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Goated Games

@goated.games
8 followers 3 following 17 posts

Game dev and game dev accessories Run by @kas.goated.games goated.games ko-fi.com/goatedgames

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Goated Games @goated.games · 15/06/2026
look out! little cuties have appeared and want have a bite to eat.... of you! Got the basic enemy ai working, probably need to increase detection range lol. also added more audio stuff, need to start on particles soon.. #indiegame #indiedev #unity
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Goated Games @goated.games · 14/06/2026
streamed a bit of dev today, made a lot of good progress. Journal entries, healing items, projectile weapons! lots of cursor/click management stuff (ie i had to rewrite it 3 times 🙃) I may stream again some tomorrow #indiedev #gamedev #indie #unity
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Goated Games @goated.games · 08/06/2026
worked on getting some audio and ui stuff setup today 🔊 next i need to setup weapons and attacking i think #unity #uinty3d #indiedev #gamdev
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Goated Games @goated.games · 07/06/2026
got some inspiration to try and make a little game this weekend. You'd be climbing floors of a vampyre castle, solving puzzles, and fighting baddies #unity #indiedev
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Goated Games @goated.games · 03/02/2026
messing around learning web dev stuff. got some simple networking with websockets moving a box around 😊
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Goated Games @goated.games · 18/07/2025
never seen blobby zfighting before. thats kinda neat
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Goated Games @goated.games · 16/02/2025
work on my silent hill inspired game Bastion's Hollow. working inventory, equiping weapons, picking up/using items. redid how targeting works and built out some of a test environment using some of Kenney's assets. probably gonna work on some updates to how camera zones work next #gamedev #indiedev
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Goated Games @goated.games · 07/02/2025
small updates to my silent hill inspired game, bastion's hallow. you can shoot at things, things can die (and get back up 😱) and some early inventory navigation #gamedev #indiedev
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Goated Games @goated.games · 03/02/2025
ive accidentally made a slim jim man. terrifying
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Goated Games @goated.games · 03/02/2025
more work on my silent hill game, tentative name Beacons Hallow. sprinting with energy/breathing, as well as aiming and shooting. I need better animations for the shooting haha but its a start. next up is actually hitting things #gamedev #indiedev
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Goated Games @goated.games · 20/11/2024
Made a #webfishing mod that adds keybinds for some default controls, like rotating the camera and the left click action. Makes it a lot easier to play on a laptop with a trackpad, or a controller, or just for general accessibility thunderstore.io/c/webfishing...
thunderstore.io
MoreControls v1.0.0
Add keybinds for controls that don't have them!
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Goated Games @goated.games · 16/11/2024
Wrote a breakdown on this runtime console interface works on my site goated.games/2024/11/unit... #gamedev
goated.games
Unity Runtime Console – Goated Games
Each word of a command is stored in a Command class, each which has a dictionary of other Commands, and an action for that Command. The dictionary points the next word in the command to another Command class, which has its own dictionary, so we can create a nest of commands.
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Goated Games @goated.games · 15/11/2024
Made a console system to tie into game functions. Scripts add their own commands so its pretty dynamic. Has tab auto complete, some basic help info, stuff can write to it as well. Will probably add a feature to tie into unity debugs in the future #gamedev
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