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GnastyGames (Isle Of Avalon)

@gnastygames.bsky.social
104 followers 196 following 143 posts

Dad in the streets, dev in the sheets. Working on a lil retro low poly 3d platformer in Godot (and other buzzwords) called Isle Of Avalon

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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 18/09/2026
Big thanks for this thread honestly, it has shown me a perspective on things that I had not really thought about up in my ivory tower. All the more reason to get this level done and into playtester's hands.
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 18/09/2026
For point 4) I like the control that jerkier movements give you, but again this is something to play with and refine. Also on the "tougher to implement" point, don't threaten me with a good time >:)
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 18/09/2026
For point 3) Defo need to work on particles and readability (white particles on white snow lol), but that will come with refinement, I still consider the game a prototype. And the bounce from the disc comes from left click and you always move away from the disc (like mistborn if you have read that).
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 18/09/2026
For point 2) tbh squash and stretch animations always put me off but maybe some games just go overkill with it and I could use a more subtle approach.
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 18/09/2026
Thanks for the feedback and the suggestions! Sometimes it takes an outside perspective to see what improvements can be made. For point 1) The game controls like an FPS, so the camera only moves when you move the mouse - I would hate if an FPS game took control of the camera away from me.
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 18/09/2026
Am I cooking? I think I'm cooking ♨️ (WIP) #godot #3dplatformer
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 12/09/2026
Wow that video is actually insanely helpful, thank you!
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 11/09/2026
That looks hectic, I love it! Also that lava texture looks really good :O
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 11/09/2026
Damn, that part about jumps being trivial in Zera and needing to make the levels very tall/open rings true for me, I have been struggling with that also, I just thought it was a skill issue... :(
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 11/09/2026
Ahh, maybe that's part of the issue, it's just me playing them. I haven't had anyone play my game since the prototype lol
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 11/09/2026
I think your level design is great, especially Soulstice Sprint. But yeah as with all art, we are our own greatest critics. Much love <3
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 10/09/2026
Taking any and all level design tips. The biggest reason that I haven't even got a demo for my game after 3 years of dev is simply because I put a lot of effort into a level and then decide that it's crap.
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 08/09/2026
let's fucking go
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 14/08/2026
@cyreides.itch.io I commented this on the trailer yesterday, and now today the comments are turned off xD
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 11/07/2026
oh of course haha
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 10/07/2026
Holdup, is your characters name azuki by chance?
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 05/07/2026
Thanks, yeah I'm going to make the tail pop off and land on the ground then puff away, add some sound effects and it should be fairly readable
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 03/07/2026
Tail health bar, thoughts?
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 24/06/2026
omg looks like a joy to control!
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 19/06/2026
relateble, I've been working on the same game for 3 years for the same reasons, still no where near anything playable. sadge
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 16/06/2026
Master Tier in W3Champs!! (Don't look at my MMR)
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 15/06/2026
what dat tongue do though
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 04/06/2026
Seeing modern lighting techniques in low poly games looks so weird, it puts me off, anyone else? I'm talking stuff like global illumination, ray-tracing, even screen space ambient occlusion, stuff that would never run on a PS2 or earlier consoles.
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 25/05/2026
this looks so darn cozy
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 25/05/2026
The arms look like matchsticks
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 18/05/2026
ohhh so hard to unsee lmao
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 18/05/2026
Playing spot the difference rn, I don't see it lol
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 18/05/2026
New enemy for IOA that i rigged up over the weekend. Last picture is his attack, like a Tahm Kenh Q (haven't rigged the tongue yet)
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 06/05/2026
I made a new video about this with a new/superior method. Can put all of your colour data into just one custom attribute, meaning you could have up to 5 sets of vertex colours (or 3 colours and 4 uv's, that's probably a more likely use case, or other custom data). www.youtube.com/watch?v=ILzR...
youtube.com
Two Color Attributes/Vertex Colors in Godot - NEW METHOD
YouTube video by Gnasty Games
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 21/04/2026
lmao relatable
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 15/04/2026
I love that carpet texture
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Reposted by GnastyGames (Isle Of Avalon)
rittzy @rittzler.bsky.social · 05/04/2026
happy easter! here's a funny little bunny for ya that was hiding in my files....
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Reposted by GnastyGames (Isle Of Avalon)
NinEverything @nineverything.bsky.social · 02/04/2026
Toree & Friends Collection Nintendo Switch physical release revealed nintendoeverything.com/toree-friend…
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 02/04/2026
I added a Halo Reach style hologram. Spawning it in front of enemies cracks me up. #robothologrambukakke
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 01/04/2026
I love a good Ass attack
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 30/03/2026
hmmm, maybe it's not so bad since once you have placed the chakram, you can no longer move it until you land again. But the double jump... yeah
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 30/03/2026
I feel very attacked right now
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 30/03/2026
Coming back to this post to say that this is my favorite Toree game yet, I have all but 3 shiny S ranks, all skins unlocked except golden Toree. I got my friend to buy it as well, we have been trading PB's on each level. I don't know why this one isn't selling as well as the others, it's awesome.
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 25/03/2026
Done! Can't wait to play after work :)
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 25/03/2026
This game is so unapologetically sexy it's insane. I need to go back and finish act 1.
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 24/03/2026
I have always wondered about that. I intend to stray away from it for as long as possible lol
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 23/03/2026
lmao
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 22/03/2026
This rock wall texture from Mario Kart Double Dash makes me feel much better about my own textures lmao Sometimes I spend hours on a texture, Nintendo out here just throwing a couple random shapes with slightly different colours and calling it a day.
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 22/03/2026
What kind of game is it? I looked at it on itch but no screenshots :o
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 20/03/2026
Yeah kind of like that, that was the only example I could think of as well but was wondering if there's more out there (surely)
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 20/03/2026
Anyone know of a platformer where you have to manage a resource as you go through a level. And that resource is necessary for movement or something, like stamina or mana. I'm trying to think of a resource angle for my game but I want to see how it's been handled before
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 19/03/2026
Shouldn't the hands on the rocket launcher be swapped? The game looks sick though
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 19/03/2026
Here's a couple more of his animations in game.
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GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 19/03/2026
Animating with bendy bones is fun. This is the animation that plays when he notices you. Reminds me of those wacky waving inflatable arm flailing tube dudes.
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