GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 18/09/2026Big thanks for this thread honestly, it has shown me a perspective on things that I had not really thought about up in my ivory tower. All the more reason to get this level done and into playtester's hands. 000
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 18/09/2026For point 4) I like the control that jerkier movements give you, but again this is something to play with and refine. Also on the "tougher to implement" point, don't threaten me with a good time >:) 101
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 18/09/2026For point 3) Defo need to work on particles and readability (white particles on white snow lol), but that will come with refinement, I still consider the game a prototype. And the bounce from the disc comes from left click and you always move away from the disc (like mistborn if you have read that). 100
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 18/09/2026For point 2) tbh squash and stretch animations always put me off but maybe some games just go overkill with it and I could use a more subtle approach. 100
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 18/09/2026Thanks for the feedback and the suggestions! Sometimes it takes an outside perspective to see what improvements can be made. For point 1) The game controls like an FPS, so the camera only moves when you move the mouse - I would hate if an FPS game took control of the camera away from me. 110
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 18/09/2026Am I cooking? I think I'm cooking ♨️ (WIP) #godot #3dplatformer 1120
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 12/09/2026Wow that video is actually insanely helpful, thank you! 020
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 11/09/2026That looks hectic, I love it! Also that lava texture looks really good :O 020
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 11/09/2026Damn, that part about jumps being trivial in Zera and needing to make the levels very tall/open rings true for me, I have been struggling with that also, I just thought it was a skill issue... :( 010
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 11/09/2026Ahh, maybe that's part of the issue, it's just me playing them. I haven't had anyone play my game since the prototype lol 131
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 11/09/2026I think your level design is great, especially Soulstice Sprint. But yeah as with all art, we are our own greatest critics. Much love <3 130
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 10/09/2026Taking any and all level design tips. The biggest reason that I haven't even got a demo for my game after 3 years of dev is simply because I put a lot of effort into a level and then decide that it's crap. 580
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 14/08/2026@cyreides.itch.io I commented this on the trailer yesterday, and now today the comments are turned off xD 030
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 10/07/2026Holdup, is your characters name azuki by chance? 110
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 05/07/2026Thanks, yeah I'm going to make the tail pop off and land on the ground then puff away, add some sound effects and it should be fairly readable 020
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 24/06/2026omg looks like a joy to control! 110
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 19/06/2026relateble, I've been working on the same game for 3 years for the same reasons, still no where near anything playable. sadge 110
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 16/06/2026Master Tier in W3Champs!! (Don't look at my MMR) 030
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 04/06/2026Seeing modern lighting techniques in low poly games looks so weird, it puts me off, anyone else? I'm talking stuff like global illumination, ray-tracing, even screen space ambient occlusion, stuff that would never run on a PS2 or earlier consoles. 170
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 18/05/2026Playing spot the difference rn, I don't see it lol 100
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 18/05/2026New enemy for IOA that i rigged up over the weekend. Last picture is his attack, like a Tahm Kenh Q (haven't rigged the tongue yet) 171
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 06/05/2026I made a new video about this with a new/superior method. Can put all of your colour data into just one custom attribute, meaning you could have up to 5 sets of vertex colours (or 3 colours and 4 uv's, that's probably a more likely use case, or other custom data). www.youtube.com/watch?v=ILzR...youtube.comTwo Color Attributes/Vertex Colors in Godot - NEW METHODYouTube video by Gnasty Games 020
Reposted by GnastyGames (Isle Of Avalon)rittzy @rittzler.bsky.social · 05/04/2026happy easter! here's a funny little bunny for ya that was hiding in my files.... 172428375
Reposted by GnastyGames (Isle Of Avalon)NinEverything @nineverything.bsky.social · 02/04/2026Toree & Friends Collection Nintendo Switch physical release revealed nintendoeverything.com/toree-friend… 17019
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 02/04/2026I added a Halo Reach style hologram. Spawning it in front of enemies cracks me up. #robothologrambukakke 0244
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 30/03/2026hmmm, maybe it's not so bad since once you have placed the chakram, you can no longer move it until you land again. But the double jump... yeah 000
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 30/03/2026Coming back to this post to say that this is my favorite Toree game yet, I have all but 3 shiny S ranks, all skins unlocked except golden Toree. I got my friend to buy it as well, we have been trading PB's on each level. I don't know why this one isn't selling as well as the others, it's awesome. 110
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 25/03/2026Done! Can't wait to play after work :) 110
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 25/03/2026This game is so unapologetically sexy it's insane. I need to go back and finish act 1. 020
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 24/03/2026I have always wondered about that. I intend to stray away from it for as long as possible lol 000
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 22/03/2026This rock wall texture from Mario Kart Double Dash makes me feel much better about my own textures lmao Sometimes I spend hours on a texture, Nintendo out here just throwing a couple random shapes with slightly different colours and calling it a day. 270
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 22/03/2026What kind of game is it? I looked at it on itch but no screenshots :o 010
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 20/03/2026Yeah kind of like that, that was the only example I could think of as well but was wondering if there's more out there (surely) 010
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 20/03/2026Anyone know of a platformer where you have to manage a resource as you go through a level. And that resource is necessary for movement or something, like stamina or mana. I'm trying to think of a resource angle for my game but I want to see how it's been handled before 420
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 19/03/2026Shouldn't the hands on the rocket launcher be swapped? The game looks sick though 010
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 19/03/2026Here's a couple more of his animations in game. 050
GnastyGames (Isle Of Avalon) @gnastygames.bsky.social · 19/03/2026Animating with bendy bones is fun. This is the animation that plays when he notices you. Reminds me of those wacky waving inflatable arm flailing tube dudes. 190