiping weapons, picking up/using items. redid how targeting works and built out some of a test environment using some of Kenney's assets. probably gonna work on some updates to how camera zones work next #gamedev #indiedev
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Goated Games @goated.games · 07/02/2025
small updates to my silent hill inspired game, bastion's hallow. you can shoot at things, things can die (and get back up 😱) and some early inventory navigation #gamedev #indiedev
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Goated Games @goated.games · 03/02/2025
ive accidentally made a slim jim man. terrifying
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Goated Games @goated.games · 03/02/2025
more work on my silent hill game, tentative name Beacons Hallow. sprinting with energy/breathing, as well as aiming and shooting. I need better animations for the shooting haha but its a start. next up is actually hitting things #gamedev #indiedev
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Goated Games @goated.games · 15/11/2024
Made a console system to tie into game functions. Scripts add their own commands so its pretty dynamic. Has tab auto complete, some basic help info, stuff can write to it as well. Will probably add a feature to tie into unity debugs in the future #gamedev
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